Game Patch (Completed On 7 Nov) Dragon Nest EU

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Game service resumed at 0300HRS. Happy Gaming!

Dear Players,

There will be a game patch on 7th November 2018 starting from 0300HRS CET.

The game service will be unavailable during this time and is expected to be resumed by 0800HRS CET.

We strongly recommend that you log out of the game before the stipulated time to avoid any item loss.

Changelog:

[General]
- Lancer New 2nd specialization job

** IMPORTANT NOTE: 
- Old specialization Lancea (Boadicea or Valkyrie) classes will not be able to use the job change scroll to class change into the new specialization Avalanche or Randgrid. 

- Old specialization Lancea (Boadicea or Valkyrie) will be able to job change to the new specialization in upcoming patches.

- Newly created specialization Lancea (Knightess, Avalanche or Randgrid. ) who intend to job change to the old specialization , will be not able to job change back.
**
- Trial Nest 
- Division Core 
- Saint Haven Defense: Gorilla from the star 
- Crystal Store Update
- Class Balancing

[Removal]
- Halloween Art book Event
- Halloween Quest Bingo Event
- Best Hero Tournament(4-Player)

Cash Shop Update

[Addition]
- Monthly Costume – Asian Silk Costume Theme
- Synthesized Costume Update – Viking Costume Theme
- Geraint Dragon Box
- Newbie’s Dreamy Package
- Nostalgic Hat Box

[Geraint Dragon Box]
- Geraint Casual Wing, Tail, Decal
- Geraint Casual Spirit
- Geraint Casual Necklace
- Geraint Casual Hero weapon exchange coupon
- Blessed Golden Dragon Mount
- Silver Pearl Shell Necklace
- Silver Pearl Shell Earring
- Silver Pearl Shell Ring
- Atonement Darkness Weapon

[Removal]
- Monthly Costume – 2018 Halloween Costume Theme

[Bug Fix]
- Glacial Field issue
- Silver Hunter Class Mastery II issue
- Skill voices on mute settings issue
- Invisible bosses in Nests issue


[Balancing]

PVP
Inquisitor
[Judgement Spear] has been changed to shoot in one direction on the ground based on the target point. (PVP)

Elestra
Glacial Field : Frozen area creation time has shortened. (PVP)
Glacial Field : Does not increase movement speed. (PVP)

Knightess
All : Super Armour and Super Armour Attack Power of skills have undergone an overall adjustment. (PVP)
Gale Step : Attack Power is reduced. (PVP)
Gale Step : [Tumble] can be used over a wider range while the skill is being used. (PVP)
Splitter : Attack Power is reduced. (PVP)
Splitter : [Tumble] can be used over a wider range while the skill is being used. (PVP)
Extreme Twister : Attack Power is reduced. (PVP)
Extreme Twister : [Tumble] can be used over a wider range while the skill is being used. (PVP)
Frosty Cross : Attack Power is reduced. (PVP)
Frosty Cross : [Tumble] can be used over a wider range while the skill is being used. (PVP)
Momentary Phantasm : Cooldown time has increased. (PVP)
Iron Lance : Attack Power is reduced. (PVP)
Iron Lance : ‘Post-skill delay’ that prevents successive skills from being used after using the skill has been shortened. (PVP)
Iron Lance : [Tumble] can be used over a wider range while the skill is being used. (PVP)
Stomp N Stab : Attack Power is reduced. (PVP)
Stomp N Stab : ‘Post-skill delay’ that prevents successive skills from being used after using the skill has been shortened. (PVP)
Stomp N Stab : [Tumble] can be used over a wider range while the skill is being used. (PVP)
Lava Raid : Cooldown time has increased. (PVP)
Lava Raid : ‘Post-skill delay’ that prevents successive skills from being used after using the skill has been shortened. (PVP)
Lava Raid : [Tumble] can be used over a wider range while the skill is being used. (PVP)
Radical Charge : ‘Post-skill delay’ that prevents successive skills from being used after using the skill has been shortened. (PVP)
Land Crush : Attack Power is reduced. (PVP)
Land Crush : Cooldown time has increased. (PVP)
Land Crush : ‘Post-skill delay’ that prevents successive skills from being used after using the skill has been shortened. (PVP)
Land Crush : [Tumble] can be used over a wider range while the skill is being used. (PVP)
Rising Lava : Attack Power is reduced. (PVP)

Avalanche
Crystal Shooter : Increase in Magic Attack has been changed to allow only 5 stacks regardless of whether [Crystal Maker] is turned on or off.  (PVP)
Fatal Stinger : Cooldown time has increased. (PVP)

[Awakened] Avalanche
Blizzard Shooter : Frostbite duration is reduced. (PVP)
[Awakened Passive] : [Awakened] Blunt Slash’s freeze rate is reduced. (PVP)
[Awakened Passive] : [Awakened] Fatal Stinger’s cooldown time has increased. (PVP)

Randgrid
Counter Flare : Additional Attack Power that occurs when defence is successful is reduced. (PVP)
Counter Flare : [Tumble] can be used over a wider range while the skill is being used. (PVP)
Iron Lance EX : When the skill is acquired, [Iron Lance]’s Super Armour is enhanced. (PVP)
Stomp N Stab EX : When the skill is acquired, [Stomp N Stab]’s Super Armour is enhanced. (PVP)
Lava Raid EX : When the skill is acquired, [Lava Raid]’s Super Armour is enhanced. (PVP)
Land Crush EX : When the skill is acquired, [Land Crush]’s Super Armour is enhanced. (PVP)
Land Crush EX : Attack action activated with [Normal Attack Button] is changed and hit confirmation is also changed to match the action. (PVP)
Land Crush EX : - Stabbing attack → Slamming attack (PVP)
Heroic Charge : Attack area increases. (PVP)

PVE
Inquisitor
[Judgement Spear] has been changed to shoot in one direction on the ground based on the target point. (PVE)

Abyss Walker
[Awakened Passive] Dark Conviction: Dark fireball does not disappear when it hits props and the ground. (PVE)
[Awakened] Dark Conviction: An effect has been added that instantly slightly pulls enemies towards the magic circle that is created. (PVE)
[Awakened] Dark Conviction: Number of dark fireballs created has increased. (PVE)

Sniper
Arrow Barrage: Attack duration has doubled. (PVE)

Acrobat
Double Somersault Kick: Attack Power has decreased. (PVE)
Kick Shot: Attack power has increased. (PVE)
Astral Illusion: Attack Power has increased. (PVE)

Tempest
Class Mastery: Increase in Attack Power has been changed to be permanent. (PVE)
Class Mastery: Increase when Kick Shot and Double Somersault Kick hit enemies. (PVE)
Class Mastery: When all main skills (including Current and Awakened skills) hit enemies, Astral Illusion’s cooldown is recovered. (PVE)
Class Mastery: Physical Attack -> All main attacks (including Current and Awakened) (PVE)
Astral Illusion’s cooldown recovery amount has been reduced. (PVE)
Class Mastery III: When Double Somersault Kick hits enemies accurately, you will now get Currents. (PVE)
Punch Smash: Attack Power has increased. (PVE)
Hurricane Dance: Attack Power has increased. (PVE)
Hurricane Uppercut: Attack Power has increased. (PVE)
Binding Shot EX: Duration of increase in received damage has increased. (PVE)

Knightess
Super Armour and Super Armour Attack Power of skills have undergone an overall adjustment. (PVE)
Gale Step: [Tumble] can be used over a wider range while the skill is being used. (PVE)
Splitter: [Tumble] can be used over a wider range while the skill is being used. (PVE)
Extreme Twister: [Tumble] can be used over a wider range while the skill is being used. (PVE)
Frosty Cross: [Tumble] can be used over a wider range while the skill is being used. (PVE)
Momentary Phantasm: [Tumble] can be used over a wider range while the skill is being used. (PVE)
Iron Lance: Cooldown is reduced. (PVE)
Iron Lance: ‘Post-skill delay’ that prevents successive skills from being used after using the skill has been shortened. (PVE)
Iron Lance: [Tumble] can be used over a wider range while the skill is being used. (PVE)
Stomp N Stab: ‘Post-skill delay’ that prevents successive skills from being used after using the skill has been shortened. (PVE)
Stomp N Stab: [Tumble] can be used over a wider range while the skill is being used. (PVE)
Lava Raid: ‘Post-skill delay’ that prevents successive skills from being used after using the skill has been shortened. (PVE)
Lava Raid: [Tumble] can be used over a wider range while the skill is being used. (PVE)
Radical Charge: ‘Post-skill delay’ that prevents successive skills from being used after using the skill has been shortened. (PVE)
Radical Charge: [Tumble] can be used over a wider range while the skill is being used. (PVE)
Land Crush: ‘Post-skill delay’ that prevents successive skills from being used after using the skill has been shortened. (PVE)
Blaze Strike: Changes have been made to attack confirmation. (PVE)
Brandish: [Tumble] can be used over a wider range while the skill is being used. (PVE)
Fighting Spirit: HP recovery rate is increased. (PVE)

Avalanche
Crystal Shooter: Increase in Magic Attack has been changed to allow only 5 stacks regardless of whether [Crystal Maker] is turned on or off.  (PVE)
Momentary Phantasm EX: Number of attacks for continuous stabbing due to holding [Normal Attack Button] has been reduced. (PVE)
Momentary Phantasm EX: Total Attack Power remains unchanged (PVE)
Class Mastery III: Momentary Phantasm’s successive usage effect has changed. (PVE)
Class Mastery III: - When successive skill is used, Momentary Phantasm EX’s Level 2 ATK is applied without charging (PVE)
Class Mastery III: → When successive skill is used, maximum damage of Momentary Phantasm EX is applied without charging (PVE)

Randgrid
Brave Heart: HP recovery rate is increased. (PVE)
Counter Flare: Additional Attack Power that occurs when defence is successful is reduced. (PVE)
Counter Flare: Cooldown is reduced. (PVE)
Counter Flare: [Tumble] can be used over a wider range while the skill is being used. (PVE)
Iron Lance EX: When the skill is acquired, [Iron Lance]’s Super Armour is enhanced. (PVE)
Iron Lance EX: Attack power of additional hit that uses [Courage] increases. (PVE)
Stomp N Stab EX: When the skill is acquired, [Stomp N Stab]’s Super Armour is enhanced. (PVE)
Stomp N Stab EX: Attack power of additional hit that uses [Courage] increases. (PVE)
Lava Raid EX: When the skill is acquired, [Lava Raid]’s Super Armour is enhanced. (PVE)
Lava Raid EX: Attack power of additional hit that uses [Courage] increases. (PVE)
Land Crush EX: When the skill is acquired, [Land Crush]’s Super Armour is enhanced. (PVE)
Land Crush EX: Attack power of additional hit that uses [Courage] increases. (PVE)
Land Crush EX: Attack action activated with [Normal Attack Button] is changed and hit confirmation is also changed to match the action. (PVE)
Land Crush EX: Stabbing attack → Slamming attack (PVE)
Class Mastery II: Counter Flare’s cooldown is recovered when Counter Flare hits enemies. (PVE)
[Awakened] Randgrid
Battle Sense - Randgrid: Increased HP recovery effect has been added. (PVE)
Heroic Charge: Attack Power is reduced. (PVE)
Heroic Charge: Cooldown is reduced. (PVE)
Heroic Charge: Attack area increases. (PVE)

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