[Completed] Game Patch on 7th September Dragon Nest NA
Game service has resumed at 02:45 (PDT) / 05:45 (EDT).
Happy Gaming with the Special Alpaca Mission Box ♥
Dear Heroes,
There will be a Game Patch on 7th September 2021 starting from 22:00HRS (PDT) / 01:00HRS (EDT).
During the maintenance, heroes will not able to connect to the game and including steam users and are expected to be resumed by 04:00HRS (PDT) / 07:00HRS (EDT).
[Reminder]
-Sea fishing event will be closed with the September Update Patch.
-Rank board of Raining Blossoms Exhibition Arena will be reset.
-Unlimited Box Event has come to the end.
※Web page maintenance will be also conducted during the time schedule.
We strongly recommend that you log out of the game before the stipulated time to avoid any item loss.
Thank you.
UPDATE | 09. 03. 2021 | Views 6656 |
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[1] Updates
1-1. Chapter 19: Rhadames in the Storm
1-2. Mistland Chapter 5: Rising Sandstorm
1-3. Adaptability-Frozen World
1-5. Raining Blossoms Exhibition Arena Improvements
1-6. RE: God Game Dragon Nest
1-7. Colosseum (PvP) Mode Revisions
[2] Character Balancing
2-1. PvP Big Bang/Character Balance - PvE
2-2. PvP Big Bang/Character Balance - PvP
2-3. Cooldown Buff-related Revisions
2-4. Skill Voice Line Revisions
※In the case of PVP Big Bang contents, each class contains their skill revision information by arranging a long length of text. We strongly recommend using the Ctrl+F function.
[3] Changes/Additions
3-1. Spec Change Item Information
3-2. Dream Fragments and Moon Fragments Removed from Blacksmith Crafting
3-3. Dreamy, Blood Moon, Verdure Dragon Jade Obtained Location Tooltip Revisions
3-4. [Guild Homepage] Improvements
[4] EVENT
4-1. Board Game Battle: Season 8
4-2. September Attendance Event
[5] September Arrivals
5-2. Special Lagendia Pandora Box Update : Wind Forest Necromancer
5-3. Crystal Point Shop update : Phantom Theif Costume (Up to Machina)
5-4. Legend Minion Re-sale (HOT) (Updated as of 8th Sep.)
5-5. 2 Epic Minions and Get One Season 3
[1] Updates
1-1. Chapter 19: Rhadames in the Storm
[Accept Quest]
※ The Chapter 19 Main Quest Rhadames in the Storm has been updated.
※ The first Chapter 19 quest can be accepted by speaking with the NPC Geraint in Red Lotus Palace Main Street.
※ Chapter 19 [Rhadames in the Storm] can only be played after completing every quest in Chapter 18 [Will-o'-the-Wisp in a Nest].
[1] Updates
1-2. Mistland Chapter 5: Rising Sandstorm
[Accept Quest]
※ The Chapter 4 Main Quest Owner of the Best Hand has been updated.
※ The first Chapter 4 quest can be accepted by speaking with the NPCs Commander Hwaran in Red Lotus Palace's Taeryeong Shrine or Healer Kanna in Red Lotus Palace Main Street
※ Chapter 5 [Rising Sandstorm] can only be played after completing every quest in Chapter 4 [Owner of the Best Hand].
[New Request]
[New Request]
[1] Updates
1-3. Adaptability-Frozen World
■ What is Adaptability (Frozen World)?
- It is a special stat category required for efficiently taking on Frozen Nests.
■ How to check your Adaptability (Frozen World):
- Your current Adaptability (Frozen World) stat level is displayed in the snowflake image in the left part of the village or World Zone minimap.
■ How to increase the Adaptability (Frozen World) stat:
- You can increase the Adaptability (Frozen World) stat using Frozen Heart Dragon Jade acquired through crafting or playing the Frozen Nests.
■ Adaptability (Frozen World-applicable nests and recommended minimum amount
- Balkov Nest: recommended minimum of 0
- Muertos Nest: recommended minimum of 10
■ Adaptability (Frozen World) stat effects
- When your Adaptability stat is lower than the recommended amount for a certain area, you will start the dungeon with a curse debuff. A special buff will be applied and stacked with every +10 above the recommendation.
[ ※ Important Change : With the September update, 2 new Frozen Heart jade Frost and Chill have been updated. Items with the original Frost name have been renamed Frostbite.]
•A new Adaptability stat has been added to the existing Balkov Dragon Jade.
- Frozen Heart (Frostbite, Cold Wave) Epic - Legend: +5 Adaptability added for all grades.
■ Frozen Heart (Frostbite, Cold Wave) item additional stats
[1] Updates
"Hero, this is the journal of a soldier who lived to tell the tale.
He is filled with fear about the dead constantly coming back to life.
Hero, please look into this matter to see what has happened."
We arrived at the entrance of the Wind Forest.
Frost had overtaken the forest due to abnormal weather, and the place was blanketed with an extreme chill.
Unlike the Wind Forest we once knew, it was quiet, as if all living things had disappeared.
Then we hear someone's voice from deep within the Wind Forest, and undead monsters suddenly attacked.
- Excerpt from a vigilante's reconnaissance log -
[Seeping Cold Traces of the North]
■ Entry Information
Muertos Nests can be entered and played based on the same conditions as the existing Division Nests
■ Gate Info
[Stage 1 (Frost-Encroached Wind Forest)]: Broodmother
The frost-encroached Wind Forest is covered in white spiderwebs.
At some point, colorful little spiders begin to follow you,
and soon a giant spider that directs them all from inside the forest
leads the spiders in a full-scale attack.
•[Stage 2 (Deep Within the Wind Forest)]: Bro Moguls
Dead monsters return to life and attack.
Then, brother mages look down at you from atop a hill.
“Muertos granted me a special power.
With this power, I fear no one. Rise, and die fighting for me!
Even if you die, I promise to bring you back to life! Keeheehee!”
•[Stage 3 (Temple of Death Entrance)]: Plague Master Vinsen G
The deeper into the temple grounds you go, the more severe the cold becomes.
Within the giant temple you see evidence of experiments and many books.
And as soon as you enter the temple keep, the doors close.
“Only a stupid Mogul would come all the way here!
Well, thankfully I have more experiments to do.
Don't even think about getting out of here alive!”
[Stage 4 (Lower Catacombs)]: Necromancer Muertos
There is a coffin in the deepest depths of the temple.
An intense chill and pressure weighs on your body.
Then the One Who Came Back from the Dead emerges, wielding frozen trees and resurrecting dead creatures.
“Death is not the end, but the beginning, fool.
And we are the Legion of Death!”
■Muertos Nest-exclusive Items
•New items [Frozen Heart (Frost)], [Frozen Heart (Chill)] added.
•Frozen Heart is an item that can be inserted into equipment (Lower body, Gloves) slots.
•Use the special item [Muertos' Magic Orb] to add a slot to Lower body/Gloves versions of [Minos Armor], [Minos Armor (Duplicate)], [Insight, Devotion Minos Armor], [Heavenly Minos Armor], and [Amplified Heavenly Minos Armor].
•When a slot is added, all enhancements, stats, and additional stats are retained.
•2-slot [Minos Armor] enhancement, disassembly, and evolution works the same as for the current 1-slot version.
•Example: +10 Insight Helmet (2-slot) disassembly yields a +10 Minos Helmet (Duplicate, 1-slot) and High Grade Celestone.
Muertos Nest – New Items – Information
- Frozen Heart Item Info
Muertos Nest – New Items – Additional Stats
Muertos Nest – New Items – Information (Materials)
■ Frozen Heart Item Info
◆ Frozen Heart Item Disassembly
◆ Disassembly Info
- Frozen Heart items can be disassembled from Legend Grade.
■ Frozen Heart Item Crafting
-Can be crafted through the Blacksmith (Craft Item) in each village.
-Craft Tab Location: Craft Dragon Jade/Talismans – Special Dragon Jade – Frozen Heart
■ Muertos' Magic Orb Craft Item
-Can be crafted through the Blacksmith (Craft Item) in each village.
-Craft Tab Location: Common Goods – Precious Item – Muertos' Magic Orb
※ The amount of materials dropped changes based on the Labyrinth floor.
Muertos Nest – Shop
- The new items Frozen Heart (Frost, Chill) have been added to the Item Guide
4 types of [Muertos Nest]-related clear missions and 3 types of [Muertos Nest]-related challenge missions added.
• Achieve the special conditions and clear every mission!
New Title Collection added.
• Collect all the titles that can be obtained in [Muertos Nest] to complete the Title Collection and acquire titles with collected title effects.
[1] Updates
1-5. Raining Blossoms Exhibition Arena Improvements
▶ Added an entry ticket.
• Obtained Location: Can be purchased from [Wandering Assassin Hoyal] in the Streets of Red Lotus Palace.
• 3 times weekly per character.
• Raining Blossoms Exhibition Arena Passes are usable for 1 day.
[1] Updates
[Developer's Comment]
Greetings, heroes who love Dragon Nest! This is Developer J.
This September update comes with major changes to the Beginner’s Guide.
The existing Beginner’s Guide was meant to provide an intuitive growth path for
Dragon Nest newbies and players returning after a long time. As a result, we felt there were some disappointing aspects.
Our development team put a lot of thought into improving upon these aspects.
The theme of this restructuring is "from the cradle to legend status!"
We have prepared a long-term path filled with rewards to take you from [Dragon Nest Newbie] through [Dragon Nest Veteran], and ultimately to becoming a [Dragon Nest Master].
Go check out the full details while playing the game! We hope you find these improvements intriguing.
We will continue to strive to make your adventures a memorable experience in the days to come.
Thank you always.
Clear the [Beginner’s Guides] in the [Dragon Nest Newbie], [Dragon Nest Novice] and [Dragon Nest Veteran] sections in order!
• Collect all the titles that can be obtained in [Beginner’s Guide] to complete the Title Collections and acquire titles with collected title effects.
• Beyond titles, a bevy of other rewards can be obtained through the [Beginner’s Guide] that will help you develop.
• Players who have already completed the previous Guide Missions can play them again.
[1] Updates
1-7. Colosseum (PvP) Mode Revisions
■ Mission Room Modes
1.The Mission Room Modes provided weekly have been changed as follows:
2.The maximum amount of Mission Rooms generated has increased from 8 to 40.
- When a Mission Room game begins, a Mission Room with the same mode will be generated.
3.Colosseum XP acquisition rate changes
- With the amount of XP that can be acquired increasing slightly, the number of rewards available has increased slightly in concert.
4.Medal changes
- Reward medals have changed to “Colosseum Medals.”
■ Create Game Mode
1.No Colosseum XP or rewards are given in any modes except Ghoul Mode and Occupation War.
2.Some game modes have been removed.
- Racing, Tournament (+4, +8, +16), Fierce Battle
■ Other
1.Removed Colosseum FTG consumption.
■Colosseum Shop Changed
-The Colosseum Shop and Colosseum Elite Shop have been merged.
The existing Colosseum Shop subject to these changes will be removed with the September update
■Changes to Colosseum Shop Contents
-Changes have been made to the specifications of the existing items that will affect the new Colosseum season.
-The ranks available and their prices will remain the same.
■New Colosseum Elite Shop
-Added a Colosseum Shop where new Colosseum Medals can be used.
-The Blessing Stone and Rock of Darkness items for sale in the previous Colosseum Shop have been moved to the new shop.
■Colosseum Titles
-New Colosseum Titles were added.
As Cover Titles, the new Colosseum Titles do not have additional stats
■Colosseum Armor
-5 types of new Colosseum Armor added.
-Colosseum equipment PvP ATK/DEF stats apply only to the Colosseum (they do not apply to 1:1 Rank Battles).
■Colosseum Weapons
-5 types of new Colosseum weapons added.
-Colosseum equipment PvP ATK/DEF stats apply only to the Colosseum (they do not apply to 1:1 Rank Battles).
[2] Character Balancing
[Developer's Note]
You have been waiting a long time for this! PvP Big Bang is finally updated!
Hello, Develop S here.
This is a developer’s note to inform you about the September PvP Big Bang update.
Given that direct competition occurs between heroes, PvP should provide a fair environment.
Existing PvP was often considered unfair and unreasonable, and it seems the main reason for this evaluation was that skills became imbalanced.
We've been preparing to remove these unreasonable aspects since the beginning of this year.
The goal was to resolve Super Armor and class and skill-specific balance issues that were identified as chronic problems.
We reviewed 46 class skills, and solved the problem using the mantras of 'simplification' and 'equality.'
Super Armor Simplification
Both the attacker and the defender will be more confident when it comes to relying on and attempting to destroy Super Armor.
Dragon Nest's Super Armor system is a fun element in combat situations.
Super Armor attack and defense requires instantaneous situational judgment, giving you a different feeling than when evading, and the more skilled you are, the more advantageous you can use this element in battle.
However, the question of whether Super Armor would be neutralized or not was critical, yet this situation was not intuitive and could cause stress.
Therefore, we have simplified the Super Armor rating standard. It is now divided into 5 grades instead of the previous 10.
Since most skills are divided into advanced, intermediate, and lower grades, we expect you to be able to make situational judgments more intuitive now.
Skill Equality
Goodbye to skills you can't react to! So long to skills that kill in one blow!
The value of a skill is determined by various specification, such as activation speed, duration, and damage dealt.
Skills meant to keep the enemy in check at high speed are weak in damage, but fast to activate, while those dealing high damage have a long cooldown.
However, new skills in recent years often have specifications that shatter this common formula.
There are even powerful skills with a wide range that are hard to avoid, but punishing when they land, and that even have high Super Armor attack power!
PvP has become detested by many because these unreasonable skills have become more common.
Fairness is an element of common sense, and we will continue to modify skill designs in these unfair situations.
If necessary, we will revise PvE specifications as well.
Lastly...
We hope you enjoy PvP and give us lots of feedback!
The latests modifications are not intended to completely overturn the balance or to create a new inter-class hierarchy.
PvP is always touchy because the relative deprivation incurred by balance tweaks is more greatly felt.
But we won't use caution as an excuse.
We will continue to respond so that we provide an environment our heroes can understand.
We will rebalance and remake environments not only in PvP, but also in PvE so that our heroes can enjoy PvE as it should be.
Thank you.
[2] Character Balancing
2-1. PvP Big Bang/Character Balance - PvE
•Warrior
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
•Sword Master
Deep Straight
Added the phrase “invincibility applied when moving backward” to the tooltips.
Increased the number of hits dealt when charging. Super Armor ATK decreases per hit count increase.
Line Drive
Removed brief invincibility effect applied while charging.
Parrying
Added the phrase “invincibility applied while attacking” to the tooltips.
Removed the content from the tooltips indicating that movement cannot be canceled with any action.
•Gladiator
Evasion Slash
The invincibility applied when using the skill is reflected in tooltip content.
Line Drive EX
Removed brief invincibility effect applied while charging.
•[Awakened] Gladiator
Side Dodge
Decreased the number of hits dealt while charging. Skill ATK and damage amounts remain unchanged.
Hyper Drive
Decreased the number of hits dealt while charging. Skill ATK and damage amounts remain unchanged.
[Awakened] Deep Straight
The invincibility applied when using the skill is reflected in tooltip content.
[Awakened] Parrying
Added the phrase “invincibility applied while attacking” to the tooltips.
Removed the content from the tooltips indicating that movement cannot be canceled with any action.
•Mercenary
Rolling Attack
Fixed the bug where invincibility was applied in certain areas during use.
Highlander
HP is no longer consumed with usage.
•Destroyer
Rolling Attack EX
Fixed the bug where invincibility was applied in certain areas during use.
•[Awakened] Destroyer
[Awakened] Rolling Attack
Fixed the bug where invincibility was applied in certain areas during use.
•Avenger
Death Knell
The invincibility applied when using the skill is reflected in tooltip content.
•Dark Avenger
Dark Avenger
Fixed the bug where invincibility was applied during some parts when used in midair.
Dark Crash
The invincibility applied when using the skill is reflected in tooltip content.
[Nightmare] Death Knell
The invincibility applied when using the skill is reflected in tooltip content.
[Nightmare] Dark Crash
The invincibility applied when using the skill is reflected in tooltip content.
•Archer
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
•Bow Master
Scope Arrow
Increased ATK.
- 411% → 747%
•[Awakened] Sniper
Camouflage
The invincibility applied when using the skill is reflected in tooltip content.
•Acrobat
Double Somersault Kick
The invincibility applied when using the skill is reflected in tooltip content.
•Sorceress
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
•Saleana
Fire Wall EX
Changed the way additional attack ATK is displayed.
- 30%-60% of Fire Wall → 60% of Fire Wall
Bodily attacks now registered over a slightly wider area.
•[Awakened] Saleana
[Awakened] Fire Wall
Attacks now register 1 second after skill usage.
Attacks register over a decreased period of time.
- 4 hits over 25 frames → 4 hits over 15 frames
Modified so that Super Armor DEF does not increased with additional attack activation, nor does Super Armor DEF reset.
Changed the additional attack specifications.
- Normal Attack Button input: attack equal to Fire Wall EX additional attack
- Special Attack Button input: attack equal to the former [Awakening] Fire Wall additional attack activated with Normal Attack Button input
※ Agenda for action synchronization with PvP.
•Cleric
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
•[Awakened] Inquisitor
[Awakened Passive] Grand Cross
Tooltip content made to reflect Lightning Fury activation time.
- Lightning Fury is maintained for 10 sec
•[Awakened] Saint
Antiphona Pool
Antiphona Pool no longer pushes enemies.
•Paladin
Thor's Hammer
The same Super Armor ATK is applied for the attack activated around the caster’s body and the attack from the hammer.
•Heretic
Carnage
Fixed the bug where Super Armor DEF is not reset when used as a follow-up to Execute or Guilt Attack.
Death Gate
Added content about the invincibility effect in the tooltips.
Soul Steal
Added content to the tooltips describing the enhancement of recovery effects as the skill level increases.
Shield Smash
Added content about the invincibility effect in the tooltips.
Deadly Blow
Added content about the invincibility effect in the tooltips.
•Arch Heretic
[Nightmare] Carnage
Fixed the bug where Super Armor DEF is not reset when used as a follow-up to [Nightmare] Execute or [Nightmare] Guilt Attack.
•Academic
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
•Alchemist
Magma Punch
Fixed the bug where the skill could not be followed up with Icing Punch in certain situations.
Icing Punch
Fixed the bug where the skill could not be followed up with Magma Punch in certain situations.
•Adept
Magma Punch EX
Fixed the bug where the skill could not be followed up with Ice Punch in certain situations.
Icing Punch EX
Fixed the bug where the skill could not be followed up with Magma Punch in certain situations.
•[Awakened] Adept
Ice Drive
Changed the control input method used to follow up Magma Jump.
- [Jump] button → [Normal Attack] button
•Kali
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
•Screamer
Summon Puppet
Summon Puppet’s HP no longer decreases over time.
Summon Puppet is no longer destroyed by enemy attacks.
Increased Received Damage debuff duration increased.
- 1 sec → 30 sec
•Dark Summoner
Chaos Formation
The attack number is no longer influenced by attack speed.
•[Awakened] Dark Summoner
Ascending Phantom
The invincibility applied when using the skill is reflected in tooltip content.
[Awakened Passive] Phantom Claw
Added content to the tooltips regarding the additional Spirit's Hand attack power.
•Soul Eater
Spirit Paper EX
Increased the effect of the curse-induced Attribute Resistance Down debuff.
- Attribute Resistance Down: 2% → 10%
- Max Stack: 3 → 1
- Debuff Duration: 10 sec → 30 sec
•Dancer
Twinkle Spin
Invincibility no longer applied when in midair.
Deadly Drill
The invincibility applied when using the skill is reflected in tooltip content.
•Blade Dancer
Twinkle Spin EX
Invincibility no longer applied when in midair.
•Assassin
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
Feint
Invincibility duration changed.
- Pre-change: 3 sec invincibility after Feint activation
- Post-change: 5 sec invincibility after Feint activation
•Bringer
Ring Strike
The invincibility applied when using the skill is reflected in tooltip content.
Plasma Burst
The invincibility applied when using the skill is reflected in tooltip content.
•Lancea
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
•Flurry
Class Mastery Ⅱ
Changed the cooldown recovery amount of [Rough Sweep EX] Instant upon a successful Rushing Blade attack.
- 32 sec cooldown recovered -> Cooldown completely recovered
Use of [Rough Sweep EX] Instant now immediately ends the Instant enhancement effect.
•Avalanche
Fatal Stinger
Direction change is no longer possible during the attack.
Fatal Stinger EX
Direction change is no longer possible during the attack.
•Randgrid
Iron Lance EX
Courage is now consumed upon use, not upon a successful attack.
Stomp N Stab EX
Courage is now consumed upon use, not upon a successful attack.
Lava Raid EX
Courage is now consumed upon use, not upon a successful attack.
Land Crush EX
Courage is now consumed upon use, not upon a successful attack.
Counter Flare EX
Courage is now consumed upon use, not upon a successful attack.
•[Awakened] Randgrid
Heroic Charge
Decreases movement speed applied upon mounting the Flaming Horse.
•Machina
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
•[Awakened] Ruina
Impact Punch
Skill name changed to “Impact Blow.”
•Defensio
Taunting Blow
Invincibility no longer applied during instant explosion of the mark with Special Attack Button input.
•Launcher
Carnival Rush
Attack speed increased.
Shoulder Crash
The invincibility applied when using the skill is reflected in tooltip content.
Laser Piercer
The laser attack no longer sends targets into the air.
Decreased the enemy-pushing power.
Flood Trick
The downward attack changes from 3 hits to 1 hit.
The first attack no longer sends enemies into the air and only stuns them.
Decreased the enemy-pushing power of all attacks.
Effect modified to match the actual hit area.
•Impactor
Skip
Modified range of paralysis activated during spin.
- Forward hit area decreased
- Backward hit area increased
L-Action EX
Decreased the attack area of the fifth and sixth attacks.
L-Action EX - Intense Shock
Increased Attack SPD.
Fixed the bug where enemies overlapping the character could not be attacked.
※Fixed the bug where the final attack’s attack area increases beyond intention upon getting EX.
L-Combo EX
Decreased the attack area of the third attack.
L-Combo EX - Intense Shock
Increased Attack SPD.
Fixed the bug where enemies overlapping the character could not be attacked.
※Fixed the bug where the final attack’s attack area increases beyond intention upon getting EX.
Stunt Rush EX - Intense Shock
Increased Attack SPD.
Fixed the bug where enemies overlapping the character could not be attacked.
•Luster
Laser Piercer EX
The laser attack no longer sends targets into the air.
Decreased the enemy-pushing power.
Flood Trick EX
The downward attack changes from 3 hits to 1 hit.
The first attack no longer sends enemies into the air and only stuns them.
Decreased the enemy-pushing power of all attacks.
Effect modified to match the actual hit area.
•[Awakened] Luster
[Awakened] Flood Trick
The downward attack changes from 3 hits to 1 hit.
The first attack no longer sends enemies into the air and only stuns them.
Decreased the enemy-pushing power of all attacks.
Effect modified to match the actual hit area.
•Vandar
Picking
Can no longer attack enemies that are knocked down.
Hammer Slam
When dashing, can no longer attack enemies that are knocked down.
Decreased the height of the jump over targets after a successful final attack.
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
•Treasure Hunter
Execution
Direction change is no longer possible during the attack.
Attacks register over a decreased period of time.
- 5 hits over 20 frames → 5 hits over 15 frames
Double Rise
Increased hit detection.
•Duelist
Arrow Sword EX
Fixed the bug where invincibility was applied in certain areas.
•[Awakened] Duelist
Harmattan
Changed location on the skill tree.
- Changed to the location of Aircraft
Changed the per-requisite skill.
- Removed Class Mastery II
- Added Aircraft
Now invincibility is no longer applied from the moment of landing.
Aircraft
Changed location on the skill tree.
- Changed to the location of Harmattan
•Trickster
Sword Storm
The invincibility applied when using the skill is reflected in tooltip content.
[2] Character Balancing
2-2. PvP Big Bang/Character Balance - PvP
•Warrior
Heavy Slash
Super Armor DEF: Bottom
Super Armor ATK: Middle
Impact Punch
Super Armor DEF: Very Bottom
Super Armor ATK: Bottom
Tumble
Super Armor DEF: Top → Very Bottom
Elbow Drop
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Dropkick
Super Armor DEF: Very Bottom
Super Armor ATK: Bottom
Dash Kick
Super Armor DEF: Bottom
Super Armor ATK: Top
Impact Wave
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Bottom
Wake Attack
Super Armor DEF: Very Top → Bottom
Super Armor ATK: Top → Very Top
Rising Slash
Modified the ratio Super Armor ATK was applied per hit. Super Armor ATK’s total amount remains unchanged.
Super Armor DEF: Middle
Super Armor ATK: Top
Dash
Super Armor DEF: Bottom
Sweeping Kick
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Soccer Kick
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Circle Break
Super Armor DEF: Bottom
Super Armor ATK: Top
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
Super Armor DEF: Top → Bottom
Courage
Super Armor DEF: Very Bottom → Bottom
Relieve
Super Armor DEF: Very Bottom → Bottom
•Sword Master
Triple Slash
Super Armor DEF: Middle
Super Armor ATK: Middle
Deep Straight
Added the phrase “invincibility applied when moving backward” to the tooltips.
Increased the number of hits dealt when charging. Super Armor ATK decreases per hit count increase.
Super Armor DEF: Middle
Super Armor ATK: Top
Hacking Stance
Super Armor DEF: Middle
Super Armor ATK: Very Bottom (1 Normal Attack input)
Line Drive
Removed brief invincibility effect applied while charging.
Super Armor DEF: Middle
Super Armor ATK: Top
Infinity Edge
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Moonlight Splitter
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Cyclone Slash
Decreased the amount of Super Armor DEF applied when dragging in a target while standing in place after a successful Whirlwind attack.
Super Armor DEF: Bottom
Super Armor ATK: Middle → Bottom
Crescent Cleave
Decreased Super Armor ATK of the multiple-hit attack from the energy blade.
Super Armor DEF: Bottom
Super Armor ATK: Very Top → Top
Halfmoon Slash
Super Armor DEF: Top
Super Armor ATK: Middle
Great Wave
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Dash Slash
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Dash Combo
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Aerial Combo
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Middle
Counter Exile
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Parrying
Decreased amount of Super Armor DEF after Parrying and applied invincibility time.
Added the phrase “invincibility applied while attacking” to the tooltips.
Removed the content from the tooltips indicating that movement cannot be canceled with any action.
Now the 2 attacks activated after Parrying deal equal Super Armor ATK.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Top
Eclipse
Increased Super Armor defense.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Middle
Brave
Super Armor DEF: Very Bottom → Bottom
Provoking Slam
Super Armor DEF: Middle
Super Armor ATK: Middle
•Gladiator
Evasion Slash
The invincibility applied when using the skill is reflected in tooltip content.
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Finish Attack
Super Armor DEF: Top
Super Armor ATK: Top
Triple Slash EX
Super Armor DEF: Middle
Super Armor ATK: Middle
Deep Straight EX
Super Armor DEF: Middle
Super Armor ATK: Top
Hacking Stance EX
Super Armor DEF: Middle
Super Armor ATK: Normal Attack - Very Bottom/Special Attack - Bottom
Line Drive EX
Removed brief invincibility effect applied while charging.
Greatly decreased the Super Armor ATK of Wind Blade.
Super Armor DEF: Middle
Super Armor ATK: Top
Finish Attack EX
Super Armor DEF: Top
Super Armor ATK: Very Top → Top
•[Awakened] Gladiator
Side Dodge
Decreased the number of hits dealt while charging.
Super Armor ATK decreased, but skill ATK and total damage amounts remain unchanged.
Super Armor DEF: Bottom
Super Armor ATK: Top → Middle
Hyper Drive
Decreased the number of hits dealt while charging. Skill ATK and damage amounts remain unchanged.
Decreased Super Armor attack power.
Super Armor DEF: Top
Super Armor ATK: Very Top
[Awakened] Triple Slash
Super Armor DEF: Middle
Super Armor ATK: Top
[Awakened Passive] Deep Straight
Added “Decreased Super Armor ATK applied when using while moving backward” to the tooltips.
[Awakened] Deep Straight
The invincibility applied when using the skill is reflected in tooltip content.
Added “Decreased Super Armor ATK applied when using while moving backward” to the tooltips.
Super Armor DEF: Middle
Super Armor ATK: Normal use - Top/Use while moving backward – Middle
[Awakened] Parrying
Decreased amount of Super Armor DEF after Parrying and applied invincibility time.
Added the phrase “invincibility applied while attacking” to the tooltips.
Removed the content from the tooltips indicating that movement cannot be canceled with any action.
Now the 2 attacks activated after Parrying deal equal Super Armor ATK.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Top
[Awakened] Brave
Super Armor DEF: Bottom
Super Armor ATK: Bottom
•Moon Lord
Moon Blade Dance
Decreased Super Armor ATK per energy blade hit.
Super Armor DEF: Bottom
Super Armor ATK: Very Top → Top
Flash Stance
Super Armor DEF: Middle
Super Armor ATK: Normal Attack - Very Bottom/Special Attack - Middle
Moonlight Splitter EX
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Cyclone Slash EX
Decreased the amount of Super Armor DEF applied when dragging in a target while standing in place after a successful Whirlwind attack.
Super Armor DEF: Bottom
Super Armor ATK: Top→Bottom
Crescent Cleave EX
Added “energy blade count increased” and related content to the tooltips.
Decreased Super Armor ATK of the multiple-hit attack from the energy blade.
Super Armor DEF: Bottom
Super Armor ATK: Very Top → Top
Halfmoon Slash EX
Super Armor DEF: Top
Super Armor ATK: Top
Moon Blade Dance EX
Decreased Super Armor ATK per energy blade hit.
Greatly decreased the Super Armor ATK of the energy blades unleashed on the final attack.
Increased the attack area of the direct hit dealt by the final attack.
Super Armor DEF: Bottom
Super Armor ATK: Very Top
•[Awakened] Moonlord
Moon Blader
Increased duration.
- 10 sec → 20 sec
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Moon Blader – Normal Attack
Super Armor DEF: Bottom → Very Bottom
Super Armor ATK: Very Bottom
Smash Axe
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
[Awakened] Moonlight Splitter
Super Armor DEF: Bottom → Very Bottom
Super Armor ATK: Middle
[Awakened] Cyclone Slash
Decreased the amount of Super Armor DEF applied when dragging in a target while standing in place after a successful Whirlwind attack.
Super Armor DEF: Bottom
Super Armor ATK: Top → Bottom
[Awakened] Provoking Slam
Fixed the bug slightly decreasing Super Armor upon learning Awakened Passive.
Super Armor DEF: Middle
Super Armor ATK: Bottom → Middle
[Awakened] Eclipse
Increased Super Armor defense.
Decreased the Super Armor ATK of Whirlwind.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Top → Middle
•Mercenary
Stomp
Super Armor DEF: Bottom
Super Armor ATK: Middle
Demolition Fist
Super Armor DEF: Middle
Super Armor ATK: Top
Circle Swing
Super Armor DEF: Middle
Super Armor ATK: Top
Whirlwind
Super Armor DEF: Middle
Super Armor ATK: Middle
Cyclone Axe
Super Armor DEF: Top → Very Top
Super Armor ATK: Very Top
Flying Swing
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Punishing Swing
Super Armor DEF: Bottom
Super Armor ATK: Middle
Circle Bombs
Super Armor DEF: Middle
Super Armor ATK: Top
Rolling Attack
Decreased default attack power at the maximum level.
- 555% → 498%
Fixed the bug where invincibility was applied in certain areas during use.
Super Armor DEF: Middle
Super Armor ATK: Top
Gigantic Bomb
Increased Super Armor DEF.
Super Armor DEF: Middle → Very Bottom
Super Armor ATK: Very Top
Taunting Howl
Increased Super Armor DEF.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Bottom
Iron Skin
Super Armor DEF: Bottom
Highlander
HP is no longer consumed with usage.
Decreased Rage acquisition amount.
- 50 → 20
Decreased cooldown.
- 180 sec → 120 sec
Super Armor DEF: Very Bottom → Bottom
Dash Blow
Super Armor DEF: Bottom
Super Armor ATK: Middle
Soccer Kick Combo
Increased Super Armor DEF.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Bottom
Crisis Howl
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Middle → Very Top
Battle Howl
Super Armor DEF: Bottom
Devitalizing Howl
Slightly decreased Super Armor ATK.
Super Armor DEF: Top
Super Armor ATK: Middle
Havoc Howl
Decreased Super Armor ATK.
Super Armor DEF: Top
Super Armor ATK: Very Top → Top
•Barbarian
Bone Crash
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top
Stomp EX
Decreased Super Armor ATK of the second shock wave.
Super Armor DEF: Bottom
Super Armor ATK: Top
Demolition Fist EX
Decreased the Super Armor ATK of the additional attack.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Whirlwind EX
Super Armor ATK increases per hit count increase.
Super Armor DEF: Middle
Super Armor ATK: Middle → Top
Bone Crash EX
Damage increase amount decreased.
- 50% → 30%
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
※ Compared to cool time, the damage was too high, so we reduced the power.
Class Mastery
Decreased the duration of the Final Damage Up buff applied with use of Highlander.
- Final Damage Up Duration: 20 sec → 10 sec
•[Awakened] Barbarian
Overtaker
Super Armor DEF: Middle
Super Armor ATK: Top
Frenzy
Specifications synchronized with PvE.
Removed the [Enhanced] Whirlwind ATK Up effect applied with buff application.
Super Armor DEF: Top
Super Armor ATK: Middle → Bottom
[Enhanced] Whirlwind
Decreased default attack power at the maximum level.
- 762% → 508%
Increased cooldown.
- 12 sec → 15 sec
Super Armor DEF: Middle
Super Armor ATK: Middle → Top
※ We deemed [Enhanced] Whirlwind too effective and therefore reduced its power.
[Awakened] Stomp
Super Armor DEF: Bottom
Super Armor ATK: Top
[Awakened] Demolition Fist
Decreased the Super Armor ATK of the additional attack.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
[Awakened] Havoc Howl
Decreased Super Armor ATK.
Super Armor DEF: Top
Super Armor ATK: Very Top → Top
•Destroyer
Howl Charging
Increased Super Armor DEF.
Super Armor DEF: Bottom → Middle
Maelstrom Howl
Decreased Super Armor DEF.
Decreased the Super Armor ATK of the third hit, increased the Super Armor ATK of the fourth hit.
Super Armor DEF: Very Top → Top
Super Armor ATK: Middle
※ From a visual point of view, it was difficulty to recognize Mailstrom's hit detection and the power of its Super Armor ATK. We therefore lowered the gathering motion’s Super Armor ATK and increased the explosion’s Super Armor ATK.
Provoke
Super Armor DEF: Bottom
Flying Swing EX
Fixed the bug where Super Armor DEF decreased upon learning EX.
Super Armor DEF: Middle
Super Armor ATK: Middle → Top
Punishing Swing EX
Super Armor DEF: Bottom
Super Armor ATK: Middle
Ring Bombs EX
Super Armor DEF: Middle
Super Armor ATK: Top
Rolling Attack EX
Fixed the bug where invincibility was applied in certain areas during use.
Super Armor DEF: Middle
Super Armor ATK: Top
Maelstrom Howl EX
Decreased Super Armor DEF.
Decreased the Super Armor ATK of the third hit, increased the Super Armor ATK of the fourth and fifth hits.
Super Armor DEF: Very Top → Top
Super Armor ATK: Middle → Top
※ From a visual point of view, it was difficulty to recognize Mailstrom's hit detection and the power of its Super Armor ATK. We therefore lowered the gathering motion’s Super Armor ATK and increased the explosion’s Super Armor ATK.
•[Awakened] Destroyer
Assault Crash
Increased the Super Armor ATK of the first hit, decreased the Super Armor ATK of the ensuing hits.
Super Armor DEF: Middle
Super Armor ATK: Very Top
Crash Mode
Increased cooldown.
- 75 sec → 90 sec
Increased Super Armor DEF.
Super Armor DEF: Middle
[Awakened] Maelstrom Howl
Decreased Super Armor DEF.
Decreased the Super Armor ATK of the third hit, increased the Super Armor ATK of the fourth and fifth hits.
Super Armor DEF: Very Top → Top
Super Armor ATK: Middle → Top
※ From a visual point of view, it was difficulty to recognize Mailstrom's hit detection and the power of its Super Armor ATK. We therefore lowered the gathering motion’s Super Armor ATK and increased the explosion’s Super Armor ATK.
[Awakened] Howl Charging
Increased Super Armor DEF.
Super Armor DEF: Bottom → Middle
[Awakened] Rolling Attack
Decreased default attack power at the maximum level.
- 555% → 498%
Fixed the bug where invincibility was applied in certain areas during use.
Fixed the bug where Super Armor ATK decreased upon learning Awakened Passive.
Super Armor DEF: Middle
Super Armor ATK: Top
•Avenger
Graves
Increased default ATK at the maximum level.
- 343% → 494%
Decreased cooldown.
- 14 sec → 12 sec
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top → Middle
Dark Stinger
Increased default ATK at the maximum level.
- 511% → 589%
Increased cooldown.
- 16 sec → 17 sec
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle
Piercing Crescent
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Doom Blade
Increased default ATK at the maximum level.
- 358% → 734%
Decreased cooldown.
- 50 sec → 45 sec
Super Armor DEF: Middle
Super Armor ATK: Very Top
Vengeance Storm
Decreased default attack power at the maximum level.
- 656% → 541%
Decreased cooldown.
45 sec → 35 sec
Decreased interval between flame blade hits.
Super Armor ATK is more heavily concentrated on the last attack.
Super Armor DEF: Middle
Super Armor ATK: Top
Death Knell
The invincibility applied when using the skill is reflected in tooltip content.
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Avenger Force
Increased default ATK at the maximum level.
- 216% → 400%
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Bottom → Middle
Step Blade
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Soul Cutter
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle → Top
Dark Surffering
Decreased default attack power at the maximum level.
- 133% → 113%
Decreased cooldown.
- 50 sec → 35 sec
Super Armor DEF: Middle
Super Armor ATK per single hit: Very Bottom-Bottom
Shadow Call
Super Armor DEF: Bottom
Dark Riser
Increased default ATK at the maximum level.
- 286% → 402%
Super Armor DEF: Middle
Super Armor ATK: Top
Dash Combo
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Top → Middle
Aerial Blade
Increased default ATK at the maximum level.
- 116% → 272%
Increased Super Armor DEF.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Middle
Counter Slash
Decreased Super Armor DEF.
Super Armor DEF: Very Top → Bottom
Super Armor ATK: Very Top
•Dark Avenger
Dark Avenger
Fixed the bug where Super Armor ATK increased when used in midair.
Fixed the bug where invincibility was applied during some parts when used in midair.
Super Armor DEF: Middle
Super Armor ATK: Bottom
Dark Avenger Tumble
Decreased Super Armor DEF.
Super Armor DEF: Top → Very Bottom
Dark Crash
The invincibility applied when using the skill is reflected in tooltip content.
Super Armor DEF: Top
Super Armor ATK: Middle
[Nightmare] Graves
Decreased the value of the ATK Up effect.
- Normal Attack: 100% → 20%
- Special Attack: 150% → 20%
Decreased cooldown.
- 14 sec → 12 sec
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
[Nightmare] Dark Stinger
Decreased the value of the ATK Up effect.
- 50% → 20%
Increased cooldown.
- 16 sec → 17 sec
Super Armor DEF: Middle
Super Armor ATK: Middle
[Nightmare] Piercing Crescent
Super Armor DEF: Middle
Super Armor ATK: Very Bottom
[Nightmare] Doom Blade
Decreased the value of the ATK Up effect.
- 50% → 20%
Decreased cooldown.
- 50 sec → 45 sec
Super Armor DEF: Middle
Super Armor ATK: Very Top
[Nightmare] Vengeance Storm
Decreased the value of the ATK Up effect.
- 50% → 20%
Decreased cooldown.
- 45 sec → 35 sec
Decreased interval between flame blade hits.
Super Armor ATK is more heavily concentrated on the last attack.
Super Armor DEF: Middle
Super Armor ATK: Top
[Nightmare] Death Knell
The invincibility applied when using the skill is reflected in tooltip content.
Super Armor DEF: Very Top
Super Armor ATK: Very Top
[Nightmare] Dark Riser
Decreased the value of the ATK Up effect.
- 50% → 20%
Super Armor DEF: Top
Super Armor ATK: Top
[Nightmare] Dark Crash
The invincibility applied when using the skill is reflected in tooltip content.
Super Armor DEF: Top
Super Armor ATK: Top
•Warrior
Heavy Slash
Super Armor DEF: Bottom
Super Armor ATK: Middle
Impact Punch
Super Armor DEF: Very Bottom
Super Armor ATK: Bottom
Tumble
Super Armor DEF: Top → Very Bottom
Elbow Drop
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Dropkick
Super Armor DEF: Very Bottom
Super Armor ATK: Bottom
Dash Kick
Super Armor DEF: Bottom
Super Armor ATK: Top
Impact Wave
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Bottom
Wake Attack
Super Armor DEF: Very Top → Bottom
Super Armor ATK: Top → Very Top
Rising Slash
Modified the ratio Super Armor ATK was applied per hit. Super Armor ATK’s total amount remains unchanged.
Super Armor DEF: Middle
Super Armor ATK: Top
Dash
Super Armor DEF: Bottom
Sweeping Kick
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Soccer Kick
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Circle Break
Super Armor DEF: Bottom
Super Armor ATK: Top
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
Super Armor DEF: Top → Bottom
Courage
Super Armor DEF: Very Bottom → Bottom
Relieve
Super Armor DEF: Very Bottom → Bottom
•Sword Master
Triple Slash
Super Armor DEF: Middle
Super Armor ATK: Middle
Deep Straight
Added the phrase “invincibility applied when moving backward” to the tooltips.
Increased the number of hits dealt when charging. Super Armor ATK decreases per hit count increase.
Super Armor DEF: Middle
Super Armor ATK: Top
Hacking Stance
Super Armor DEF: Middle
Super Armor ATK: Very Bottom (1 Normal Attack input)
Line Drive
Removed brief invincibility effect applied while charging.
Super Armor DEF: Middle
Super Armor ATK: Top
Infinity Edge
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Moonlight Splitter
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Cyclone Slash
Decreased the amount of Super Armor DEF applied when dragging in a target while standing in place after a successful Whirlwind attack.
Super Armor DEF: Bottom
Super Armor ATK: Middle → Bottom
Crescent Cleave
Decreased Super Armor ATK of the multiple-hit attack from the energy blade.
Super Armor DEF: Bottom
Super Armor ATK: Very Top → Top
Halfmoon Slash
Super Armor DEF: Top
Super Armor ATK: Middle
Great Wave
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Dash Slash
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Dash Combo
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Aerial Combo
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Middle
Counter Exile
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Parrying
Decreased amount of Super Armor DEF after Parrying and applied invincibility time.
Added the phrase “invincibility applied while attacking” to the tooltips.
Removed the content from the tooltips indicating that movement cannot be canceled with any action.
Now the 2 attacks activated after Parrying deal equal Super Armor ATK.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Top
Eclipse
Increased Super Armor defense.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Middle
Brave
Super Armor DEF: Very Bottom → Bottom
Provoking Slam
Super Armor DEF: Middle
Super Armor ATK: Middle
•Gladiator
Evasion Slash
The invincibility applied when using the skill is reflected in tooltip content.
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Finish Attack
Super Armor DEF: Top
Super Armor ATK: Top
Triple Slash EX
Super Armor DEF: Middle
Super Armor ATK: Middle
Deep Straight EX
Super Armor DEF: Middle
Super Armor ATK: Top
Hacking Stance EX
Super Armor DEF: Middle
Super Armor ATK: Normal Attack - Very Bottom/Special Attack - Bottom
Line Drive EX
Removed brief invincibility effect applied while charging.
Greatly decreased the Super Armor ATK of Wind Blade.
Super Armor DEF: Middle
Super Armor ATK: Top
Finish Attack EX
Super Armor DEF: Top
Super Armor ATK: Very Top → Top
•[Awakened] Gladiator
Side Dodge
Decreased the number of hits dealt while charging.
Super Armor ATK decreased, but skill ATK and total damage amounts remain unchanged.
Super Armor DEF: Bottom
Super Armor ATK: Top → Middle
Hyper Drive
Decreased the number of hits dealt while charging. Skill ATK and damage amounts remain unchanged.
Decreased Super Armor attack power.
Super Armor DEF: Top
Super Armor ATK: Very Top
[Awakened] Triple Slash
Super Armor DEF: Middle
Super Armor ATK: Top
[Awakened Passive] Deep Straight
Added “Decreased Super Armor ATK applied when using while moving backward” to the tooltips.
[Awakened] Deep Straight
The invincibility applied when using the skill is reflected in tooltip content.
Added “Decreased Super Armor ATK applied when using while moving backward” to the tooltips.
Super Armor DEF: Middle
Super Armor ATK: Normal use - Top/Use while moving backward – Middle
[Awakened] Parrying
Decreased amount of Super Armor DEF after Parrying and applied invincibility time.
Added the phrase “invincibility applied while attacking” to the tooltips.
Removed the content from the tooltips indicating that movement cannot be canceled with any action.
Now the 2 attacks activated after Parrying deal equal Super Armor ATK.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Top
[Awakened] Brave
Super Armor DEF: Bottom
Super Armor ATK: Bottom
•Moon Lord
Moon Blade Dance
Decreased Super Armor ATK per energy blade hit.
Super Armor DEF: Bottom
Super Armor ATK: Very Top → Top
Flash Stance
Super Armor DEF: Middle
Super Armor ATK: Normal Attack - Very Bottom/Special Attack - Middle
Moonlight Splitter EX
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Cyclone Slash EX
Decreased the amount of Super Armor DEF applied when dragging in a target while standing in place after a successful Whirlwind attack.
Super Armor DEF: Bottom
Super Armor ATK: Top→Bottom
Crescent Cleave EX
Added “energy blade count increased” and related content to the tooltips.
Decreased Super Armor ATK of the multiple-hit attack from the energy blade.
Super Armor DEF: Bottom
Super Armor ATK: Very Top → Top
Halfmoon Slash EX
Super Armor DEF: Top
Super Armor ATK: Top
Moon Blade Dance EX
Decreased Super Armor ATK per energy blade hit.
Greatly decreased the Super Armor ATK of the energy blades unleashed on the final attack.
Increased the attack area of the direct hit dealt by the final attack.
Super Armor DEF: Bottom
Super Armor ATK: Very Top
•[Awakened] Moonlord
Moon Blader
Increased duration.
- 10 sec → 20 sec
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Moon Blader – Normal Attack
Super Armor DEF: Bottom → Very Bottom
Super Armor ATK: Very Bottom
Smash Axe
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
[Awakened] Moonlight Splitter
Super Armor DEF: Bottom → Very Bottom
Super Armor ATK: Middle
[Awakened] Cyclone Slash
Decreased the amount of Super Armor DEF applied when dragging in a target while standing in place after a successful Whirlwind attack.
Super Armor DEF: Bottom
Super Armor ATK: Top → Bottom
[Awakened] Provoking Slam
Fixed the bug slightly decreasing Super Armor upon learning Awakened Passive.
Super Armor DEF: Middle
Super Armor ATK: Bottom → Middle
[Awakened] Eclipse
Increased Super Armor defense.
Decreased the Super Armor ATK of Whirlwind.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Top → Middle
•Mercenary
Stomp
Super Armor DEF: Bottom
Super Armor ATK: Middle
Demolition Fist
Super Armor DEF: Middle
Super Armor ATK: Top
Circle Swing
Super Armor DEF: Middle
Super Armor ATK: Top
Whirlwind
Super Armor DEF: Middle
Super Armor ATK: Middle
Cyclone Axe
Super Armor DEF: Top → Very Top
Super Armor ATK: Very Top
Flying Swing
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Punishing Swing
Super Armor DEF: Bottom
Super Armor ATK: Middle
Circle Bombs
Super Armor DEF: Middle
Super Armor ATK: Top
Rolling Attack
Decreased default attack power at the maximum level.
- 555% → 498%
Fixed the bug where invincibility was applied in certain areas during use.
Super Armor DEF: Middle
Super Armor ATK: Top
Gigantic Bomb
Increased Super Armor DEF.
Super Armor DEF: Middle → Very Bottom
Super Armor ATK: Very Top
Taunting Howl
Increased Super Armor DEF.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Bottom
Iron Skin
Super Armor DEF: Bottom
Highlander
HP is no longer consumed with usage.
Decreased Rage acquisition amount.
- 50 → 20
Decreased cooldown.
- 180 sec → 120 sec
Super Armor DEF: Very Bottom → Bottom
Dash Blow
Super Armor DEF: Bottom
Super Armor ATK: Middle
Soccer Kick Combo
Increased Super Armor DEF.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Bottom
Crisis Howl
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Middle → Very Top
Battle Howl
Super Armor DEF: Bottom
Devitalizing Howl
Slightly decreased Super Armor ATK.
Super Armor DEF: Top
Super Armor ATK: Middle
Havoc Howl
Decreased Super Armor ATK.
Super Armor DEF: Top
Super Armor ATK: Very Top → Top
•Barbarian
Bone Crash
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top
Stomp EX
Decreased Super Armor ATK of the second shock wave.
Super Armor DEF: Bottom
Super Armor ATK: Top
Demolition Fist EX
Decreased the Super Armor ATK of the additional attack.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Whirlwind EX
Super Armor ATK increases per hit count increase.
Super Armor DEF: Middle
Super Armor ATK: Middle → Top
Bone Crash EX
Damage increase amount decreased.
- 50% → 30%
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
※ Compared to cool time, the damage was too high, so we reduced the power.
Class Mastery
Decreased the duration of the Final Damage Up buff applied with use of Highlander.
- Final Damage Up Duration: 20 sec → 10 sec
•[Awakened] Barbarian
Overtaker
Super Armor DEF: Middle
Super Armor ATK: Top
Frenzy
Specifications synchronized with PvE.
Removed the [Enhanced] Whirlwind ATK Up effect applied with buff application.
Super Armor DEF: Top
Super Armor ATK: Middle → Bottom
[Enhanced] Whirlwind
Decreased default attack power at the maximum level.
- 762% → 508%
Increased cooldown.
- 12 sec → 15 sec
Super Armor DEF: Middle
Super Armor ATK: Middle → Top
※ We deemed [Enhanced] Whirlwind too effective and therefore reduced its power.
[Awakened] Stomp
Super Armor DEF: Bottom
Super Armor ATK: Top
[Awakened] Demolition Fist
Decreased the Super Armor ATK of the additional attack.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
[Awakened] Havoc Howl
Decreased Super Armor ATK.
Super Armor DEF: Top
Super Armor ATK: Very Top → Top
•Destroyer
Howl Charging
Increased Super Armor DEF.
Super Armor DEF: Bottom → Middle
Maelstrom Howl
Decreased Super Armor DEF.
Decreased the Super Armor ATK of the third hit, increased the Super Armor ATK of the fourth hit.
Super Armor DEF: Very Top → Top
Super Armor ATK: Middle
※ From a visual point of view, it was difficulty to recognize Mailstrom's hit detection and the power of its Super Armor ATK. We therefore lowered the gathering motion’s Super Armor ATK and increased the explosion’s Super Armor ATK.
Provoke
Super Armor DEF: Bottom
Flying Swing EX
Fixed the bug where Super Armor DEF decreased upon learning EX.
Super Armor DEF: Middle
Super Armor ATK: Middle → Top
Punishing Swing EX
Super Armor DEF: Bottom
Super Armor ATK: Middle
Ring Bombs EX
Super Armor DEF: Middle
Super Armor ATK: Top
Rolling Attack EX
Fixed the bug where invincibility was applied in certain areas during use.
Super Armor DEF: Middle
Super Armor ATK: Top
Maelstrom Howl EX
Decreased Super Armor DEF.
Decreased the Super Armor ATK of the third hit, increased the Super Armor ATK of the fourth and fifth hits.
Super Armor DEF: Very Top → Top
Super Armor ATK: Middle → Top
※ From a visual point of view, it was difficulty to recognize Mailstrom's hit detection and the power of its Super Armor ATK. We therefore lowered the gathering motion’s Super Armor ATK and increased the explosion’s Super Armor ATK.
•[Awakened] Destroyer
Assault Crash
Increased the Super Armor ATK of the first hit, decreased the Super Armor ATK of the ensuing hits.
Super Armor DEF: Middle
Super Armor ATK: Very Top
Crash Mode
Increased cooldown.
- 75 sec → 90 sec
Increased Super Armor DEF.
Super Armor DEF: Middle
[Awakened] Maelstrom Howl
Decreased Super Armor DEF.
Decreased the Super Armor ATK of the third hit, increased the Super Armor ATK of the fourth and fifth hits.
Super Armor DEF: Very Top → Top
Super Armor ATK: Middle → Top
※ From a visual point of view, it was difficulty to recognize Mailstrom's hit detection and the power of its Super Armor ATK. We therefore lowered the gathering motion’s Super Armor ATK and increased the explosion’s Super Armor ATK.
[Awakened] Howl Charging
Increased Super Armor DEF.
Super Armor DEF: Bottom → Middle
[Awakened] Rolling Attack
Decreased default attack power at the maximum level.
- 555% → 498%
Fixed the bug where invincibility was applied in certain areas during use.
Fixed the bug where Super Armor ATK decreased upon learning Awakened Passive.
Super Armor DEF: Middle
Super Armor ATK: Top
•Avenger
Graves
Increased default ATK at the maximum level.
- 343% → 494%
Decreased cooldown.
- 14 sec → 12 sec
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top → Middle
Dark Stinger
Increased default ATK at the maximum level.
- 511% → 589%
Increased cooldown.
- 16 sec → 17 sec
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle
Piercing Crescent
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Doom Blade
Increased default ATK at the maximum level.
- 358% → 734%
Decreased cooldown.
- 50 sec → 45 sec
Super Armor DEF: Middle
Super Armor ATK: Very Top
Vengeance Storm
Decreased default attack power at the maximum level.
- 656% → 541%
Decreased cooldown.
45 sec → 35 sec
Decreased interval between flame blade hits.
Super Armor ATK is more heavily concentrated on the last attack.
Super Armor DEF: Middle
Super Armor ATK: Top
Death Knell
The invincibility applied when using the skill is reflected in tooltip content.
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Avenger Force
Increased default ATK at the maximum level.
- 216% → 400%
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Bottom → Middle
Step Blade
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Soul Cutter
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle → Top
Dark Surffering
Decreased default attack power at the maximum level.
- 133% → 113%
Decreased cooldown.
- 50 sec → 35 sec
Super Armor DEF: Middle
Super Armor ATK per single hit: Very Bottom-Bottom
Shadow Call
Super Armor DEF: Bottom
Dark Riser
Increased default ATK at the maximum level.
- 286% → 402%
Super Armor DEF: Middle
Super Armor ATK: Top
Dash Combo
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Top → Middle
Aerial Blade
Increased default ATK at the maximum level.
- 116% → 272%
Increased Super Armor DEF.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Middle
Counter Slash
Decreased Super Armor DEF.
Super Armor DEF: Very Top → Bottom
Super Armor ATK: Very Top
•Dark Avenger
Dark Avenger
Fixed the bug where Super Armor ATK increased when used in midair.
Fixed the bug where invincibility was applied during some parts when used in midair.
Super Armor DEF: Middle
Super Armor ATK: Bottom
Dark Avenger Tumble
Decreased Super Armor DEF.
Super Armor DEF: Top → Very Bottom
Dark Crash
The invincibility applied when using the skill is reflected in tooltip content.
Super Armor DEF: Top
Super Armor ATK: Middle
[Nightmare] Graves
Decreased the value of the ATK Up effect.
- Normal Attack: 100% → 20%
- Special Attack: 150% → 20%
Decreased cooldown.
- 14 sec → 12 sec
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
[Nightmare] Dark Stinger
Decreased the value of the ATK Up effect.
- 50% → 20%
Increased cooldown.
- 16 sec → 17 sec
Super Armor DEF: Middle
Super Armor ATK: Middle
[Nightmare] Piercing Crescent
Super Armor DEF: Middle
Super Armor ATK: Very Bottom
[Nightmare] Doom Blade
Decreased the value of the ATK Up effect.
- 50% → 20%
Decreased cooldown.
- 50 sec → 45 sec
Super Armor DEF: Middle
Super Armor ATK: Very Top
[Nightmare] Vengeance Storm
Decreased the value of the ATK Up effect.
- 50% → 20%
Decreased cooldown.
- 45 sec → 35 sec
Decreased interval between flame blade hits.
Super Armor ATK is more heavily concentrated on the last attack.
Super Armor DEF: Middle
Super Armor ATK: Top
[Nightmare] Death Knell
The invincibility applied when using the skill is reflected in tooltip content.
Super Armor DEF: Very Top
Super Armor ATK: Very Top
[Nightmare] Dark Riser
Decreased the value of the ATK Up effect.
- 50% → 20%
Super Armor DEF: Top
Super Armor ATK: Top
[Nightmare] Dark Crash
The invincibility applied when using the skill is reflected in tooltip content.
Super Armor DEF: Top
Super Armor ATK: Top
•Sorceress
Flame Worm
Super Armor DEF: Very Bottom
Super Armor ATK: Bottom
Wheeling Staff
Super Armor DEF: Middle
Super Armor ATK: Middle
Glacial Spike
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Slap Attack
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Heel Attack
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Counter Spell
Increased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Top → Very Top
Blink
Super Armor DEF: Very Bottom
Escape
Super Armor DEF: Very Bottom
Hammer Strike
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Poison Missile
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Void Explosion
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Poor Kick
Super Armor DEF: Very Bottom
Super Armor ATK: Bottom
Charge Missile
Super Armor DEF: Very Bottom
Super Armor ATK: Bottom
Shockwave
Super Armor DEF: Middle
Super Armor ATK: Top
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
Super Armor DEF: Top → Bottom
Boost
Increased Super Armor DEF.
Super Armor DEF: Very Bottom → Bottom
•Elemental Lord
Fireball
Decreased default attack power at the maximum level.
- 580% → 518%
Cooldown decreased.
- 25 sec → 20 sec
Increased Super Armor ATK at high charge level.
Super Armor DEF: Middle
LV.1, LV.2 Charge Super Armor ATK: Very Bottom
LV.3 Charge Super Armor ATK: Very Bottom → Middle
Inferno
Super Armor DEF: Middle
Super Armor ATK: Middle
Fire Wall
Decreased cooldown.
- 33 sec → 30 sec
Super Armor DEF: Top
Super Armor ATK: Top
Flame Road
Increased ATK.
- 461% → 557%
Decreased cooldown.
- 52 sec → 46 sec
Increased Super Armor ATK
Super Armor DEF: Top
Super Armor ATK: Bottom
Fiery Vortex
Super Armor DEF: Very Top
Super Armor ATK: Top → Very Top
Icy Shards
Super Armor DEF: Bottom
Super Armor ATK: Middle
Freezing Field
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom → Bottom
Frozen Spikes
Super Armor DEF: Bottom
Super Armor ATK: Middle
Chilling Mist
Super Armor DEF: Middle
Super Armor ATK: Middle
Blizzard Storm
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Flame Spark
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Phoenix Storm
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Ignite
Super Armor DEF: Middle
Super Armor ATK: Top
Frost Wind
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Glacial Wave
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Shatter
Super Armor DEF: Middle
Super Armor ATK: Top
Elemental Shield
Super Armor DEF: Bottom
•Saleana
Rolling Lava
Super Armor DEF: Middle
Super Armor ATK: Very Top
Fireball EX
Increased Super Armor ATK at high charge level.
Super Armor DEF: Middle
LV.1, LV.2 Charge Super Armor ATK: Very Bottom
LV.3 Charge Super Armor ATK: Very Bottom → Middle
Inferno EX
Super Armor DEF: Middle
Super Armor ATK: Top
Fire Wall EX
Changed the way additional attack ATK is displayed.
- 30%-60% of Fire Wall → 60% of Fire Wall
Bodily attacks now registered over a slightly wider area.
Super Armor DEF: Top
Super Armor ATK: Middle → Very Top
Flame Road EX
Super Armor DEF: Top
Super Armor ATK: Middle
Rolling Lava EX
Super Armor DEF: Middle
Super Armor ATK: Very Top
Special Attack Instant Explosion Super Armor ATK: Top
•[Awakened] Saleana
Summon Meteor
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Flame Burst
Super Armor DEF: Bottom
Super Armor ATK: Middle
[Enhanced] Flame Burst
Super Armor DEF: Bottom
Super Armor ATK: Top
[Awakened] Ignite
Super Armor DEF: Middle
Super Armor ATK: Top
[Awakened] Fire Wall
Attacks now register 1 second after skill usage.
Attacks register over a decreased period of time.
- 4 hits over 25 frames → 4 hits over 15 frames
Increased Super Armor DEF.
Increased Super Armor ATK on first and second hit.
Decreased Super Armor ATK on third and fourth hit.
Changed the additional attack specifications.
- Normal Attack Button input: Throws flames forward (same as Fire Wall EX)
- Special Attack Button input: Summons flame pillars in surrounding area (same as Awakened Fire Wall)
- Super Armor DEF no longer increases when activating the additional attack.
- Decreased Super Armor ATK.
Super Armor DEF: Bottom+Top → Top
Super Armor ATK: Bottom+Top → Top+Bottom
※ It was good that usability improved with Awakened Passive, but it was not right to harm the unique position that the skill has. In particular, when fighting Saleana the damage accumulated to such an extent that it was impossible to respond, making it unpleasant for players.
We therefore improved the non-intuitive Super Armor structure while maintaining the usability before and after learning Fire Wall Awakened Passive. For the time being, we made modifications based on the applied design, but we are also considering further adjustments if this is deemed insufficient.
•Elestra
Ice Barrier
Super Armor DEF: Bottom
Ice Spear
Super Armor DEF: Middle
Super Armor ATK: Top
Icy Shards EX
Super Armor DEF: Bottom
Super Armor ATK: Top
Freezing Field EX
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Frozen Spikes EX
Super Armor DEF: Bottom
Super Armor ATK: Very Top
Chilling Mist EX
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle → Top
Ice Barrier EX
Super Armor DEF: Bottom
•[Awakened] Elestra
Glacial Field
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top → Very Top
Ice Cyclone
Super Armor DEF: Middle
Super Armor ATK: Bottom
[Awakened] Shatter
Super Armor DEF: Middle
Super Armor ATK: Top
[Awakened] Ice Spear
Super Armor DEF: Middle
Super Armor ATK: Bottom
[Awakened] Icy Shards
Super Armor DEF: Bottom
Super Armor ATK: Top
•Force User
Gravity Ball
Super Armor DEF: Bottom
Super Armor ATK: Middle
※ Though no modifications were made to the Super Armor ATK, it has been decreased in a relative sense with the equalization of Super Armor DEF.
Mid Grade Super Armor DEF can no longer be eliminated with the final explosion attack alone.
Triple Orbs
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Bottom → Bottom
Black Hole
Super Armor DEF: Middle
Super Armor ATK: Middle
Summon Comet
Super Armor DEF: Middle
Super Armor ATK: Top
Gravity Ascension
Super Armor DEF: Middle
Super Armor ATK: Very Top
Linear Ray
Super Armor DEF: Bottom
Super Armor ATK: Middle
Force Shield
Super Armor DEF: Bottom
Nine Tail Laser
Super Armor DEF: Bottom
Super Armor ATK: Top
Force Mirror
Super Armor DEF: Bottom
Summoned Force Mirror’s Super Armor ATK: Very Bottom
Spectrum Shower
Increased ATK.
- 382% → 729%
Increased cooldown.
- 35 sec → 40 sec
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Meteor Storm
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Eraser
Increased Super Armor ATK.
Super Armor DEF: Very Top
Super Armor ATK: Top → Very Top
Teleport
Super Armor DEF: Very Bottom
Gravity Sphere
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Void Blast
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Middle → Bottom
※ Though Force Wave was a defensive skill with a certain risk element that required use of Tumble, it had high Super Armor ATK and a short cooldown, leading to an advantage in most combat situations. For the time being, we have attempted to adjust it in a way that reduces the power of its Super Armor ATK.
Time Stop
Super Armor DEF: Bottom
Time Dodge
Increased cooldown.
- 38 sec → 50 sec
Decreased the time it stops hit targets.
- LV.1 1.05 sec → 1 sec
- Stop time increase per level: 0.35 sec → 0.25 sec
Super Armor DEF: Bottom
※ Even considering the low basic stats of Force User, Time Dodge was adjusted downward with consideration for the fact that its usage frequency and power were high.
Gravity Trap
Decreased cooldown.
- 60 sec → 50 sec
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Beyond Time
Increased Super Armor DEF.
Super Armor DEF: Bottom → Middle
•Majesty
Steal Magic
Increased Super Armor DEF.
Super Armor DEF: Very Bottom → Bottom
Switch Gravity
Super Armor DEF: Middle
Super Armor ATK: Very Top
Gravity Ball EX
Increased the Super Armor ATK of the 2nd and 3rd explosion attacks applied upon learning EX.
Super Armor DEF: Bottom
Super Armor ATK: Middle
※ Now Mid Grade Super Armor DEF can be eliminated even if only the 2nd or 3rd explosion attacks land successfully.
Triple Orbs EX
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top → Middle
Black Hole EX
Super Armor DEF: Middle
Super Armor ATK: Top
Gravity Ascension EX
Super Armor DEF: Middle
Super Armor ATK: Very Top
Switch Gravity EX
Super Armor DEF: Middle
Super Armor ATK: Very Top
•[Awakened] Majesty
Gravity Rush
Super Armor DEF: Middle
Super Armor ATK per Ball of Gravity: Bottom
Focus Gravity
Super Armor DEF: Middle
Super Armor ATK per Ball of Gravity: Bottom
[Awakened] Gravity Ball
Increased the Super Armor ATK of the 2nd and 3rd explosion attacks applied upon learning EX.
Super Armor DEF: Bottom
Super Armor ATK: Middle
※ Now Mid Grade Super Armor DEF can be eliminated even if only the 2nd or 3rd explosion attacks land successfully.
[Awakened] Triple Orbs
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top → Middle
[Awakened] Teleport
Super Armor DEF: Very Bottom
Super Armor ATK: Bottom
[Awakened] Switch Gravity
Super Armor DEF: Very Bottom
Super Armor ATK: Top
[Awakened] Comet
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
[Awakened] Meteor Storm
Fixed the issue of Super Armor ATK being applied at a level that was way too high.
Super Armor DEF: Very Top
Super Armor ATK: Very Top
[Awakened] Gravity Trap
Decreased cooldown.
- 60 sec → 50 sec
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Super Armor ATK per Unstable Ball of Gravity: Bottom
•Smasher
Arcane
Super Armor DEF: Bottom
Laser Cutter
Super Armor DEF: Middle
Super Armor ATK: Very Top
Linear Ray EX
Added content to the tooltips regarding the increased Super Armor DEF upon learning.
Super Armor DEF: Middle
Super Armor ATK: Middle
Nine Tail Laser EX
Super Armor DEF: Bottom
Super Armor ATK: Very Top
Force Mirror EX
Super Armor DEF: Bottom
Summoned Force Mirror’s Super Armor ATK: Very Bottom
Spectrum Shower EX
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Laser Cutter EX
Super Armor DEF: Middle
Super Armor ATK: Very Top
•[Awakened] Smasher
Laser Ray
Decreased ATK.
- 65% → 60% (25 hits: 1625% → 1500%)
Super Armor DEF: Middle
Super Armor ATK: Top
※ Laser Ray can deal enormous damage in certain situations. However, creating the optimal circumstances to use this skill requires a certain amount of proficiency, so we only lowered its attack power slightly and will continue to monitor the situation.
Energy Blast
Remain in place or stepping back reduces the post delay.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Middle
※ Though Energy Blast’s activation speed has been deemed too fast, for the time being we have only decreased its Super Armor ATK. As a separate measure, we decreased the amount of time the user is left defenseless after usage to improve usability.
[Awakened Passive] Beyond Time
Added the content omitted from the tooltips related to reduced cooldown.
Decreased the amount cooldown is reduced.
- 135 sec decrease→ 90 sec decrease
[Awakened] Beyond Time
Increased cooldown in response to Awakened Passive effect changes.
- 90 sec → 135 sec
Increased Super Armor DEF.
Super Armor DEF: Middle
[Awakened] Nine Tail Laser
Super Armor DEF: Bottom
Super Armor ATK: Very Top
[Awakened] Laser Cutter
Super Armor DEF: Middle
Super Armor ATK: Very Top
[Awakened] Eraser
Super Armor DEF: Very Top
Super Armor ATK: Very Top
•Mara
Ripping
Increased ATK.
- 212% → 293%
Decreased cooldown.
- 15 sec → 12 sec
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Bottom
Cleaving
Increased ATK.
- 316% → 350%
Super Armor DEF: Middle
LV.1 Charge
Super Armor ATK: Bottom
LV.2 Charge
Super Armor ATK: Bottom
LV.3 Charge
Super Armor ATK: Middle
Void Coil
Decreased ATK.
- 134% → 94%
Increased cooldown.
- 11 sec → 22 sec
Super Armor DEF: Middle
Super Armor ATK: Bottom
Black Strike
Decreased ATK.
- 700% → 615%
Increased cooldown.
- 32 sec → 25 sec
Super Armor DEF: Middle
Super Armor ATK: Middle
Smoke Storm
Increased ATK.
- 628% → 736%
Increased cooldown.
- 38 sec → 45 sec
Super Armor DEF: Middle
Super Armor ATK: Middle
Deadly Smoke
Increased ATK.
- 340% → 950%
Increased Super Armor ATK.
Super Armor DEF: Very Top
Super Armor ATK: Top → Very Top
Haze
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Wraith Form
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Shadow Shell
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Entomb
Decreased ATK.
- 40% → 22%
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Bottom → Very Bottom
Meaningless
Decreased debuff duration.
- 15 sec → 10 sec
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Complete Darkness
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Ebony Spark
Decreased ATK.
- 192% → 152%
Normal Attack
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Bottom
Special Attack
Decreased Super Armor ATK.
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle → Bottom
Insult
Decreased ATK.
- 140% → 110%
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Turbulence
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Bottom
•Black Mara
Black Mara
Super Armor DEF: Middle
Super Armor ATK: Top
Aftermath
Decreased debuff duration.
- 15 sec → 10 sec
Inhale
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
[Enhanced] Ripping
Increased ATK.
- 288% → 293%
Decreased cooldown.
- 15 sec → 12 sec
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
[Enhanced] Cleaving
Decreased ATK.
- 898% → 770%
Super Armor DEF: Middle
Super Armor ATK: Top
[Enhanced] Black Strike
Decreased ATK.
- 1030% → 677%
Decreased cooldown.
- 32 sec → 25 sec
Super Armor DEF: Middle
Super Armor ATK: Bottom → Middle
[Enhanced] Void Coil
Decreased ATK.
- 180% → 138%
Increased cooldown.
- 11 sec → 22 sec
Super Armor DEF: Middle
Super Armor ATK: Middle
[Enhanced] Smoke Storm
Decreased ATK.
- 907% → 810%
Increased cooldown.
- 38 sec → 45 sec
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle → Top
Exhale
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
[Contract] Void Coil
Super Armor DEF: Middle
Super Armor ATK: Bottom
[Contract] Cleaving
Super Armor DEF: Middle
Super Armor ATK: Middle
[Contract][Enhanced] Void Coil
Super Armor DEF: Middle
Super Armor ATK: Bottom
[Contract][Enhanced] Cleaving
Super Armor DEF: Middle
Super Armor ATK: Middle
Enhanced Ebony Spark A
Super Armor DEF: Bottom
Super Armor ATK: Middle
Enhanced Ebony Spark B
Added content about increased Super Armor ATK to the tooltips.
Super Armor DEF: Bottom
Super Armor ATK: Middle
Enhanced Haze B
Super Armor DEF: Bottom
Super Armor ATK: Middle
Enhanced Turbulence A
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Bottom
Enhanced Turbulence (B)
Decreased the value of the ATK Up effect.
- 200% → 100%
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Bottom
•Cleric
Shield Blow
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Divine Combo
Super Armor DEF: Middle
Super Armor ATK: Middle
Divine Combo LV.2
Super Armor DEF: Middle
Super Armor ATK: Top
Charge Bolt
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Holy Bolt
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Lightning Strike
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Half Turn Kick
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Holy Kick
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Dive Kick
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Low Kick
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Stomping Kick
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Sliding Step
Super Armor DEF: Very Bottom
Sliding Knee Kick
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Counter Blow
Increased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Top → Very Top
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
Super Armor DEF: Top → Bottom
Heal
Super Armor DEF: Bottom
Block
Super Armor DEF: Bottom
Passion
Super Armor DEF: Bottom
•Priest
Lightning Bolt
Increased ATK.
- 248% → 322%
Super Armor DEF: Middle
Super Armor ATK: Bottom
Mind Breaker
Increased Super Armor DEF.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Bottom
Detonate
Increased ATK.
- 408% → 512%
Increased cooldown.
- 25 sec → 30 sec
Decreased Super Armor DEF.
Super Armor DEF: Middle
Super Armor ATK: Top
Falling Thunder
Super Armor DEF: Top
Super Armor ATK: Middle
Heavenly Judgment
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Lightning Relic
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Relic Super Armor ATK per single hit: Very Bottom
Holy Flux
Super Armor DEF: Middle
Super Armor ATK: Very Bottom
Healing Relic
Super Armor DEF: Top
Super Armor ATK: Bottom
Mystic Chain
Super Armor DEF: Middle
Super Armor ATK: Bottom
Sacred Wish
Super Armor DEF: Top → Very Top
Super Armor ATK: Top → Very Top
Lightning Moves
Decreased Super Armor DEF.
Super Armor DEF: Very Top → Bottom
Shock Smash
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Grand Cross
Increased ATK.
- 308% → 461%
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Holy Wave
Super Armor DEF: Top → Bottom
Super Armor ATK: Middle → Very Top
Striking
Super Armor DEF: Bottom
Holy Burst
Super Armor DEF: Top
Super Armor ATK: Top
Purify
Super Armor DEF: Bottom
Protection Shell
Super Armor DEF: Bottom
•Inquisitor
Shock Transition
Super Armor ATK when transitioning: Very Bottom
Lightning Storm
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Lightning Bolt EX
Super Armor DEF: Middle
Super Armor ATK: Bottom
Mind Breaker EX
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Falling Thunder EX
Super Armor DEF: Top
Super Armor ATK: Middle
Detonate EX
Super Armor DEF: Middle
Super Armor ATK: Top
Lightning Storm EX
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
•[Awakened] Inquisitor
Judgement Spear
Changed the description of Judgement Spear: Afterimage.
- The Judgement Spear: Afterimage is left in the location on the ground where Judgement Spear hits.
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Top → Middle
Super Armor ATK: Bottom → Middle
Judgement Spear: Afterimage explosion Super Armor ATK: Middle
※ Though Judgement Spear has the advantage of being able to save up the cooldown to use the skill in one blow, this one-time use has not been significantly beneficial considering its long cooldown. We modified Super Armor DEF and ATK to allow the skill to be used somewhat more aggressively.
Exceed Lightning
Super Armor DEF: Top
Super Armor ATK: Very Top
[Awakened Passive] Detonate
Increased the activation rate of [Enhanced] Detonate.
- 50% → 100%
Increased the activation time of [Enhanced] Detonate.
- 5 sec → 15 sec
Decreased the ATK of [Enhanced] Detonate.
- 100% → 40% of [Awakened] Detonate
[Awakened] Detonate
Decreased default attack power at the maximum level.
- 490% → 287%
Increased cooldown.
- 25 sec → 30 sec
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Top
※ Inquisitor modifies [Enhanced] Detonate to make it slightly more actively useful.
[Awakened Passive] Holy Wave
Removed the Cooldown Down effect.
[Awakened] Grand Cross
Super Armor DEF: Middle
Super Armor ATK: Very Top
[Awakened] Holy Wave
Increased cooldown in response to Awakened Passive effect changes.
45 sec → 50 sec
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Top → Bottom
Super Armor ATK: Middle → Very Top
Lightning Fury
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Top → Middle
Super Armor ATK: Very Bottom → Bottom
•Saint
Great Heal
Super Armor DEF: Middle
Shock of Relic
Super Armor DEF: Middle
Super Armor ATK per Relic: Middle
Lightning Relic EX
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Relic Super Armor ATK per single hit: Very Bottom
Holy Flux EX
Fixed the bug where Super Armor DEF decreased upon learning EX.
Super Armor DEF: Middle
Super Armor ATK: Very Bottom
Healing Relic EX
Super Armor DEF: Top
Super Armor ATK: Bottom
Mystic Chain EX
Super Armor DEF: Middle
Super Armor ATK: Bottom
Shock of Relic EX
Super Armor DEF: Middle
Super Armor ATK per Relic: Middle
Super Armor ATK of Shock generated from caster: Middle
•[Awakened] Saint
Antiphona Pool
Antiphona Pool no longer pushes enemies.
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Bottom → Top
Blessed Sign
Super Armor DEF: Top
Super Armor ATK: Very Top
[Awakened Passive] Antiphona Pool
Increased [Enhanced] Antiphona Pool activation time.
- 5 sec → 15 sec
[Enhanced] Antiphona Pool
Super Armor DEF: Bottom
Super Armor ATK: Middle
[Awakened] Great Heal
Super Armor DEF: Middle
[Awakened] Holy Burst
Super Armor DEF: Top
Super Armor ATK: Top
Super Armor ATK per Relic: Middle
[Awakened] Sacred Wish
Super Armor DEF: Very Top
Super Armor ATK: Very Top
•Paladin
Holy Relic
Super Armor DEF: Middle
Super Armor ATK: Top
Sacred Hammering
Increased cooldown.
- 50 sec → 60 sec
Increased duration.
- 10 sec → 20 sec
Super Armor DEF: Middle
Sacred Hammering - Normal Attack
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Lightning Zap
Super Armor DEF: Middle
Super Armor ATK: Very Bottom
Super Armor ATK per Charge Buff: Middle
Electric Smite
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Thor's Hammer
The same Super Armor ATK is applied for the attack activated around the caster’s body and the attack from the hammer.
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Auto Block
Super Armor DEF: Bottom
Stance of Faith
Super Armor DEF: Bottom
Super Armor ATK upon successful defense: Very Bottom
Divine Ascension
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Top → Middle
Divine Vengeance
Super Armor DEF: Bottom
Super Armor ATK: Middle
Divine Punishment
Super Armor DEF: Middle
Divine Judgement
Increased cooldown.
- 16 sec → 19 sec
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top → Middle
※ We deemed Divine Judgment’s role in Super Armor elimination too significant. We therefore increased the cooldown and decreased the Super Armor ATK to match the actions of the skill.
Divine Avatar
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Elemental Blessing
Super Armor DEF: Bottom
Conviction Blessing
Super Armor DEF: Bottom
Divine Breaker
Super Armor DEF: Bottom
Super Armor ATK: Middle
Iron Will
Super Armor DEF: Bottom
Armour Break
Super Armor DEF: Middle
Super Armor ATK: Top
Shield Charge
Super Armor DEF: Top
Super Armor ATK: Top
•Crusader
Judge's Power
Super Armor DEF: Bottom
Judgment Hammer
Super Armor DEF: Middle
Super Armor ATK: Top
Holy Relic EX
Super Armor DEF: Middle
Super Armor ATK: Top
Sacred Hammering EX
Super Armor DEF: Middle
Sacred Hammering EX - Normal Attack
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Lightning Zap EX
Super Armor DEF: Middle
Super Armor ATK: Very Bottom
Super Armor ATK per Charge Buff: Middle
Electric Smite EX
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Judgment Hammer EX
Decreased the Super Armor ATK applied when the hammer returns.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Class Mastery - Lightning Strike
Super Armor DEF: Bottom
Super Armor ATK: Bottom
•[Awakened] Crusader
Mighty Blow
The invincibility applied when using the skill is reflected in tooltip content.
Decreased Super Armor DEF.
Super Armor DEF: Top → Bottom
Super Armor ATK: Top
Hammer Hand
Super Armor DEF: Middle
Super Armor ATK: Top
[Awakened] Thor's Hammer
Super Armor DEF: Very Top
Super Armor ATK: Very Top
[Awakened] Divine Breaker
Super Armor DEF: Bottom
Super Armor ATK: Middle
[Awakened] Judge's Power
Super Armor DEF: Bottom
•Guardian
Provoke
Super Armor DEF: Bottom
Guardian Force
Super Armor DEF: Middle
Super Armor ATK: Middle
Justice Crash
The invincibility applied when using the skill is reflected in tooltip content.
Super Armor DEF: Bottom
Super Armor ATK: Top
Auto Block EX
Super Armor DEF: Bottom
Stance of Faith EX
Super Armor DEF: Bottom
Super Armor ATK upon successful defense: Very Bottom
Divine Ascension EX
Super Armor DEF: Bottom
Super Armor ATK: Very Top → Top
Divine Punishment EX
Super Armor DEF: Bottom
Super Armor ATK dealt through damage over time: Very Bottom
Justice Crash EX
Super Armor DEF: Bottom
Super Armor ATK: Top
Class Mastery
Decreased the value of the Light boost effect.
- 10% → 5%
•[Awakened] Guardian
Thrust Force
Super Armor DEF: Middle
Super Armor ATK: Top
Overwhelm
Decreased Super Armor DEF.
Super Armor DEF: Top → Middle
Super Armor ATK: Top
Extra attack Super Armor ATK: Top
[Awakened] Divine Judgement
Super Armor DEF: Middle
Super Armor ATK: Top → Middle
[Awakened] Armour Break
Decreased the Super Armor ATK of the additional attack.
Super Armor DEF: Middle
Super Armor ATK: Top (additional attack’s Super Armor ATK: Middle → Bottom)
※ Currently, it is rare to see a skill where [Awakened] Armor Break additional hits cannot break Super Armor DEF. We therefore halved the Super Armor ATK of its additional hits, so avoiding the first attack will slightly increase one’s options in terms of responding to the additional hits.
[Awakened] Shield Charge
Super Armor DEF: Top
Super Armor ATK: Top
[Awakened] Guardian Force
Decreased Fragment Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Middle
•Heretic
Execute
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle → Bottom
Evil Hand
Increased ATK.
- 326% → 446%
Super Armor DEF: Middle
Super Armor ATK: Top
Carnage
Increased ATK.
- 91% → 181%
Increased cooldown.
- 3 sec → 6 sec
Fixed the bug where Super Armor DEF is not reset when used as a follow-up to Execute or Guilt Attack.
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle → Bottom
Savage Attack
Decreased ATK.
- 807% → 599%
Decreased cooldown.
- 30 sec → 25 sec
Super Armor DEF: Middle
Super Armor ATK: Top
Devastation
Increased ATK.
- 416% → 499%
Increased cooldown.
- 30 sec → 35 sec
Increased Super Armor DEF.
Super Armor DEF: Middle → Top
Super Armor ATK: Top
Death Gate
Added content about the invincibility effect in the tooltips.
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Soul Steal
Decreased recovery amount.
- LV.1 - LV.5: 2% → 1%
- LV.6 - LV.10: 4% → 1.5%
- LV.11: 6% → 2%
Decreased cooldown.
- 60 sec → 20 sec
Added content to the tooltips describing the enhancement of recovery effects as the skill level increases.
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Bottom → Bottom
Brutal Soul
Super Armor DEF: Bottom
Fatal Fury
Super Armor DEF: Bottom
Land Corruption
Super Armor DEF: Middle
Shield Smash
Added content about the invincibility effect in the tooltips.
Super Armor DEF: Bottom
Super Armor ATK: Middle
Chaos Shield
Increased ATK.
- 219% → 296%
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top → Middle
Chaos Shield - Land Corruption Effect
Super Armor DEF: Middle
Super Armor ATK: Very Top → Middle
Cruel Slash
Super Armor DEF: Middle
Super Armor ATK: Top
Guilt Attack
Increased cooldown.
- 5 sec → 12 sec
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Middle → Bottom
Flaming Revenant
Increased cooldown.
- 45 sec → 60 sec
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Top → Bottom
Super Armor ATK: Middle → Very Top
Deadly Blow
Increased ATK.
- 104% → 247%
Added content about the invincibility effect in the tooltips.
Decreased Super Armor DEF.
Decreased Super Armor ATK.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle → Very Bottom
•Arch Heretic
Arch Heretic
Super Armor DEF: Middle
Super Armor ATK: Very Bottom
Sawblade
Decreased Super Armor DEF.
Decreased Super Armor ATK.
Super Armor DEF: Very Top → Top
Super Armor ATK: Very Top
Quick Dash
Decreased Super Armor DEF.
Super Armor DEF: Very Top → Very Bottom
[Nightmare] Execute
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle → Bottom
[Nightmare] Evil Hand
Decreased the amount ATK is increased.
- 25% → 10%
Super Armor DEF: Middle
Super Armor ATK: Top
[Nightmare] Carnage
Increased cooldown.
- 3 sec → 6 sec
Fixed the bug where Super Armor DEF is not reset when used as a follow-up to [Nightmare] Execute or [Nightmare] Guilt Attack.
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle → Bottom
[Nightmare] Savage Attack
Decreased the amount ATK is increased.
- 30% → 10%
Decreased cooldown.
- 30 sec → 25 sec
Super Armor DEF: Middle
Super Armor ATK: Top
[Nightmare] Guilt Attack
Increased cooldown.
- 5 sec → 12 sec
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Middle → Bottom
[Nightmare] Devastation
Increased cooldown.
- 30 sec → 35 sec
Increased Super Armor DEF.
Super Armor DEF: Middle → Top
Super Armor ATK: Top
[Nightmare] Cruel Slash
Super Armor DEF: Middle
Super Armor ATK: Top
•Academic
Quick Shot
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Napalm Bomb
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Stun Grenade
Super Armor DEF: Bottom
Super Armor ATK: Middle
Summon Alfredo
Super Armor DEF: Middle
Super Armor ATK: Middle
Alfredo Super Armor DEF: Middle
Alfredo Super Armor ATK: Bottom
Alfredo Recall
Increased Super Armor DEF.
Super Armor DEF: Bottom → Middle
Super Armor ATK: Middle
Air Shot
Super Armor DEF: Bottom
Super Armor ATK: Middle
Circle Bomb
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Middle → Very Top
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
Super Armor DEF: Top → Bottom
Spanner Smash
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Air Bomb
Decreased Super Armor DEF.
Decreased Super Armor ATK.
Super Armor DEF: Bottom → Very Bottom
Super Armor ATK: Middle → Bottom
Million Weight Hammer
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Force Out
Increased cooldown.
- 7 sec → 10 sec
Slightly increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Bottom
Magnifier Attack
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Dodge
Super Armor DEF: Very Bottom
Wax
Super Armor DEF: Bottom
Bubble Bubble
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Auto Dispenser
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
•Engineer
Ping Pong Bomb
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Cannon Blaster
Super Armor DEF: Middle
Super Armor ATK: Middle
AP Launcher
Super Armor DEF: Middle
Super Armor ATK: Middle
Mine Thrower
Super Armor DEF: Middle
Super Armor ATK: Top
Biochemical Missiles
Super Armor DEF: Middle
Super Armor ATK: Top
Chemical Grenade
Decreased cooldown.
- 20 sec → 17 sec
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Alfredo Stomp
Alfredo Super Armor DEF: Middle
Alfredo Super Armor ATK: Middle
Alfredo Berserker
Alfredo Super Armor DEF: Middle
Alfredo Beam
Alfredo Super Armor DEF: Top
Alfredo Super Armor ATK: Top
Alfredo Hurricane
Alfredo Super Armor DEF: Top
Alfredo Super Armor ATK: Middle
Summon Buster
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Mecha Duck
Super Armor DEF: Bottom
Super Armor ATK: Middle
Mecha Duck Super Armor DEF: Very Bottom
Mecha Duck Super Armor ATK: Very Bottom - Bottom (Default attack minus weapon ATK: Very Bottom)
Mecha Shock
Mecha Duck Super Armor DEF: Bottom
Mecha Duck Super Armor ATK: Very Bottom
Mecha Siren
Mecha Duck Super Armor DEF: Bottom
Mecha Duck Super Armor ATK: Bottom
Mecha Bomb
Decreased cooldown.
- 31 sec → 25 sec
Increased Super Armor DEF.
Super Armor DEF: Middle → Top
Mecha Duck Super Armor DEF: Bottom
Mecha Duck Super Armor ATK: Middle
Summon Tower
Super Armor DEF: Very Top → Middle
Super Armor ATK: Top
Mechanic Gatling Gun
Super Armor DEF: Middle
Super Armor ATK: Bottom
Mechanic Cannon
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Mechanic Ice Pump
Super Armor DEF: Top
Super Armor ATK: Middle
Extreme Tower
Super Armor DEF: Very Top
Rocket Jump
Decreased cooldown.
- Default at max level: 20 sec → 15 sec
Super Armor DEF: Bottom
Super Armor ATK: Top → Middle
Gravity Grenades
Super Armor DEF: Bottom
Super Armor ATK: Middle
Flash Grenade
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle → Very Top
•Shooting Star
Splash
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Transitional Damage
Decreased cooldown.
- 90 sec → 70 sec
Super Armor DEF: Bottom
Ping Pong Bomb EX
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
AP Launcher EX
Super Armor DEF: Middle
Super Armor ATK: Middle
Mine Thrower EX
Super Armor DEF: Middle
Super Armor ATK: Top
Biochemical Missile EX
Super Armor DEF: Middle
Super Armor ATK: Top
Splash EX
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
•[Awakened] Shooting Star
Shooting Tactics
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Bottom → Middle
Demolition
Increased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Middle → Top
Super Armor ATK: Bottom → Middle
[Awakened] Alfredo
Super Armor DEF: Middle
Super Armor ATK: Middle
[Enhanced] Alfredo Stomp
Alfredo Super Armor DEF: Middle
Alfredo Super Armor ATK: Middle
[Enhanced] Alfredo Berserker
Alfredo Super Armor DEF: Middle
[Enhanced] Alfredo Beam
Alfredo Super Armor DEF: Top
Alfredo Super Armor ATK: Top
[Enhanced] Alfredo Hurricane
Alfredo Super Armor DEF: Top
Alfredo Super Armor ATK: Top
[Awakened] Chemical Grenade
Decreased cooldown.
- 20 sec → 17 sec
Super Armor DEF: Bottom
Super Armor ATK: Middle
[Awakened] Cannon Blaster
Fixed the bug where Super Armor attack and defense stats decreased upon learning Awakened Passive.
Super Armor DEF: Bottom → Middle
Super Armor ATK: Bottom → Middle
•Gear Master
Mechanic Chainsaw
Increased ATK.
- 333% → 400%
Super Armor DEF: Top
Super Armor ATK: Bottom
Big Mecha Bomb
Decreased cooldown.
- 45 sec → 40 sec
Super Armor DEF: Middle
Super Armor ATK: Very Bottom
Mecha Duck EX
Super Armor DEF: Bottom
Super Armor ATK: Middle
Mecha Duck Super Armor DEF: Very Bottom
Mecha Duck Super Armor ATK: Very Bottom - Bottom (Default attack minus weapon ATK: Very Bottom)
Mecha Shock EX
Mecha Duck Super Armor DEF: Bottom
Mecha Duck Super Armor ATK: Very Bottom
Mecha Siren EX
Mecha Duck Super Armor DEF: Bottom
Mecha Duck Super Armor ATK: Bottom
Mecha Bomb EX
Super Armor DEF: Middle
Mecha Duck Super Armor DEF: Bottom
Mecha Duck Super Armor ATK: Middle
Big Mecha Bomb
Super Armor DEF: Middle
Super Armor ATK: Bottom-Middle
•[Awakened] Gear Master
Auto Pump
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Flag Cannon
Super Armor DEF: Middle
Super Armor ATK: Middle
[Awakened] Summon Tower
Super Armor DEF: Middle
[Awakened] Mechanic Gatling Gun
Super Armor DEF: Middle
Super Armor ATK: Bottom
[Awakened] Mechanic Cannon
Super Armor DEF: Bottom
Super Armor ATK: Bottom
[Awakened] Mechanic Ice Pump
Super Armor DEF: Top
Super Armor ATK: Middle
[Awakened] Mechanic Chainsaw
Super Armor DEF: Middle
Super Armor ATK: Middle
[Awakened] Mecha Duck
Super Armor DEF: Bottom
Super Armor ATK: Middle
Mecha Fire
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Bottom → Middle
[Awakened] Mecha Bomb
Increased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Bottom → Top
Super Armor ATK: Bottom → Middle
[Awakened] Extreme Tower
Increased Super Armor DEF.
Super Armor DEF: Top → Very Top
[Awakened] Big Mecha Bomb
Super Armor DEF: Middle
Super Armor ATK: Bottom-Middle
•Alchemist
Magma Punch
Fixed the bug where the skill could not be followed up with Icing Punch in certain situations.
Super Armor DEF: Middle
Super Armor ATK: Bottom
Magma Wall
Super Armor DEF: Middle
Super Armor ATK: Middle
Magma Wave
Super Armor DEF: Middle
Super Armor ATK: Top
Icing Punch
Fixed the bug where the skill could not be followed up with Magma Punch in certain situations.
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Icing Mass
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Ice Palm
Super Armor DEF: Middle
Flam Super Armor DEF: Special
Flam Super Armor ATK: Bottom
Icicle Expression
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Injector
Super Armor DEF: Middle
Super Armor ATK: Bottom
Disease
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Poison Break
Super Armor DEF: Bottom
Super Armor ATK: Top
Poison Charging
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Epidemic Bubble
Super Armor DEF: Top
Super Armor ATK: Middle-High
Poison Pool
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Cocktail
Super Armor DEF: Bottom
Summon Slime
Super Armor DEF: Middle
Super Armor ATK: Middle
Slime Super Armor DEF: Very Bottom
Slime Super Armor ATK: Bottom
Slime Skill Super Armor DEF: Middle
Slime Skill Super Armor ATK: Bottom-Top
Sacrifice
Super Armor DEF: Bottom
Hypnosis
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle → Very Top
•Adept
C2H5OH
Super Armor DEF: Bottom
Super Armor ATK: Middle
Ice Beam
Super Armor DEF: Middle
Super Armor ATK: Middle
Magma Punch EX
Fixed the bug where the skill could not be followed up with Icing Punch in certain situations.
Super Armor DEF: Middle
Super Armor ATK: Middle
Icing Punch EX
Fixed the bug where the skill could not be followed up with Magma Punch in certain situations.
Super Armor DEF: Bottom
Super Armor ATK: Middle
Magma Wall EX
Super Armor DEF: Middle
Super Armor ATK: Middle
Magma Wave EX
Super Armor DEF: Middle
Super Armor ATK: Top
Ice Beam EX
Super Armor DEF: Middle
Super Armor ATK: Top
•[Awakened] Adept
Magma Jump
Super Armor DEF: Bottom
Super Armor ATK: Middle
Elemental Flair
Super Armor DEF: Top
Super Armor ATK: Very Top
[Awakened] Ice Palm
Super Armor DEF: Middle
Flam Super Armor DEF: Very Top
Flam Super Armor ATK: Bottom
[Awakened] Ice Beam
Super Armor DEF: Middle
Super Armor ATK: Top
[Awakened] Magma Wave
Super Armor DEF: Middle
Super Armor ATK: Top
•Physician
Love Virus
Super Armor DEF: Bottom
Super Armor ATK: Middle
Heal Shower
Super Armor DEF: Middle
Poison Cure
Super Armor DEF: Middle
Injector EX
Super Armor DEF: Middle
Super Armor ATK: Bottom
Disease EX
Super Armor DEF: Bottom
Super Armor ATK: Middle
Poison Charging EX
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Poison Break EX
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Very Top → Top
Heal Shower EX
Super Armor DEF: Middle
•[Awakened] Physician
Poison Strike
Fixed the bug preventing Super Armor DEF from being applied in certain situations.
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top → Very Top
Slime Pool
Fixed the bug preventing Super Armor DEF from being applied in certain situations.
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
[Awakened] Disease
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Bottom → Middle
[Awakened] Poison Break
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Very Top → Top
[Awakened] Love Virus
Slightly decreased Super Armor ATK per hit.
Super Armor DEF: Bottom
Super Armor ATK: Very Top → Top
[Awakened] Sacrifice
Super Armor DEF: Bottom
•Mechanic
Electronic Spanner
Super Armor DEF: Bottom
Super Armor ATK: Middle
Plasma Field
Super Armor DEF: Middle
Super Armor ATK: Middle
Spanner Whirlwind
Super Armor DEF: Middle
Super Armor ATK: Top
Atomic Blade
Super Armor DEF: Middle
Super Armor ATK: Middle
[Enhanced] Atomic Blade
Super Armor DEF: Middle
Super Armor ATK: Middle
[Ultimate] Atomic Blade
Super Armor DEF: Middle
Super Armor ATK: Very Top
Resonator
Super Armor DEF: Middle
Super Armor ATK: Top
Singularity
Super Armor DEF: Top
Super Armor ATK: Middle
Multiflexer
Super Armor DEF: Middle
Super Armor ATK: Middle
[Enhanced] Multiflexer
Super Armor DEF: Middle
Super Armor ATK: Top
Cannon Switch
Super Armor DEF: Bottom
Plasma Grenade
Super Armor DEF: Bottom
Super Armor ATK: Middle
Self Repair
Super Armor DEF: Middle
Dodge Attack - Normal Attack
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Dodge Attack - Special Attack
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Flip Flop
Super Armor DEF: Very Bottom
•Ray Mechanic
Alfredo Frontier Mk-Ⅱ - Ride
Super Armor DEF: Very Top
Super Armor ATK: Top
Alfredo Frontier Mk-Ⅱ - Dismount
Super Armor DEF: Very Top
Super Armor ATK: Top
Alfredo Frontier Mk-Ⅱ - Normal Attack
Super Armor DEF: Very Top
Super Armor ATK: Top
Alfredo Frontier Mk-Ⅱ - Downward strike attack
Super Armor DEF: Very Top
Super Armor ATK: Bottom
Dynamic Vortex
Super Armor DEF: Top
Super Armor ATK: Very Top
[Ride] Electronic Spanner
Super Armor DEF: Very Top
Super Armor ATK: Top
[Ride] Electronic Spanner - Midair
Super Armor DEF: Very Top
Super Armor ATK: Top
[Ride] Plasma Field
Super Armor DEF: Very Top
Super Armor ATK: Top
[Ride] Spanner Whirlwind
Super Armor DEF: Very Top
Super Armor ATK: Very Top
[Ride] Atomic Blade
Super Armor DEF: Very Top
Super Armor ATK: Middle
[Ride] Resonator
Super Armor DEF: Very Top
Super Armor ATK: Top
[Ride] Singularity
Super Armor DEF: Very Top
Super Armor ATK: Very Top
[Ride] Singularity - Midair
Super Armor DEF: Very Top
Super Armor ATK: Top
[Ride] Multiflexer
Super Armor DEF: Very Top
Super Armor ATK: Top
[Ride] Dynamic Vortex
Super Armor DEF: Very Top
Super Armor ATK: Top
•Kali
Soul Wind
Increased cooldown.
- 8 sec → 13 sec
Decreased Super Armor DEF.
Super Armor DEF: Bottom → Very Bottom
Super Armor ATK: Middle
Despair Needle
Super Armor DEF: Bottom
Super Armor ATK: Middle
Negative Ghost
Super Armor DEF: Bottom
Super Armor ATK: Middle
Fandom Card
Super Armor DEF: Bottom
Spirit Blow
Super Armor DEF: Middle
Super Armor ATK: Top
Sting Breeze
Super Armor DEF: Middle
Super Armor ATK: Bottom
Fancy Turn
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Middle → Bottom
Fancy Turn - LV.6
Super Armor DEF: Bottom
Super Armor ATK: Middle
Slave Hand
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle → Very Top
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
Super Armor DEF: Top → Bottom
Slight Turn
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Return Spin
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Ghost Kick
Super Armor DEF: Very Bottom
Super Armor ATK: Bottom
Soul Kiss
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Turning Step
Super Armor DEF: Very Bottom
Dummy Ghost
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Courage
Super Armor DEF: Bottom
•Screamer
Phantom Claw
Super Armor DEF: Middle
Super Armor ATK: Middle
Chain Claw
Increased cooldown.
- 15 sec → 20 sec
Super Armor DEF: Bottom
Super Armor ATK: Middle
Revenge Hand
Super Armor DEF: Middle
Super Armor ATK: Middle
Rampage Claw
Increased ATK.
- 620% → 738%
Increased cooldown.
- 30 sec → 40 sec
Super Armor DEF: Middle
Super Armor ATK: Top
Phantom's Avenger
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Spirit Paper
Super Armor DEF: Middle
Super Armor ATK: Bottom
Cling Snake
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Soul Gate
Super Armor DEF: Middle
Gate Super Armor DEF: Special
Ghost Super Armor ATK per single hit: Very Bottom
Beast Spirit
Increased cooldown.
- 27 sec → 35 sec
Super Armor DEF: Middle
Super Armor ATK: Top
Dragon's Soul
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Spirit Twinge
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Middle → Bottom
Phantom's Rage
Super Armor DEF: Bottom
Super Armor ATK: Middle
Blitz Claw
Super Armor DEF: Bottom
Super Armor ATK: Middle
Resent Area
Super Armor DEF: Bottom
Super Armor ATK per Spirit's Hand: Bottom
Summon Puppet
Summon Puppet’s HP no longer decreases over time.
Summon Puppet is no longer destroyed by enemy attacks.
Super Armor DEF: Middle
Stigma of Curse
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Ghost Scream
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Grudge Formation
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
•Dark Summoner
Sadism Pleasure
Super Armor DEF: Bottom
Chaos Formation
The attack number is no longer influenced by attack speed.
Increased cooldown.
- 35 sec → 45 sec
Super Armor DEF: Middle
Super Armor ATK: Top
Phantom Claw EX
Super Armor DEF: Middle
Super Armor ATK: Top
Chain Claw EX
Super Armor DEF: Bottom
Super Armor ATK: Middle
Revenge Hand EX
Super Armor DEF: Middle
Super Armor ATK: Middle
Rampage Claw EX
Super Armor DEF: Middle
Super Armor ATK: Top
Chaos Formation EX
Increased cooldown.
- 35 sec → 45 sec
Super Armor DEF: Middle
Super Armor ATK: Top
Class Mastery - Phantom Claw Advent
Super Armor DEF: Middle
Super Armor ATK: Top
•[Awakened] Dark Summoner
Ascending Phantom
The invincibility applied when using the skill is reflected in tooltip content.
Decreased Super Armor DEF.
Super Armor DEF: Top → Bottom
Super Armor ATK: Very Bottom
Shattering Hand
Super Armor DEF: Top
Super Armor ATK: Middle
[Awakened Passive] Phantom Claw
Added content to the tooltips regarding the additional Spirit's Hand attack power.
[Awakened] Phantom Claw
Super Armor DEF: Middle
Super Armor ATK: Top
[Awakened] Revenge Hand
Super Armor DEF: Middle
Super Armor ATK: Middle
[Awakened] Rampage Claw
Increased cooldown.
- 30 sec → 40 sec
Super Armor DEF: Middle
Super Armor ATK: Top
[Awakened] Chaos Formation
Increased cooldown.
- 35 sec → 45 sec
Super Armor DEF: Middle
Super Armor ATK: Top
•Soul Eater
Specter of Pain
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Soul Scream
Super Armor DEF: Middle
Super Armor ATK: Top
Spirit Paper EX
Super Armor DEF: Middle
Super Armor ATK: Middle
Cling Snake EX
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Soul Gate EX
Super Armor DEF: Bottom
Gate Super Armor DEF: Special
Ghost Super Armor ATK per attack: Very Bottom
Big Ghost Super Armor ATK per attack: Middle
Beast Spirit EX
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Specter of Pain EX
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Ghost Stack Explosion Super Armor ATK: Middle
•[Awakened] Soul Eater
Summon Totem
Super Armor DEF: Middle
Super Armor ATK: Top
Soul Liberation
Super Armor DEF: Middle
Super Armor ATK: Very Top
[Awakened] Cling Snake
Super Armor DEF: Bottom
Super Armor ATK: Bottom
[Awakened] Beast Spirit
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
[Awakened] Specter of Pain
Super Armor DEF: Bottom
Super Armor ATK: Middle
Ghost Stack Explosion Super Armor ATK: Middle
•Dancer
Graze Dance
Super Armor DEF: Middle
Super Armor ATK: Middle
Sweet Circle
Increased cooldown.
- 10 sec → 15 sec
Super Armor DEF: Middle
Super Armor ATK: Middle
Twinkle Spin
Invincibility no longer applied when in midair.
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle
※ We confirmed that the first hit from Twinkle Spin had a higher Super Armor ATK than intended. We modified it so that it can no longer eliminate Mid Grade Super Armor DEF like Twinkle Spin EX, while also slightly increasing the Super Armor ATK applied from the second hit.
Deadly Drill
The invincibility applied when using the skill is reflected in tooltip content.
Increased cooldown.
- 16 sec → 22 sec
Super Armor DEF: Middle
Super Armor ATK: Middle
Elegant Storm
Increased cooldown.
- 32 sec → 40 sec
Super Armor DEF: Middle
Super Armor ATK: Middle
Breeze Call Dance
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Breeze Call
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Inner Fire
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Stalker
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Dusk Hunter
Super Armor DEF: Middle
Super Armor ATK: Middle
Abolisher
Super Armor DEF: Bottom
Super Armor ATK: Middle
Sufi Dancer
Super Armor DEF: Middle
Super Armor ATK: Top
General Dunblade
Super Armor DEF: Middle
Super Armor ATK: Top
Illusion Dance
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Illusion Gaze
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Storm of Ewiniar
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Sinia Turn
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Middle → Bottom
Mist Step
Super Armor DEF: Middle
Super Armor ATK: Middle
Ecstatic Dance
Super Armor DEF: Top
•Blade Dancer
Squall Flaker
Super Armor DEF: Bottom
Super Armor ATK: Middle
Gust Dementia
Super Armor DEF: Middle
Super Armor ATK: Very Top
Graze Dance EX
Super Armor DEF: Middle
Super Armor ATK: Bottom
Sweet Circle EX
Super Armor DEF: Middle
Super Armor ATK: Top
Twinkle Spin EX
Invincibility no longer applied when in midair.
Super Armor DEF: Middle
Super Armor ATK: Middle
※ As with Twinkle Spin, we added risked by eliminating the invincibility time in midair.
Elegant Storm EX
Super Armor DEF: Middle
Super Armor ATK: Top
Gust Dementia EX
Super Armor DEF: Middle
Super Armor ATK: Very Top
•[Awakened] Blade Dancer
Grazing Rush
Super Armor DEF: Bottom
Super Armor ATK: Middle
Blade Step
Super Armor DEF: Middle
Super Armor ATK: Very Top
[Awakened] Graze Dance
Super Armor DEF: Middle
Super Armor ATK: Bottom
[Awakened] Sweet Circle
Super Armor DEF: Middle
Super Armor ATK: Top
[Awakened Passive] Elegant Storm
No longer decreases cooldown.
An effect increasing the number of hits is now applied.
Additional attacks have ATK and Super Armor ATK equal to 20% of Elegant Storm’s ATK and Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top
[Awakened] Elegant Storm
Super Armor DEF: Middle
Super Armor ATK: Top
•Spirit Dancer
Wide Stinger
Super Armor DEF: Middle
Super Armor ATK: Middle
Praetor
Super Armor DEF: Top
Super Armor ATK: Top
Stalker EX
Super Armor DEF: Bottom
Super Armor ATK: Middle
Dusk Hunter EX
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top → Middle
Abolisher EX
Super Armor DEF: Bottom
Super Armor ATK: Top
General Dunblade EX
Super Armor DEF: Middle
Super Armor ATK: Top
Praetor EX
Super Armor DEF: Top
Super Armor ATK: Top
•[Awakened] Spirit Dancer
Acanthus
Super Armor DEF: Bottom
Super Armor ATK: Middle
Hammer Crash
Super Armor DEF: Middle
Super Armor ATK: Middle
[Awakened] Dusk Hunter
Decreased the Super Armor ATK of additional arrows.
Super Armor DEF: Middle
Super Armor ATK: Top
[Awakened] Sufi Dancer
Super Armor DEF: Middle
Super Armor ATK: Very Top
[Awakened] Illusion Dance
Super Armor DEF: Bottom
Super Armor ATK: Bottom
[Awakened] Wide Stinger
Super Armor DEF: Middle
Super Armor ATK: Middle
[Awakened] Praetor
Super Armor DEF: Top
Super Armor ATK: Top
•Oracle
Wild Spada
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Twister
Super Armor DEF: Bottom
Super Armor ATK: Middle
Vanishing Spada
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Rising Gust
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Sharp Hurricane
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Ancient Grace
Super Armor DEF: Top
Super Armor ATK: Middle
Chain Rush
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Position Shift
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Providence
Super Armor DEF: Bottom
Diffused Rays
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Agility Aura
Super Armor DEF: Bottom
Turning Slide
Super Armor DEF: Bottom
Super Armor ATK: Middle
Aerial Rush
Super Armor DEF: Middle
Super Armor ATK: Bottom
Counter Spada
Super Armor DEF: Middle
Super Armor ATK: Middle
•Oracle Elder
Oracle Elder Transformation
Super Armor DEF: Middle
Flash Tempest
Super Armor DEF: Bottom
Super Armor ATK: Middle
[Holy] Wild Spada
Super Armor DEF: Bottom
Super Armor ATK: Bottom
[Holy] Twister
Super Armor DEF: Bottom
Super Armor ATK: Middle
[Holy] Vanishing Spada
Super Armor DEF: Bottom
Super Armor ATK: Bottom
[Holy] Rising Gust
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
[Holy] Sharp Hurricane
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
[Holy] Flash Tempest
Super Armor DEF: Bottom
Super Armor ATK: Middle
[Holy] Chain Rush
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
[Holy] Position Shift
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
•Assassin
Speedy Cut
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Piercing Star
Super Armor DEF: Middle
Super Armor ATK: Very Bottom
Dirty Trick
Super Armor DEF: Bottom
Super Armor ATK: Middle
Edged Fan
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Shadow Hand
Super Armor DEF: Middle
Super Armor ATK: Top
Triple Edge
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Smoke
Increased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Top → Very Top
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
Super Armor DEF: Top → Bottom
Gore Kick
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Swipe
Super Armor DEF: Very Bottom
Super Armor ATK: Bottom
Circle Gore
Super Armor DEF: Very Bottom
Super Armor ATK: Bottom
Reaf
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Sprint
Super Armor DEF: Very Bottom
Tumble
Super Armor DEF: Very Bottom
Fake Log
Super Armor DEF: Very Bottom
Feint
Invincibility duration changed.
- Pre-change: 3 sec invincibility after Feint activation
- Post-change: 2 sec invincibility after Feint activation
Super Armor DEF: Very Bottom
Passion
Super Armor DEF: Bottom
•Chaser
Open Edge
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Applause
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Rake
Super Armor DEF: Middle
Super Armor ATK: Bottom
Rain Drop
Super Armor DEF: Middle
Super Armor ATK: Middle
Punishment
Super Armor DEF: Middle
Super Armor ATK: Middle
The End
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Shift Blow
Super Armor DEF: Middle
Super Armor ATK: Middle
Flame Locust
Decreased the Super Armor ATK of the first hit, increased the Super Armor ATK of the second hit.
Super Armor DEF: Bottom
Super Armor ATK: Middle
Blade Runner
Decreased the Super Armor ATK of the first hit, increased the Super Armor ATK of the second hit.
Super Armor DEF: Middle
Super Armor ATK: Middle
Mortal Blow
Super Armor DEF: Middle
Super Armor ATK: Middle
Izuna Drop
Super Armor DEF: Middle
Super Armor ATK: Middle
Crippling Punisher
Super Armor DEF: Very Top
Crippling Punisher - Stand Status
Super Armor DEF: Very Bottom
Crippling Punisher - Normal Attack
Super Armor DEF: Middle
Super Armor ATK: Bottom
Crippling Punisher - Special Attack
Super Armor DEF: Very Bottom
Fade
Super Armor DEF: Middle
Illusion Step
Decreased Super Armor DEF.
Super Armor DEF: Bottom → Very Bottom
Receive Edge
Super Armor DEF: Bottom
Super Armor ATK: Top
Burning Coal
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Excess Chain
Super Armor DEF: Middle
Super Armor ATK: Middle
Dedicate Shadow
Super Armor DEF: Bottom
Dedicate Crow
Super Armor DEF: Bottom
•Raven
Umbra
Super Armor DEF: Middle
Super Armor ATK: Very Bottom
Crow's Deadfall
Super Armor DEF: Middle
Super Armor ATK: Top
Open Edge EX
Super Armor DEF: Bottom
Super Armor ATK: Middle
Applause EX
Fixed the bug increasing Super Armor DEF upon learning.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Rake EX
Super Armor DEF: Middle
Super Armor ATK: Middle
Punishment EX
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle → Top
Umbra EX
Super Armor DEF: Middle
Super Armor ATK: Top
•[Awakened] Raven
Crow Storm
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Guillotine Cross
Increased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Middle → Top
Super Armor ATK: Middle → Top
Star Combination
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Chain Combination
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
[Awakened] Edged Fan
Super Armor DEF: Bottom
Super Armor ATK: Middle
[Awakened] Excess Chain
Super Armor DEF: Middle
Super Armor ATK: Middle
•Ripper
Arsonist
Super Armor DEF: Bottom
Artful Chaser
Super Armor DEF: Middle
Super Armor ATK: Top
Shift Blow EX
Now the last hit of EX alone cannot eliminate Mid Grade Super Armor DEF.
Super Armor DEF: Middle
Super Armor ATK: Middle
Ash’s Super Armor ATK applies at a rate of just 50% of the original skill.
Super Armor ATK: Bottom
Flame Locust EX
Decreased the Super Armor ATK of the first hit, increased the Super Armor ATK of the second and third hits.
Super Armor DEF: Bottom
Super Armor ATK: Middle
Blade Runner EX
Decreased the Super Armor ATK of the first hit, increased the Super Armor ATK of the second hit.
Decreased Super Armor ATK of the explosion attack.
Super Armor DEF: Middle
Super Armor ATK: Middle
Izuna Drop EX
Super Armor DEF: Middle
Super Armor ATK: Middle
Ash’s Super Armor ATK applies at a rate of just 50% of the original skill.
Super Armor ATK: Bottom
Artful Chaser EX
Super Armor DEF: Middle
Super Armor ATK: Very Top
Ash’s Super Armor ATK applies at a rate of just 50% of the original skill.
Super Armor ATK: Top
Class Mastery - Crippling Punisher
Shift Blow - Summon Ash
Super Armor DEF: Middle
Super Armor ATK: Middle
Izuna Drop - Summon Ash
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom → Bottom
Artful Chaser - Summon Ash
Super Armor DEF: Middle
Super Armor ATK: Bottom
•[Awakened] Ripper
Beast Swipe
Super Armor DEF: Middle
Super Armor ATK: Middle
Flame Drag
Super Armor DEF: Middle
Super Armor ATK: Bottom
[Awakened] Shadow Hand
Super Armor DEF: Middle
Super Armor ATK: Top
[Awakened] Burning Coal
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
[Awakened] Beast Swipe
Super Armor DEF: Middle
Super Armor ATK: Very Top
•Bringer
Outbreak
Super Armor DEF: Middle
Super Armor ATK: Middle
Full Brightness
Increased ATK.
- 437% → 478%
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Chakra Energy
Super Armor DEF: Bottom
Ring Strike
The invincibility applied when using the skill is reflected in tooltip content.
Super Armor DEF: Middle
Super Armor ATK: Top
Chakra Heal
Added the content omitted from the tooltips related to additional control specifications.
Super Armor DEF: Middle
Ring of Energy
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Illusion Strike
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Night Explosion
Super Armor DEF: Middle
Super Armor ATK: Middle
Plasma Burst
The invincibility applied when using the skill is reflected in tooltip content.
Increased ATK.
- 392% → 473%
Increased cooldown.
- 10 sec → 15 sec
Super Armor DEF: Bottom
Super Armor ATK: Middle
Shadow Focus
Increased ATK.
- 308% → 349%
Super Armor DEF: Middle
Super Armor ATK: Middle
Line of Darkness
Increased cooldown.
- 20 sec → 27 sec
Super Armor DEF: Middle
Super Armor ATK: Middle
Dark Conviction
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Spectral Guise
Super Armor DEF: Middle
Super Armor ATK: Middle
Chakra Cure
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Blessing of Ajna
Super Armor DEF: Bottom
Pact of Ajna
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK of skills used by Ajna: Bottom
Healing of Ajna
Super Armor DEF: Bottom
Chakra Illusion
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Summon Shadow
Super Armor DEF: Bottom
Skills used by the Shadow will have 100% of the original skills’ Super Armor ATK.
Chakra Ring
Super Armor DEF: Middle → Bottom
Rubicon
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
•Light Fury
Chakra Miracle
Super Armor DEF: Middle
Sunshine Spark
Increased Super Armor DEF.
Super Armor DEF: Middle → Top
Super Armor ATK: Very Top
Outbreak EX
Super Armor DEF: Middle
Super Armor ATK: Middle
Chakra Energy EX
Super Armor DEF: Bottom
Ring Strike EX
Super Armor DEF: Middle
Super Armor ATK: Top
Sunshine Spark EX
Increased Super Armor DEF.
Super Armor DEF: Middle → Top
Super Armor ATK: Very Top
•[Awakened] Light Fury
Chakra Grip
Super Armor DEF: Middle
Super Armor ATK: Middle
Unseen Art
Super Armor DEF: Bottom
Super Armor ATK applied with activation of Light Chakra
Super Armor ATK: Very Bottom
[Awakened] Piercing Star
Super Armor DEF: Middle
Super Armor ATK: Very Bottom
[Awakened] Chakra Illusion
Super Armor DEF: Bottom
Super Armor ATK: Middle
[Awakening] Quantum Trance
Super Armor DEF: Middle → Very Bottom
[Awakened] Chakra Miracle
Super Armor DEF: Middle
•Abyss Walker
Nightfall
Cooldown increased.
- 35 sec → 45 sec
Super Armor DEF: Middle
Super Armor ATK: Middle
Incarnation of the Dark
Decreased cooldown.
- 30 sec → 5 sec
Increased duration.
- 24 sec → 900 sec
Decreased amount Dark ATK increases.
- 15% → 10%
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Illusion Strike EX
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Night Explosion EX
Decreased Super Armor ATK of the consecutive hit attack sustained after the explosion attack.
Super Armor DEF: Middle
Super Armor ATK: Top → Middle
Plasma Burst EX
Super Armor DEF: Bottom
Super Armor ATK: Middle
Line of Darkness EX
Super Armor DEF: Middle
Super Armor ATK: Middle-High
Nightfall EX
Super Armor DEF: Middle
Super Armor ATK: Middle
•[Awakened] Abyss Walker
Abyss Claw
Super Armor DEF: Middle
Super Armor ATK: Very Top
Killing Wave
Decreased Super Armor DEF.
Decreased Super Armor ATK.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Top → Middle
[Awakened] Spectral Guise
Super Armor DEF: Middle
Super Armor ATK: Middle-High
[Awakened] Shadow Focus
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top → Middle
[Awakened] Summon Shadow Supe
r Armor DEF: Bottom
[Awakened] Dark Conviction
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Heal Shower EX
Super Armor DEF: Middle
•Phantom
Pass Away
Super Armor DEF: Middle
Super Armor ATK: Bottom
Madness
Super Armor DEF: Middle
Super Armor ATK: Bottom
Soul Breaker
Super Armor DEF: Middle
Super Armor ATK: Middle
Intense Suffering
Super Armor DEF: Middle
Super Armor ATK: Bottom
Lethal Torture
Super Armor DEF: Middle
Super Armor ATK: Middle
Painkiller
Super Armor DEF: Top
Super Armor ATK: Top
Phantom Drive
Super Armor DEF: Middle
Super Armor ATK: Bottom
Deathweb
Super Armor DEF: Middle
Super Armor ATK: Bottom
Bloody Sign
Super Armor DEF: Middle
Super Armor ATK: Bottom
Phantom Call
Super Armor DEF: Middle
Draw Blood
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Enhanced Draw Blood A
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Shadow Step
Super Armor DEF: Bottom
Air Receive
Super Armor DEF: Middle
Super Armor ATK: Bottom
Vaporise
Super Armor DEF: Bottom
•Bleed Phantom
Bleed Phantom Transformation
Super Armor DEF: Top
Super Armor ATK: Bottom
Shadow Overdrive - LV.1
Super Armor DEF: Middle
Super Armor ATK: Top
Shadow Overdrive - LV.2
Super Armor DEF: Middle
Super Armor ATK: Very Top
Shadow Overdrive - LV.3
Super Armor DEF: Middle
Super Armor ATK: Very Top
[Cruel] Pass Away
Super Armor DEF: Middle
Super Armor ATK: Middle
[Cruel] Madness
Super Armor DEF: Middle
Super Armor ATK: Bottom
[Cruel] Madness - Midair
Super Armor DEF: Middle
Super Armor ATK: Bottom
[Cruel] Soul Breaker
Super Armor DEF: Middle
Super Armor ATK: Middle
[Cruel] Intense Suffering
Super Armor DEF: Middle
Super Armor ATK: Middle
[Cruel] Lethal Torture
Super Armor DEF: Middle
Super Armor ATK: Top
[Cruel] Phantom Drive
Super Armor DEF: Middle
Super Armor ATK: Bottom
•Lancea
Half Cut
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Deep Pierce
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Cross Cutter
Super Armor DEF: Middle
Super Armor ATK: Middle
Wheel Blade
Fixed the bug decreasing Super Armor DEF and ATK at LV.6.
Super Armor DEF: Middle
Super Armor ATK: Middle
Hornet's Touch
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Flash Lift
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Count Spin
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Top → Bottom
Super Armor ATK: Middle → Very Top
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
Super Armor DEF: Top → Bottom
Probe
Decreased Super Armor DEF.
Super Armor DEF: Bottom → Very Bottom
Super Armor ATK: Bottom
Tumble
Super Armor DEF: Very Bottom
Flee
Super Armor DEF: Very Bottom
Push Kick
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Headbutt
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Front Kick
Decreased Super Armor DEF.
Super Armor DEF: Middle → Very Bottom
Super Armor ATK: Middle
Swoop
Decreased Super Armor DEF.
Super Armor DEF: Bottom → Very Bottom
Super Armor ATK: Bottom
Prosperity
Super Armor DEF: Bottom
•Piercer
Shutter Bounce
Super Armor DEF: Middle
Super Armor ATK: Middle
Stab Screw
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Spinning Cut
Increased the amount Super Armor ATK increases per charge level.
Super Armor DEF: Middle
Super Armor ATK: Bottom-Middle → Bottom-High
Lollipop Chops
Super Armor DEF: Middle
Super Armor ATK: Top
Spinning Swing
Decreased Super Armor DEF.
Decreased Super Armor ATK.
Super Armor DEF: Top → Middle
Super Armor ATK: Top → Middle
Fling Sky
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Hovering Blade
Increased default ATK at the maximum level.
- 20% → 29%
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Spear Hand
Increased default ATK at the maximum level.
- 161% → 183%
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Super Armor ATK on Normal Attack input: Middle
Piercing Spike
Super Armor DEF: Bottom
Super Armor ATK: Middle
Fling Fling
Super Armor DEF: Middle
Super Armor ATK: Middle
Dent Blow
Super Armor DEF: Top
Super Armor ATK: Top
Champagne
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Erratic Power
Super Armor DEF: Bottom
Scar Maker
Super Armor DEF: Bottom
Wall Maker
Super Armor DEF: Bottom
Flag
Decreased Super Armor DEF.
Super Armor DEF: Very Top → Bottom
Super Armor ATK: Middle
Buzz Off
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Special → Bottom
Super Armor ATK: Middle → Very Top
Rushing Blade
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Spring Haze
Super Armor DEF: Middle
Super Armor ATK: Middle
•Flurry
Spinning Skewer
Super Armor DEF: Middle
Super Armor ATK: Top
Rough Sweep
Increased ATK.
- 436% → 648%
Increased cooldown.
- 32 sec → 42 sec
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle → Top
Shutter Bounce EX
Super Armor DEF: Middle
Super Armor ATK: Middle
Stab Screw EX
Decreased Super Armor DEF.
Fixed the bug decreasing Super Armor ATK upon learning.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Bottom → Middle
Spinning Cut EX
Super Armor DEF: Middle
Super Armor ATK: Bottom-Top
Spinning Swing EX
Decreased Super Armor DEF.
Decreased Super Armor ATK.
Super Armor DEF: Top → Middle
Super Armor ATK: Top → Middle
Rough Sweep EX
Decreased Super Armor DEF.
Super Armor DEF: Very Top → Middle
Super Armor ATK: Top
•[Awakened] Flurry
Over the Rainbow
Super Armor DEF: Middle
Super Armor ATK: Middle
Bifrost
Super Armor DEF: Top
Super Armor ATK: Middle
[Awakened] Hornet's Touch
Super Armor DEF: Middle
Super Armor ATK: Middle
[Awakened] Scar Maker
Super Armor DEF: Bottom
[Awakened] Spinning Cut
Super Armor DEF: Middle
Super Armor ATK: Bottom-Top
[Awakened Passive] Headbutt
Decreased the amount ATK is increased.
- 150% → 50%
[Awakened] Headbutt
Decreased default attack power at the maximum level.
- 426% → 244%
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Bottom
•Sting Breezer
Arcane Focus
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Poking Beehive
Increased Super Armor DEF.
Super Armor DEF: Middle → Top
Super Armor ATK: Top
Hovering Blade EX
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Spear Hand EX
Super Armor DEF: Bottom
Super Armor ATK on Normal Attack input: Middle
Piercing Spike EX
Decreased Super Armor ATK of the attack dealt upon Magic Spear penetration.
Super Armor DEF: Bottom
Super Armor ATK: Top
Dent Blow EX
Super Armor DEF: Top
Super Armor ATK: Top
Poking Beehive EX
Increased Super Armor DEF.
Super Armor DEF: Middle → Top
Super Armor ATK: Top
•[Awakened] Sting Breezer
Flag Sign
Super Armor DEF: Middle
Super Armor ATK: Middle
Angelic Spear
Super Armor DEF: Top
Super Armor ATK: Very Top
[Awakened] Arcane Focus
Super Armor DEF: Bottom
Super Armor ATK: Bottom
[Awakened] Poking Beehive
Increased Super Armor DEF.
Super Armor DEF: Middle → Top
Super Armor ATK: Top
[Awakened] Fling Fling
Super Armor DEF: Middle
Super Armor ATK: Middle-High
•Knightess
Gale Stab
Increased default ATK at the maximum level.
- 219% → 282%
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Splitter
Increased default ATK at the maximum level.
- 214% → 265%
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Extreme Twister
Increased ATK.
- 307% → 412%
Increased Super Armor ATK.
Super Armor DEF: Middle
Normal Attack Additional Hit Super Armor ATK: Bottom → Top
Special Attack Additional Hit Super Armor ATK: Bottom → Middle
Frosty Cross
Increased ATK.
- 244% → 290%
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Momentary Phantasm
Increased Super Armor ATK.
Super Armor DEF: Top
Super Armor ATK: Middle
Icy Blast
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Iron Lance
Super Armor DEF: Middle
Super Armor ATK: Middle
Stomp N Stab
Super Armor DEF: Bottom
Super Armor ATK: Middle
Lava Raid
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Top → Middle
Radical Charge
Super Armor DEF: Middle
Super Armor ATK: Bottom
Land Crush
Increased Super Armor ATK.
Super Armor DEF: Top
Super Armor ATK: Middle → Top
Blaze Strike
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Thrust
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Middle → Bottom
Parrying Step
Decreased Super Armor DEF.
Super Armor DEF: Very Top → Bottom
Brandish
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Blunt Slash
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Bottom → Middle
Rising Lava
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Falling Meteors
Fixed the bug where Super Armor ATK was too high when used in midair.
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Fighting Spirit
Super Armor DEF: Bottom
Power of Knightess
Super Armor DEF: Bottom
•Avalanche
Crystal Shooter
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Fatal Stinger
Direction change is no longer possible during the attack.
Super Armor DEF: Middle
Super Armor ATK: Middle
Gale Stab EX
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Bottom → Middle
Splitter EX
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Extreme Twister EX
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Bottom → Middle
Normal Attack Additional Hit Super Armor ATK: Bottom → Middle
Special Attack Additional Hit Super Armor ATK: Bottom
Momentary Phantasm EX
Fixed the bug decreasing Super Armor DEF upon learning.
Fixed the bug decreasing Super Armor ATK upon learning.
Increased Super Armor ATK.
Super Armor DEF: Middle → Top
Super Armor ATK: Middle
Full Charge Super Armor ATK: Middle → Top
Fatal Stinger EX
Direction change is no longer possible during the attack.
Now Super Armor ATK increases in proportion with the ice spear count used.
Super Armor DEF: Middle
Super Armor ATK: Middle-High
•[Awakened] Avalanche
Crystal Maker
Super Armor DEF: Bottom
Blizzard Shooter
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom → Middle
[Awakened] Parrying Step
Super Armor DEF: Bottom
[Awakened] Fighting Spirit
Super Armor DEF: Bottom
[Awakened] Brandish
Super Armor DEF: Bottom
Super Armor ATK: Bottom
[Awakened] Blunt Slash
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Bottom → Middle
[Awakened] Frosty Cross
Super Armor DEF: Bottom
Super Armor ATK: Middle
[Awakened] Fatal Stinger
Super Armor DEF: Middle
Super Armor ATK: Middle
•Randgrid
Counter Flare
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Top → Middle
Super Armor ATK: Top → Middle
Super Armor ATK upon successful Parrying: Top
Iron Lance EX
Courage is now consumed upon use, not upon a successful attack.
Super Armor DEF: Middle
Super Armor ATK: Middle
Additional Courage Hit Super Armor ATK: Bottom
Stomp N Stab EX
Courage is now consumed upon use, not upon a successful attack.
Super Armor DEF: Bottom
Super Armor ATK: Middle
Additional Courage Hit Super Armor ATK: Bottom
Lava Raid EX
Courage is now consumed upon use, not upon a successful attack.
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Top → Middle
Additional Courage Hit Super Armor ATK: Bottom
Land Crush EX
Courage is now consumed upon use, not upon a successful attack.
Increased Super Armor ATK.
Super Armor DEF: Top
Super Armor ATK: Middle → Top
Additional Courage Hit Super Armor ATK: Bottom
Counter Flare EX
Courage is now consumed upon use, not upon a successful attack.
Decreased Super Armor DEF.
Increased Super Armor ATK.
Increased the Super Armor ATK of the additional Courage hit.
Super Armor DEF: Top → Middle
Super Armor ATK: Top → Middle
Super Armor ATK upon successful Parrying: Top
Additional Courage Hit Super Armor ATK: Bottom → Middle
•[Awakened] Randgrid
Heat Up
Super Armor DEF: Bottom
Heroic Charge
Decreases movement speed applied upon mounting the Flaming Horse.
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
[Awakened] Radical Charge
Super Armor DEF: Middle
Super Armor ATK: Bottom
[Awakened] Rising Lava
Super Armor DEF: Bottom
Super Armor ATK: Bottom
[Awakened] Falling Meteors
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
•Plaga
Fatalism
Super Armor DEF: Bottom
Super Armor ATK: Middle
Thorn of Reproof
Super Armor DEF: Middle
Super Armor ATK: Middle
Blood Shot
Super Armor DEF: Middle
Super Armor ATK: Bottom
Subconscious
Super Armor DEF: Middle
Super Armor ATK: Middle
Dissembler
Super Armor DEF: Middle
Super Armor ATK: Middle
Dissembler - Thorns consumed
Super Armor DEF: Middle
Super Armor ATK: Middle
Grudge
Super Armor DEF: Bottom
Super Armor ATK: Middle
Grudge - Thorns consumed
Super Armor DEF: Bottom
Super Armor ATK: Middle
Infection
Super Armor DEF: Middle
Super Armor ATK: Middle
Infection - Thorns consumed
Super Armor DEF: Middle
Super Armor ATK: Top
Sacrifice
Super Armor DEF: Top
Super Armor ATK: Top
Projection
Super Armor DEF: Middle
Flow Down
Super Armor DEF: Middle
Super Armor ATK: Very Bottom
Injury
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Injury Combo
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Repression
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Repression - Counter
Super Armor DEF: Middle
Super Armor ATK: Middle
•Vena Plaga
Vena Plaga Transformation
Super Armor DEF: Middle
Super Armor ATK: Bottom
Manic
Super Armor DEF: Top
Super Armor ATK: Middle
Manic - Thorns x30 consumed
Super Armor DEF: Top
Super Armor ATK: Top
Manic - Thorns x60 consumed
Super Armor DEF: Top
Super Armor ATK: Top
Lonely Cloud
Super Armor DEF: Middle
Super Armor ATK: Middle
[Corrupt] Fatalism
Super Armor DEF: Bottom
Super Armor ATK: Middle
[Corrupt] Thorn of Reproof
Super Armor DEF: Middle
Super Armor ATK: Bottom
[Corrupt] Blood Shot
Super Armor DEF: Middle
Super Armor ATK: Middle
[Corrupt] Subconscious
Super Armor DEF: Middle
Super Armor ATK: Middle
[Corrupt] Lonely Cloud
Super Armor DEF: Middle
Super Armor ATK: Bottom
•Machina
Low Reel Hook
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Bounding Reaction
Fixed the bug decreasing Super Armor DEF at LV.6.
Super Armor DEF: Middle
Super Armor ATK: Middle
Pivot Gun Shot
Super Armor DEF: Very Bottom
Super Armor ATK: Bottom
Lariat
Increased cooldown.
- 15 sec → 20 sec
Super Armor DEF: Middle
Super Armor ATK: Top
Handstand
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Top → Bottom
Super Armor ATK: Top → Very Top
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
Super Armor DEF: Top → Bottom
Elbow Attack
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Body Check
Super Armor DEF: Very Bottom
Super Armor ATK: Very Bottom
Overblow
Super Armor DEF: Very Bottom
Super Armor ATK: Middle
Smashing Blow
Super Armor DEF: Very Bottom
Super Armor ATK: Bottom
Hit and Leap
Super Armor DEF: Very Bottom
Super Armor ATK: Bottom
Tumble
Super Armor DEF: Very Bottom
Fly By
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Very Bottom
Nitro Charge
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
•Patrona
Flow Up
Increased default ATK at the maximum level.
- 180% → 260%
Increased cooldown.
- 7 sec → 10 sec
Super Armor DEF: Middle
Super Armor ATK: Middle
Flow Through
Increased default ATK at the maximum level.
- 211% → 377%
Increased cooldown.
- 15 sec → 19 sec
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top → Middle
Flying Knee Kick
Increased default ATK at the maximum level.
- 244% → 368%
Super Armor DEF: Middle
Super Armor ATK: Middle
Kidney Blow
Increased default ATK at the maximum level.
- 257% → 300%
Super Armor DEF: Middle
Super Armor ATK: Top
Wild Rush
Increased default ATK at the maximum level.
- 285% → 584%
Increased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Bottom → Middle
Super Armor ATK: Top
Deus Ex Machina
Increased Super Armor ATK.
Super Armor DEF: Very Top
Super Armor ATK: Top → Very Top
Bone Break
Increased default ATK at the maximum level.
- 177% → 206%
Super Armor DEF: Middle
Super Armor ATK: Bottom
Leap Over
Increased default ATK at the maximum level.
- 192% → 326%
Super Armor DEF: Middle
Super Armor ATK: Middle
Ground Spike
Increased default ATK at the maximum level.
- 207% → 399%
Super Armor DEF: Bottom
Super Armor ATK: Middle
Step Up
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Ruination
Increased default ATK at the maximum level.
- 285% → 580%
Increased cooldown.
- 40 sec → 45 sec
Fixed bug applying Super Armor ATK at a level higher than specifications.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Man to Man
Increased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Top → Very Top
Super Armor ATK: Top → Very Top
Body Blow
Super Armor DEF: Middle
Super Armor ATK: Bottom
Demolish Punch
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Middle → Bottom
Overclock
Super Armor DEF: Bottom
Beat Down
Super Armor DEF: Middle
Super Armor ATK: Middle
Foot Stomp
Super Armor DEF: Bottom
Super Armor ATK: Middle
Wallop
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Top → Very Top
•Ruina
Gear Boost
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Palm Strike
Increased default ATK at the maximum level.
- 320% → 500%
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Very Top → Top
Super Armor ATK: Bottom → Top
Duck
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Flow Up EX
Super Armor DEF: Middle
Super Armor ATK: Top
Flow Through EX
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Top → Middle
Flying Knee Kick EX
Super Armor DEF: Middle
Super Armor ATK: Top
Wild Rush EX
Increased Super Armor DEF.
Super Armor DEF: Bottom → Middle
Super Armor ATK: Top
Palm Strike EX
Decreased Super Armor DEF.
Super Armor DEF: Very Top → Top
Super Armor ATK: Top
•[Awakened] Ruina
Flicker
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom → Bottom
Impact Punch
Skill name changed to “Impact Blow.”
Super Armor DEF: Top
Super Armor ATK: Top
[Awakened Passive] Steam
[Steam] Flying Knee Kick and [Steam] Wild Rush Super Armor DEF/ATK apply at a rate equal to 50% of the original skill, and these specifications are reflected in the tooltips.
[Steam] Flying Knee Kick
Increased Super Armor ATK.
Increased Super Armor DEF.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Bottom → Middle
[Steam] Wild Rush
Increased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Very Bottom → Middle
[Awakened] Kidney Blow
Super Armor DEF: Middle
Super Armor ATK: Top
[Awakened] Beat Down
Super Armor DEF: Middle
Super Armor ATK: Middle
[Awakened] Duck
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
•Defensio
Provoke
Super Armor DEF: Bottom
Over Defense
Super Armor DEF: Middle
Taunting Blow
Invincibility no longer applied during instant explosion of the mark with Special Attack Button input.
Other normal skills can no longer be used while exploding a mark with a special attack.
Decreased the post delay after exploding a mark.
Super Armor DEF: Middle
Super Armor ATK: Top
Repair
Increased Super Armor DEF.
Super Armor DEF: Very Bottom → Bottom
Shove
Super Armor DEF: Bottom
Bone Break EX
Super Armor DEF: Middle
Super Armor ATK: Middle
Leap Over EX
Super Armor DEF: Middle
Super Armor ATK: Top
Ground Spike EX
Super Armor DEF: Bottom
Super Armor ATK: Middle
Ruination EX
Fixed the bug where Super Armor DEF decreased upon learning EX.
Super Armor DEF: Middle
Super Armor ATK: Top
Taunting Blow EX
Invincibility no longer applied during instant explosion of the mark with Special Attack Button input.
Other normal skills can no longer be used while exploding a mark with a special attack.
Decreased the post delay after exploding a mark.
Super Armor DEF: Middle
Super Armor ATK: Top
•[Awakened] Defensio
Rock Fist
Super Armor DEF: Middle
Super Armor ATK: Very Top
Reverse Order
Super Armor DEF: Middle
[Awakened] Step Up
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
[Awakened] Man to Man
Increased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Top → Very Top
Super Armor ATK: Top → Very Top
•Launcher
L-Action
Super Armor DEF: Middle
Super Armor ATK: Middle
L-Combo
Decreased cooldown.
- 21 sec → 17 sec
Super Armor DEF: Middle
Super Armor ATK: Middle
L-Buster
Increased ATK.
- 352% → 526%
Increased cooldown.
- 22 sec → 26 sec
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Top → Middle
Super Armor ATK: Bottom → Middle
Stunt Rush
Increased default ATK at the maximum level.
- 344% → 611%
Increased cooldown.
- 29 sec → 40 sec
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Limit Runner
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Laser Piercer
Decreased default attack power at the maximum level.
- 419% → 332%
Increased cooldown.
- 8 sec → 10 sec
The laser attack no longer sends targets into the air.
Decreased the enemy-pushing power.
Super Armor DEF: Middle
Super Armor ATK: Bottom
Lightning Elevation
Decreased cooldown.
- 25 sec → 20 sec
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle
Flood Trick
Increased ATK.
- 311% → 414%
Increased cooldown.
- 14 sec → 19 sec
The downward attack changes from 3 hits to 1 hit.
The first attack no longer sends enemies into the air and only stuns them.
Decreased the enemy-pushing power of all attacks.
Effect modified to match the actual hit area.
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Carnival Rush
Increased default ATK at the maximum level.
- 508% → 625%
Increased cooldown.
- 34 sec → 42 sec
Increased the Attack SPD of the first attack motion.
Super Armor DEF: Top
Super Armor ATK: Top
Hyper Galaxy
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Trigger
Super Armor DEF: Bottom
T-Operate
Super Armor DEF: Bottom
Mirage
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom
Drift Step
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Very Bottom → Bottom
Shoulder Crash
The invincibility applied when using the skill is reflected in tooltip content.
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Set Position
Decreased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Top → Bottom
Super Armor ATK: Top → Very Top
Illusive Fist
Decreased cooldown.
- Decreased 30 sec at LV.1, decreased 2 sec every subsequent level
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Bottom
•Impactor
Intense Pulse
Super Armor DEF: Bottom
Skip
Modified range of paralysis activated during spin.
- Forward hit area decreased
- Backward hit area increased
Increased Super Armor ATK.
Super Armor DEF: Top
Super Armor ATK: Bottom
L-Action EX
Decreased the attack area of the fifth and sixth attacks.
Super Armor DEF: Middle
Super Armor ATK: Middle
L-Action EX - Intense Shock
Decreased ATK.
- 450% → 350%
Increased Attack SPD.
Fixed the bug where enemies overlapping the character could not be attacked.
Super Armor DEF: Middle
Super Armor ATK: Middle
※Fixed the bug where the final attack’s attack area increases beyond intention upon getting EX.
L-Combo EX
Decreased the attack area.
Super Armor DEF: Middle
Super Armor ATK: Middle
L-Combo EX - Intense Shock
Decreased ATK.
- 450% → 350%
Increased Attack SPD.
Fixed the bug where enemies overlapping the character could not be attacked.
Super Armor DEF: Middle
Super Armor ATK: Middle
※Fixed the bug where the final attack’s attack area increases beyond intention upon getting EX.
L-Buster EX
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Bottom → Middle
L-Buster EX - Intense Shock
Decreased ATK.
- 225% → 175%
Super Armor DEF: Middle
Super Armor ATK: Bottom
Stunt Rush EX
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Stunt Rush EX - Intense Shock
Decreased ATK.
- 450% → 350%
Increased Attack SPD.
Fixed the bug where enemies overlapping the character could not be attacked.
Super Armor DEF: Middle
Super Armor ATK: Middle
Skip EX
Modified range of paralysis activated during spin.
- Forward hit area decreased
- Backward hit area increased
Super Armor DEF: Top
Super Armor ATK: Middle
Skip EX - Intense Shock
Decreased ATK.
- 450% → 350%
Increased Attack SPD.
Fixed the bug where enemies overlapping the character could not be attacked.
Super Armor DEF: Middle
Super Armor ATK: Middle
•[Awakened] Impactor
Chain Cruiser
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Domination
Increased Super Armor DEF.
Increased Super Armor ATK.
Super Armor DEF: Bottom → Middle
Super Armor ATK: Middle → Top
[Awakened Passive] Illusive Fist
Decreased cooldown reduction amount.
- 10 sec decrease → 5 sec decrease
[Awakened] Illusive Fist
Decreased default cooldown at the maximum level.
- 18 sec → 17 sec
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Bottom
[Awakened] Limit Runner
Super Armor DEF: Very Top
Super Armor ATK: Very Top
•Luster
Eternal Light Quartz
Increased Super Armor DEF.
Super Armor DEF: Very Bottom → Bottom
Cast Cassia
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Eternal Light Soul
Super Armor DEF: Bottom
Laser Piercer EX
The laser attack no longer sends targets into the air.
Decreased the enemy-pushing power.
Super Armor DEF: Middle
Super Armor ATK: Middle
Lightning Elevation EX
Super Armor DEF: Middle
Super Armor ATK: Middle
Flood Trick EX
The downward attack changes from 3 hits to 1 hit.
The first attack no longer sends enemies into the air and only stuns them.
Decreased the enemy-pushing power of all attacks.
Effect modified to match the actual hit area.
Decreased Super Armor DEF.
Increased Super Armor attack power.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle → Top
Carnival Rush EX
Increased the Attack SPD of the first attack motion.
Increased Super Armor ATK.
Super Armor DEF: Middle → Top
Super Armor ATK: Top
Cast Cassia EX
Super Armor DEF: Bottom
Super Armor ATK: Bottom
•[Awakened] Luster
Countdown
Super Armor DEF: Bottom
Libero Blast
Super Armor DEF: Top
Super Armor ATK: Very Top
[Awakened] Eternal Light Quartz
Increased Super Armor DEF.
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Very Bottom
[Awakened] Flood Trick
The downward attack changes from 3 hits to 1 hit.
The first attack no longer sends enemies into the air and only stuns them.
Decreased the enemy-pushing power of all attacks.
Effect modified to match the actual hit area.
Decreased Super Armor DEF.
Increased Super Armor attack power.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle → Top
[Awakened] Cast Cassia
Super Armor DEF: Bottom
Super Armor ATK: Bottom
[Awakened] Eternal Light Might
Super Armor DEF: Top
•Vandar
Double Slash
Increased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Very Bottom → Bottom
Low Slicer
Super Armor DEF: Middle
Super Armor ATK: Bottom
Piercing Bolt
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Ice Bolt
Super Armor DEF: Middle
Super Armor ATK: Very Bottom
Cross Fire
Super Armor DEF: Middle
Super Armor ATK: Top
Picking
Can no longer attack targets that are knocked down.
Decreased Super Armor DEF.
Decreased Super Armor ATK.
Super Armor DEF: Bottom → Very Bottom
Super Armor ATK: Middle → Very Bottom
Hammer Slam
When dashing, can no longer attack enemies that are knocked down.
Decreased the height of the jump over targets after a successful final attack.
Decreased Super Armor DEF.
Decreased Super Armor ATK.
Super Armor DEF: Middle → Very Bottom
Super Armor ATK: Very Bottom
Power Dive
Decreased Super Armor DEF.
Decreased Super Armor ATK.
Super Armor DEF: Bottom → Very Bottom
Super Armor ATK: Middle → Bottom
Double Check
Decreased Super Armor DEF.
Super Armor DEF: Bottom → Very Bottom
Super Armor ATK: Very Bottom → Bottom
Handle Upper
Decreased Super Armor DEF.
Super Armor DEF: Bottom → Very Bottom
Super Armor ATK: Middle
Sidestep
Super Armor DEF: Very Bottom
Tactical Step
Super Armor DEF: Very Bottom
Aerial Evasion
Changed the way invincibility is applied.
- Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key.
- Change: 1.5 sec of invincibility applied after use of Aerial Evasion
Super Armor DEF: Top → Bottom
Kanna Therapy
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Inspiration
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
•Treasure Hunter
Arrow Sword
Increased ATK.
- 184% → 237%
Super Armor DEF: Middle
Super Armor ATK: Middle
Ripple Effect
Increased ATK.
- 187% → 259%
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Top → Middle
Pale Burst
Increased Super Armor ATK.
Super Armor DEF: Top
Super Armor ATK: Bottom → Middle
Flush
Decreased cooldown.
- 50 sec → 42 sec
Increased ATK.
- 377% → 529%
Decreased Super Armor DEF.
Super Armor DEF: Top → Middle
Super Armor ATK: Top
Execution
Direction change is no longer possible during the attack.
Attacks register over a decreased period of time.
- 5 hits over 20 frames → 5 hits over 15 frames
Increased ATK.
- 350% → 383%
Decreased cooldown.
- 50 sec → 30 sec
Decreased Super Armor DEF.
Decreased Super Armor ATK.
Super Armor DEF: Top → Middle
Super Armor ATK: Very Top → Top
Requiem
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Unchained Bolt
Super Armor DEF: Bottom
Super Armor ATK: Bottom
Split Fire
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Middle
Clutch Field
Increased ATK.
- 253% → 329%
Super Armor DEF: Middle
Super Armor ATK: Middle
Out Link
Increased ATK.
- 44% → 60% per hit
Increased Super Armor ATK.
Super Armor DEF: Top
Super Armor ATK: Top
Rearrange
Increased ATK.
- 47% → 100%
Decreased cooldown.
- 12 sec → 10 sec
Super Armor DEF: Very Bottom → Bottom
Super Armor ATK: Very Bottom → Bottom
Shoot the Moon
Super Armor DEF: Very Top
Super Armor ATK: Very Top
Metal Body
Super Armor DEF: Bottom
Super Armor ATK: Middle
Double Rise
Increased hit detection.
Super Armor DEF: Bottom
Super Armor ATK: Middle
Blading Edge
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
Falling Arms
Decreased Super Armor DEF.
Decreased Super Armor ATK.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Top → Middle
Guillotine Blade
Increased ATK.
- 317% → 415%
Increased Super Armor DEF.
Super Armor DEF: Bottom → Middle
Super Armor ATK: Top
•Duelist
Phase Blade
Increased cooldown.
- 40 sec → 50 sec
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Lightning Rod
Super Armor DEF: Middle
Super Armor ATK: Middle
Incrimination
Super Armor DEF: Bottom
Arrow Sword EX
Fixed the bug where invincibility was applied in certain areas.
Super Armor DEF: Middle
Super Armor ATK: Middle
Ripple Effect EX
Decreased Super Armor ATK.
Super Armor DEF: Bottom
Super Armor ATK: Top → Middle
Pale Burst EX
Increased Super Armor ATK.
Super Armor DEF: Top
Super Armor ATK: Bottom → Middle
Flush EX
Decreased Super Armor DEF.
Super Armor DEF: Top → Middle
Super Armor ATK: Top
Phase Blade EX
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Class Mastery Ⅱ - Blading Edge
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
•[Awakened] Duelist
Harmattan
Changed location on the skill tree.
- Changed to the location of Aircraft
Changed the per-requisite skill.
- Pre-changes: Class Mastery Ⅱ, Aircraft
- Post-changes: Aircraft
Decreased cooldown.
- 24 sec → 6 sec
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Very Top → Middle
※ Though there was no serious issue in PvE, it was deemed quite stress-inducing with the usability of Blading Edge changing due to the acquisition of Class Mastery II, especially with cooldown doubling as the specification enabling usage is applied upon being attacked.
Prior to making the decision to change the design of the skill, the skill prerequisites were modified so that Duelist players could select how Blading Edge would be used. We will further review the situation in case further improvements are deemed necessary in the future.
※ Harmattan can only be used as a follow up after Blading Edge and Aircraft. Because the situations where the skill is available are limited, we decided to try adjusting it to enable earlier activation, depending on the situation.
Aircraft
Changed location on the skill tree.
- Changed to the location of Harmattan
Decreased Super Armor DEF.
Decreased Super Armor ATK.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle → Bottom
[Awakened] Lightning Rod
Super Armor DEF: Middle
Super Armor ATK: Top → Middle
[Awakened] Execution
Decreased cooldown.
- 50 sec → 30 sec
Super Armor DEF: Top → Middle
Super Armor ATK: Very Top → Top
[Awakened] Double Sidestep
Super Armor DEF: Very Bottom
[Awakened] Requiem
Increased Super Armor DEF.
Super Armor DEF: Top → Very Top
Super Armor ATK: Very Top
[Awakened] Requiem – Instant
Increased Super Armor DEF.
Super Armor DEF: Top → Very Top
Super Armor ATK: Very Top
•Trickster
Hop Step
Super Armor DEF: Very Bottom
Sword Storm
The invincibility applied when using the skill is reflected in tooltip content.
Super Armor DEF: Middle
Super Armor ATK: Middle
Unchained Bolt EX
Super Armor DEF: Bottom
Super Armor ATK: Middle
Split Fire EX
Decreased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top → Middle
Clutch Field EX
Super Armor DEF: Middle
Super Armor ATK: Very Top → Top
Out Link EX
Increased Super Armor ATK.
Super Armor DEF: Top
Super Armor ATK: Top
Sword Storm EX
Increased Super Armor ATK.
Super Armor DEF: Middle
Super Armor ATK: Top
•[Awakened] Trickster
The Eye
Super Armor DEF: Bottom
Out Link - The Eye
Super Armor ATK applied at a rate equal to just 50% of the original skill.
Super Armor ATK: Top → Middle
Blind Revolt
Super Armor DEF: Middle
Super Armor ATK: Middle
[Awakened] Kanna Inject
Super Armor DEF: Bottom
[Awakened] Shoot the Moon
Super Armor DEF: Very Top
Super Armor ATK: Very Top
[Awakened] Guillotine Blade
Increased Super Armor DEF.
Decreased Super Armor ATK.
Super Armor DEF: Bottom → Middle
Super Armor ATK: Very Top → Top
[Awakened] Blading Edge
Decreased Super Armor DEF.
Super Armor DEF: Middle → Bottom
Super Armor ATK: Middle
[2] Character Balancing
2-3. Cooldown Buff-related Revisions
※Developer’s comment: Until this update, some character skills did not receive certain cooldown effects. e.g.) [Beyond Time]
Though there were several types of cooldown-related effects available, different ones were unique to each skill, and some skills were made exceptional by mistake as a result of this chaotic mishmash.
With these modifications, we made sure skills classified as not receiving certain cooldown buffs were also not influenced by other types of cooldown buffs,
ensuring that no skills were left out.
-[Might Skill] and [Harmony Skill], which are added with Awakened EXTEND, were changed so that they do not receive cooldown-related buffs. (Food items with a cooldown reduction effect also do not give a reduction buff.)
-Existing skills other than Awakened EXTEND that do not receive cooldown buffs are as follows:
[2] Character Balancing
2-4. Skill Voice Line Revisions
-We confirmed the issue occurring after a gender change costume is equipped where the previous gender's lines are played upon use of skills that were modified or added with the August patch.
-We therefore silenced the character's voice for the applicable skills after changing genders.
※Developer’s comment: Since it was awkward to play the character after the gender change, we temporarily silenced the voice acting for the corresponding skill lines.
This may change if the alternate gender’s lines are recorded in the future.
[3] Changes/Additions
3-1. Spec Change Item Information
[3] Changes/Additions
3-2. Dream Fragments and Moon Fragments Removed from Blacksmith Crafting
- Deleted Dream Fragments and Moon Fragments from the Blacksmith’s ‘Craft Item’ page.
[3] Changes/Additions
3-3. Dreamy, Blood Moon, Verdure Dragon Jade Obtained Location Tooltip Revisions
-Revised the “Obtained Location” information for Dreamy Dragon Jade, Blood Moon Dragon Jade, and Verdure Dragon Jade in the tooltips.
[3] Changes/Additions
3-4. [Guild Homepage] Improvements
Improved the system for registering guild homepages.
[3] Changes/Additions
◆ Added Expected Rewards Information to Mining Missions
-Catseyes were added as expected rewards for Mining Missions on the Mission Bulletin Boeard.
◆ Removed Dragon Jade Enhancement Server Message
- Deleted the system message that appeared when enhancing Vibrant Dragon Jade anywhere from +11 to +14.
- The system message now begins to appear upon enhancing Vibrant Dragon Jade to +15.
◆ Changed Pop-up Window Appearing Upon Reaching LV.95
-The content in the pop-up window appearing after reaching LV.95 has been changed to “Congratulations on reaching LV.95. Now finish the Beginner’s Guide and become a cool Dragon Nest Novice! Beginner’s Guide rewards can be checked in the Menu[N]’s Beginner’s Guide.”
◆ Changes to Balkov, Muertos Nest
- Changed the number of available weekly clears. (7 → 1)
- Equipment can no longer be changed while playing the Nest.
-Catseyes were added as expected rewards for Mining Missions on the Mission Bulletin Board.
◆ Removed Dragon Jade Enhancement Server Message
- Deleted the system message that appeared when enhancing Vibrant Dragon Jade anywhere from +11 to +14.
- The system message now begins to appear upon enhancing Vibrant Dragon Jade to +15.
◆ Changed Pop-up Window Appearing Upon Reaching LV.95
-The content in the pop-up window appearing after reaching LV.95 has been changed to “Congratulations on reaching LV.95. Now finish the Beginner’s Guide and become a cool Dragon Nest Novice! Beginner’s Guide rewards can be checked in the Menu[N]’s Beginner’s Guide.”
◆ Changes to Balkov, Muertos Nest
- Changed the number of available weekly clears. (7 → 1)
- Equipment can no longer be changed while playing the Nest.
◆Invisible Spirits with a certain fixed mount type
-With the September update, equipped spirits will not be visible when riding the fixed mounts below.
◆ Unable Boss Kill Issue from the 2nd Gate of Trove Nest
-With the September update, the unable boss kill issue at the 2nd gate of Trove Nest will be released.
[4] EVENT
4-1. Board Game Battle: Season 8
■[Duration]
•Post-September 2021 update – Before the November 2021 update
[Note]
•Tickets, coins, etc. that were available last season cannot be used in season 7.
•Last season's items can be sold in shops for 1 copper.
•The board game is available starting September 11th at 9 AM.
•The board game event and event shop will end with the November update.
[Season 8 Roulette Ticket Acquisition Method]
•Can be acquired as Stage, Nest, Nightmare Labyrinth and World Weekly Task rewards.
[Board Game Rewards]
• You can earn rewards for clearing each board game stage.
• A variety of items can be purchased from [Storyteller Kathy or Storyteller Sobong - Event Shop] using the board game coins acquired upon completing each stage of the board game.
[Event Shop Sale Items]
※ Hakyul’s Enhancement Heraldry Full Bloom Stamps and Stronghammer Dragon Jade Refiner cannot be moved to server storage.
※ The event shop will be removed with the November update.
[4] EVENT
4-2. September Attendance Event
-Players will get one 'Goddess Coin' as an attendance reward with each daily login from September maintenance until the next update.
-You can exchange 30 Goddess Coins for a ‘Deep Twilight Box (Class-exclusive Armor)’ through ‘Priestess of Darkness Canele’, located in ‘Sunset Watchtower’.
[4] EVENT
■ The Sea Fishing event has come to an end.
[5] September Arrivals
Price: 29,800 → 14,900
Grade: Rare
Package Components: Hair, Upper Body,Lower Body, Weapon, Secondary Weapon, Title
*EYEC is unable to purchase.
※Pearl Abyss Swimsuit costume package will be deleted from the cash shop after finish the September Update.
[5] September Arrivals
5-2. Special Lagendia Pandora Box Update : Wind Forest Necromancer
※Disaster Inquiring W/T/D will be removed from the Pandora box after the September Update Patch.
[5] September Arrivals
5-3. Crystal Point Shop update : Phantom Theif Costume (Up to Machina)
New costumes will arrive at the Crystal Point Shop with the September update.
It's a Phantom Theif Costume that was requested by many heroes!
[5] September Arrivals
5-4. Legend Minion Re-sale (HOT) (Updated as of 8th Sep.)
To celebrate our 5th anniversary, all of the Legendary Minions are back!
Just one month, for a month! Fall into the cuteness of the minions once again.
[Event Period]
After finish the September Update Patch ~ before start the October Update Patch on 13th October / 1 month
[Event Details]
Check the season pet shop!
※The sale period and details can be changed at any occasion under service operational circumstance.
[5] September Arrivals
5-5. 2 Epic Minions and Get One Season 3
Eternal Companion of Dragon Nest! The return of a special package for them and you!
[Period]
After Update Patch on 8th September ~ before Scheduled Maintenance on 15th September (PDT) / 7 days
[Details]
※Only EYET and DNP are able to purchase. EYEC is Unable to purchase.
※The sale period and details can be changed at any occasion under service operational circumstance.
Reacties