[Completed] (Updated) Update Patch on 7th September Dragon Nest SEA
Game service has resumed at 15:15 PM (GMT+8).
Happy Gaming!
Dear Adventurers,
Tomorrow is the day of the September Update Patch.
The estimated maintenance time will be around 8 HOURS.
We strongly recommend that you log out of the game before the stipulated time to avoid any item loss.
[Update period]
September 7th (Tuesday), 2021 08:30 HRS – 16:30 HRS (GMT+8) total 8 HRS
[Friendly Reminder]
- DNP will be reset
- Unlimited Box Event has come to the end.
- Sea fishing event has come to the end.
- Raining Blossoms Exhibition Arena Rank Board will be reset. (added on 18:46 PM on 6th September)
Thank you for your cooperation.
EYEDENTITY GAMES
UPDATE | 03. Sep. 2021 | Views 29690 |
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1. Chapter 19: Rhadames in the Storm
2. Mistland Chapter 5: Rising Sandstorm
5. Raining Blossoms Exhibition Arena Improvements
7. Colosseum (PvP) Mode Revisions
※ In the case of PVP Big Bang contents, each class contains their skill revision information by arranging a long length of text. We strongly recommend using the Ctrl+F function.
1. PvP Big Bang/Character Balance - PvE
2. PvP Big Bang/Character Balance - PvP
3. Cooldown Buff-related Revisions
1. Spec Change Item Information
2. Dream Fragments and Moon Fragments Removed from Blacksmith Crafting
3. Dreamy, Blood Moon, Verdure Dragon Jade Obtained Location Tooltip Revisions
4. [Guild Homepage] Improvements
1. Board Game Battle: Season 8
2. Special Lagendia Pandora Box Update : Wind Forest Necromancer (revised as of 6th September)
3. Crystal Point Shop Update : Raincoat Costume
4. 4th Anniversary Legend Minions Assemble (HOT) (Updated as of 7th September)
5. 2 Epic Minions and Get One Season 3
6. New Dye Colors (added as of 6th September)
1. Chapter 19: Rhadames in the Storm
After coming to Rhadames to find the Cup of Healing Lid, your party
encountered refugees from the destroyed Aergal Kingdom.
You tried to help them while making inquiries about the cup lid, but its whereabouts remained a mystery.
Eventually you met Sylvania, the princess of Aergal, and obtained the lid,
but the Cup of Healing remained inactive.
You then heard ominous news while searching for the means to use the cup.
Finally, Hiver appeared, and the threat approached.
The Childs were all flooding into Radames...
The moment you made a decision, a flame erupted.
Don't let a single one of them get away!
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※ The Chapter 19 Main Quest Rhadames in the Storm has been updated.
※ The first Chapter 19 quest can be accepted by speaking with the NPC Geraint in Red Lotus Palace Main Street.
※ Chapter 19 [Rhadames in the Storm] can only be played after completing every quest in Chapter 18 [Will-o'-the-Wisp in a Nest].
2. Mistland Chapter 5: Rising Sandstorm
Hwaran gave you a new order: to help Bewitching Hiver.
Rhadames, where you stopped along the way, is full of refugees.
A boy who buried his sister sheds tears of mourning,
"No matter what they say, it is a person's actions that tell the real story."
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※ The Chapter 4 Main QuestOwner of the Best Hand has been updated.
※ The first Chapter 4 quest can be accepted by speaking with the NPCs Commander Hwaran in Red Lotus Palace's Taeryeong Shrine or Healer Kanna in Red Lotus Palace Main Street
.※ Chapter 5 [Rising Sandstorm] can only be played after completing every quest in Chapter 4 [Owner of the Best Hand].
◆ What is Adaptability (Frozen World)?
- It is a special stat category required for efficiently taking on Frozen Nests.
◆ How to check your Adaptability (Frozen World):
- Your current Adaptability (Frozen World) stat level is displayed in the snowflake image in the left part of the village or World Zone minimap.
◆ How to increase the Adaptability (Frozen World) stat:
- You can increase the Adaptability (Frozen World) stat using Frozen Heart Dragon Jade acquired through crafting or playing the Frozen Nests.
◆ Adaptability (Frozen World-applicable nests and recommended minimum amount
- Balkov Nest: recommended minimum of 0
- Muertos Nest: recommended minimum of 10
◆ Adaptability (Frozen World) stat effects
- When your Adaptability stat is lower than the recommended amount for a certain area, you will start the dungeon with a curse debuff. A special buff will be applied and stacked with every +10 above the recommendation.
Classification | Applied Effect | Details |
Recommended Stat (-1 Below) | Curse Debuff | -90% Max. HP, -90% Physical/Magic ATK, -15% Attack Speed |
Recommended Stat (+0 - +9) | - | No curse/special buffs applied |
Recommended Stat (+10 - +19) | Special Buff LV.1 | +10% Attack Speed |
Recommended Stat (+20 or more) | Special Buff LV.2 | +20% additional damage upon critical hit |
◆ A new Adaptability stat has been added to the existing Balkov Dragon Jade.
- Frozen Heart (Frostbite, Cold Wave) Epic - Legend: +5 Adaptability added for all grades.
[ ※ Important Change : With the September update, 2 new Frozen Heart jade Frost and Chill have been updated. Items with the original Frost name have been renamed Frostbite.]
◆ Random additional stats changed for existing Balkov Dragon Jade.
◆ Frozen Heart (Frostbite, Cold Wave) item additional stats
Item | Item grade | Default ATK | Random Additional Stat | Skill Option | Adaptability |
Frozen Heart (Frostbite) | Epic | 100,000 | None | Frostbite Immunity | 5 |
Frozen Heart (Cold Wave) | Epic | 100,000 | Cold Wave Immunity | 5 | |
Frozen Heart (Frostbite) | Unique | 130,000 | Frostbite Immunity | 5 | |
Frozen Heart (Cold Wave) | Unique | 130,000 | Cold Wave Immunity | 5 | |
Frozen Heart (Frostbite) | Legend | 150,000 | Physical/Magic ATK 10,000 - 110,000 | Frostbite Immunity | 5 |
Frozen Heart (Cold Wave) | Legend | 150,000 | Cold Wave Immunity | 5 |
An otherworldly chill freezes the Wind Forest and wipes out all life.
The amassing vengeful spirits left behind are drawn by the voice of death.
It is a gentle whisper that raises the dead.
"Come to me, lost soul, for death is not the end, but only the beginning."
"Come to me, and join my legion."
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"Hero, this is the journal of a soldier who lived to tell the tale.
We arrived at the entrance of the Wind Forest. Frost had overtaken the forest due to abnormal weather, and the place was blanketed with an extreme chill. Unlike the Wind Forest we once knew, it was quiet, as if all living things had disappeared. Then we hear someone's voice from deep within the Wind Forest, and undead monsters suddenly attacked.
- Excerpt from a vigilante's reconnaissance log -
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◆ Entry Information
- Muertos Nests can be entered and played based on the same conditions as the existing Division Nests.
Required Entry Level | Lv. 95+ |
Entry Capacity | 1 - 4 characters |
Fatigue Used | Use Entry Ticket |
Entry Difficulty | Labyrinth 11F - 18F |
Max. Number of Revives | Hope Flower x5 Revive Limit |
Location | Wind Forest Nest entry gate |
Access route | Prairie Town -> Wind Forest -> Wind Forest Nest Gate |
◆ Gate Info
[Stage 1 (Frost-Encroached Wind Forest)]: Broodmother
The frost-encroached Wind Forest is covered in white spiderwebs.
At some point, colorful little spiders begin to follow you,
and soon a giant spider that directs them all from inside the forest
leads the spiders in a full-scale attack.
[Stage 2 (Deep Within the Wind Forest)]: Bro Moguls
Dead monsters return to life and attack.
Then, brother mages look down at you from atop a hill.
“Muertos granted me a special power.
With this power, I fear no one. Rise, and die fighting for me!
Even if you die, I promise to bring you back to life! Keeheehee!”
[Stage 3 (Temple of Death Entrance)]: Plague Master Vinsen G
The deeper into the temple grounds you go, the more severe the cold becomes.
Within the giant temple you see evidence of experiments and many books.
And as soon as you enter the temple keep, the doors close.
“Only a stupid Mogul would come all the way here!
Well, thankfully I have more experiments to do.
Don't even think about getting out of here alive!”
[Stage 4 (Lower Catacombs)]: Necromancer Muertos
There is a coffin in the deepest depths of the temple.
An intense chill and pressure weighs on your body.
Then the One Who Came Back from the Dead emerges, wielding frozen trees and resurrecting dead creatures.
“Death is not the end, but the beginning, fool.
And we are the Legion of Death!”
◆ Muertos Nest-exclusive Items
New items [Frozen Heart (Frost)], [Frozen Heart (Chill)] added.
Frozen Heart is an item that can be inserted into equipment (Lower body, Gloves) slots.
Use the special item [Muertos' Magic Orb] to add a slot to Lower body/Gloves versions of [Minos Armor], [Minos Armor (Duplicate)], [Insight, Devotion Minos Armor], [Heavenly Minos Armor], and [Amplified Heavenly Minos Armor].
When a slot is added, all enhancements, stats, and additional stats are retained.
2-slot [Minos Armor] enhancement, disassembly, and evolution works the same as for the current 1-slot version.
Example: +10 Insight Helmet (2-slot) disassembly yields a +10 Minos Helmet (Duplicate, 1-slot) and High Grade Celestone.
◆ Frozen Heart Item Info
Items | Item grade | Equipment Restrictions | Can Be Sealed/Traded? | Sever and Special Storage Enabled? | Can Be Enhanced? |
Frozen Heart (Frost) | Epic | (Lower body, Gloves) | No | No | No |
Frozen Heart (Chill) | Epic | (Lower body, Gloves) | No | No | No |
Frozen Heart (Frost) | Unique | (Lower body, Gloves) | No | No | No |
Frozen Heart (Chill) | Unique | (Lower body, Gloves) | No | No | No |
Frozen Heart (Frost) | Legend | (Lower body, Gloves) | No | No | No |
Frozen Heart (Chill) | Legend | (Lower body, Gloves) | No | No | No |
◆ Frozen Heart Item Additional Stats
Items | Item grade | Default ATK | Random Additional Stat | Skill Option |
Frozen Heart (Frost) | Epic | 100,000 | None | Frost Immunity |
Frozen Heart (Chill) | Epic | 100,000 | Chill Immunity | |
Frozen Heart (Frost) | Unique | 130,000 | Frost Immunity | |
Frozen Heart (Chill) | Unique | 130,000 | Chill Immunity | |
Frozen Heart (Frost) | Legend | 150,000 | Physical/Magic ATK 10,000 - 110,000 | Frost Immunity |
Frozen Heart (Chill) | Legend | 150,000 | Chill Immunity |
◆ Muertos Nest Item Information (Materials)
Items | Item grade | Class Restrictions | Can Be Sealed/Traded? | Sever and Special Storage Enabled? | Normal Storage Enabled? | Sale Price |
Muertos' Magic Orb | Legend | None | No | No | Yes | 1 copper |
Muertos' Orb Fragment | Unique | None | No | No | Yes | 1 copper |
Muertos' Magic | Unique | None | No | No | Yes | 1 copper |
Cold Ebony Orb | Unique | None | No | No | No | Cannot be sold |
◆ Frozen Heart Item Info
Icon | Item Name | Description |
Muertos' Magic Orb | Slots can be added to Minos Armor (Lower body, Gloves) items. |
◆ Frozen Heart Item Disassembly
Items | Item grade | Fee | Item obtained from disassembly (One of two possibilities) | Item grade | Quantity | Note |
Frozen Heart (Frost) | Legend | 1 Gold | Frozen Heart (Frost) | Unique | 1 | One of two possible items will be acquired. |
Muertos' Magic | Unique | 2 | ||||
Frozen Heart (Chill) | Legend | 1 Gold | Frozen Heart (Chill) | Unique | 1 | One of two possible items will be acquired. |
Muertos' Magic | Unique | 2 |
◆ Frozen Heart Item Crafting
- Can be crafted through the Blacksmith (Craft Item) in each village.
- Craft Tab Location: Craft Dragon Jade/Talismans – Special Dragon Jade – Frozen Heart
Items | Item grade | Currency | Material 1 | Quantity | Material 2 | Quantity | Material 3 | Quantity |
Frozen Heart (Frost) | Epic | 5000 Gold | Muertos' Orb Fragment | 1000 | - | - | - | - |
Frozen Heart (Chill) | Epic | 5000 Gold | Muertos' Orb Fragment | 1000 | - | - | - | - |
Frozen Heart (Frost) | Unique | 10,000 Gold | Muertos' Orb Fragment | 1000 | Frozen Heart (Frost) – Epic | 1 | - | - |
Frozen Heart (Chill) | Unique | 10,000 Gold | Muertos' Orb Fragment | 1000 | Frozen Heart (Chill) – Epic | 1 | - | - |
Frozen Heart (Frost) | Legend | 50,000 Gold | Muertos' Orb Fragment | 1000 | Frozen Heart (Frost) – Unique | 1 | Muertos' Magic | 3 |
Frozen Heart (Chill) | Legend | 50,000 Gold | Muertos' Orb Fragment | 1000 | Frozen Heart (Chill) – Unique | 1 | Muertos' Magic | 3 |
◆ Muertos' Magic Orb Craft Item
- Can be crafted through the Blacksmith (Craft Item) in each village.
- Craft Tab Location: Common Goods – Precious Item – Muertos' Magic Orb
Items | Item grade | Currency | Material 1 | Quantity |
Muertos' Magic Orb | Legend | 5000 Gold | Muertos' Magic | 1 |
◆ Muertos Nest – New Items – Dropped
Stage | Dropped Item 1 | Dropped Item 2 |
Stage 1 | Muertos' Orb Fragment | - |
Stage 2 | Muertos' Orb Fragment | - |
Stage 3 | Muertos' Orb Fragment | - |
Stage 4 | Muertos' Orb Fragment | Muertos' Magic |
※ The amount of materials dropped changes based on the Labyrinth floor.
◆ Muertos Nest – Shop
Prairie Town > Muertos Nest Entry Tickets (Cold Ebony Orbs) can be purchased from Vigilante Leader Steve.
Purchase requirements: High Grade Garnet x100
Usage duration: 1 day after purchase
1 can be purchased per week per character
◆ Muertos Nest – Item Guide
- The new items Frozen Heart (Frost, Chill) have been added to the Item Guide.
◆ Muertos Nest – Mission
- 4 types of [Muertos Nest]-related clear missions and 3 types of [Muertos Nest]-related challenge missions added.
- Achieve the special conditions and clear every mission!
- New Title Collection added.
- Collect all the titles that can be obtained in [Muertos Nest] to complete the Title Collection and acquire titles with collected title effects.
5. Raining Blossoms Exhibition Arena Improvements
“In response to your expectations, we have added a little more difficulty to the Exhibition Arena. Will your strength be enough to overcome the challenge?”
◆ Stronger Bosses
- With improvements made to the Raining Blossoms Exhibition Arena, we have modified the HP and attack power of Roaring Raining Blossoms Light and Dark.
◆ New Patterns Added
- A wisp has appeared in the Raining Blossoms Exhibition Arena.
- The wisp shoots flame and ice orbs at regular intervals.
- Overcome the pattern to gain a powerful buff.
◆ Added an entry ticket.
- Obtained Location: Can be purchased from [Wandering Assassin Hoyal] in the Streets of Red Lotus Palace.
- 3 times weekly per character.
- Raining Blossoms Exhibition Arena Passes are usable for 1 day.
[Developer's Comment]
Greetings, heroes who love Dragon Nest! This is Developer J.
The existing Beginner’s Guide was meant to provide an intuitive growth path for
Our development team put a lot of thought into improving upon these aspects.
Go check out the full details while playing the game! We hope you find these improvements intriguing.
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- The perfect way to experience the new-and-improved [Beginner’s Guide]
- Check this out in the top section of the quest list UI in-game or within the (N)-[Beginner’s Guide].
- Clear the [Beginner’s Guides] in the [Dragon Nest Newbie], [Dragon Nest Novice] and [Dragon Nest Veteran] sections in order!
- Collect all the titles that can be obtained in [Beginner’s Guide] to complete the Title Collections and acquire titles with collected title effects.
- Beyond titles, a bevy of other rewards can be obtained through the [Beginner’s Guide] that will help you develop.
- Players who have already completed the previous Guide Missions can play them again.
7. Colosseum (PvP) Mode Revisions
◆ Mission Room Modes
1. The Mission Room Modes provided weekly have been changed as follows:
Mission Room Schedule | |||||||
Day | Monday | Tuesday | Wednesday | Thursday | Friday | Saturday | Sunday |
Game Mode 1 | Rounds | Protect the Captain | Free For All | Free For All | Protect the Captain | Rounds | Protect the Captain |
Game Mode 2 | Respawn | Respawn | Respawn | Respawn | Respawn | Respawn | Respawn |
2. The maximum amount of Mission Rooms generated has increased from 8 to 40.
- When a Mission Room game begins, a Mission Room with the same mode will be generated.
3. Colosseum XP acquisition rate changes
- With the amount of XP that can be acquired increasing slightly, the number of rewards available has increased slightly in concert.
4. Medal changes
- Reward medals have changed to “Colosseum Medals.”
◆ Create Game Mode
1. No Colosseum XP or rewards are given in any modes except Ghoul Mode and Occupation War.
2. Some game modes have been removed.
- Racing, Tournament (+4, +8, +16), Fierce Battle
◆ Other
1. Removed Colosseum FTG consumption.
◆ Colosseum Shop Changed
1. The Colosseum Shop and Colosseum Elite Shop have been merged.
2. The existing Colosseum Shop subject to these changes will be removed with the September update.
◆ Changes to Colosseum Shop Contents
1. Changes have been made to the specifications of the existing items that will affect the new Colosseum season.
2. The ranks available and their prices will remain the same.
Shop Name | Category | Item Name | For Sale in the August Shop? | Changed Item Specs |
Colosseum | General Stock | Blessing Stone (7 Days) | No longer for sale | No changes |
Rock of Darkness (7 Days) | No longer for sale | No changes | ||
Gold Pouch | Still for sale | No changes | ||
Decal of blood and honour | Still for sale | No changes | ||
Spirit of Colosseum | Still for sale | No changes | ||
Battlefighter's Gold Coin | No longer for sale | Changed to collectible | ||
Skill Initialization Scroll | Still for sale | No changes | ||
Colosseum EXP Capsule | No longer for sale | Gives 100 Crystal Points | ||
Minions | Horn of Life (7 Days Extensions) | Still for sale | No changes | |
Weapon | Praetor's Main Weapon | Still for sale | No changes | |
Praetor's Secondary Weapon | Still for sale | No changes | ||
Imperator's Main Weapon | Still for sale | No changes | ||
Imperator's Secondary Weapon | Still for sale | No changes | ||
Colosseum Guardian's Main Weapon | Still for sale | No changes | ||
Colosseum Guardian's Secondary Weapon | Still for sale | No changes | ||
Armor | Praetor's Victor Armor | Still for sale | No changes | |
Praetor's Flag | Still for sale | No changes | ||
Colosseum Imperator's Armor | Still for sale | No changes | ||
Imperator's Flag | Still for sale | No changes | ||
Evil Avenger's Armor | Still for sale | No changes | ||
Equipment | Devotion Main Weapon | No longer for sale | PvP stats removed | |
Devotion Secondary Weapon | No longer for sale | PvP stats removed | ||
Devotion Armor | No longer for sale | PvP stats removed | ||
Rufus Main Weapon | No longer for sale | PvP stats removed | ||
Rufus Secondary Weapon | No longer for sale | PvP stats removed | ||
Rufus Armor | No longer for sale | PvP stats removed |
◆ New Colosseum Elite Shop
- Added a Colosseum Shop where new Colosseum Medals can be used.
- The Blessing Stone and Rock of Darkness items for sale in the previous Colosseum Shop have been moved to the new shop.
◆ Colosseum Titles
- New Colosseum Titles were added.
- As Cover Titles, the new Colosseum Titles do not have additional stats.
Category | Item Name | Purchase-Only Medals | Purchase Condition | Item Information |
Title | Indomitable Legionary | 55 | Legionary or higher | Title Item (Cover Title) |
Indomitable Decurion | 110 | Decurion or higher | Title Item (Cover Title) | |
Indomitable Praefect | 220 | Praefect or higher | Title Item (Cover Title) | |
Indomitable Senior Knight Captain | 330 | Senior Knight Captain or higher | Title Item (Cover Title) | |
Indomitable Senior Knight | 440 | Senior Knight or higher | Title Item (Cover Title) | |
Indomitable Centurion Primus | 550 | Centurion Primus or higher | Title Item (Cover Title) | |
Indomitable Chief Executor | 660 | Chief Executor or higher | Title Item (Cover Title) | |
Indomitable Praetor | 770 | Praetor or higher | Title Item (Cover Title) | |
Indomitable Champion | 880 | Imperator or higher | Title Item (Cover Title) |
◆ Colosseum Armor
- 5 types of new Colosseum Armor added.
- Colosseum equipment PvP ATK/DEF stats apply only to the Colosseum (they do not apply to 1:1 Rank Battles).
Category | Item Name | Purchase-Only Medals | Purchase Condition | Item Information |
Armor | Fighter’s Helmet | 60 | Legionary or higher | PvP DEF: 1239 |
Fighter’s Upper Body | 85 | Legionary or higher | PvP DEF: 1771 | |
Fighter's Lower body | 75 | Legionary or higher | PvP DEF: 1510 | |
Fighter’s Gloves | 30 | Legionary or higher | PvP DEF: 619 | |
Fighter's Shoes | 30 | Legionary or higher | PvP DEF: 619 | |
Bloody Helmet | 120 | Senior Knight Captain or higher | PvP DEF: 1511 | |
Bloody Upper Body | 170 | Senior Knight Captain or higher | PvP DEF: 2159 | |
Bloody Lower body | 145 | Senior Knight Captain or higher | PvP DEF: 1838 | |
Bloody Gloves | 60 | Senior Knight Captain or higher | PvP DEF: 755 | |
Bloody Shoes | 60 | Senior Knight Captain or higher | PvP DEF: 755 | |
Fresh Blood Helmet | 235 | Senior Knight or higher | PvP DEF: 1715 | |
Fresh Blood Upper Body | 340 | Senior Knight or higher | PvP DEF: 2450 | |
Fresh Blood Lower body | 290 | Senior Knight or higher | PvP DEF: 2084 | |
Fresh Blood Gloves | 120 | Senior Knight or higher | PvP DEF: 857 | |
Fresh Blood Shoes | 120 | Senior Knight or higher | PvP DEF: 857 | |
Blood and Iron Helmet | 475 | Chief Executor or higher | PvP DEF: 1851 | |
Blood and Iron Upper Body | 685 | Chief Executor or higher | PvP DEF: 2644 | |
Blood and Iron Lower body | 575 | Chief Executor or higher | PvP DEF: 2248 | |
Blood and Iron Gloves | 235 | Chief Executor or higher | PvP DEF: 925 | |
Blood and Iron Shoes | 235 | Chief Executor or higher | PvP DEF: 925 | |
Lord's Helmet | 945 | Imperator or higher | PvP DEF: 1919 | |
Lord's Upper Body | 1355 | Imperator or higher | PvP DEF: 2741 | |
Lord's Lower body | 1150 | Imperator or higher | PvP DEF: 2330 | |
Lord's Gloves | 475 | Imperator or higher | PvP DEF: 959 | |
Lord’s Shoes | 475 | Imperator or higher | PvP DEF: 959 |
◆ Colosseum Weapons
- 5 types of new Colosseum weapons added.
- Colosseum equipment PvP ATK/DEF stats apply only to the Colosseum (they do not apply to 1:1 Rank Battles).
Category | Item Name | Purchase-Only Medals | Purchase Condition | Item Information |
Equipment | Fighter’s Main Weapon | 160 | Legionary or higher | PvP ATK: 3369 |
Fighter’s Secondary Weapon | 115 | Legionary or higher | PvP ATK: 2391 | |
Bloody Main Weapon | 320 | Senior Knight Captain or higher | PvP ATK: 4105 | |
Bloody Secondary Weapon | 230 | Senior Knight Captain or higher | PvP ATK: 2915 | |
Fresh Blood Main Weapon | 645 | Senior Knight or higher | PvP ATK: 4657 | |
Fresh Blood Secondary Weapon | 455 | Senior Knight or higher | PvP ATK: 3308 | |
Blood and Iron Main Weapon | 1285 | Chief Executor or higher | PvP ATK: 5025 | |
Blood and Iron Secondary Weapon | 915 | Chief Executor or higher | PvP ATK: 3570 | |
Monarch Main Weapon | 2575 | Imperator or higher | PvP ATK: 5209 | |
Monarch Secondary Weapon | 1830 | Imperator or higher | PvP ATK: 3701 |
※ In the case of PVP Big Bang contents, each class contains their skill revision information by arranging a long length of text. We strongly recommend using the Ctrl+F function.
[Developer's Note]
Hello, Develop S here.
Given that direct competition occurs between heroes, PvP should provide a fair environment.
We've been preparing to remove these unreasonable aspects since the beginning of this year.
Super Armor Simplification
Dragon Nest's Super Armor system is a fun element in combat situations.
Therefore, we have simplified the Super Armor rating standard. It is now divided into 5 grades instead of the previous 10.
Skill Equality
The value of a skill is determined by various specification, such as activation speed, duration, and damage dealt.
However, new skills in recent years often have specifications that shatter this common formula.
Fairness is an element of common sense, and we will continue to modify skill designs in these unfair situations.
Lastly...
The latests modifications are not intended to completely overturn the balance or to create a new inter-class hierarchy.
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1. PvP Big Bang/Character Balance - PvE
◆ Warrior Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion
◆ Sword Master Deep Straight Added the phrase “invincibility applied when moving backward” to the tooltips. Increased the number of hits dealt when charging. Super Armor ATK decreases per hit count increase.
Line Drive Removed brief invincibility effect applied while charging.
Parrying Added the phrase “invincibility applied while attacking” to the tooltips. Removed the content from the tooltips indicating that movement cannot be canceled with any action.
◆ Gladiator Evasion Slash The invincibility applied when using the skill is reflected in tooltip content.
Line Drive EX Removed brief invincibility effect applied while charging.
◆ [Awakened] Gladiator Side Dodge Decreased the number of hits dealt while charging. Skill ATK and damage amounts remain unchanged.
Hyper Drive Decreased the number of hits dealt while charging. Skill ATK and damage amounts remain unchanged.
[Awakened] Deep Straight The invincibility applied when using the skill is reflected in tooltip content.
[Awakened] Parrying Added the phrase “invincibility applied while attacking” to the tooltips. Removed the content from the tooltips indicating that movement cannot be canceled with any action.
◆ Mercenary Rolling Attack Fixed the bug where invincibility was applied in certain areas during use.
Highlander HP is no longer consumed with usage.
◆ Destroyer Rolling Attack EX Fixed the bug where invincibility was applied in certain areas during use.
◆ [Awakened] Destroyer
[Awakened] Rolling Attack Fixed the bug where invincibility was applied in certain areas during use.
◆ Avenger Death Knell The invincibility applied when using the skill is reflected in tooltip content.
◆ Dark Avenger Dark Avenger Fixed the bug where invincibility was applied during some parts when used in midair.
Dark Crash The invincibility applied when using the skill is reflected in tooltip content.
[Nightmare] Death Knell The invincibility applied when using the skill is reflected in tooltip content.
[Nightmare] Dark Crash The invincibility applied when using the skill is reflected in tooltip content.
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◆ Archer Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion
◆ Bow Master Scope Arrow Increased ATK. - 411% → 747%
◆ [Awakened] Sniper Camouflage The invincibility applied when using the skill is reflected in tooltip content.
◆ Acrobat Double Somersault Kick The invincibility applied when using the skill is reflected in tooltip content.
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◆ Sorceress Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion
◆ Saleana Fire Wall EX Changed the way additional attack ATK is displayed. - 30%-60% of Fire Wall → 60% of Fire Wall Bodily attacks now registered over a slightly wider area.
◆ [Awakened] Saleana [Awakened] Fire Wall Attacks now register 1 second after skill usage. Attacks register over a decreased period of time. - 4 hits over 25 frames → 4 hits over 15 frames Modified so that Super Armor DEF does not increased with additional attack activation, nor does Super Armor DEF reset. Changed the additional attack specifications. - Normal Attack Button input: attack equal to Fire Wall EX additional attack - Special Attack Button input: attack equal to the former [Awakening] Fire Wall additional attack activated with Normal Attack Button input ※ Agenda for action synchronization with PvP.
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◆ Cleric Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion
◆ [Awakened] Inquisitor [Awakened Passive] Grand Cross Tooltip content made to reflect Lightning Fury activation time. - Lightning Fury is maintained for 10 sec
◆ [Awakened] Saint Antiphona Pool Antiphona Pool no longer pushes enemies.
◆ Paladin Thor's Hammer The same Super Armor ATK is applied for the attack activated around the caster’s body and the attack from the hammer.
◆ Heretic Carnage Fixed the bug where Super Armor DEF is not reset when used as a follow-up to Execute or Guilt Attack.
Death Gate Added content about the invincibility effect in the tooltips.
Soul Steal Added content to the tooltips describing the enhancement of recovery effects as the skill level increases.
Shield Smash Added content about the invincibility effect in the tooltips.
Deadly Blow Added content about the invincibility effect in the tooltips.
◆ Arch Heretic [Nightmare] Carnage Fixed the bug where Super Armor DEF is not reset when used as a follow-up to [Nightmare] Execute or [Nightmare] Guilt Attack.
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◆ Academic Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion
◆ Alchemist Magma Punch Fixed the bug where the skill could not be followed up with Icing Punch in certain situations.
Icing Punch Fixed the bug where the skill could not be followed up with Magma Punch in certain situations.
◆ Adept Magma Punch EX Fixed the bug where the skill could not be followed up with Ice Punch in certain situations.
Icing Punch EX Fixed the bug where the skill could not be followed up with Magma Punch in certain situations.
◆ [Awakened] Adept Ice Drive Changed the control input method used to follow up Magma Jump. - [Jump] button → [Normal Attack] button
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◆ Kali Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion
◆ Screamer Summon Puppet Summon Puppet’s HP no longer decreases over time. Summon Puppet is no longer destroyed by enemy attacks. Increased Received Damage debuff duration increased. - 1 sec → 30 sec
◆ Dark Summoner Chaos Formation The attack number is no longer influenced by attack speed.
◆ [Awakened] Dark Summoner Ascending Phantom The invincibility applied when using the skill is reflected in tooltip content.
[Awakened Passive] Phantom Claw Added content to the tooltips regarding the additional Spirit's Hand attack power.
◆ Soul Eater Spirit Paper EX Increased the effect of the curse-induced Attribute Resistance Down debuff. - Attribute Resistance Down: 2% → 10% - Max Stack: 3 → 1 - Debuff Duration: 10 sec → 30 sec
◆ Dancer Twinkle Spin Invincibility no longer applied when in midair.
Deadly Drill The invincibility applied when using the skill is reflected in tooltip content.
◆ Blade Dancer Twinkle Spin EX Invincibility no longer applied when in midair.
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◆ Assassin Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion
Feint Invincibility duration changed. - Pre-change: 3 sec invincibility after Feint activation - Post-change: 5 sec invincibility after Feint activation
◆ Bringer Ring Strike The invincibility applied when using the skill is reflected in tooltip content.
Plasma Burst The invincibility applied when using the skill is reflected in tooltip content.
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◆ Lancea Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion
◆ Flurry Class Mastery Ⅱ Changed the cooldown recovery amount of [Rough Sweep EX] Instant upon a successful Rushing Blade attack. - 32 sec cooldown recovered -> Cooldown completely recovered Use of [Rough Sweep EX] Instant now immediately ends the Instant enhancement effect.
◆ Avalanche Fatal Stinger Direction change is no longer possible during the attack.
Fatal Stinger EX Direction change is no longer possible during the attack.
◆ Randgrid Iron Lance EX Courage is now consumed upon use, not upon a successful attack.
Stomp N Stab EX Courage is now consumed upon use, not upon a successful attack.
Lava Raid EX Courage is now consumed upon use, not upon a successful attack.
Land Crush EX Courage is now consumed upon use, not upon a successful attack.
Counter Flare EX Courage is now consumed upon use, not upon a successful attack.
◆ [Awakened] Randgrid Heroic Charge Decreases movement speed applied upon mounting the Flaming Horse.
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◆ Machina Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion
◆ [Awakened] Ruina Impact Punch Skill name changed to “Impact Blow.”
◆ Defensio Taunting Blow Invincibility no longer applied during instant explosion of the mark with Special Attack Button input.
◆ Launcher Carnival Rush Attack speed increased.
Shoulder Crash The invincibility applied when using the skill is reflected in tooltip content.
Laser Piercer The laser attack no longer sends targets into the air. Decreased the enemy-pushing power.
Flood Trick The downward attack changes from 3 hits to 1 hit. The first attack no longer sends enemies into the air and only stuns them. Decreased the enemy-pushing power of all attacks. Effect modified to match the actual hit area.
◆ Impactor Skip Modified range of paralysis activated during spin. - Forward hit area decreased - Backward hit area increased
L-Action EX Decreased the attack area of the fifth and sixth attacks.
L-Action EX - Intense Shock Increased Attack SPD. Fixed the bug where enemies overlapping the character could not be attacked. ※Fixed the bug where the final attack’s attack area increases beyond intention upon getting EX.
L-Combo EX Decreased the attack area of the third attack.
L-Combo EX - Intense Shock Increased Attack SPD. Fixed the bug where enemies overlapping the character could not be attacked. ※Fixed the bug where the final attack’s attack area increases beyond intention upon getting EX.
Stunt Rush EX - Intense Shock Increased Attack SPD. Fixed the bug where enemies overlapping the character could not be attacked.
◆ Luster Laser Piercer EX The laser attack no longer sends targets into the air. Decreased the enemy-pushing power.
Flood Trick EX The downward attack changes from 3 hits to 1 hit. The first attack no longer sends enemies into the air and only stuns them. Decreased the enemy-pushing power of all attacks. Effect modified to match the actual hit area.
◆ [Awakened] Luster [Awakened] Flood Trick The downward attack changes from 3 hits to 1 hit. The first attack no longer sends enemies into the air and only stuns them. Decreased the enemy-pushing power of all attacks. Effect modified to match the actual hit area.
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◆ Vandar Picking Can no longer attack enemies that are knocked down. Hammer Slam When dashing, can no longer attack enemies that are knocked down. Decreased the height of the jump over targets after a successful final attack.
Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion
◆ Treasure Hunter Execution Direction change is no longer possible during the attack. Attacks register over a decreased period of time. - 5 hits over 20 frames → 5 hits over 15 frames
Double Rise Increased hit detection.
◆ Duelist Arrow Sword EX Fixed the bug where invincibility was applied in certain areas.
◆ [Awakened] Duelist Harmattan Changed location on the skill tree. - Changed to the location of Aircraft Changed the per-requisite skill. - Removed Class Mastery II - Added Aircraft Now invincibility is no longer applied from the moment of landing.
Aircraft Changed location on the skill tree. - Changed to the location of Harmattan
◆ Trickster Sword Storm The invincibility applied when using the skill is reflected in tooltip content.
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2. PvP Big Bang/Character Balance - PvP
◆ Warrior Heavy Slash Super Armor DEF: Bottom Super Armor ATK: Middle
Impact Punch Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Tumble Super Armor DEF: Top → Very Bottom
Elbow Drop Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Dropkick Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Dash Kick Super Armor DEF: Bottom Super Armor ATK: Top
Impact Wave Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Bottom
Wake Attack Super Armor DEF: Very Top → Bottom Super Armor ATK: Top → Very Top
Rising Slash Modified the ratio Super Armor ATK was applied per hit. Super Armor ATK’s total amount remains unchanged. Super Armor DEF: Middle Super Armor ATK: Top
Dash Super Armor DEF: Bottom
Sweeping Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Soccer Kick Super Armor DEF: Very Bottom Super Armor ATK: Middle
Circle Break Super Armor DEF: Bottom Super Armor ATK: Top
Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom
Courage Super Armor DEF: Very Bottom → Bottom
Relieve Super Armor DEF: Very Bottom → Bottom
◆ Sword Master Triple Slash Super Armor DEF: Middle Super Armor ATK: Middle
Deep Straight Added the phrase “invincibility applied when moving backward” to the tooltips. Increased the number of hits dealt when charging. Super Armor ATK decreases per hit count increase. Super Armor DEF: Middle Super Armor ATK: Top
Hacking Stance Super Armor DEF: Middle Super Armor ATK: Very Bottom (1 Normal Attack input)
Line Drive Removed brief invincibility effect applied while charging. Super Armor DEF: Middle Super Armor ATK: Top
Infinity Edge Super Armor DEF: Very Top Super Armor ATK: Very Top
Moonlight Splitter Super Armor DEF: Very Bottom Super Armor ATK: Middle
Cyclone Slash Decreased the amount of Super Armor DEF applied when dragging in a target while standing in place after a successful Whirlwind attack. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom
Crescent Cleave Decreased Super Armor ATK of the multiple-hit attack from the energy blade. Super Armor DEF: Bottom Super Armor ATK: Very Top → Top
Halfmoon Slash Super Armor DEF: Top Super Armor ATK: Middle
Great Wave Super Armor DEF: Very Top Super Armor ATK: Very Top
Dash Slash Super Armor DEF: Bottom Super Armor ATK: Bottom
Dash Combo Super Armor DEF: Bottom Super Armor ATK: Bottom
Aerial Combo Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Middle
Counter Exile Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
Parrying Decreased amount of Super Armor DEF after Parrying and applied invincibility time. Added the phrase “invincibility applied while attacking” to the tooltips. Removed the content from the tooltips indicating that movement cannot be canceled with any action. Now the 2 attacks activated after Parrying deal equal Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Top
Eclipse Increased Super Armor defense. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Middle
Brave Super Armor DEF: Very Bottom → Bottom
Provoking Slam Super Armor DEF: Middle Super Armor ATK: Middle
◆ Gladiator Evasion Slash The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Bottom Super Armor ATK: Bottom
Finish Attack Super Armor DEF: Top Super Armor ATK: Top
Triple Slash EX Super Armor DEF: Middle Super Armor ATK: Middle
Deep Straight EX Super Armor DEF: Middle Super Armor ATK: Top
Hacking Stance EX Super Armor DEF: Middle Super Armor ATK: Normal Attack - Very Bottom/Special Attack - Bottom
Line Drive EX Removed brief invincibility effect applied while charging. Greatly decreased the Super Armor ATK of Wind Blade. Super Armor DEF: Middle Super Armor ATK: Top
Finish Attack EX Super Armor DEF: Top Super Armor ATK: Very Top → Top
◆ [Awakened] Gladiator Side Dodge Decreased the number of hits dealt while charging. Super Armor ATK decreased, but skill ATK and total damage amounts remain unchanged. Super Armor DEF: Bottom Super Armor ATK: Top → Middle
Hyper Drive Decreased the number of hits dealt while charging. Skill ATK and damage amounts remain unchanged. Decreased Super Armor attack power. Super Armor DEF: Top Super Armor ATK: Very Top
[Awakened] Triple Slash Super Armor DEF: Middle Super Armor ATK: Top
[Awakened Passive] Deep Straight Added “Decreased Super Armor ATK applied when using while moving backward” to the tooltips.
[Awakened] Deep Straight The invincibility applied when using the skill is reflected in tooltip content. Added “Decreased Super Armor ATK applied when using while moving backward” to the tooltips. Super Armor DEF: Middle Super Armor ATK: Normal use - Top/Use while moving backward – Middle
[Awakened] Parrying Decreased amount of Super Armor DEF after Parrying and applied invincibility time. Added the phrase “invincibility applied while attacking” to the tooltips. Removed the content from the tooltips indicating that movement cannot be canceled with any action. Now the 2 attacks activated after Parrying deal equal Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Top
[Awakened] Brave Super Armor DEF: Bottom Super Armor ATK: Bottom
◆ Moon Lord Moon Blade Dance Decreased Super Armor ATK per energy blade hit. Super Armor DEF: Bottom Super Armor ATK: Very Top → Top
Flash Stance Super Armor DEF: Middle Super Armor ATK: Normal Attack - Very Bottom/Special Attack - Middle
Moonlight Splitter EX Super Armor DEF: Very Bottom Super Armor ATK: Middle
Cyclone Slash EX Decreased the amount of Super Armor DEF applied when dragging in a target while standing in place after a successful Whirlwind attack. Super Armor DEF: Bottom Super Armor ATK: Top→Bottom
Crescent Cleave EX Added “energy blade count increased” and related content to the tooltips. Decreased Super Armor ATK of the multiple-hit attack from the energy blade. Super Armor DEF: Bottom Super Armor ATK: Very Top → Top
Halfmoon Slash EX Super Armor DEF: Top Super Armor ATK: Top
Moon Blade Dance EX Decreased Super Armor ATK per energy blade hit. Greatly decreased the Super Armor ATK of the energy blades unleashed on the final attack. Increased the attack area of the direct hit dealt by the final attack. Super Armor DEF: Bottom Super Armor ATK: Very Top
◆ [Awakened] Moonlord Moon Blader Increased duration. - 10 sec → 20 sec Super Armor DEF: Bottom Super Armor ATK: Bottom
Moon Blader – Normal Attack Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Very Bottom
Smash Axe Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
[Awakened] Moonlight Splitter Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Middle
[Awakened] Cyclone Slash Decreased the amount of Super Armor DEF applied when dragging in a target while standing in place after a successful Whirlwind attack. Super Armor DEF: Bottom Super Armor ATK: Top → Bottom
[Awakened] Provoking Slam Fixed the bug slightly decreasing Super Armor upon learning Awakened Passive. Super Armor DEF: Middle Super Armor ATK: Bottom → Middle
[Awakened] Eclipse Increased Super Armor defense. Decreased the Super Armor ATK of Whirlwind. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Top → Middle
◆ Mercenary Stomp Super Armor DEF: Bottom Super Armor ATK: Middle
Demolition Fist Super Armor DEF: Middle Super Armor ATK: Top
Circle Swing Super Armor DEF: Middle Super Armor ATK: Top
Whirlwind Super Armor DEF: Middle Super Armor ATK: Middle
Cyclone Axe Super Armor DEF: Top → Very Top Super Armor ATK: Very Top
Flying Swing Super Armor DEF: Very Top Super Armor ATK: Very Top
Punishing Swing Super Armor DEF: Bottom Super Armor ATK: Middle
Circle Bombs Super Armor DEF: Middle Super Armor ATK: Top
Rolling Attack Decreased default attack power at the maximum level. - 555% → 498% Fixed the bug where invincibility was applied in certain areas during use. Super Armor DEF: Middle Super Armor ATK: Top
Gigantic Bomb Increased Super Armor DEF. Super Armor DEF: Middle → Very Bottom Super Armor ATK: Very Top
Taunting Howl Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Bottom
Iron Skin Super Armor DEF: Bottom
Highlander HP is no longer consumed with usage. Decreased Rage acquisition amount. - 50 → 20 Decreased cooldown. - 180 sec → 120 sec Super Armor DEF: Very Bottom → Bottom
Dash Blow Super Armor DEF: Bottom Super Armor ATK: Middle
Soccer Kick Combo Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Bottom
Crisis Howl Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Very Top
Battle Howl Super Armor DEF: Bottom
Devitalizing Howl Slightly decreased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Middle
Havoc Howl Decreased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Very Top → Top
◆ Barbarian Bone Crash Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top
Stomp EX Decreased Super Armor ATK of the second shock wave. Super Armor DEF: Bottom Super Armor ATK: Top
Demolition Fist EX Decreased the Super Armor ATK of the additional attack. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Whirlwind EX Super Armor ATK increases per hit count increase. Super Armor DEF: Middle Super Armor ATK: Middle → Top
Bone Crash EX Damage increase amount decreased. - 50% → 30% Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top ※ Compared to cool time, the damage was too high, so we reduced the power.
Class Mastery Decreased the duration of the Final Damage Up buff applied with use of Highlander. - Final Damage Up Duration: 20 sec → 10 sec
◆ [Awakened] Barbarian Overtaker Super Armor DEF: Middle Super Armor ATK: Top
Frenzy Specifications synchronized with PvE. Removed the [Enhanced] Whirlwind ATK Up effect applied with buff application. Super Armor DEF: Top Super Armor ATK: Middle → Bottom
[Enhanced] Whirlwind Decreased default attack power at the maximum level. - 762% → 508% Increased cooldown. - 12 sec → 15 sec Super Armor DEF: Middle Super Armor ATK: Middle → Top ※ We deemed [Enhanced] Whirlwind too effective and therefore reduced its power.
[Awakened] Stomp Super Armor DEF: Bottom Super Armor ATK: Top
[Awakened] Demolition Fist Decreased the Super Armor ATK of the additional attack. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
[Awakened] Havoc Howl Decreased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Very Top → Top
◆ Destroyer Howl Charging Increased Super Armor DEF. Super Armor DEF: Bottom → Middle
Maelstrom Howl Decreased Super Armor DEF. Decreased the Super Armor ATK of the third hit, increased the Super Armor ATK of the fourth hit. Super Armor DEF: Very Top → Top Super Armor ATK: Middle ※ From a visual point of view, it was difficulty to recognize Mailstrom's hit detection and the power of its Super Armor ATK. We therefore lowered the gathering motion’s Super Armor ATK and increased the explosion’s Super Armor ATK.
Provoke Super Armor DEF: Bottom
Flying Swing EX Fixed the bug where Super Armor DEF decreased upon learning EX. Super Armor DEF: Middle Super Armor ATK: Middle → Top
Punishing Swing EX Super Armor DEF: Bottom Super Armor ATK: Middle
Ring Bombs EX Super Armor DEF: Middle Super Armor ATK: Top
Rolling Attack EX Fixed the bug where invincibility was applied in certain areas during use. Super Armor DEF: Middle Super Armor ATK: Top
Maelstrom Howl EX Decreased Super Armor DEF. Decreased the Super Armor ATK of the third hit, increased the Super Armor ATK of the fourth and fifth hits. Super Armor DEF: Very Top → Top Super Armor ATK: Middle → Top ※ From a visual point of view, it was difficulty to recognize Mailstrom's hit detection and the power of its Super Armor ATK. We therefore lowered the gathering motion’s Super Armor ATK and increased the explosion’s Super Armor ATK.
◆ [Awakened] Destroyer Assault Crash Increased the Super Armor ATK of the first hit, decreased the Super Armor ATK of the ensuing hits. Super Armor DEF: Middle Super Armor ATK: Very Top
Crash Mode Increased cooldown. - 75 sec → 90 sec Increased Super Armor DEF. Super Armor DEF: Middle
[Awakened] Maelstrom Howl Decreased Super Armor DEF. Decreased the Super Armor ATK of the third hit, increased the Super Armor ATK of the fourth and fifth hits. Super Armor DEF: Very Top → Top Super Armor ATK: Middle → Top ※ From a visual point of view, it was difficulty to recognize Mailstrom's hit detection and the power of its Super Armor ATK. We therefore lowered the gathering motion’s Super Armor ATK and increased the explosion’s Super Armor ATK.
[Awakened] Howl Charging Increased Super Armor DEF. Super Armor DEF: Bottom → Middle
[Awakened] Rolling Attack Decreased default attack power at the maximum level. - 555% → 498% Fixed the bug where invincibility was applied in certain areas during use. Fixed the bug where Super Armor ATK decreased upon learning Awakened Passive. Super Armor DEF: Middle Super Armor ATK: Top
◆ Avenger Graves Increased default ATK at the maximum level. - 343% → 494% Decreased cooldown. - 14 sec → 12 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle
Dark Stinger Increased default ATK at the maximum level. - 511% → 589% Increased cooldown. - 16 sec → 17 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle
Piercing Crescent Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Doom Blade Increased default ATK at the maximum level. - 358% → 734% Decreased cooldown. - 50 sec → 45 sec Super Armor DEF: Middle Super Armor ATK: Very Top
Vengeance Storm Decreased default attack power at the maximum level. - 656% → 541% Decreased cooldown. 45 sec → 35 sec Decreased interval between flame blade hits. Super Armor ATK is more heavily concentrated on the last attack. Super Armor DEF: Middle Super Armor ATK: Top
Death Knell The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Very Top Super Armor ATK: Very Top
Avenger Force Increased default ATK at the maximum level. - 216% → 400% Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom → Middle
Step Blade Super Armor DEF: Bottom Super Armor ATK: Bottom
Soul Cutter Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Top
Dark Surffering Decreased default attack power at the maximum level. - 133% → 113% Decreased cooldown. - 50 sec → 35 sec Super Armor DEF: Middle Super Armor ATK per single hit: Very Bottom-Bottom
Shadow Call Super Armor DEF: Bottom
Dark Riser Increased default ATK at the maximum level. - 286% → 402% Super Armor DEF: Middle Super Armor ATK: Top
Dash Combo Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Middle
Aerial Blade Increased default ATK at the maximum level. - 116% → 272% Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Middle
Counter Slash Decreased Super Armor DEF. Super Armor DEF: Very Top → Bottom Super Armor ATK: Very Top
◆ Dark Avenger Dark Avenger Fixed the bug where Super Armor ATK increased when used in midair. Fixed the bug where invincibility was applied during some parts when used in midair. Super Armor DEF: Middle Super Armor ATK: Bottom
Dark Avenger Tumble Decreased Super Armor DEF. Super Armor DEF: Top → Very Bottom
Dark Crash The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Top Super Armor ATK: Middle
[Nightmare] Graves Decreased the value of the ATK Up effect. - Normal Attack: 100% → 20% - Special Attack: 150% → 20% Decreased cooldown. - 14 sec → 12 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
[Nightmare] Dark Stinger Decreased the value of the ATK Up effect. - 50% → 20% Increased cooldown. - 16 sec → 17 sec Super Armor DEF: Middle Super Armor ATK: Middle
[Nightmare] Piercing Crescent Super Armor DEF: Middle Super Armor ATK: Very Bottom
[Nightmare] Doom Blade Decreased the value of the ATK Up effect. - 50% → 20% Decreased cooldown. - 50 sec → 45 sec Super Armor DEF: Middle Super Armor ATK: Very Top
[Nightmare] Vengeance Storm Decreased the value of the ATK Up effect. - 50% → 20% Decreased cooldown. - 45 sec → 35 sec Decreased interval between flame blade hits. Super Armor ATK is more heavily concentrated on the last attack. Super Armor DEF: Middle Super Armor ATK: Top
[Nightmare] Death Knell The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Very Top Super Armor ATK: Very Top
[Nightmare] Dark Riser Decreased the value of the ATK Up effect. - 50% → 20% Super Armor DEF: Top Super Armor ATK: Top
[Nightmare] Dark Crash The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Top Super Armor ATK: Top
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◆ Archer Twin Shot Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Willow Kick Fixed the bug where Super Armor ATK decreased upon reaching LV.6. Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Middle
Multishot Super Armor DEF: Bottom Super Armor ATK: Top
Magic Arrow Super Armor DEF: Very Bottom LV.1-5 Super Armor ATK: Very Bottom LV.6+ Super Armor ATK: Top
Piercing Shot Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Pin Wheel Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Middle → Very Top
Spin Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Low Spin Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
High Spin Kick Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Somersault Kick Super Armor DEF: Very Bottom Super Armor ATK: Middle
Tumble Super Armor DEF: Very Bottom
Urgency Trick Super Armor DEF: Very Bottom
Moon Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom
Prosperity Super Armor DEF: Bottom
◆ Bow Master Charged Shot Super Armor DEF: Middle Super Armor ATK: Top
Flash Catcher Super Armor DEF: Middle Super Armor ATK: Bottom
Recharge Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom
Arrow Shower Super Armor DEF: Middle Super Armor ATK: Very Top
Siege Stance Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Bottom
Arrow Barrage Super Armor DEF: Very Top Super Armor ATK: : Special → Very Top
Scope Arrow Super Armor DEF: Bottom Super Armor ATK: Middle
Aerial Stunt Super Armor DEF: Top → Bottom Super Armor ATK: Top
Rapid Shot Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle
Tracking Arrows Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Swift Storm Super Armor DEF: Middle Super Armor ATK: Middle
Revolution Ballista Super Armor DEF: Very Top Super Armor ATK: Very Top
Bulls Eye Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Bottom
Spiritual Excel Super Armor DEF: Bottom
Aerial Chain Shot Super Armor DEF: Bottom Super Armor ATK: Very Top → Top
Fake Shot Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Triangle Shot Super Armor DEF: Very Bottom Super Armor ATK: Top
Stunning Shot Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Ankle Shot Super Armor DEF: Bottom Super Armor ATK: Bottom → Very Bottom
◆ Sniper Range Ender Super Armor DEF: Top Super Armor ATK: Top
Charged Shot EX Super Armor DEF: Middle Super Armor ATK: Top
Flash Catcher EX Increased Super Armor ATK, and applicable specifications reflected in tooltips. Super Armor DEF: Middle Super Armor ATK: Bottom → Middle
Arrow Shower EX Super Armor DEF: Middle Super Armor ATK: Very Top
Siege Stance EX Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Bottom
Range Ender EX Super Armor DEF: Top Super Armor ATK: Top
◆ [Awakened] Sniper Camouflage Increased Super Armor DEF. The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Bottom → Middle Super Armor ATK: Middle
Wind Shaft Increased Super Armor ATK. All types of Wind Shafts apply equally. Super Armor DEF: Top Super Armor ATK: Middle → Very Top
◆ Artillery Detonating Arrow Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Middle
Scope Arrow EX Super Armor DEF: Bottom Super Armor ATK: Middle
Rapid Shot EX Increased Super Armor ATK of the multiple-hit attack dealt upon penetration. Super Armor DEF: Middle Super Armor ATK: Top
Tracking Arrows EX Super Armor ATK decreased. Also applies equally to Fatal Tracking Arrows. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Swift Storm EX Super Armor DEF: Middle Super Armor ATK: Top
Detonating Arrow EX Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Top
◆ [Awakened] Artillery Focusing Cut Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Middle → Very Top
Cannonade Increased cooldown. - 40 sec → 60 sec Super Armor DEF: Middle Super Armor ATK: Top
[Awakened] Triangle Shot Super Armor DEF: Very Bottom Super Armor ATK: Top
[Awakened] Detonating Arrow Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Top
[Awakened] Focusing Cut Super Armor DEF: Top Super Armor ATK: Middle → Very Top
◆ Acrobat Kick Shot Super Armor DEF: Middle Super Armor ATK: Middle
Binding Shot Super Armor DEF: Bottom Super Armor ATK: Middle
Double Somersault Kick The invincibility applied when using the skill is reflected in tooltip content. Fixed the bug where Super Armor ATK was too high when registering a normal attack. Super Armor DEF: Very Bottom Super Armor ATK: Very Top → Top
Spiral Vortex Super Armor DEF: Middle Super Armor ATK: Top → Middle
Astral Illusion Super Armor DEF: Very Top Super Armor ATK: Very Top
Spiral Kick Super Armor DEF: Bottom Super Armor ATK: Middle
Air Pounce Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Eagle Dive Super Armor DEF: Bottom Super Armor ATK: Middle
Blooming Kick Super Armor DEF: Middle Super Armor ATK: Middle
Cyclone Kick Super Armor DEF: Middle Super Armor ATK: Top
Spiral Edge Super Armor DEF: Very Top Super Armor ATK: Very Top
Spirit Shot Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Chain Tumble Super Armor DEF: Very Bottom
Circle Shot Super Armor DEF: Very Bottom Super Armor ATK: Middle
Cancel Circle Shot Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Middle
Tip Tops Super Armor DEF: Very Bottom
Spiritual Excel Super Armor DEF: Bottom
Spirit Boost Increased cooldown. - 48.4 sec → 50 sec Super Armor DEF: Bottom
◆ Tempest Evade Super Armor DEF: Very Bottom
Hurricane Dance Super Armor DEF: Middle Super Armor ATK: Very Top
Kick Shot EX Super Armor DEF: Middle Super Armor ATK: Top
Binding Shot EX Super Armor DEF: Bottom Super Armor ATK: Middle
Double Somersault Kick EX Super Armor DEF: Very Bottom Super Armor ATK: Top
Spiral Vortex EX Super Armor DEF: Middle Super Armor ATK: Top
Hurricane Dance EX Super Armor DEF: Middle Super Armor ATK: Very Top
◆ [Awakened] Tempest Punch Smash Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Top
Hurricane Uppercut Increased cooldown. - 35 sec → 40 sec Super Armor DEF: Middle Super Armor ATK: Middle
[Awakened Passive] Ride Current [Current] Spiral Vortex, [Current] Punch Smash Super Armor ATK applied at a 50% rate of the original skills. The applicable specifications are reflected in the tooltips. Increased the number of Currents required to use [Current] Hurricane Dance. - 30 → 50
[Current] Spiral Vortex Super Armor DEF: Middle Super Armor ATK: Top → Middle
[Current] Hurricane Dance Now made to use more Currents. - 30 → 50 Super Armor DEF: Middle Super Armor ATK: Very Top
[Current] Punch Smash Super Armor DEF: Middle Super Armor ATK: Middle
◆ Wind Walker Show Time Super Armor DEF: Bottom
Rising Storm Super Armor DEF: Top Super Armor ATK: Top
Spiral Kick EX Super Armor DEF: Bottom Super Armor ATK: Top
Eagle Dive EX Super Armor DEF: Bottom Super Armor ATK: Middle
Blooming Kick EX Super Armor DEF: Middle Super Armor ATK: Top
Cyclone Kick EX Super Armor DEF: Middle Super Armor ATK: Top
Rising Storm EX Super Armor DEF: Top Super Armor ATK: Top
◆ [Awakened] Wind Walker Swift Attack Super Armor DEF: Middle Super Armor ATK: Bottom
Flash Kick Super Armor DEF: Bottom Super Armor ATK: Bottom
[Awakened Passive] Ride Current [Current] Rising Storm Super Armor ATK applied at a 50% rate of the original skill. The applicable specifications are reflected in the tooltips.
[Current] Eagle Dive Super Armor DEF: Bottom Super Armor ATK: Middle
[Current] Rising Storm Super Armor DEF: Middle Super Armor ATK: Top → Middle
◆ Hunter Spiral Bolt Super Armor DEF: Bottom Super Armor ATK: Bottom
Aerial Wild Shot Super Armor DEF: Bottom Super Armor ATK: Very Top
Arrow Storm Super Armor DEF: Bottom Super Armor ATK: Top
Deluge Bolt Super Armor DEF: Middle Super Armor ATK: Middle
Rising Wind Super Armor DEF: Bottom Super Armor ATK: Middle
Destruction Aria Super Armor DEF: Very Top Super Armor ATK: Very Top
Summon Falcon Super Armor DEF: Bottom Super Armor ATK: Bottom
Falcon Strike Super Armor ATK: Middle
Falcon Rise Super Armor ATK: Middle
Monkey Catch Super Armor DEF: Very Bottom
Flamingo Super Armor DEF: Very Bottom Super Armor ATK: Middle
Liberty Attack Super Armor DEF: Bottom Super Armor ATK: Top
Hunter Eye Super Armor DEF: Bottom
Trap Master Super Armor DEF: Bottom
Trapper Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Air Raid Super Armor DEF: Very Bottom Super Armor ATK: Middle
Crossbow Link Super Armor DEF: Bottom
Crossbow Link - Normal Attack Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
◆ Silver Hunter Silver Hunter Super Armor DEF: Top Super Armor ATK: Bottom
Moment Evasion - Counter Super Armor DEF: Bottom Super Armor ATK: Middle
Tornado Shot Super Armor DEF: Middle Super Armor ATK: Very Top
[Enhanced] Spiral Bolt Super Armor DEF: Bottom Super Armor ATK: Bottom
[Enhanced] Aerial Wild Shot Super Armor DEF: Bottom Super Armor ATK: Very Top
[Enhanced] Arrow Storm Super Armor DEF: Bottom Super Armor ATK: Top
[Enhanced] Deluge Bolt Super Armor DEF: Bottom Super Armor ATK: Middle
[Enhanced] Rising Wind Super Armor DEF: Bottom Super Armor ATK: Middle
[Enhanced] Tornado Shot Super Armor DEF: Bottom Super Armor ATK: Very Top
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◆ Sorceress Flame Worm Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Wheeling Staff Super Armor DEF: Middle Super Armor ATK: Middle
Glacial Spike Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Slap Attack Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Heel Attack Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Counter Spell Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Top → Very Top
Blink Super Armor DEF: Very Bottom
Escape Super Armor DEF: Very Bottom
Hammer Strike Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Poison Missile Super Armor DEF: Very Bottom Super Armor ATK: Middle
Void Explosion Super Armor DEF: Bottom Super Armor ATK: Bottom
Poor Kick Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Charge Missile Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Shockwave Super Armor DEF: Middle Super Armor ATK: Top
Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom
Boost Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom
◆ Elemental Lord Fireball Decreased default attack power at the maximum level. - 580% → 518% Cooldown decreased. - 25 sec → 20 sec Increased Super Armor ATK at high charge level. Super Armor DEF: Middle LV.1, LV.2 Charge Super Armor ATK: Very Bottom LV.3 Charge Super Armor ATK: Very Bottom → Middle
Inferno Super Armor DEF: Middle Super Armor ATK: Middle
Fire Wall Decreased cooldown. - 33 sec → 30 sec Super Armor DEF: Top Super Armor ATK: Top
Flame Road Increased ATK. - 461% → 557% Decreased cooldown. - 52 sec → 46 sec Increased Super Armor ATK Super Armor DEF: Top Super Armor ATK: Bottom
Fiery Vortex Super Armor DEF: Very Top Super Armor ATK: Top → Very Top
Icy Shards Super Armor DEF: Bottom Super Armor ATK: Middle
Freezing Field Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Very Bottom → Bottom
Frozen Spikes Super Armor DEF: Bottom Super Armor ATK: Middle
Chilling Mist Super Armor DEF: Middle Super Armor ATK: Middle
Blizzard Storm Super Armor DEF: Very Top Super Armor ATK: Very Top
Flame Spark Super Armor DEF: Bottom Super Armor ATK: Bottom
Phoenix Storm Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Ignite Super Armor DEF: Middle Super Armor ATK: Top
Frost Wind Super Armor DEF: Bottom Super Armor ATK: Bottom
Glacial Wave Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Shatter Super Armor DEF: Middle Super Armor ATK: Top
Elemental Shield Super Armor DEF: Bottom
◆ Saleana Rolling Lava Super Armor DEF: Middle Super Armor ATK: Very Top
Fireball EX Increased Super Armor ATK at high charge level. Super Armor DEF: Middle LV.1, LV.2 Charge Super Armor ATK: Very Bottom LV.3 Charge Super Armor ATK: Very Bottom → Middle
Inferno EX Super Armor DEF: Middle Super Armor ATK: Top
Fire Wall EX Changed the way additional attack ATK is displayed. - 30%-60% of Fire Wall → 60% of Fire Wall Bodily attacks now registered over a slightly wider area. Super Armor DEF: Top Super Armor ATK: Middle → Very Top
Flame Road EX Super Armor DEF: Top Super Armor ATK: Middle
Rolling Lava EX Super Armor DEF: Middle Super Armor ATK: Very Top Special Attack Instant Explosion Super Armor ATK: Top
◆ [Awakened] Saleana Summon Meteor Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Flame Burst Super Armor DEF: Bottom Super Armor ATK: Middle
[Enhanced] Flame Burst Super Armor DEF: Bottom Super Armor ATK: Top
[Awakened] Ignite Super Armor DEF: Middle Super Armor ATK: Top
[Awakened] Fire Wall Attacks now register 1 second after skill usage. Attacks register over a decreased period of time. - 4 hits over 25 frames → 4 hits over 15 frames Increased Super Armor DEF. Increased Super Armor ATK on first and second hit. Decreased Super Armor ATK on third and fourth hit.
Changed the additional attack specifications. - Normal Attack Button input: Throws flames forward (same as Fire Wall EX) - Special Attack Button input: Summons flame pillars in surrounding area (same as Awakened Fire Wall) - Super Armor DEF no longer increases when activating the additional attack. - Decreased Super Armor ATK. Super Armor DEF: Bottom+Top → Top Super Armor ATK: Bottom+Top → Top+Bottom ※ It was good that usability improved with Awakened Passive, but it was not right to harm the unique position that the skill has. In particular, when fighting Saleana the damage accumulated to such an extent that it was impossible to respond, making it unpleasant for players. We therefore improved the non-intuitive Super Armor structure while maintaining the usability before and after learning Fire Wall Awakened Passive. For the time being, we made modifications based on the applied design, but we are also considering further adjustments if this is deemed insufficient.
◆ Elestra Ice Barrier Super Armor DEF: Bottom
Ice Spear Super Armor DEF: Middle Super Armor ATK: Top
Icy Shards EX Super Armor DEF: Bottom Super Armor ATK: Top
Freezing Field EX Super Armor DEF: Bottom Super Armor ATK: Bottom
Frozen Spikes EX Super Armor DEF: Bottom Super Armor ATK: Very Top
Chilling Mist EX Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Top
Ice Barrier EX Super Armor DEF: Bottom
◆ [Awakened] Elestra Glacial Field Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Very Top
Ice Cyclone Super Armor DEF: Middle Super Armor ATK: Bottom
[Awakened] Shatter Super Armor DEF: Middle Super Armor ATK: Top
[Awakened] Ice Spear Super Armor DEF: Middle Super Armor ATK: Bottom
[Awakened] Icy Shards Super Armor DEF: Bottom Super Armor ATK: Top
◆ Force User Gravity Ball Super Armor DEF: Bottom Super Armor ATK: Middle ※ Though no modifications were made to the Super Armor ATK, it has been decreased in a relative sense with the equalization of Super Armor DEF. Mid Grade Super Armor DEF can no longer be eliminated with the final explosion attack alone.
Triple Orbs Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Bottom → Bottom
Black Hole Super Armor DEF: Middle Super Armor ATK: Middle
Summon Comet Super Armor DEF: Middle Super Armor ATK: Top
Gravity Ascension Super Armor DEF: Middle Super Armor ATK: Very Top
Linear Ray Super Armor DEF: Bottom Super Armor ATK: Middle
Force Shield Super Armor DEF: Bottom
Nine Tail Laser Super Armor DEF: Bottom Super Armor ATK: Top
Force Mirror Super Armor DEF: Bottom Summoned Force Mirror’s Super Armor ATK: Very Bottom
Spectrum Shower Increased ATK. - 382% → 729% Increased cooldown. - 35 sec → 40 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Meteor Storm Super Armor DEF: Very Top Super Armor ATK: Very Top
Eraser Increased Super Armor ATK. Super Armor DEF: Very Top Super Armor ATK: Top → Very Top
Teleport Super Armor DEF: Very Bottom
Gravity Sphere Super Armor DEF: Bottom Super Armor ATK: Bottom
Void Blast Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom ※ Though Force Wave was a defensive skill with a certain risk element that required use of Tumble, it had high Super Armor ATK and a short cooldown, leading to an advantage in most combat situations. For the time being, we have attempted to adjust it in a way that reduces the power of its Super Armor ATK.
Time Stop Super Armor DEF: Bottom
Time Dodge Increased cooldown. - 38 sec → 50 sec Decreased the time it stops hit targets. - LV.1 1.05 sec → 1 sec - Stop time increase per level: 0.35 sec → 0.25 sec Super Armor DEF: Bottom ※ Even considering the low basic stats of Force User, Time Dodge was adjusted downward with consideration for the fact that its usage frequency and power were high.
Gravity Trap Decreased cooldown. - 60 sec → 50 sec Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Beyond Time Increased Super Armor DEF. Super Armor DEF: Bottom → Middle
◆ Majesty Steal Magic Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom
Switch Gravity Super Armor DEF: Middle Super Armor ATK: Very Top
Gravity Ball EX Increased the Super Armor ATK of the 2nd and 3rd explosion attacks applied upon learning EX. Super Armor DEF: Bottom Super Armor ATK: Middle ※ Now Mid Grade Super Armor DEF can be eliminated even if only the 2nd or 3rd explosion attacks land successfully.
Triple Orbs EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle
Black Hole EX Super Armor DEF: Middle Super Armor ATK: Top
Gravity Ascension EX Super Armor DEF: Middle Super Armor ATK: Very Top
Switch Gravity EX Super Armor DEF: Middle Super Armor ATK: Very Top
◆ [Awakened] Majesty Gravity Rush Super Armor DEF: Middle Super Armor ATK per Ball of Gravity: Bottom
Focus Gravity Super Armor DEF: Middle Super Armor ATK per Ball of Gravity: Bottom
[Awakened] Gravity Ball Increased the Super Armor ATK of the 2nd and 3rd explosion attacks applied upon learning EX. Super Armor DEF: Bottom Super Armor ATK: Middle ※ Now Mid Grade Super Armor DEF can be eliminated even if only the 2nd or 3rd explosion attacks land successfully.
[Awakened] Triple Orbs Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle
[Awakened] Teleport Super Armor DEF: Very Bottom Super Armor ATK: Bottom
[Awakened] Switch Gravity Super Armor DEF: Very Bottom Super Armor ATK: Top
[Awakened] Comet Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
[Awakened] Meteor Storm Fixed the issue of Super Armor ATK being applied at a level that was way too high. Super Armor DEF: Very Top Super Armor ATK: Very Top
[Awakened] Gravity Trap Decreased cooldown. - 60 sec → 50 sec Super Armor DEF: Bottom Super Armor ATK: Very Bottom Super Armor ATK per Unstable Ball of Gravity: Bottom
◆ Smasher Arcane Super Armor DEF: Bottom
Laser Cutter Super Armor DEF: Middle Super Armor ATK: Very Top
Linear Ray EX Added content to the tooltips regarding the increased Super Armor DEF upon learning. Super Armor DEF: Middle Super Armor ATK: Middle
Nine Tail Laser EX Super Armor DEF: Bottom Super Armor ATK: Very Top
Force Mirror EX Super Armor DEF: Bottom Summoned Force Mirror’s Super Armor ATK: Very Bottom
Spectrum Shower EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Laser Cutter EX Super Armor DEF: Middle Super Armor ATK: Very Top
◆ [Awakened] Smasher Laser Ray Decreased ATK. - 65% → 60% (25 hits: 1625% → 1500%) Super Armor DEF: Middle Super Armor ATK: Top ※ Laser Ray can deal enormous damage in certain situations. However, creating the optimal circumstances to use this skill requires a certain amount of proficiency, so we only lowered its attack power slightly and will continue to monitor the situation.
Energy Blast Remain in place or stepping back reduces the post delay. Super Armor DEF: Middle Super Armor ATK: Very Top → Middle ※ Though Energy Blast’s activation speed has been deemed too fast, for the time being we have only decreased its Super Armor ATK. As a separate measure, we decreased the amount of time the user is left defenseless after usage to improve usability.
[Awakened Passive] Beyond Time Added the content omitted from the tooltips related to reduced cooldown. Decreased the amount cooldown is reduced. - 135 sec decrease→ 90 sec decrease
[Awakened] Beyond Time Increased cooldown in response to Awakened Passive effect changes. - 90 sec → 135 sec Increased Super Armor DEF. Super Armor DEF: Middle
[Awakened] Nine Tail Laser Super Armor DEF: Bottom Super Armor ATK: Very Top
[Awakened] Laser Cutter Super Armor DEF: Middle Super Armor ATK: Very Top
[Awakened] Eraser Super Armor DEF: Very Top Super Armor ATK: Very Top
◆ Mara Ripping Increased ATK. - 212% → 293% Decreased cooldown. - 15 sec → 12 sec Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom
Cleaving Increased ATK. - 316% → 350% Super Armor DEF: Middle LV.1 Charge Super Armor ATK: Bottom LV.2 Charge Super Armor ATK: Bottom LV.3 Charge Super Armor ATK: Middle
Void Coil Decreased ATK. - 134% → 94% Increased cooldown. - 11 sec → 22 sec Super Armor DEF: Middle Super Armor ATK: Bottom
Black Strike Decreased ATK. - 700% → 615% Increased cooldown. - 32 sec → 25 sec Super Armor DEF: Middle Super Armor ATK: Middle
Smoke Storm Increased ATK. - 628% → 736% Increased cooldown. - 38 sec → 45 sec Super Armor DEF: Middle Super Armor ATK: Middle
Deadly Smoke Increased ATK. - 340% → 950% Increased Super Armor ATK. Super Armor DEF: Very Top Super Armor ATK: Top → Very Top
Haze Super Armor DEF: Bottom Super Armor ATK: Bottom
Wraith Form Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom
Shadow Shell Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom
Entomb Decreased ATK. - 40% → 22% Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Bottom → Very Bottom
Meaningless Decreased debuff duration. - 15 sec → 10 sec Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
Complete Darkness Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom
Ebony Spark Decreased ATK. - 192% → 152%
Normal Attack Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom
Special Attack Decreased Super Armor ATK. Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle → Bottom
Insult Decreased ATK. - 140% → 110% Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
Turbulence Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom
◆ Black Mara Black Mara Super Armor DEF: Middle Super Armor ATK: Top
Aftermath Decreased debuff duration. - 15 sec → 10 sec
Inhale Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom
[Enhanced] Ripping Increased ATK. - 288% → 293% Decreased cooldown. - 15 sec → 12 sec Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
[Enhanced] Cleaving Decreased ATK. - 898% → 770% Super Armor DEF: Middle Super Armor ATK: Top
[Enhanced] Black Strike Decreased ATK. - 1030% → 677% Decreased cooldown. - 32 sec → 25 sec Super Armor DEF: Middle Super Armor ATK: Bottom → Middle
[Enhanced] Void Coil Decreased ATK. - 180% → 138% Increased cooldown. - 11 sec → 22 sec Super Armor DEF: Middle Super Armor ATK: Middle
[Enhanced] Smoke Storm Decreased ATK. - 907% → 810% Increased cooldown. - 38 sec → 45 sec Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Top
Exhale Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
[Contract] Void Coil Super Armor DEF: Middle Super Armor ATK: Bottom
[Contract] Cleaving Super Armor DEF: Middle Super Armor ATK: Middle
[Contract][Enhanced] Void Coil Super Armor DEF: Middle Super Armor ATK: Bottom
[Contract][Enhanced] Cleaving Super Armor DEF: Middle Super Armor ATK: Middle
Enhanced Ebony Spark A Super Armor DEF: Bottom Super Armor ATK: Middle
Enhanced Ebony Spark B Added content about increased Super Armor ATK to the tooltips. Super Armor DEF: Bottom Super Armor ATK: Middle
Enhanced Haze B Super Armor DEF: Bottom Super Armor ATK: Middle
Enhanced Turbulence A Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom
Enhanced Turbulence (B) Decreased the value of the ATK Up effect. - 200% → 100% Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom
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◆ Cleric Shield Blow Super Armor DEF: Very Bottom Super Armor ATK: Middle
Divine Combo Super Armor DEF: Middle Super Armor ATK: Middle
Divine Combo LV.2 Super Armor DEF: Middle Super Armor ATK: Top
Charge Bolt Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Holy Bolt Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Lightning Strike Super Armor DEF: Bottom Super Armor ATK: Bottom
Half Turn Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Holy Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Dive Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Low Kick Super Armor DEF: Very Bottom Super Armor ATK: Middle
Stomping Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Sliding Step Super Armor DEF: Very Bottom
Sliding Knee Kick Super Armor DEF: Bottom Super Armor ATK: Bottom
Counter Blow Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Top → Very Top
Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom
Heal Super Armor DEF: Bottom
Block Super Armor DEF: Bottom
Passion Super Armor DEF: Bottom
◆ Priest Lightning Bolt Increased ATK. - 248% → 322% Super Armor DEF: Middle Super Armor ATK: Bottom
Mind Breaker Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Bottom
Detonate Increased ATK. - 408% → 512% Increased cooldown. - 25 sec → 30 sec Decreased Super Armor DEF. Super Armor DEF: Middle Super Armor ATK: Top
Falling Thunder Super Armor DEF: Top Super Armor ATK: Middle
Heavenly Judgment Super Armor DEF: Very Top Super Armor ATK: Very Top
Lightning Relic Super Armor DEF: Bottom Super Armor ATK: Bottom Relic Super Armor ATK per single hit: Very Bottom
Holy Flux Super Armor DEF: Middle Super Armor ATK: Very Bottom
Healing Relic Super Armor DEF: Top Super Armor ATK: Bottom
Mystic Chain Super Armor DEF: Middle Super Armor ATK: Bottom
Sacred Wish Super Armor DEF: Top → Very Top Super Armor ATK: Top → Very Top
Lightning Moves Decreased Super Armor DEF. Super Armor DEF: Very Top → Bottom
Shock Smash Super Armor DEF: Bottom Super Armor ATK: Bottom
Grand Cross Increased ATK. - 308% → 461% Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Holy Wave Super Armor DEF: Top → Bottom Super Armor ATK: Middle → Very Top
Striking Super Armor DEF: Bottom
Holy Burst Super Armor DEF: Top Super Armor ATK: Top
Purify Super Armor DEF: Bottom
Protection Shell Super Armor DEF: Bottom
◆ Inquisitor Shock Transition Super Armor ATK when transitioning: Very Bottom
Lightning Storm Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Lightning Bolt EX Super Armor DEF: Middle Super Armor ATK: Bottom
Mind Breaker EX Super Armor DEF: Bottom Super Armor ATK: Bottom
Falling Thunder EX Super Armor DEF: Top Super Armor ATK: Middle
Detonate EX Super Armor DEF: Middle Super Armor ATK: Top
Lightning Storm EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
◆ [Awakened] Inquisitor Judgement Spear Changed the description of Judgement Spear: Afterimage. - The Judgement Spear: Afterimage is left in the location on the ground where Judgement Spear hits. Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Middle Super Armor ATK: Bottom → Middle Judgement Spear: Afterimage explosion Super Armor ATK: Middle ※ Though Judgement Spear has the advantage of being able to save up the cooldown to use the skill in one blow, this one-time use has not been significantly beneficial considering its long cooldown. We modified Super Armor DEF and ATK to allow the skill to be used somewhat more aggressively.
Exceed Lightning Super Armor DEF: Top Super Armor ATK: Very Top
[Awakened Passive] Detonate Increased the activation rate of [Enhanced] Detonate. - 50% → 100% Increased the activation time of [Enhanced] Detonate. - 5 sec → 15 sec Decreased the ATK of [Enhanced] Detonate. - 100% → 40% of [Awakened] Detonate
[Awakened] Detonate Decreased default attack power at the maximum level. - 490% → 287% Increased cooldown. - 25 sec → 30 sec Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top ※ Inquisitor modifies [Enhanced] Detonate to make it slightly more actively useful.
[Awakened Passive] Holy Wave Removed the Cooldown Down effect.
[Awakened] Grand Cross Super Armor DEF: Middle Super Armor ATK: Very Top
[Awakened] Holy Wave Increased cooldown in response to Awakened Passive effect changes. 45 sec → 50 sec Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Bottom Super Armor ATK: Middle → Very Top
Lightning Fury Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Middle Super Armor ATK: Very Bottom → Bottom
◆ Saint Great Heal Super Armor DEF: Middle
Shock of Relic Super Armor DEF: Middle Super Armor ATK per Relic: Middle
Lightning Relic EX Super Armor DEF: Bottom Super Armor ATK: Bottom Relic Super Armor ATK per single hit: Very Bottom
Holy Flux EX Fixed the bug where Super Armor DEF decreased upon learning EX. Super Armor DEF: Middle Super Armor ATK: Very Bottom
Healing Relic EX Super Armor DEF: Top Super Armor ATK: Bottom
Mystic Chain EX Super Armor DEF: Middle Super Armor ATK: Bottom
Shock of Relic EX Super Armor DEF: Middle Super Armor ATK per Relic: Middle Super Armor ATK of Shock generated from caster: Middle
◆ [Awakened] Saint Antiphona Pool Antiphona Pool no longer pushes enemies. Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom → Top
Blessed Sign Super Armor DEF: Top Super Armor ATK: Very Top
[Awakened Passive] Antiphona Pool Increased [Enhanced] Antiphona Pool activation time. - 5 sec → 15 sec
[Enhanced] Antiphona Pool Super Armor DEF: Bottom Super Armor ATK: Middle
[Awakened] Great Heal Super Armor DEF: Middle
[Awakened] Holy Burst Super Armor DEF: Top Super Armor ATK: Top Super Armor ATK per Relic: Middle
[Awakened] Sacred Wish Super Armor DEF: Very Top Super Armor ATK: Very Top
◆ Paladin Holy Relic Super Armor DEF: Middle Super Armor ATK: Top
Sacred Hammering Increased cooldown. - 50 sec → 60 sec Increased duration. - 10 sec → 20 sec Super Armor DEF: Middle
Sacred Hammering - Normal Attack Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Lightning Zap Super Armor DEF: Middle Super Armor ATK: Very Bottom Super Armor ATK per Charge Buff: Middle
Electric Smite Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Thor's Hammer The same Super Armor ATK is applied for the attack activated around the caster’s body and the attack from the hammer. Super Armor DEF: Very Top Super Armor ATK: Very Top
Auto Block Super Armor DEF: Bottom
Stance of Faith Super Armor DEF: Bottom Super Armor ATK upon successful defense: Very Bottom
Divine Ascension Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Middle
Divine Vengeance Super Armor DEF: Bottom Super Armor ATK: Middle
Divine Punishment Super Armor DEF: Middle
Divine Judgement Increased cooldown. - 16 sec → 19 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle ※ We deemed Divine Judgment’s role in Super Armor elimination too significant. We therefore increased the cooldown and decreased the Super Armor ATK to match the actions of the skill.
Divine Avatar Super Armor DEF: Very Top Super Armor ATK: Very Top
Elemental Blessing Super Armor DEF: Bottom
Conviction Blessing Super Armor DEF: Bottom
Divine Breaker Super Armor DEF: Bottom Super Armor ATK: Middle
Iron Will Super Armor DEF: Bottom
Armour Break Super Armor DEF: Middle Super Armor ATK: Top
Shield Charge Super Armor DEF: Top Super Armor ATK: Top
◆ Crusader Judge's Power Super Armor DEF: Bottom
Judgment Hammer Super Armor DEF: Middle Super Armor ATK: Top
Holy Relic EX Super Armor DEF: Middle Super Armor ATK: Top
Sacred Hammering EX Super Armor DEF: Middle
Sacred Hammering EX - Normal Attack Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Lightning Zap EX Super Armor DEF: Middle Super Armor ATK: Very Bottom Super Armor ATK per Charge Buff: Middle
Electric Smite EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Judgment Hammer EX Decreased the Super Armor ATK applied when the hammer returns. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Class Mastery - Lightning Strike Super Armor DEF: Bottom Super Armor ATK: Bottom
◆ [Awakened] Crusader Mighty Blow The invincibility applied when using the skill is reflected in tooltip content. Decreased Super Armor DEF. Super Armor DEF: Top → Bottom Super Armor ATK: Top
Hammer Hand Super Armor DEF: Middle Super Armor ATK: Top
[Awakened] Thor's Hammer Super Armor DEF: Very Top Super Armor ATK: Very Top
[Awakened] Divine Breaker Super Armor DEF: Bottom Super Armor ATK: Middle
[Awakened] Judge's Power Super Armor DEF: Bottom
◆ Guardian Provoke Super Armor DEF: Bottom
Guardian Force Super Armor DEF: Middle Super Armor ATK: Middle
Justice Crash The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Bottom Super Armor ATK: Top
Auto Block EX Super Armor DEF: Bottom
Stance of Faith EX Super Armor DEF: Bottom Super Armor ATK upon successful defense: Very Bottom
Divine Ascension EX Super Armor DEF: Bottom Super Armor ATK: Very Top → Top
Divine Punishment EX Super Armor DEF: Bottom Super Armor ATK dealt through damage over time: Very Bottom
Justice Crash EX Super Armor DEF: Bottom Super Armor ATK: Top
Class Mastery Decreased the value of the Light boost effect. - 10% → 5%
◆ [Awakened] Guardian Thrust Force Super Armor DEF: Middle Super Armor ATK: Top
Overwhelm Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Top Extra attack Super Armor ATK: Top
[Awakened] Divine Judgement Super Armor DEF: Middle Super Armor ATK: Top → Middle
[Awakened] Armour Break Decreased the Super Armor ATK of the additional attack. Super Armor DEF: Middle Super Armor ATK: Top (additional attack’s Super Armor ATK: Middle → Bottom) ※ Currently, it is rare to see a skill where [Awakened] Armor Break additional hits cannot break Super Armor DEF. We therefore halved the Super Armor ATK of its additional hits, so avoiding the first attack will slightly increase one’s options in terms of responding to the additional hits.
[Awakened] Shield Charge Super Armor DEF: Top Super Armor ATK: Top
[Awakened] Guardian Force Decreased Fragment Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Middle
◆ Heretic Execute Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Bottom
Evil Hand Increased ATK. - 326% → 446% Super Armor DEF: Middle Super Armor ATK: Top
Carnage Increased ATK. - 91% → 181% Increased cooldown. - 3 sec → 6 sec Fixed the bug where Super Armor DEF is not reset when used as a follow-up to Execute or Guilt Attack. Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Bottom
Savage Attack Decreased ATK. - 807% → 599% Decreased cooldown. - 30 sec → 25 sec Super Armor DEF: Middle Super Armor ATK: Top
Devastation Increased ATK. - 416% → 499% Increased cooldown. - 30 sec → 35 sec Increased Super Armor DEF. Super Armor DEF: Middle → Top Super Armor ATK: Top
Death Gate Added content about the invincibility effect in the tooltips. Super Armor DEF: Very Top Super Armor ATK: Very Top
Soul Steal Decreased recovery amount. - LV.1 - LV.5: 2% → 1% - LV.6 - LV.10: 4% → 1.5% - LV.11: 6% → 2% Decreased cooldown. - 60 sec → 20 sec Added content to the tooltips describing the enhancement of recovery effects as the skill level increases. Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Bottom → Bottom
Brutal Soul Super Armor DEF: Bottom
Fatal Fury Super Armor DEF: Bottom
Land Corruption Super Armor DEF: Middle
Shield Smash Added content about the invincibility effect in the tooltips. Super Armor DEF: Bottom Super Armor ATK: Middle
Chaos Shield Increased ATK. - 219% → 296% Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle
Chaos Shield - Land Corruption Effect Super Armor DEF: Middle Super Armor ATK: Very Top → Middle
Cruel Slash Super Armor DEF: Middle Super Armor ATK: Top
Guilt Attack Increased cooldown. - 5 sec → 12 sec Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom
Flaming Revenant Increased cooldown. - 45 sec → 60 sec Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Bottom Super Armor ATK: Middle → Very Top
Deadly Blow Increased ATK. - 104% → 247% Added content about the invincibility effect in the tooltips. Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle → Very Bottom
◆ Arch Heretic Arch Heretic Super Armor DEF: Middle Super Armor ATK: Very Bottom
Sawblade Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Very Top → Top Super Armor ATK: Very Top
Quick Dash Decreased Super Armor DEF. Super Armor DEF: Very Top → Very Bottom
[Nightmare] Execute Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Bottom
[Nightmare] Evil Hand Decreased the amount ATK is increased. - 25% → 10% Super Armor DEF: Middle Super Armor ATK: Top
[Nightmare] Carnage Increased cooldown. - 3 sec → 6 sec Fixed the bug where Super Armor DEF is not reset when used as a follow-up to [Nightmare] Execute or [Nightmare] Guilt Attack. Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Bottom
[Nightmare] Savage Attack Decreased the amount ATK is increased. - 30% → 10% Decreased cooldown. - 30 sec → 25 sec Super Armor DEF: Middle Super Armor ATK: Top
[Nightmare] Guilt Attack Increased cooldown. - 5 sec → 12 sec Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom
[Nightmare] Devastation Increased cooldown. - 30 sec → 35 sec Increased Super Armor DEF. Super Armor DEF: Middle → Top Super Armor ATK: Top
[Nightmare] Cruel Slash Super Armor DEF: Middle Super Armor ATK: Top
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◆ Academic Quick Shot Super Armor DEF: Bottom Super Armor ATK: Bottom
Napalm Bomb Super Armor DEF: Bottom Super Armor ATK: Bottom
Stun Grenade Super Armor DEF: Bottom Super Armor ATK: Middle
Summon Alfredo Super Armor DEF: Middle Super Armor ATK: Middle
Alfredo Super Armor DEF: Middle Alfredo Super Armor ATK: Bottom
Alfredo Recall Increased Super Armor DEF. Super Armor DEF: Bottom → Middle Super Armor ATK: Middle
Air Shot Super Armor DEF: Bottom Super Armor ATK: Middle
Circle Bomb Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Very Top
Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom
Spanner Smash Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Air Bomb Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Middle → Bottom
Million Weight Hammer Super Armor DEF: Very Bottom Super Armor ATK: Middle
Force Out Increased cooldown. - 7 sec → 10 sec Slightly increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Bottom
Magnifier Attack Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Dodge Super Armor DEF: Very Bottom
Wax Super Armor DEF: Bottom
Bubble Bubble Super Armor DEF: Bottom Super Armor ATK: Bottom
Auto Dispenser Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom
◆ Engineer Ping Pong Bomb Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Cannon Blaster Super Armor DEF: Middle Super Armor ATK: Middle
AP Launcher Super Armor DEF: Middle Super Armor ATK: Middle
Mine Thrower Super Armor DEF: Middle Super Armor ATK: Top
Biochemical Missiles Super Armor DEF: Middle Super Armor ATK: Top
Chemical Grenade Decreased cooldown. - 20 sec → 17 sec Super Armor DEF: Bottom Super Armor ATK: Bottom
Alfredo Stomp Alfredo Super Armor DEF: Middle Alfredo Super Armor ATK: Middle
Alfredo Berserker Alfredo Super Armor DEF: Middle
Alfredo Beam Alfredo Super Armor DEF: Top Alfredo Super Armor ATK: Top
Alfredo Hurricane Alfredo Super Armor DEF: Top Alfredo Super Armor ATK: Middle
Summon Buster Super Armor DEF: Very Top Super Armor ATK: Very Top
Mecha Duck Super Armor DEF: Bottom Super Armor ATK: Middle
Mecha Duck Super Armor DEF: Very Bottom Mecha Duck Super Armor ATK: Very Bottom - Bottom (Default attack minus weapon ATK: Very Bottom)
Mecha Shock Mecha Duck Super Armor DEF: Bottom Mecha Duck Super Armor ATK: Very Bottom
Mecha Siren Mecha Duck Super Armor DEF: Bottom Mecha Duck Super Armor ATK: Bottom
Mecha Bomb Decreased cooldown. - 31 sec → 25 sec Increased Super Armor DEF. Super Armor DEF: Middle → Top
Mecha Duck Super Armor DEF: Bottom Mecha Duck Super Armor ATK: Middle
Summon Tower Super Armor DEF: Very Top → Middle Super Armor ATK: Top
Mechanic Gatling Gun Super Armor DEF: Middle Super Armor ATK: Bottom
Mechanic Cannon Super Armor DEF: Bottom Super Armor ATK: Bottom
Mechanic Ice Pump Super Armor DEF: Top Super Armor ATK: Middle
Extreme Tower Super Armor DEF: Very Top
Rocket Jump Decreased cooldown. - Default at max level: 20 sec → 15 sec Super Armor DEF: Bottom Super Armor ATK: Top → Middle
Gravity Grenades Super Armor DEF: Bottom Super Armor ATK: Middle
Flash Grenade Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle → Very Top
◆ Shooting Star Splash Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Transitional Damage Decreased cooldown. - 90 sec → 70 sec Super Armor DEF: Bottom
Ping Pong Bomb EX Super Armor DEF: Bottom Super Armor ATK: Very Bottom
AP Launcher EX Super Armor DEF: Middle Super Armor ATK: Middle
Mine Thrower EX Super Armor DEF: Middle Super Armor ATK: Top
Biochemical Missile EX Super Armor DEF: Middle Super Armor ATK: Top
Splash EX Super Armor DEF: Bottom Super Armor ATK: Very Bottom
◆ [Awakened] Shooting Star Shooting Tactics Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom → Middle
Demolition Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Middle → Top Super Armor ATK: Bottom → Middle
[Awakened] Alfredo Super Armor DEF: Middle Super Armor ATK: Middle
[Enhanced] Alfredo Stomp Alfredo Super Armor DEF: Middle Alfredo Super Armor ATK: Middle
[Enhanced] Alfredo Berserker Alfredo Super Armor DEF: Middle
[Enhanced] Alfredo Beam Alfredo Super Armor DEF: Top Alfredo Super Armor ATK: Top
[Enhanced] Alfredo Hurricane Alfredo Super Armor DEF: Top Alfredo Super Armor ATK: Top
[Awakened] Chemical Grenade Decreased cooldown. - 20 sec → 17 sec Super Armor DEF: Bottom Super Armor ATK: Middle
[Awakened] Cannon Blaster Fixed the bug where Super Armor attack and defense stats decreased upon learning Awakened Passive. Super Armor DEF: Bottom → Middle Super Armor ATK: Bottom → Middle
◆ Gear Master Mechanic Chainsaw Increased ATK. - 333% → 400% Super Armor DEF: Top Super Armor ATK: Bottom
Big Mecha Bomb Decreased cooldown. - 45 sec → 40 sec Super Armor DEF: Middle Super Armor ATK: Very Bottom
Mecha Duck EX Super Armor DEF: Bottom Super Armor ATK: Middle
Mecha Duck Super Armor DEF: Very Bottom Mecha Duck Super Armor ATK: Very Bottom - Bottom (Default attack minus weapon ATK: Very Bottom)
Mecha Shock EX Mecha Duck Super Armor DEF: Bottom Mecha Duck Super Armor ATK: Very Bottom
Mecha Siren EX Mecha Duck Super Armor DEF: Bottom Mecha Duck Super Armor ATK: Bottom
Mecha Bomb EX Super Armor DEF: Middle
Mecha Duck Super Armor DEF: Bottom Mecha Duck Super Armor ATK: Middle
Big Mecha Bomb Super Armor DEF: Middle Super Armor ATK: Bottom-Middle
◆ [Awakened] Gear Master Auto Pump Super Armor DEF: Bottom Super Armor ATK: Bottom
Flag Cannon Super Armor DEF: Middle Super Armor ATK: Middle
[Awakened] Summon Tower Super Armor DEF: Middle
[Awakened] Mechanic Gatling Gun Super Armor DEF: Middle Super Armor ATK: Bottom
[Awakened] Mechanic Cannon Super Armor DEF: Bottom Super Armor ATK: Bottom
[Awakened] Mechanic Ice Pump Super Armor DEF: Top Super Armor ATK: Middle
[Awakened] Mechanic Chainsaw Super Armor DEF: Middle Super Armor ATK: Middle
[Awakened] Mecha Duck Super Armor DEF: Bottom Super Armor ATK: Middle Mecha Fire Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom → Middle
[Awakened] Mecha Bomb Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Bottom → Top Super Armor ATK: Bottom → Middle
[Awakened] Extreme Tower Increased Super Armor DEF. Super Armor DEF: Top → Very Top
[Awakened] Big Mecha Bomb Super Armor DEF: Middle Super Armor ATK: Bottom-Middle
◆ Alchemist Magma Punch Fixed the bug where the skill could not be followed up with Icing Punch in certain situations. Super Armor DEF: Middle Super Armor ATK: Bottom
Magma Wall Super Armor DEF: Middle Super Armor ATK: Middle
Magma Wave Super Armor DEF: Middle Super Armor ATK: Top
Icing Punch Fixed the bug where the skill could not be followed up with Magma Punch in certain situations. Super Armor DEF: Bottom Super Armor ATK: Bottom
Icing Mass Super Armor DEF: Bottom Super Armor ATK: Bottom
Ice Palm Super Armor DEF: Middle Flam Super Armor DEF: Special Flam Super Armor ATK: Bottom
Icicle Expression Super Armor DEF: Very Top Super Armor ATK: Very Top
Injector Super Armor DEF: Middle Super Armor ATK: Bottom
Disease Super Armor DEF: Bottom Super Armor ATK: Bottom
Poison Break Super Armor DEF: Bottom Super Armor ATK: Top
Poison Charging Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Epidemic Bubble Super Armor DEF: Top Super Armor ATK: Middle-High
Poison Pool Super Armor DEF: Very Top Super Armor ATK: Very Top
Cocktail Super Armor DEF: Bottom
Summon Slime Super Armor DEF: Middle Super Armor ATK: Middle
Slime Super Armor DEF: Very Bottom Slime Super Armor ATK: Bottom Slime Skill Super Armor DEF: Middle Slime Skill Super Armor ATK: Bottom-Top
Sacrifice Super Armor DEF: Bottom
Hypnosis Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Very Top
◆ Adept C2H5OH Super Armor DEF: Bottom Super Armor ATK: Middle
Ice Beam Super Armor DEF: Middle Super Armor ATK: Middle
Magma Punch EX Fixed the bug where the skill could not be followed up with Icing Punch in certain situations. Super Armor DEF: Middle Super Armor ATK: Middle
Icing Punch EX Fixed the bug where the skill could not be followed up with Magma Punch in certain situations. Super Armor DEF: Bottom Super Armor ATK: Middle
Magma Wall EX Super Armor DEF: Middle Super Armor ATK: Middle
Magma Wave EX Super Armor DEF: Middle Super Armor ATK: Top
Ice Beam EX Super Armor DEF: Middle Super Armor ATK: Top
◆ [Awakened] Adept Magma Jump Super Armor DEF: Bottom Super Armor ATK: Middle
Elemental Flair Super Armor DEF: Top Super Armor ATK: Very Top
[Awakened] Ice Palm Super Armor DEF: Middle
Flam Super Armor DEF: Very Top Flam Super Armor ATK: Bottom
[Awakened] Ice Beam Super Armor DEF: Middle Super Armor ATK: Top
[Awakened] Magma Wave Super Armor DEF: Middle Super Armor ATK: Top
◆ Physician Love Virus Super Armor DEF: Bottom Super Armor ATK: Middle
Heal Shower Super Armor DEF: Middle
Poison Cure Super Armor DEF: Middle
Injector EX Super Armor DEF: Middle Super Armor ATK: Bottom
Disease EX Super Armor DEF: Bottom Super Armor ATK: Middle
Poison Charging EX Super Armor DEF: Bottom Super Armor ATK: Bottom
Poison Break EX Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Very Top → Top
Heal Shower EX Super Armor DEF: Middle
◆ [Awakened] Physician Poison Strike Fixed the bug preventing Super Armor DEF from being applied in certain situations. Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Very Top
Slime Pool Fixed the bug preventing Super Armor DEF from being applied in certain situations. Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
[Awakened] Disease Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom → Middle
[Awakened] Poison Break Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Very Top → Top
[Awakened] Love Virus Slightly decreased Super Armor ATK per hit. Super Armor DEF: Bottom Super Armor ATK: Very Top → Top
[Awakened] Sacrifice Super Armor DEF: Bottom
◆ Mechanic Electronic Spanner Super Armor DEF: Bottom Super Armor ATK: Middle
Plasma Field Super Armor DEF: Middle Super Armor ATK: Middle
Spanner Whirlwind Super Armor DEF: Middle Super Armor ATK: Top
Atomic Blade Super Armor DEF: Middle Super Armor ATK: Middle
[Enhanced] Atomic Blade Super Armor DEF: Middle Super Armor ATK: Middle
[Ultimate] Atomic Blade Super Armor DEF: Middle Super Armor ATK: Very Top
Resonator Super Armor DEF: Middle Super Armor ATK: Top
Singularity Super Armor DEF: Top Super Armor ATK: Middle
Multiflexer Super Armor DEF: Middle Super Armor ATK: Middle
[Enhanced] Multiflexer Super Armor DEF: Middle Super Armor ATK: Top
Cannon Switch Super Armor DEF: Bottom
Plasma Grenade Super Armor DEF: Bottom Super Armor ATK: Middle
Self Repair Super Armor DEF: Middle
Dodge Attack - Normal Attack Super Armor DEF: Bottom Super Armor ATK: Bottom
Dodge Attack - Special Attack Super Armor DEF: Bottom Super Armor ATK: Bottom
Flip Flop Super Armor DEF: Very Bottom
◆ Ray Mechanic Alfredo Frontier Mk-Ⅱ - Ride Super Armor DEF: Very Top Super Armor ATK: Top
Alfredo Frontier Mk-Ⅱ - Dismount Super Armor DEF: Very Top Super Armor ATK: Top
Alfredo Frontier Mk-Ⅱ - Normal Attack Super Armor DEF: Very Top Super Armor ATK: Top
Alfredo Frontier Mk-Ⅱ - Downward strike attack Super Armor DEF: Very Top Super Armor ATK: Bottom
Dynamic Vortex Super Armor DEF: Top Super Armor ATK: Very Top
[Ride] Electronic Spanner Super Armor DEF: Very Top Super Armor ATK: Top
[Ride] Electronic Spanner - Midair Super Armor DEF: Very Top Super Armor ATK: Top
[Ride] Plasma Field Super Armor DEF: Very Top Super Armor ATK: Top
[Ride] Spanner Whirlwind Super Armor DEF: Very Top Super Armor ATK: Very Top
[Ride] Atomic Blade Super Armor DEF: Very Top Super Armor ATK: Middle
[Ride] Resonator Super Armor DEF: Very Top Super Armor ATK: Top
[Ride] Singularity Super Armor DEF: Very Top Super Armor ATK: Very Top
[Ride] Singularity - Midair Super Armor DEF: Very Top Super Armor ATK: Top
[Ride] Multiflexer Super Armor DEF: Very Top Super Armor ATK: Top
[Ride] Dynamic Vortex Super Armor DEF: Very Top Super Armor ATK: Top
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◆ Kali Soul Wind Increased cooldown. - 8 sec → 13 sec Decreased Super Armor DEF. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Middle
Despair Needle Super Armor DEF: Bottom Super Armor ATK: Middle
Negative Ghost Super Armor DEF: Bottom Super Armor ATK: Middle
Fandom Card Super Armor DEF: Bottom
Spirit Blow Super Armor DEF: Middle Super Armor ATK: Top
Sting Breeze Super Armor DEF: Middle Super Armor ATK: Bottom
Fancy Turn Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom
Fancy Turn - LV.6 Super Armor DEF: Bottom Super Armor ATK: Middle
Slave Hand Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle → Very Top
Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom
Slight Turn Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Return Spin Super Armor DEF: Very Bottom Super Armor ATK: Middle
Ghost Kick Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Soul Kiss Super Armor DEF: Bottom Super Armor ATK: Bottom
Turning Step Super Armor DEF: Very Bottom
Dummy Ghost Super Armor DEF: Very Bottom Super Armor ATK: Middle
Courage Super Armor DEF: Bottom
◆ Screamer Phantom Claw Super Armor DEF: Middle Super Armor ATK: Middle
Chain Claw Increased cooldown. - 15 sec → 20 sec Super Armor DEF: Bottom Super Armor ATK: Middle
Revenge Hand Super Armor DEF: Middle Super Armor ATK: Middle
Rampage Claw Increased ATK. - 620% → 738% Increased cooldown. - 30 sec → 40 sec Super Armor DEF: Middle Super Armor ATK: Top
Phantom's Avenger Super Armor DEF: Very Top Super Armor ATK: Very Top
Spirit Paper Super Armor DEF: Middle Super Armor ATK: Bottom
Cling Snake Super Armor DEF: Bottom Super Armor ATK: Bottom
Soul Gate Super Armor DEF: Middle Gate Super Armor DEF: Special Ghost Super Armor ATK per single hit: Very Bottom
Beast Spirit Increased cooldown. - 27 sec → 35 sec Super Armor DEF: Middle Super Armor ATK: Top
Dragon's Soul Super Armor DEF: Very Top Super Armor ATK: Very Top
Spirit Twinge Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom
Phantom's Rage Super Armor DEF: Bottom Super Armor ATK: Middle
Blitz Claw Super Armor DEF: Bottom Super Armor ATK: Middle
Resent Area Super Armor DEF: Bottom Super Armor ATK per Spirit's Hand: Bottom
Summon Puppet Summon Puppet’s HP no longer decreases over time. Summon Puppet is no longer destroyed by enemy attacks. Super Armor DEF: Middle
Stigma of Curse Super Armor DEF: Bottom Super Armor ATK: Bottom
Ghost Scream Super Armor DEF: Bottom Super Armor ATK: Bottom
Grudge Formation Super Armor DEF: Bottom Super Armor ATK: Very Bottom
◆ Dark Summoner Sadism Pleasure Super Armor DEF: Bottom
Chaos Formation The attack number is no longer influenced by attack speed. Increased cooldown. - 35 sec → 45 sec Super Armor DEF: Middle Super Armor ATK: Top
Phantom Claw EX Super Armor DEF: Middle Super Armor ATK: Top
Chain Claw EX Super Armor DEF: Bottom Super Armor ATK: Middle
Revenge Hand EX Super Armor DEF: Middle Super Armor ATK: Middle
Rampage Claw EX Super Armor DEF: Middle Super Armor ATK: Top
Chaos Formation EX Increased cooldown. - 35 sec → 45 sec Super Armor DEF: Middle Super Armor ATK: Top
Class Mastery - Phantom Claw Advent Super Armor DEF: Middle Super Armor ATK: Top
◆ [Awakened] Dark Summoner Ascending Phantom The invincibility applied when using the skill is reflected in tooltip content. Decreased Super Armor DEF. Super Armor DEF: Top → Bottom Super Armor ATK: Very Bottom
Shattering Hand Super Armor DEF: Top Super Armor ATK: Middle
[Awakened Passive] Phantom Claw Added content to the tooltips regarding the additional Spirit's Hand attack power.
[Awakened] Phantom Claw Super Armor DEF: Middle Super Armor ATK: Top
[Awakened] Revenge Hand Super Armor DEF: Middle Super Armor ATK: Middle
[Awakened] Rampage Claw Increased cooldown. - 30 sec → 40 sec Super Armor DEF: Middle Super Armor ATK: Top
[Awakened] Chaos Formation Increased cooldown. - 35 sec → 45 sec Super Armor DEF: Middle Super Armor ATK: Top
◆ Soul Eater Specter of Pain Super Armor DEF: Bottom Super Armor ATK: Bottom
Soul Scream Super Armor DEF: Middle Super Armor ATK: Top
Spirit Paper EX Super Armor DEF: Middle Super Armor ATK: Middle
Cling Snake EX Super Armor DEF: Bottom Super Armor ATK: Bottom
Soul Gate EX Super Armor DEF: Bottom Gate Super Armor DEF: Special Ghost Super Armor ATK per attack: Very Bottom Big Ghost Super Armor ATK per attack: Middle
Beast Spirit EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Specter of Pain EX Super Armor DEF: Bottom Super Armor ATK: Bottom Ghost Stack Explosion Super Armor ATK: Middle
◆ [Awakened] Soul Eater Summon Totem Super Armor DEF: Middle Super Armor ATK: Top
Soul Liberation Super Armor DEF: Middle Super Armor ATK: Very Top
[Awakened] Cling Snake Super Armor DEF: Bottom Super Armor ATK: Bottom
[Awakened] Beast Spirit Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
[Awakened] Specter of Pain Super Armor DEF: Bottom Super Armor ATK: Middle Ghost Stack Explosion Super Armor ATK: Middle
◆ Dancer Graze Dance Super Armor DEF: Middle Super Armor ATK: Middle
Sweet Circle Increased cooldown. - 10 sec → 15 sec Super Armor DEF: Middle Super Armor ATK: Middle
Twinkle Spin Invincibility no longer applied when in midair. Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle ※ We confirmed that the first hit from Twinkle Spin had a higher Super Armor ATK than intended. We modified it so that it can no longer eliminate Mid Grade Super Armor DEF like Twinkle Spin EX, while also slightly increasing the Super Armor ATK applied from the second hit.
Deadly Drill The invincibility applied when using the skill is reflected in tooltip content. Increased cooldown. - 16 sec → 22 sec Super Armor DEF: Middle Super Armor ATK: Middle
Elegant Storm Increased cooldown. - 32 sec → 40 sec Super Armor DEF: Middle Super Armor ATK: Middle
Breeze Call Dance Super Armor DEF: Bottom Super Armor ATK: Bottom
Breeze Call Super Armor DEF: Bottom Super Armor ATK: Bottom
Inner Fire Super Armor DEF: Very Top Super Armor ATK: Very Top
Stalker Super Armor DEF: Bottom Super Armor ATK: Bottom
Dusk Hunter Super Armor DEF: Middle Super Armor ATK: Middle
Abolisher Super Armor DEF: Bottom Super Armor ATK: Middle
Sufi Dancer Super Armor DEF: Middle Super Armor ATK: Top
General Dunblade Super Armor DEF: Middle Super Armor ATK: Top
Illusion Dance Super Armor DEF: Bottom Super Armor ATK: Bottom
Illusion Gaze Super Armor DEF: Bottom Super Armor ATK: Bottom
Storm of Ewiniar Super Armor DEF: Very Top Super Armor ATK: Very Top
Sinia Turn Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom
Mist Step Super Armor DEF: Middle Super Armor ATK: Middle
Ecstatic Dance Super Armor DEF: Top
◆ Blade Dancer Squall Flaker Super Armor DEF: Bottom Super Armor ATK: Middle
Gust Dementia Super Armor DEF: Middle Super Armor ATK: Very Top
Graze Dance EX Super Armor DEF: Middle Super Armor ATK: Bottom
Sweet Circle EX Super Armor DEF: Middle Super Armor ATK: Top
Twinkle Spin EX Invincibility no longer applied when in midair. Super Armor DEF: Middle Super Armor ATK: Middle ※ As with Twinkle Spin, we added risked by eliminating the invincibility time in midair.
Elegant Storm EX Super Armor DEF: Middle Super Armor ATK: Top
Gust Dementia EX Super Armor DEF: Middle Super Armor ATK: Very Top
◆ [Awakened] Blade Dancer Grazing Rush Super Armor DEF: Bottom Super Armor ATK: Middle
Blade Step Super Armor DEF: Middle Super Armor ATK: Very Top
[Awakened] Graze Dance Super Armor DEF: Middle Super Armor ATK: Bottom
[Awakened] Sweet Circle Super Armor DEF: Middle Super Armor ATK: Top
[Awakened Passive] Elegant Storm No longer decreases cooldown. An effect increasing the number of hits is now applied. Additional attacks have ATK and Super Armor ATK equal to 20% of Elegant Storm’s ATK and Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top
[Awakened] Elegant Storm Super Armor DEF: Middle Super Armor ATK: Top
◆ Spirit Dancer Wide Stinger Super Armor DEF: Middle Super Armor ATK: Middle
Praetor Super Armor DEF: Top Super Armor ATK: Top
Stalker EX Super Armor DEF: Bottom Super Armor ATK: Middle
Dusk Hunter EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle
Abolisher EX Super Armor DEF: Bottom Super Armor ATK: Top
General Dunblade EX Super Armor DEF: Middle Super Armor ATK: Top
Praetor EX Super Armor DEF: Top Super Armor ATK: Top
◆ [Awakened] Spirit Dancer Acanthus Super Armor DEF: Bottom Super Armor ATK: Middle
Hammer Crash Super Armor DEF: Middle Super Armor ATK: Middle
[Awakened] Dusk Hunter Decreased the Super Armor ATK of additional arrows. Super Armor DEF: Middle Super Armor ATK: Top
[Awakened] Sufi Dancer Super Armor DEF: Middle Super Armor ATK: Very Top
[Awakened] Illusion Dance Super Armor DEF: Bottom Super Armor ATK: Bottom
[Awakened] Wide Stinger Super Armor DEF: Middle Super Armor ATK: Middle
[Awakened] Praetor Super Armor DEF: Top Super Armor ATK: Top
◆ Oracle Wild Spada Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Twister Super Armor DEF: Bottom Super Armor ATK: Middle
Vanishing Spada Super Armor DEF: Bottom Super Armor ATK: Bottom
Rising Gust Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Sharp Hurricane Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Ancient Grace Super Armor DEF: Top Super Armor ATK: Middle
Chain Rush Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Position Shift Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Providence Super Armor DEF: Bottom
Diffused Rays Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Agility Aura Super Armor DEF: Bottom
Turning Slide Super Armor DEF: Bottom Super Armor ATK: Middle
Aerial Rush Super Armor DEF: Middle Super Armor ATK: Bottom
Counter Spada Super Armor DEF: Middle Super Armor ATK: Middle
◆ Oracle Elder Oracle Elder Transformation Super Armor DEF: Middle
Flash Tempest Super Armor DEF: Bottom Super Armor ATK: Middle
[Holy] Wild Spada Super Armor DEF: Bottom Super Armor ATK: Bottom
[Holy] Twister Super Armor DEF: Bottom Super Armor ATK: Middle
[Holy] Vanishing Spada Super Armor DEF: Bottom Super Armor ATK: Bottom
[Holy] Rising Gust Super Armor DEF: Bottom Super Armor ATK: Very Bottom
[Holy] Sharp Hurricane Super Armor DEF: Bottom Super Armor ATK: Very Bottom
[Holy] Flash Tempest Super Armor DEF: Bottom Super Armor ATK: Middle
[Holy] Chain Rush Super Armor DEF: Bottom Super Armor ATK: Very Bottom
[Holy] Position Shift Super Armor DEF: Bottom Super Armor ATK: Very Bottom
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◆ Assassin Speedy Cut Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Piercing Star Super Armor DEF: Middle Super Armor ATK: Very Bottom
Dirty Trick Super Armor DEF: Bottom Super Armor ATK: Middle
Edged Fan Super Armor DEF: Bottom Super Armor ATK: Bottom
Shadow Hand Super Armor DEF: Middle Super Armor ATK: Top
Triple Edge Super Armor DEF: Bottom Super Armor ATK: Bottom
Smoke Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Top → Very Top
Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom
Gore Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Swipe Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Circle Gore Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Reaf Super Armor DEF: Very Bottom Super Armor ATK: Middle
Sprint Super Armor DEF: Very Bottom
Tumble Super Armor DEF: Very Bottom
Fake Log Super Armor DEF: Very Bottom
Feint Invincibility duration changed. - Pre-change: 3 sec invincibility after Feint activation - Post-change: 2 sec invincibility after Feint activation Super Armor DEF: Very Bottom
Passion Super Armor DEF: Bottom
◆ Chaser Open Edge Super Armor DEF: Bottom Super Armor ATK: Bottom
Applause Super Armor DEF: Bottom Super Armor ATK: Bottom
Rake Super Armor DEF: Middle Super Armor ATK: Bottom
Rain Drop Super Armor DEF: Middle Super Armor ATK: Middle
Punishment Super Armor DEF: Middle Super Armor ATK: Middle
The End Super Armor DEF: Very Top Super Armor ATK: Very Top
Shift Blow Super Armor DEF: Middle Super Armor ATK: Middle
Flame Locust Decreased the Super Armor ATK of the first hit, increased the Super Armor ATK of the second hit. Super Armor DEF: Bottom Super Armor ATK: Middle
Blade Runner Decreased the Super Armor ATK of the first hit, increased the Super Armor ATK of the second hit. Super Armor DEF: Middle Super Armor ATK: Middle
Mortal Blow Super Armor DEF: Middle Super Armor ATK: Middle
Izuna Drop Super Armor DEF: Middle Super Armor ATK: Middle
Crippling Punisher Super Armor DEF: Very Top Crippling Punisher - Stand Status Super Armor DEF: Very Bottom Crippling Punisher - Normal Attack Super Armor DEF: Middle Super Armor ATK: Bottom Crippling Punisher - Special Attack Super Armor DEF: Very Bottom
Fade Super Armor DEF: Middle
Illusion Step Decreased Super Armor DEF. Super Armor DEF: Bottom → Very Bottom
Receive Edge Super Armor DEF: Bottom Super Armor ATK: Top
Burning Coal Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
Excess Chain Super Armor DEF: Middle Super Armor ATK: Middle
Dedicate Shadow Super Armor DEF: Bottom
Dedicate Crow Super Armor DEF: Bottom
◆ Raven Umbra Super Armor DEF: Middle Super Armor ATK: Very Bottom
Crow's Deadfall Super Armor DEF: Middle Super Armor ATK: Top
Open Edge EX Super Armor DEF: Bottom Super Armor ATK: Middle
Applause EX Fixed the bug increasing Super Armor DEF upon learning. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
Rake EX Super Armor DEF: Middle Super Armor ATK: Middle
Punishment EX Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Top
Umbra EX Super Armor DEF: Middle Super Armor ATK: Top
◆ [Awakened] Raven Crow Storm Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
Guillotine Cross Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Middle → Top Super Armor ATK: Middle → Top
Star Combination Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Chain Combination Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
[Awakened] Edged Fan Super Armor DEF: Bottom Super Armor ATK: Middle
[Awakened] Excess Chain Super Armor DEF: Middle Super Armor ATK: Middle
◆ Ripper Arsonist Super Armor DEF: Bottom
Artful Chaser Super Armor DEF: Middle Super Armor ATK: Top
Shift Blow EX Now the last hit of EX alone cannot eliminate Mid Grade Super Armor DEF. Super Armor DEF: Middle Super Armor ATK: Middle Ash’s Super Armor ATK applies at a rate of just 50% of the original skill. Super Armor ATK: Bottom
Flame Locust EX Decreased the Super Armor ATK of the first hit, increased the Super Armor ATK of the second and third hits. Super Armor DEF: Bottom Super Armor ATK: Middle
Blade Runner EX Decreased the Super Armor ATK of the first hit, increased the Super Armor ATK of the second hit. Decreased Super Armor ATK of the explosion attack. Super Armor DEF: Middle Super Armor ATK: Middle
Izuna Drop EX Super Armor DEF: Middle Super Armor ATK: Middle Ash’s Super Armor ATK applies at a rate of just 50% of the original skill. Super Armor ATK: Bottom
Artful Chaser EX Super Armor DEF: Middle Super Armor ATK: Very Top Ash’s Super Armor ATK applies at a rate of just 50% of the original skill. Super Armor ATK: Top
Class Mastery - Crippling Punisher Shift Blow - Summon Ash Super Armor DEF: Middle Super Armor ATK: Middle
Izuna Drop - Summon Ash Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Very Bottom → Bottom
Artful Chaser - Summon Ash Super Armor DEF: Middle Super Armor ATK: Bottom
◆ [Awakened] Ripper Beast Swipe Super Armor DEF: Middle Super Armor ATK: Middle
Flame Drag Super Armor DEF: Middle Super Armor ATK: Bottom
[Awakened] Shadow Hand Super Armor DEF: Middle Super Armor ATK: Top
[Awakened] Burning Coal Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
[Awakened] Beast Swipe Super Armor DEF: Middle Super Armor ATK: Very Top
◆ Bringer Outbreak Super Armor DEF: Middle Super Armor ATK: Middle
Full Brightness Increased ATK. - 437% → 478% Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Chakra Energy Super Armor DEF: Bottom
Ring Strike The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Middle Super Armor ATK: Top
Chakra Heal Added the content omitted from the tooltips related to additional control specifications. Super Armor DEF: Middle
Ring of Energy Super Armor DEF: Very Top Super Armor ATK: Very Top
Illusion Strike Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Night Explosion Super Armor DEF: Middle Super Armor ATK: Middle
Plasma Burst The invincibility applied when using the skill is reflected in tooltip content. Increased ATK. - 392% → 473% Increased cooldown. - 10 sec → 15 sec Super Armor DEF: Bottom Super Armor ATK: Middle
Shadow Focus Increased ATK. - 308% → 349% Super Armor DEF: Middle Super Armor ATK: Middle
Line of Darkness Increased cooldown. - 20 sec → 27 sec Super Armor DEF: Middle Super Armor ATK: Middle
Dark Conviction Super Armor DEF: Very Top Super Armor ATK: Very Top
Spectral Guise Super Armor DEF: Middle Super Armor ATK: Middle
Chakra Cure Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom
Blessing of Ajna Super Armor DEF: Bottom
Pact of Ajna Super Armor DEF: Very Bottom → Bottom Super Armor ATK of skills used by Ajna: Bottom
Healing of Ajna Super Armor DEF: Bottom
Chakra Illusion Super Armor DEF: Bottom Super Armor ATK: Bottom
Summon Shadow Super Armor DEF: Bottom
Skills used by the Shadow will have 100% of the original skills’ Super Armor ATK.
Chakra Ring Super Armor DEF: Middle → Bottom
Rubicon Super Armor DEF: Bottom Super Armor ATK: Very Bottom
◆ Light Fury Chakra Miracle Super Armor DEF: Middle
Sunshine Spark Increased Super Armor DEF. Super Armor DEF: Middle → Top Super Armor ATK: Very Top
Outbreak EX Super Armor DEF: Middle Super Armor ATK: Middle
Chakra Energy EX Super Armor DEF: Bottom
Ring Strike EX Super Armor DEF: Middle Super Armor ATK: Top
Sunshine Spark EX Increased Super Armor DEF. Super Armor DEF: Middle → Top Super Armor ATK: Very Top
◆ [Awakened] Light Fury Chakra Grip Super Armor DEF: Middle Super Armor ATK: Middle
Unseen Art Super Armor DEF: Bottom Super Armor ATK applied with activation of Light Chakra Super Armor ATK: Very Bottom
[Awakened] Piercing Star Super Armor DEF: Middle Super Armor ATK: Very Bottom
[Awakened] Chakra Illusion Super Armor DEF: Bottom Super Armor ATK: Middle
[Awakening] Quantum Trance Super Armor DEF: Middle → Very Bottom
[Awakened] Chakra Miracle Super Armor DEF: Middle
◆ Abyss Walker Nightfall Cooldown increased. - 35 sec → 45 sec Super Armor DEF: Middle Super Armor ATK: Middle
Incarnation of the Dark Decreased cooldown. - 30 sec → 5 sec Increased duration. - 24 sec → 900 sec Decreased amount Dark ATK increases. - 15% → 10% Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom
Illusion Strike EX Super Armor DEF: Bottom Super Armor ATK: Bottom
Night Explosion EX Decreased Super Armor ATK of the consecutive hit attack sustained after the explosion attack. Super Armor DEF: Middle Super Armor ATK: Top → Middle
Plasma Burst EX Super Armor DEF: Bottom Super Armor ATK: Middle
Line of Darkness EX Super Armor DEF: Middle Super Armor ATK: Middle-High
Nightfall EX Super Armor DEF: Middle Super Armor ATK: Middle
◆ [Awakened] Abyss Walker Abyss Claw Super Armor DEF: Middle Super Armor ATK: Very Top
Killing Wave Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Top → Middle
[Awakened] Spectral Guise Super Armor DEF: Middle Super Armor ATK: Middle-High
[Awakened] Shadow Focus Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle
[Awakened] Summon Shadow Super Armor DEF: Bottom
[Awakened] Dark Conviction Super Armor DEF: Very Top Super Armor ATK: Very Top
Heal Shower EX Super Armor DEF: Middle
◆ Phantom Pass Away Super Armor DEF: Middle Super Armor ATK: Bottom
Madness Super Armor DEF: Middle Super Armor ATK: Bottom
Soul Breaker Super Armor DEF: Middle Super Armor ATK: Middle
Intense Suffering Super Armor DEF: Middle Super Armor ATK: Bottom
Lethal Torture Super Armor DEF: Middle Super Armor ATK: Middle
Painkiller Super Armor DEF: Top Super Armor ATK: Top
Phantom Drive Super Armor DEF: Middle Super Armor ATK: Bottom
Deathweb Super Armor DEF: Middle Super Armor ATK: Bottom
Bloody Sign Super Armor DEF: Middle Super Armor ATK: Bottom
Phantom Call Super Armor DEF: Middle
Draw Blood Super Armor DEF: Bottom Super Armor ATK: Bottom
Enhanced Draw Blood A Super Armor DEF: Bottom Super Armor ATK: Bottom
Shadow Step Super Armor DEF: Bottom
Air Receive Super Armor DEF: Middle Super Armor ATK: Bottom
Vaporise Super Armor DEF: Bottom
◆ Bleed Phantom Bleed Phantom Transformation Super Armor DEF: Top Super Armor ATK: Bottom
Shadow Overdrive - LV.1 Super Armor DEF: Middle Super Armor ATK: Top
Shadow Overdrive - LV.2 Super Armor DEF: Middle Super Armor ATK: Very Top
Shadow Overdrive - LV.3 Super Armor DEF: Middle Super Armor ATK: Very Top
[Cruel] Pass Away Super Armor DEF: Middle Super Armor ATK: Middle
[Cruel] Madness Super Armor DEF: Middle Super Armor ATK: Bottom
[Cruel] Madness - Midair Super Armor DEF: Middle Super Armor ATK: Bottom
[Cruel] Soul Breaker Super Armor DEF: Middle Super Armor ATK: Middle
[Cruel] Intense Suffering Super Armor DEF: Middle Super Armor ATK: Middle
[Cruel] Lethal Torture Super Armor DEF: Middle Super Armor ATK: Top
[Cruel] Phantom Drive Super Armor DEF: Middle Super Armor ATK: Bottom
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◆ Lancea Half Cut Super Armor DEF: Bottom Super Armor ATK: Bottom
Deep Pierce Super Armor DEF: Bottom Super Armor ATK: Bottom
Cross Cutter Super Armor DEF: Middle Super Armor ATK: Middle
Wheel Blade Fixed the bug decreasing Super Armor DEF and ATK at LV.6. Super Armor DEF: Middle Super Armor ATK: Middle
Hornet's Touch Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
Flash Lift Super Armor DEF: Bottom Super Armor ATK: Bottom
Count Spin Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Bottom Super Armor ATK: Middle → Very Top
Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom
Probe Decreased Super Armor DEF. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Bottom
Tumble Super Armor DEF: Very Bottom
Flee Super Armor DEF: Very Bottom
Push Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Headbutt Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Front Kick Decreased Super Armor DEF. Super Armor DEF: Middle → Very Bottom Super Armor ATK: Middle
Swoop Decreased Super Armor DEF. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Bottom
Prosperity Super Armor DEF: Bottom
◆ Piercer Shutter Bounce Super Armor DEF: Middle Super Armor ATK: Middle
Stab Screw Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
Spinning Cut Increased the amount Super Armor ATK increases per charge level. Super Armor DEF: Middle Super Armor ATK: Bottom-Middle → Bottom-High
Lollipop Chops Super Armor DEF: Middle Super Armor ATK: Top
Spinning Swing Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Top → Middle Super Armor ATK: Top → Middle
Fling Sky Super Armor DEF: Very Top Super Armor ATK: Very Top
Hovering Blade Increased default ATK at the maximum level. - 20% → 29% Super Armor DEF: Bottom Super Armor ATK: Bottom
Spear Hand Increased default ATK at the maximum level. - 161% → 183% Super Armor DEF: Bottom Super Armor ATK: Bottom Super Armor ATK on Normal Attack input: Middle
Piercing Spike Super Armor DEF: Bottom Super Armor ATK: Middle
Fling Fling Super Armor DEF: Middle Super Armor ATK: Middle
Dent Blow Super Armor DEF: Top Super Armor ATK: Top
Champagne Super Armor DEF: Very Top Super Armor ATK: Very Top
Erratic Power Super Armor DEF: Bottom
Scar Maker Super Armor DEF: Bottom
Wall Maker Super Armor DEF: Bottom
Flag Decreased Super Armor DEF. Super Armor DEF: Very Top → Bottom Super Armor ATK: Middle
Buzz Off Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Special → Bottom Super Armor ATK: Middle → Very Top
Rushing Blade Super Armor DEF: Bottom Super Armor ATK: Bottom
Spring Haze Super Armor DEF: Middle Super Armor ATK: Middle
◆ Flurry Spinning Skewer Super Armor DEF: Middle Super Armor ATK: Top
Rough Sweep Increased ATK. - 436% → 648% Increased cooldown. - 32 sec → 42 sec Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Top
Shutter Bounce EX Super Armor DEF: Middle Super Armor ATK: Middle
Stab Screw EX Decreased Super Armor DEF. Fixed the bug decreasing Super Armor ATK upon learning. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom → Middle
Spinning Cut EX Super Armor DEF: Middle Super Armor ATK: Bottom-Top
Spinning Swing EX Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Top → Middle Super Armor ATK: Top → Middle
Rough Sweep EX Decreased Super Armor DEF. Super Armor DEF: Very Top → Middle Super Armor ATK: Top
◆ [Awakened] Flurry Over the Rainbow Super Armor DEF: Middle Super Armor ATK: Middle
Bifrost Super Armor DEF: Top Super Armor ATK: Middle
[Awakened] Hornet's Touch Super Armor DEF: Middle Super Armor ATK: Middle
[Awakened] Scar Maker Super Armor DEF: Bottom
[Awakened] Spinning Cut Super Armor DEF: Middle Super Armor ATK: Bottom-Top
[Awakened Passive] Headbutt Decreased the amount ATK is increased. - 150% → 50% [Awakened] Headbutt Decreased default attack power at the maximum level. - 426% → 244% Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom
◆ Sting Breezer Arcane Focus Super Armor DEF: Bottom Super Armor ATK: Bottom
Poking Beehive Increased Super Armor DEF. Super Armor DEF: Middle → Top Super Armor ATK: Top
Hovering Blade EX Super Armor DEF: Bottom Super Armor ATK: Bottom
Spear Hand EX Super Armor DEF: Bottom Super Armor ATK on Normal Attack input: Middle
Piercing Spike EX Decreased Super Armor ATK of the attack dealt upon Magic Spear penetration. Super Armor DEF: Bottom Super Armor ATK: Top
Dent Blow EX Super Armor DEF: Top Super Armor ATK: Top
Poking Beehive EX Increased Super Armor DEF. Super Armor DEF: Middle → Top Super Armor ATK: Top
◆ [Awakened] Sting Breezer Flag Sign Super Armor DEF: Middle Super Armor ATK: Middle
Angelic Spear Super Armor DEF: Top Super Armor ATK: Very Top
[Awakened] Arcane Focus Super Armor DEF: Bottom Super Armor ATK: Bottom
[Awakened] Poking Beehive Increased Super Armor DEF. Super Armor DEF: Middle → Top Super Armor ATK: Top
[Awakened] Fling Fling Super Armor DEF: Middle Super Armor ATK: Middle-High
◆ Knightess Gale Stab Increased default ATK at the maximum level. - 219% → 282% Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom
Splitter Increased default ATK at the maximum level. - 214% → 265% Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom
Extreme Twister Increased ATK. - 307% → 412% Increased Super Armor ATK. Super Armor DEF: Middle Normal Attack Additional Hit Super Armor ATK: Bottom → Top Special Attack Additional Hit Super Armor ATK: Bottom → Middle
Frosty Cross Increased ATK. - 244% → 290% Super Armor DEF: Bottom Super Armor ATK: Bottom
Momentary Phantasm Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Middle
Icy Blast Super Armor DEF: Very Top Super Armor ATK: Very Top
Iron Lance Super Armor DEF: Middle Super Armor ATK: Middle
Stomp N Stab Super Armor DEF: Bottom Super Armor ATK: Middle
Lava Raid Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Middle
Radical Charge Super Armor DEF: Middle Super Armor ATK: Bottom
Land Crush Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Middle → Top
Blaze Strike Super Armor DEF: Very Top Super Armor ATK: Very Top
Thrust Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom
Parrying Step Decreased Super Armor DEF. Super Armor DEF: Very Top → Bottom
Brandish Super Armor DEF: Bottom Super Armor ATK: Bottom
Blunt Slash Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom → Middle
Rising Lava Super Armor DEF: Bottom Super Armor ATK: Bottom
Falling Meteors Fixed the bug where Super Armor ATK was too high when used in midair. Super Armor DEF: Very Bottom Super Armor ATK: Middle
Fighting Spirit Super Armor DEF: Bottom
Power of Knightess Super Armor DEF: Bottom
◆ Avalanche Crystal Shooter Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Fatal Stinger Direction change is no longer possible during the attack. Super Armor DEF: Middle Super Armor ATK: Middle
Gale Stab EX Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom → Middle
Splitter EX Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom
Extreme Twister EX Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Bottom → Middle Normal Attack Additional Hit Super Armor ATK: Bottom → Middle Special Attack Additional Hit Super Armor ATK: Bottom
Momentary Phantasm EX Fixed the bug decreasing Super Armor DEF upon learning. Fixed the bug decreasing Super Armor ATK upon learning. Increased Super Armor ATK. Super Armor DEF: Middle → Top Super Armor ATK: Middle Full Charge Super Armor ATK: Middle → Top
Fatal Stinger EX Direction change is no longer possible during the attack. Now Super Armor ATK increases in proportion with the ice spear count used. Super Armor DEF: Middle Super Armor ATK: Middle-High
◆ [Awakened] Avalanche Crystal Maker Super Armor DEF: Bottom
Blizzard Shooter Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Very Bottom → Middle
[Awakened] Parrying Step Super Armor DEF: Bottom
[Awakened] Fighting Spirit Super Armor DEF: Bottom
[Awakened] Brandish Super Armor DEF: Bottom Super Armor ATK: Bottom
[Awakened] Blunt Slash Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom → Middle
[Awakened] Frosty Cross Super Armor DEF: Bottom Super Armor ATK: Middle
[Awakened] Fatal Stinger Super Armor DEF: Middle Super Armor ATK: Middle
◆ Randgrid Counter Flare Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Middle Super Armor ATK: Top → Middle Super Armor ATK upon successful Parrying: Top
Iron Lance EX Courage is now consumed upon use, not upon a successful attack. Super Armor DEF: Middle Super Armor ATK: Middle Additional Courage Hit Super Armor ATK: Bottom
Stomp N Stab EX Courage is now consumed upon use, not upon a successful attack. Super Armor DEF: Bottom Super Armor ATK: Middle Additional Courage Hit Super Armor ATK: Bottom
Lava Raid EX Courage is now consumed upon use, not upon a successful attack. Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Middle Additional Courage Hit Super Armor ATK: Bottom
Land Crush EX Courage is now consumed upon use, not upon a successful attack. Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Middle → Top Additional Courage Hit Super Armor ATK: Bottom
Counter Flare EX Courage is now consumed upon use, not upon a successful attack. Decreased Super Armor DEF. Increased Super Armor ATK. Increased the Super Armor ATK of the additional Courage hit. Super Armor DEF: Top → Middle Super Armor ATK: Top → Middle Super Armor ATK upon successful Parrying: Top Additional Courage Hit Super Armor ATK: Bottom → Middle
◆ [Awakened] Randgrid Heat Up Super Armor DEF: Bottom
Heroic Charge Decreases movement speed applied upon mounting the Flaming Horse. Super Armor DEF: Bottom Super Armor ATK: Very Bottom
[Awakened] Radical Charge Super Armor DEF: Middle Super Armor ATK: Bottom
[Awakened] Rising Lava Super Armor DEF: Bottom Super Armor ATK: Bottom
[Awakened] Falling Meteors Super Armor DEF: Very Bottom Super Armor ATK: Middle
◆ Plaga Fatalism Super Armor DEF: Bottom Super Armor ATK: Middle
Thorn of Reproof Super Armor DEF: Middle Super Armor ATK: Middle
Blood Shot Super Armor DEF: Middle Super Armor ATK: Bottom
Subconscious Super Armor DEF: Middle Super Armor ATK: Middle
Dissembler Super Armor DEF: Middle Super Armor ATK: Middle
Dissembler - Thorns consumed Super Armor DEF: Middle Super Armor ATK: Middle
Grudge Super Armor DEF: Bottom Super Armor ATK: Middle
Grudge - Thorns consumed Super Armor DEF: Bottom Super Armor ATK: Middle
Infection Super Armor DEF: Middle Super Armor ATK: Middle
Infection - Thorns consumed Super Armor DEF: Middle Super Armor ATK: Top
Sacrifice Super Armor DEF: Top Super Armor ATK: Top
Projection Super Armor DEF: Middle
Flow Down Super Armor DEF: Middle Super Armor ATK: Very Bottom
Injury Super Armor DEF: Bottom Super Armor ATK: Bottom
Injury Combo Super Armor DEF: Bottom Super Armor ATK: Bottom
Repression Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Repression - Counter Super Armor DEF: Middle Super Armor ATK: Middle
◆ Vena Plaga Vena Plaga Transformation Super Armor DEF: Middle Super Armor ATK: Bottom
Manic Super Armor DEF: Top Super Armor ATK: Middle
Manic - Thorns x30 consumed Super Armor DEF: Top Super Armor ATK: Top
Manic - Thorns x60 consumed Super Armor DEF: Top Super Armor ATK: Top
Lonely Cloud Super Armor DEF: Middle Super Armor ATK: Middle
[Corrupt] Fatalism Super Armor DEF: Bottom Super Armor ATK: Middle
[Corrupt] Thorn of Reproof Super Armor DEF: Middle Super Armor ATK: Bottom
[Corrupt] Blood Shot Super Armor DEF: Middle Super Armor ATK: Middle
[Corrupt] Subconscious Super Armor DEF: Middle Super Armor ATK: Middle
[Corrupt] Lonely Cloud Super Armor DEF: Middle Super Armor ATK: Bottom
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◆ Machina Low Reel Hook Super Armor DEF: Bottom Super Armor ATK: Bottom
Bounding Reaction Fixed the bug decreasing Super Armor DEF at LV.6. Super Armor DEF: Middle Super Armor ATK: Middle
Pivot Gun Shot Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Lariat Increased cooldown. - 15 sec → 20 sec Super Armor DEF: Middle Super Armor ATK: Top
Handstand Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Bottom Super Armor ATK: Top → Very Top
Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom
Elbow Attack Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Body Check Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom
Overblow Super Armor DEF: Very Bottom Super Armor ATK: Middle
Smashing Blow Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Hit and Leap Super Armor DEF: Very Bottom Super Armor ATK: Bottom
Tumble Super Armor DEF: Very Bottom
Fly By Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Very Bottom
Nitro Charge Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom
◆ Patrona Flow Up Increased default ATK at the maximum level. - 180% → 260% Increased cooldown. - 7 sec → 10 sec Super Armor DEF: Middle Super Armor ATK: Middle
Flow Through Increased default ATK at the maximum level. - 211% → 377% Increased cooldown. - 15 sec → 19 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle
Flying Knee Kick Increased default ATK at the maximum level. - 244% → 368% Super Armor DEF: Middle Super Armor ATK: Middle
Kidney Blow Increased default ATK at the maximum level. - 257% → 300% Super Armor DEF: Middle Super Armor ATK: Top
Wild Rush Increased default ATK at the maximum level. - 285% → 584% Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Bottom → Middle Super Armor ATK: Top
Deus Ex Machina Increased Super Armor ATK. Super Armor DEF: Very Top Super Armor ATK: Top → Very Top
Bone Break Increased default ATK at the maximum level. - 177% → 206% Super Armor DEF: Middle Super Armor ATK: Bottom
Leap Over Increased default ATK at the maximum level. - 192% → 326% Super Armor DEF: Middle Super Armor ATK: Middle
Ground Spike Increased default ATK at the maximum level. - 207% → 399% Super Armor DEF: Bottom Super Armor ATK: Middle
Step Up Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
Ruination Increased default ATK at the maximum level. - 285% → 580% Increased cooldown. - 40 sec → 45 sec Fixed bug applying Super Armor ATK at a level higher than specifications. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Man to Man Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Very Top Super Armor ATK: Top → Very Top
Body Blow Super Armor DEF: Middle Super Armor ATK: Bottom
Demolish Punch Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom
Overclock Super Armor DEF: Bottom
Beat Down Super Armor DEF: Middle Super Armor ATK: Middle
Foot Stomp Super Armor DEF: Bottom Super Armor ATK: Middle
Wallop Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Very Top
◆ Ruina Gear Boost Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom
Palm Strike Increased default ATK at the maximum level. - 320% → 500% Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Very Top → Top Super Armor ATK: Bottom → Top
Duck Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom
Flow Up EX Super Armor DEF: Middle Super Armor ATK: Top
Flow Through EX Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Middle
Flying Knee Kick EX Super Armor DEF: Middle Super Armor ATK: Top
Wild Rush EX Increased Super Armor DEF. Super Armor DEF: Bottom → Middle Super Armor ATK: Top
Palm Strike EX Decreased Super Armor DEF. Super Armor DEF: Very Top → Top Super Armor ATK: Top
◆ [Awakened] Ruina Flicker Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Very Bottom → Bottom
Impact Punch Skill name changed to “Impact Blow.” Super Armor DEF: Top Super Armor ATK: Top
[Awakened Passive] Steam [Steam] Flying Knee Kick and [Steam] Wild Rush Super Armor DEF/ATK apply at a rate equal to 50% of the original skill, and these specifications are reflected in the tooltips.
[Steam] Flying Knee Kick Increased Super Armor ATK. Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Bottom → Middle
[Steam] Wild Rush Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Very Bottom → Middle
[Awakened] Kidney Blow Super Armor DEF: Middle Super Armor ATK: Top
[Awakened] Beat Down Super Armor DEF: Middle Super Armor ATK: Middle
[Awakened] Duck Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom
◆ Defensio Provoke Super Armor DEF: Bottom
Over Defense Super Armor DEF: Middle
Taunting Blow Invincibility no longer applied during instant explosion of the mark with Special Attack Button input. Other normal skills can no longer be used while exploding a mark with a special attack. Decreased the post delay after exploding a mark. Super Armor DEF: Middle Super Armor ATK: Top
Repair Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom
Shove Super Armor DEF: Bottom
Bone Break EX Super Armor DEF: Middle Super Armor ATK: Middle
Leap Over EX Super Armor DEF: Middle Super Armor ATK: Top
Ground Spike EX Super Armor DEF: Bottom Super Armor ATK: Middle
Ruination EX Fixed the bug where Super Armor DEF decreased upon learning EX. Super Armor DEF: Middle Super Armor ATK: Top
Taunting Blow EX Invincibility no longer applied during instant explosion of the mark with Special Attack Button input. Other normal skills can no longer be used while exploding a mark with a special attack. Decreased the post delay after exploding a mark. Super Armor DEF: Middle Super Armor ATK: Top
◆ [Awakened] Defensio Rock Fist Super Armor DEF: Middle Super Armor ATK: Very Top
Reverse Order Super Armor DEF: Middle
[Awakened] Step Up Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
[Awakened] Man to Man Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Very Top Super Armor ATK: Top → Very Top
◆ Launcher L-Action Super Armor DEF: Middle Super Armor ATK: Middle
L-Combo Decreased cooldown. - 21 sec → 17 sec Super Armor DEF: Middle Super Armor ATK: Middle
L-Buster Increased ATK. - 352% → 526% Increased cooldown. - 22 sec → 26 sec Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Middle Super Armor ATK: Bottom → Middle
Stunt Rush Increased default ATK at the maximum level. - 344% → 611% Increased cooldown. - 29 sec → 40 sec Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
Limit Runner Super Armor DEF: Very Top Super Armor ATK: Very Top
Laser Piercer Decreased default attack power at the maximum level. - 419% → 332% Increased cooldown. - 8 sec → 10 sec The laser attack no longer sends targets into the air. Decreased the enemy-pushing power. Super Armor DEF: Middle Super Armor ATK: Bottom
Lightning Elevation Decreased cooldown. - 25 sec → 20 sec Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle
Flood Trick Increased ATK. - 311% → 414% Increased cooldown. - 14 sec → 19 sec The downward attack changes from 3 hits to 1 hit. The first attack no longer sends enemies into the air and only stuns them. Decreased the enemy-pushing power of all attacks. Effect modified to match the actual hit area. Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
Carnival Rush Increased default ATK at the maximum level. - 508% → 625% Increased cooldown. - 34 sec → 42 sec Increased the Attack SPD of the first attack motion. Super Armor DEF: Top Super Armor ATK: Top
Hyper Galaxy Super Armor DEF: Very Top Super Armor ATK: Very Top
Trigger Super Armor DEF: Bottom
T-Operate Super Armor DEF: Bottom
Mirage Super Armor DEF: Bottom Super Armor ATK: Very Bottom
Drift Step Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Very Bottom → Bottom
Shoulder Crash The invincibility applied when using the skill is reflected in tooltip content. Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
Set Position Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Bottom Super Armor ATK: Top → Very Top
Illusive Fist Decreased cooldown. - Decreased 30 sec at LV.1, decreased 2 sec every subsequent level Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom
◆ Impactor Intense Pulse Super Armor DEF: Bottom
Skip Modified range of paralysis activated during spin. - Forward hit area decreased - Backward hit area increased Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Bottom
L-Action EX Decreased the attack area of the fifth and sixth attacks. Super Armor DEF: Middle Super Armor ATK: Middle
L-Action EX - Intense Shock Decreased ATK. - 450% → 350% Increased Attack SPD. Fixed the bug where enemies overlapping the character could not be attacked. Super Armor DEF: Middle Super Armor ATK: Middle ※Fixed the bug where the final attack’s attack area increases beyond intention upon getting EX.
L-Combo EX Decreased the attack area. Super Armor DEF: Middle Super Armor ATK: Middle
L-Combo EX - Intense Shock Decreased ATK. - 450% → 350% Increased Attack SPD. Fixed the bug where enemies overlapping the character could not be attacked. Super Armor DEF: Middle Super Armor ATK: Middle ※Fixed the bug where the final attack’s attack area increases beyond intention upon getting EX.
L-Buster EX Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Bottom → Middle
L-Buster EX - Intense Shock Decreased ATK. - 225% → 175% Super Armor DEF: Middle Super Armor ATK: Bottom
Stunt Rush EX Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
Stunt Rush EX - Intense Shock Decreased ATK. - 450% → 350% Increased Attack SPD. Fixed the bug where enemies overlapping the character could not be attacked. Super Armor DEF: Middle Super Armor ATK: Middle
Skip EX Modified range of paralysis activated during spin. - Forward hit area decreased - Backward hit area increased Super Armor DEF: Top Super Armor ATK: Middle
Skip EX - Intense Shock Decreased ATK. - 450% → 350% Increased Attack SPD. Fixed the bug where enemies overlapping the character could not be attacked. Super Armor DEF: Middle Super Armor ATK: Middle
◆ [Awakened] Impactor Chain Cruiser Super Armor DEF: Bottom Super Armor ATK: Bottom
Domination Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Bottom → Middle Super Armor ATK: Middle → Top
[Awakened Passive] Illusive Fist Decreased cooldown reduction amount. - 10 sec decrease → 5 sec decrease
[Awakened] Illusive Fist Decreased default cooldown at the maximum level. - 18 sec → 17 sec Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom
[Awakened] Limit Runner Super Armor DEF: Very Top Super Armor ATK: Very Top
◆ Luster Eternal Light Quartz Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom
Cast Cassia Super Armor DEF: Bottom Super Armor ATK: Bottom
Eternal Light Soul Super Armor DEF: Bottom
Laser Piercer EX The laser attack no longer sends targets into the air. Decreased the enemy-pushing power. Super Armor DEF: Middle Super Armor ATK: Middle
Lightning Elevation EX Super Armor DEF: Middle Super Armor ATK: Middle
Flood Trick EX The downward attack changes from 3 hits to 1 hit. The first attack no longer sends enemies into the air and only stuns them. Decreased the enemy-pushing power of all attacks. Effect modified to match the actual hit area. Decreased Super Armor DEF. Increased Super Armor attack power. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle → Top
Carnival Rush EX Increased the Attack SPD of the first attack motion. Increased Super Armor ATK. Super Armor DEF: Middle → Top Super Armor ATK: Top
Cast Cassia EX Super Armor DEF: Bottom Super Armor ATK: Bottom
◆ [Awakened] Luster Countdown Super Armor DEF: Bottom
Libero Blast Super Armor DEF: Top Super Armor ATK: Very Top
[Awakened] Eternal Light Quartz Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Very Bottom
[Awakened] Flood Trick The downward attack changes from 3 hits to 1 hit. The first attack no longer sends enemies into the air and only stuns them. Decreased the enemy-pushing power of all attacks. Effect modified to match the actual hit area. Decreased Super Armor DEF. Increased Super Armor attack power. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle → Top
[Awakened] Cast Cassia Super Armor DEF: Bottom Super Armor ATK: Bottom
[Awakened] Eternal Light Might Super Armor DEF: Top
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◆ Vandar Double Slash Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Very Bottom → Bottom
Low Slicer Super Armor DEF: Middle Super Armor ATK: Bottom
Piercing Bolt Super Armor DEF: Bottom Super Armor ATK: Bottom
Ice Bolt Super Armor DEF: Middle Super Armor ATK: Very Bottom
Cross Fire Super Armor DEF: Middle Super Armor ATK: Top
Picking Can no longer attack targets that are knocked down. Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Middle → Very Bottom
Hammer Slam When dashing, can no longer attack enemies that are knocked down. Decreased the height of the jump over targets after a successful final attack. Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Middle → Very Bottom Super Armor ATK: Very Bottom
Power Dive Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Middle → Bottom
Double Check Decreased Super Armor DEF. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Very Bottom → Bottom
Handle Upper Decreased Super Armor DEF. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Middle
Sidestep Super Armor DEF: Very Bottom
Tactical Step Super Armor DEF: Very Bottom
Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom
Kanna Therapy Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom
Inspiration Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom
◆ Treasure Hunter Arrow Sword Increased ATK. - 184% → 237% Super Armor DEF: Middle Super Armor ATK: Middle
Ripple Effect Increased ATK. - 187% → 259% Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Middle
Pale Burst Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Bottom → Middle
Flush Decreased cooldown. - 50 sec → 42 sec Increased ATK. - 377% → 529% Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Top
Execution Direction change is no longer possible during the attack. Attacks register over a decreased period of time. - 5 hits over 20 frames → 5 hits over 15 frames Increased ATK. - 350% → 383% Decreased cooldown. - 50 sec → 30 sec Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Top → Middle Super Armor ATK: Very Top → Top
Requiem Super Armor DEF: Very Top Super Armor ATK: Very Top
Unchained Bolt Super Armor DEF: Bottom Super Armor ATK: Bottom
Split Fire Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle
Clutch Field Increased ATK. - 253% → 329% Super Armor DEF: Middle Super Armor ATK: Middle
Out Link Increased ATK. - 44% → 60% per hit Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Top
Rearrange Increased ATK. - 47% → 100% Decreased cooldown. - 12 sec → 10 sec Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Very Bottom → Bottom
Shoot the Moon Super Armor DEF: Very Top Super Armor ATK: Very Top
Metal Body Super Armor DEF: Bottom Super Armor ATK: Middle
Double Rise Increased hit detection. Super Armor DEF: Bottom Super Armor ATK: Middle
Blading Edge Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
Falling Arms Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Top → Middle
Guillotine Blade Increased ATK. - 317% → 415% Increased Super Armor DEF. Super Armor DEF: Bottom → Middle Super Armor ATK: Top
◆ Duelist Phase Blade Increased cooldown. - 40 sec → 50 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Lightning Rod Super Armor DEF: Middle Super Armor ATK: Middle
Incrimination Super Armor DEF: Bottom
Arrow Sword EX Fixed the bug where invincibility was applied in certain areas. Super Armor DEF: Middle Super Armor ATK: Middle
Ripple Effect EX Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Middle
Pale Burst EX Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Bottom → Middle
Flush EX Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Top
Phase Blade EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Class Mastery Ⅱ - Blading Edge Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
◆ [Awakened] Duelist Harmattan Changed location on the skill tree. - Changed to the location of Aircraft Changed the per-requisite skill. - Pre-changes: Class Mastery Ⅱ, Aircraft - Post-changes: Aircraft Decreased cooldown. - 24 sec → 6 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Middle ※ Though there was no serious issue in PvE, it was deemed quite stress-inducing with the usability of Blading Edge changing due to the acquisition of Class Mastery II, especially with cooldown doubling as the specification enabling usage is applied upon being attacked. Prior to making the decision to change the design of the skill, the skill prerequisites were modified so that Duelist players could select how Blading Edge would be used. We will further review the situation in case further improvements are deemed necessary in the future. ※ Harmattan can only be used as a follow up after Blading Edge and Aircraft. Because the situations where the skill is available are limited, we decided to try adjusting it to enable earlier activation, depending on the situation.
Aircraft Changed location on the skill tree. - Changed to the location of Harmattan Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle → Bottom
[Awakened] Lightning Rod Super Armor DEF: Middle Super Armor ATK: Top → Middle
[Awakened] Execution Decreased cooldown. - 50 sec → 30 sec Super Armor DEF: Top → Middle Super Armor ATK: Very Top → Top
[Awakened] Double Sidestep Super Armor DEF: Very Bottom
[Awakened] Requiem Increased Super Armor DEF. Super Armor DEF: Top → Very Top Super Armor ATK: Very Top
[Awakened] Requiem – Instant Increased Super Armor DEF. Super Armor DEF: Top → Very Top Super Armor ATK: Very Top
◆ Trickster Hop Step Super Armor DEF: Very Bottom
Sword Storm The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Middle Super Armor ATK: Middle
Unchained Bolt EX Super Armor DEF: Bottom Super Armor ATK: Middle
Split Fire EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle
Clutch Field EX Super Armor DEF: Middle Super Armor ATK: Very Top → Top
Out Link EX Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Top
Sword Storm EX Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top
◆ [Awakened] Trickster The Eye Super Armor DEF: Bottom
Out Link - The Eye Super Armor ATK applied at a rate equal to just 50% of the original skill. Super Armor ATK: Top → Middle
Blind Revolt Super Armor DEF: Middle Super Armor ATK: Middle
[Awakened] Kanna Inject Super Armor DEF: Bottom
[Awakened] Shoot the Moon Super Armor DEF: Very Top Super Armor ATK: Very Top
[Awakened] Guillotine Blade Increased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Bottom → Middle Super Armor ATK: Very Top → Top
[Awakened] Blading Edge Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle
|
3. Cooldown Buff-related Revisions
※ Developer’s comment: Until this update, some character skills did not receive certain cooldown effects. e.g.) [Beyond Time]
Though there were several types of cooldown-related effects available, different ones were unique to each skill, and some skills were made exceptional by mistake as a result of this chaotic mishmash.
With these modifications, we made sure skills classified as not receiving certain cooldown buffs were also not influenced by other types of cooldown buffs, ensuring that no skills were left out.
- [Might Skill] and [Harmony Skill], which are added with Awakened EXTEND, were changed so that they do not receive cooldown-related buffs.
- Existing skills other than Awakened EXTEND that do not receive cooldown buffs are as follows:
Class | Skill |
Force User | Beyond Time |
Smasher | [Awakened] Beyond Time |
Acrobat | Spirit Boost |
Tempest | [Awakened] Spirit Boost |
Assassin | Feint |
Academic | Auto Dispenser |
- We confirmed the issue occurring after a gender change costume is equipped where the previous gender's lines are played upon use of skills that were modified or added with the August patch.
- We therefore silenced the character's voice for the applicable skills after changing genders.
※ Developer’s comment: Since it was awkward to play the character after the gender change, we temporarily silenced the voice acting for the corresponding skill lines.
This may change if the alternate gender’s lines are recorded in the future.
1. Spec Change Item Information
2. Dream Fragments and Moon Fragments Removed from Blacksmith Crafting
◆ Deleted Dream Fragments and Moon Fragments from the Blacksmith’s ‘Craft Item’ page.
3. Dreamy, Blood Moon, Verdure Dragon Jade Obtained Location Tooltip Revisions
◆ Revised the “Obtained Location” information for Dreamy Dragon Jade, Blood Moon Dragon Jade, and Verdure Dragon Jade in the tooltips.
4. [Guild Homepage] Improvements
◆ Improved the system for registering guild homepages.
◆ Added Expected Rewards Information to Mining Missions
- Catseyes were added as expected rewards for Mining Missions on the Mission Bulletin Board.
◆ Removed Dragon Jade Enhancement Server Message
- Deleted the system message that appeared when enhancing Vibrant Dragon Jade anywhere from +11 to +14.
- The system message now begins to appear upon enhancing Vibrant Dragon Jade to +15.
◆ Changed Pop-up Window Appearing Upon Reaching LV.95
- The content in the pop-up window appearing after reaching LV.95 has been changed to “Congratulations on reaching LV.95. Now finish the Beginner’s Guide and become a cool Dragon Nest Novice! Beginner’s Guide rewards can be checked in the Menu[N]’s Beginner’s Guide.”
◆ Changes to Balkov, Muertos Nest
- Changed the number of available weekly clears. (7 → 1)
- Equipment can no longer be changed while playing the Nest.
◆ Some Spirits will be invisible when mounting on some fixed mounts
- With the September update, equipped spirits will not be visible when riding the fixed mounts below.
Cool Ice Chair |
Ghost's Eerie House |
Heartwarming Mailbox |
Vampire King's Throne |
Merchant Draculia |
Cosy Coffin |
Bare Tree Swing |
Leafy Tree Swing |
Gold Apple Tree Swing |
Dinghy |
Sloop |
HMS Dragon Nest |
Shabby Stall |
Typical Ramen Shop |
Eight-Year Traditional Ramen Shop |
◆ Plentiful Gold Trove Nest invulnerable boss issue will be fixed
- The boss will no longer become invulnerable at low HP.
1. Board Game Battle: Season 8
[Duration]
• Post-September 2021 update – Before the November 2021 update
[Note]
• Tickets, coins, etc. that were available last season cannot be used in season 7.
• Last season's items can be sold in shops for 1 copper.
• The board game is available starting September 11th at 9 AM.
• The board game event and event shop will end with the November update.
[Season 8 Roulette Ticket Acquisition Method]
• Can be acquired as Stage, Nest, Nightmare Labyrinth and World Weekly Task rewards.
Roulette Ticket Acquisition Location |
Dungeon |
Nest |
Nightmare Labyrinth |
World Weekly Tasks |
[Board Game Rewards]
• You can earn rewards for clearing each board game stage.
• A variety of items can be purchased from [Storyteller Kathy or Storyteller Sobong - Event Shop] using the board game coins acquired upon completing each stage of the board game.
Board Game Kill Rewards | ||
Stage | Dungeon Rewards | Quantity |
Stage 1 Kill Rewards | Platinum Stone | 2 |
Dark Crystal | 30 | |
500 Lebrium Points | 1 | |
Stage 2 Kill Rewards | Catseye | 3 |
Tetrastone Fragment | 5 | |
Stage 3 Kill Rewards | Minos Lebrium | 1 |
Flames of Minos | 2 |
Board Game Completion Rewards | ||
Stage | Dungeon Rewards | Quantity |
Stage 1 Completion Rewards | Platinum Stone | 20 |
Dark Crystal | 300 | |
5000 Lebrium Point | 1 | |
Board Game Season 8 Coin | 1 | |
Stage 2 Completion Rewards | Catseye | 30 |
Tetrastone Fragment | 50 | |
Board Game Season 8 Coin | 2 | |
Stage 3 Completion Rewards | Minos Lebrium | 1 |
Flames of Minos | 2 | |
Board Game Season 8 Coin | 3 |
[Event Shop Sale Items]
Shop Details | |||
Item Name | Quantity | Board Game Coins Required | Purchase Limit |
Hope Flower | 3 | 3 | - |
Messenger Breezy Bird (World) | 5 | 3 | 3 weekly per character |
Hero's Item Protection Magic Jelly | 500 | 10 | 3 weekly per character |
Magic Conversion Key (Untradable) | 2 | 5 | 5 weekly per account |
Lagendia Torch | 5 | 10 | 5 weekly per account |
Gold Lotus Crown | 100 | 3 | 3 weekly per account |
Lapis | 50 | 3 | 3 weekly per account |
Deep Twilight Dreamy Shoes Box (Class-Specific) | 1 | 15 | - |
Deep Twilight Blood Moon Shoes Box (Class-Specific) | 1 | 15 | - |
Deep Twilight Verdure Shoes Box (Class-Specific) | 1 | 15 | - |
Sunset Cloister Map | 10 | 10 | 3 weekly per account |
Hakyul Enhancement Heraldry Full Bloom Stamp (Untradable) | 1 | 50 | 70 days per character |
Stronghammer Dragon Jade Refiner (Untradable) | 1 | 50 | 70 days per character |
※ Hakyul’s Enhancement Heraldry Full Bloom Stamps and Stronghammer Dragon Jade Refiner cannot be moved to server storage.
※ The event shop will be removed with the November update.
◆ Players will get one 'Goddess Coin' as an attendance reward with each daily login from September maintenance until the next update.
◆ You can exchange 30 Goddess Coins for a ‘Deep Twilight Box (Class-exclusive Armor)’ through ‘Priestess of Darkness Canele’, located in ‘Sunset Watchtower’.
◆ The Sea Fishing event has come to an end.
Price: 49,900 → 9,900
Grade: Rare
Package Components: Hair, Upper Body, Lower Body, Weapon, Secondary Weapon, Title
※Pearl Abyss Swimsuit costume package will be deleted from the cash shop after finish the September Update.
2. Special Lagendia Pandora Box Update : Wind Forest Necromancer
※ Disaster Inccurring W/T/D will be removed from the Pandora box after the September Update Patch.
※ Summer Rainbow W/T/D will be removed from the Pandora box after the September Update Patch. (UPDATED 09.06)
3. Crystal Point Shop Update : Raincoat Costume
New costumes will arrive at the Crystal Point Shop with the September update.
Stay dry and warm with the raincoat.
4. 4th Anniversary Legend Minions Assemble (HOT) (Updated as of 7th September)
[Sale Period]
After Update Patch on 7th September ~ before Update Patch on 12th October (GMT+8)
[Sale Details]
The Legend Minions from the past period are returning to celebrate the 4th anniversary for a month!
Don't miss your chance to meet your legendary minion!
The Legendary Minions are available at the Season Pet Shop.
Please note that each Legend Minion can be purchased once a week, per account.
[Pet shop details]
[Note]
- Please note that the Customer Center or GM will not help with refunding/moving/changing the Legend Minion which was purchased/exchanged by mistake or misunderstanding.
- The sale period and details may be extended or reduced and changed in consideration of the promotion circumstance.
5. 2 Epic Minions and Get One Season 3
[Period]
After Update Patch on 7th September ~ before Scheduled Maintenance on 14th September (GMT+8)
[Details]
Package | Containing | Quantity | Price (Discounted) | Price (Original) | Discount Ratio |
Epic Minions 2+1 Package | Epic Pet Exchange Coupon | 3 | 24900 | 86400 | 71.18% |
Super Pet's Boom Boom Drink | 1 |
※ The sale period and details can be changed at any occasion under service operational circumstances.
6. New Dye Colors (ADDED 09.06)
9 New Dye colors will be introduced in this patch.
Reacties