[Completed] (Updated) Update Patch on 7th September Dragon Nest SEA
 
Game service has resumed at 15:15 PM (GMT+8).
Happy Gaming!

Dear Adventurers,
Tomorrow is the day of the September Update Patch.
The estimated maintenance time will be around 8 HOURS.
We strongly recommend that you log out of the game before the stipulated time to avoid any item loss.
[Update period]
September 7th (Tuesday), 2021 08:30 HRS – 16:30 HRS (GMT+8) total 8 HRS
[Friendly Reminder]
- DNP will be reset
- Unlimited Box Event has come to the end.
- Sea fishing event has come to the end.
- Raining Blossoms Exhibition Arena Rank Board will be reset. (added on 18:46 PM on 6th September)
Thank you for your cooperation.
EYEDENTITY GAMES
| UPDATE | 03. Sep. 2021 | Views 68959 | 
|---|
1. Chapter 19: Rhadames in the Storm
2. Mistland Chapter 5: Rising Sandstorm
5. Raining Blossoms Exhibition Arena Improvements
7. Colosseum (PvP) Mode Revisions
※ In the case of PVP Big Bang contents, each class contains their skill revision information by arranging a long length of text. We strongly recommend using the Ctrl+F function.
1. PvP Big Bang/Character Balance - PvE
 
2. PvP Big Bang/Character Balance - PvP
 
3. Cooldown Buff-related Revisions
 
1. Spec Change Item Information
2. Dream Fragments and Moon Fragments Removed from Blacksmith Crafting
3. Dreamy, Blood Moon, Verdure Dragon Jade Obtained Location Tooltip Revisions
4. [Guild Homepage] Improvements
1. Board Game Battle: Season 8
1. Noble Costume Retrun (Revised as of 9th September)
2. Special Lagendia Pandora Box Update : Wind Forest Necromancer (revised as of 6th September)
3. Crystal Point Shop Update : Raincoat Costume
4. 4th Anniversary Legend Minions Assemble (HOT) (Updated as of 7th September)
5. 2 Epic Minions and Get One Season 3
6. New Dye Colors (added as of 6th September)
1. Chapter 19: Rhadames in the Storm

| 
 
 After coming to Rhadames to find the Cup of Healing Lid, your party 
 encountered refugees from the destroyed Aergal Kingdom. 
 You tried to help them while making inquiries about the cup lid, but its whereabouts remained a mystery. 
 
 Eventually you met Sylvania, the princess of Aergal, and obtained the lid, 
 but the Cup of Healing remained inactive. 
 You then heard ominous news while searching for the means to use the cup. 
 
 Finally, Hiver appeared, and the threat approached. 
 The Childs were all flooding into Radames... 
 The moment you made a decision, a flame erupted. 
 
 Don't let a single one of them get away! 
 
 | 

※ The Chapter 19 Main Quest Rhadames in the Storm has been updated.
※ The first Chapter 19 quest can be accepted by speaking with the NPC Geraint in Red Lotus Palace Main Street.
※ Chapter 19 [Rhadames in the Storm] can only be played after completing every quest in Chapter 18 [Will-o'-the-Wisp in a Nest].
2. Mistland Chapter 5: Rising Sandstorm

| 
 
 Hwaran gave you a new order: to help Bewitching Hiver. 
 
 
 
 Rhadames, where you stopped along the way, is full of refugees. 
 
 
 
 A boy who buried his sister sheds tears of mourning, 
 
 
 "No matter what they say, it is a person's actions that tell the real story." 
 
 
 | 

※ The Chapter 4 Main QuestOwner of the Best Hand has been updated.
※ The first Chapter 4 quest can be accepted by speaking with the NPCs Commander Hwaran in Red Lotus Palace's Taeryeong Shrine or Healer Kanna in Red Lotus Palace Main Street
.※ Chapter 5 [Rising Sandstorm] can only be played after completing every quest in Chapter 4 [Owner of the Best Hand].


◆ What is Adaptability (Frozen World)?
    - It is a special stat category required for efficiently taking on Frozen Nests.
◆ How to check your Adaptability (Frozen World):
    - Your current Adaptability (Frozen World) stat level is displayed in the snowflake image in the left part of the village or World Zone minimap.
 

◆ How to increase the Adaptability (Frozen World) stat:
- You can increase the Adaptability (Frozen World) stat using Frozen Heart Dragon Jade acquired through crafting or playing the Frozen Nests.
◆ Adaptability (Frozen World-applicable nests and recommended minimum amount
- Balkov Nest: recommended minimum of 0
- Muertos Nest: recommended minimum of 10
◆ Adaptability (Frozen World) stat effects
- When your Adaptability stat is lower than the recommended amount for a certain area, you will start the dungeon with a curse debuff. A special buff will be applied and stacked with every +10 above the recommendation.
| Classification | Applied Effect | Details | 
| Recommended Stat (-1 Below) | Curse Debuff | -90% Max. HP, -90% Physical/Magic ATK, -15% Attack Speed | 
| Recommended Stat (+0 - +9) | - | No curse/special buffs applied | 
| Recommended Stat (+10 - +19) | Special Buff LV.1 | +10% Attack Speed | 
| Recommended Stat (+20 or more) | Special Buff LV.2 | +20% additional damage upon critical hit | 
◆ A new Adaptability stat has been added to the existing Balkov Dragon Jade.
- Frozen Heart (Frostbite, Cold Wave) Epic - Legend: +5 Adaptability added for all grades.
[ ※ Important Change : With the September update, 2 new Frozen Heart jade Frost and Chill have been updated. Items with the original Frost name have been renamed Frostbite.]

◆ Random additional stats changed for existing Balkov Dragon Jade.
◆ Frozen Heart (Frostbite, Cold Wave) item additional stats
| Item | Item grade | Default ATK | Random Additional Stat | Skill Option | Adaptability | 
| Frozen Heart (Frostbite) | Epic | 100,000 | None | Frostbite Immunity | 5 | 
| Frozen Heart (Cold Wave) | Epic | 100,000 | Cold Wave Immunity | 5 | |
| Frozen Heart (Frostbite) | Unique | 130,000 | Frostbite Immunity | 5 | |
| Frozen Heart (Cold Wave) | Unique | 130,000 | Cold Wave Immunity | 5 | |
| Frozen Heart (Frostbite) | Legend | 150,000 | Physical/Magic ATK 10,000 - 110,000 | Frostbite Immunity | 5 | 
| Frozen Heart (Cold Wave) | Legend | 150,000 | Cold Wave Immunity | 5 | 

| 
 
 An otherworldly chill freezes the Wind Forest and wipes out all life. 
 The amassing vengeful spirits left behind are drawn by the voice of death. 
 It is a gentle whisper that raises the dead. 
 "Come to me, lost soul, for death is not the end, but only the beginning." 
 "Come to me, and join my legion." 
 
 | 

| 
 
 "Hero, this is the journal of a soldier who lived to tell the tale. 
 
 
 
 We arrived at the entrance of the Wind Forest. Frost had overtaken the forest due to abnormal weather, and the place was blanketed with an extreme chill. Unlike the Wind Forest we once knew, it was quiet, as if all living things had disappeared. Then we hear someone's voice from deep within the Wind Forest, and undead monsters suddenly attacked. 
 
 - Excerpt from a vigilante's reconnaissance log - 
 | 



◆ Entry Information
- Muertos Nests can be entered and played based on the same conditions as the existing Division Nests. 
 
| Required Entry Level | Lv. 95+ | 
| Entry Capacity | 1 - 4 characters | 
| Fatigue Used | Use Entry Ticket | 
| Entry Difficulty | Labyrinth 11F - 18F | 
| Max. Number of Revives | Hope Flower x5 Revive Limit | 
| Location | Wind Forest Nest entry gate | 
| Access route | Prairie Town -> Wind Forest -> Wind Forest Nest Gate | 

◆ Gate Info
[Stage 1 (Frost-Encroached Wind Forest)]: Broodmother

The frost-encroached Wind Forest is covered in white spiderwebs.
At some point, colorful little spiders begin to follow you,
and soon a giant spider that directs them all from inside the forest
leads the spiders in a full-scale attack.
[Stage 2 (Deep Within the Wind Forest)]: Bro Moguls

Dead monsters return to life and attack.
Then, brother mages look down at you from atop a hill.
“Muertos granted me a special power.
With this power, I fear no one. Rise, and die fighting for me!
Even if you die, I promise to bring you back to life! Keeheehee!”
[Stage 3 (Temple of Death Entrance)]: Plague Master Vinsen G

The deeper into the temple grounds you go, the more severe the cold becomes.
Within the giant temple you see evidence of experiments and many books.
And as soon as you enter the temple keep, the doors close.
“Only a stupid Mogul would come all the way here!
Well, thankfully I have more experiments to do.
Don't even think about getting out of here alive!”
[Stage 4 (Lower Catacombs)]: Necromancer Muertos

There is a coffin in the deepest depths of the temple.
An intense chill and pressure weighs on your body.
Then the One Who Came Back from the Dead emerges, wielding frozen trees and resurrecting dead creatures.
“Death is not the end, but the beginning, fool.
And we are the Legion of Death!”
◆ Muertos Nest-exclusive Items
New items [Frozen Heart (Frost)], [Frozen Heart (Chill)] added.
Frozen Heart is an item that can be inserted into equipment (Lower body, Gloves) slots.
Use the special item [Muertos' Magic Orb] to add a slot to Lower body/Gloves versions of [Minos Armor], [Minos Armor (Duplicate)], [Insight, Devotion Minos Armor], [Heavenly Minos Armor], and [Amplified Heavenly Minos Armor].
When a slot is added, all enhancements, stats, and additional stats are retained.
2-slot [Minos Armor] enhancement, disassembly, and evolution works the same as for the current 1-slot version.
Example: +10 Insight Helmet (2-slot) disassembly yields a +10 Minos Helmet (Duplicate, 1-slot) and High Grade Celestone.

◆ Frozen Heart Item Info
| Items | Item grade | Equipment Restrictions | Can Be Sealed/Traded? | Sever and Special Storage Enabled? | Can Be Enhanced? | 
| Frozen Heart (Frost) | Epic | (Lower body, Gloves) | No | No | No | 
| Frozen Heart (Chill) | Epic | (Lower body, Gloves) | No | No | No | 
| Frozen Heart (Frost) | Unique | (Lower body, Gloves) | No | No | No | 
| Frozen Heart (Chill) | Unique | (Lower body, Gloves) | No | No | No | 
| Frozen Heart (Frost) | Legend | (Lower body, Gloves) | No | No | No | 
| Frozen Heart (Chill) | Legend | (Lower body, Gloves) | No | No | No | 
◆ Frozen Heart Item Additional Stats
| Items | Item grade | Default ATK | Random Additional Stat | Skill Option | 
| Frozen Heart (Frost) | Epic | 100,000 | None | Frost Immunity | 
| Frozen Heart (Chill) | Epic | 100,000 | Chill Immunity | |
| Frozen Heart (Frost) | Unique | 130,000 | Frost Immunity | |
| Frozen Heart (Chill) | Unique | 130,000 | Chill Immunity | |
| Frozen Heart (Frost) | Legend | 150,000 | Physical/Magic ATK 10,000 - 110,000 | Frost Immunity | 
| Frozen Heart (Chill) | Legend | 150,000 | Chill Immunity | 

◆ Muertos Nest Item Information (Materials)
| Items | Item grade | Class Restrictions | Can Be Sealed/Traded? | Sever and Special Storage Enabled? | Normal Storage Enabled? | Sale Price | 
| Muertos' Magic Orb | Legend | None | No | No | Yes | 1 copper | 
| Muertos' Orb Fragment | Unique | None | No | No | Yes | 1 copper | 
| Muertos' Magic | Unique | None | No | No | Yes | 1 copper | 
| Cold Ebony Orb | Unique | None | No | No | No | Cannot be sold | 
◆ Frozen Heart Item Info
| Icon | Item Name | Description | 
| 
 | Muertos' Magic Orb | Slots can be added to Minos Armor (Lower body, Gloves) items. | 
◆ Frozen Heart Item Disassembly

| Items | Item grade | Fee | Item obtained from disassembly (One of two possibilities) | Item grade | Quantity | Note | 
| Frozen Heart (Frost) | Legend | 1 Gold | Frozen Heart (Frost) | Unique | 1 | One of two possible items will be acquired. | 
| Muertos' Magic | Unique | 2 | ||||
| Frozen Heart (Chill) | Legend | 1 Gold | Frozen Heart (Chill) | Unique | 1 | One of two possible items will be acquired. | 
| Muertos' Magic | Unique | 2 | 
◆ Frozen Heart Item Crafting
- Can be crafted through the Blacksmith (Craft Item) in each village.
- Craft Tab Location: Craft Dragon Jade/Talismans – Special Dragon Jade – Frozen Heart
| Items | Item grade | Currency | Material 1 | Quantity | Material 2 | Quantity | Material 3 | Quantity | 
| Frozen Heart (Frost) | Epic | 5000 Gold | Muertos' Orb Fragment | 1000 | - | - | - | - | 
| Frozen Heart (Chill) | Epic | 5000 Gold | Muertos' Orb Fragment | 1000 | - | - | - | - | 
| Frozen Heart (Frost) | Unique | 10,000 Gold | Muertos' Orb Fragment | 1000 | Frozen Heart (Frost) – Epic | 1 | - | - | 
| Frozen Heart (Chill) | Unique | 10,000 Gold | Muertos' Orb Fragment | 1000 | Frozen Heart (Chill) – Epic | 1 | - | - | 
| Frozen Heart (Frost) | Legend | 50,000 Gold | Muertos' Orb Fragment | 1000 | Frozen Heart (Frost) – Unique | 1 | Muertos' Magic | 3 | 
| Frozen Heart (Chill) | Legend | 50,000 Gold | Muertos' Orb Fragment | 1000 | Frozen Heart (Chill) – Unique | 1 | Muertos' Magic | 3 | 
◆ Muertos' Magic Orb Craft Item
- Can be crafted through the Blacksmith (Craft Item) in each village.
- Craft Tab Location: Common Goods – Precious Item – Muertos' Magic Orb
| Items | Item grade | Currency | Material 1 | Quantity | 
| Muertos' Magic Orb | Legend | 5000 Gold | Muertos' Magic | 1 | 
◆ Muertos Nest – New Items – Dropped
| Stage | Dropped Item 1 | Dropped Item 2 | 
| Stage 1 | Muertos' Orb Fragment | - | 
| Stage 2 | Muertos' Orb Fragment | - | 
| Stage 3 | Muertos' Orb Fragment | - | 
| Stage 4 | Muertos' Orb Fragment | Muertos' Magic | 
※ The amount of materials dropped changes based on the Labyrinth floor.
◆ Muertos Nest – Shop
Prairie Town > Muertos Nest Entry Tickets (Cold Ebony Orbs) can be purchased from Vigilante Leader Steve.

Purchase requirements: High Grade Garnet x100
Usage duration: 1 day after purchase
1 can be purchased per week per character
◆ Muertos Nest – Item Guide
- The new items Frozen Heart (Frost, Chill) have been added to the Item Guide.

◆ Muertos Nest – Mission
- 4 types of [Muertos Nest]-related clear missions and 3 types of [Muertos Nest]-related challenge missions added.
- Achieve the special conditions and clear every mission!

- New Title Collection added.
- Collect all the titles that can be obtained in [Muertos Nest] to complete the Title Collection and acquire titles with collected title effects.

5. Raining Blossoms Exhibition Arena Improvements

“In response to your expectations, we have added a little more difficulty to the Exhibition Arena. Will your strength be enough to overcome the challenge?”

◆ Stronger Bosses
- With improvements made to the Raining Blossoms Exhibition Arena, we have modified the HP and attack power of Roaring Raining Blossoms Light and Dark.

◆ New Patterns Added
- A wisp has appeared in the Raining Blossoms Exhibition Arena.
- The wisp shoots flame and ice orbs at regular intervals.
- Overcome the pattern to gain a powerful buff.
◆ Added an entry ticket.
- Obtained Location: Can be purchased from [Wandering Assassin Hoyal] in the Streets of Red Lotus Palace.
- 3 times weekly per character.
- Raining Blossoms Exhibition Arena Passes are usable for 1 day.


| 
 
 [Developer's Comment] 
 
 Greetings, heroes who love Dragon Nest! This is Developer J. 
 
 The existing Beginner’s Guide was meant to provide an intuitive growth path for 
 
 Our development team put a lot of thought into improving upon these aspects. 
 
 
 
 Go check out the full details while playing the game! We hope you find these improvements intriguing. 
 
 
 | 
- The perfect way to experience the new-and-improved [Beginner’s Guide]
- Check this out in the top section of the quest list UI in-game or within the (N)-[Beginner’s Guide].

- Clear the [Beginner’s Guides] in the [Dragon Nest Newbie], [Dragon Nest Novice] and [Dragon Nest Veteran] sections in order!
- Collect all the titles that can be obtained in [Beginner’s Guide] to complete the Title Collections and acquire titles with collected title effects.

- Beyond titles, a bevy of other rewards can be obtained through the [Beginner’s Guide] that will help you develop.
- Players who have already completed the previous Guide Missions can play them again.

7. Colosseum (PvP) Mode Revisions
◆ Mission Room Modes
1. The Mission Room Modes provided weekly have been changed as follows:
| Mission Room Schedule | |||||||
| Day | Monday | Tuesday | Wednesday | Thursday | Friday | Saturday | Sunday | 
| Game Mode 1 | Rounds | Protect the Captain | Free For All | Free For All | Protect the Captain | Rounds | Protect the Captain | 
| Game Mode 2 | Respawn | Respawn | Respawn | Respawn | Respawn | Respawn | Respawn | 
2. The maximum amount of Mission Rooms generated has increased from 8 to 40.
- When a Mission Room game begins, a Mission Room with the same mode will be generated.
3. Colosseum XP acquisition rate changes
- With the amount of XP that can be acquired increasing slightly, the number of rewards available has increased slightly in concert.
4. Medal changes
- Reward medals have changed to “Colosseum Medals.”
◆ Create Game Mode
1. No Colosseum XP or rewards are given in any modes except Ghoul Mode and Occupation War.
2. Some game modes have been removed.
- Racing, Tournament (+4, +8, +16), Fierce Battle
◆ Other
1. Removed Colosseum FTG consumption.
◆ Colosseum Shop Changed
1. The Colosseum Shop and Colosseum Elite Shop have been merged.
2. The existing Colosseum Shop subject to these changes will be removed with the September update.

◆ Changes to Colosseum Shop Contents
1. Changes have been made to the specifications of the existing items that will affect the new Colosseum season.
2. The ranks available and their prices will remain the same.
| Shop Name | Category | Item Name | For Sale in the August Shop? | Changed Item Specs | 
| Colosseum | General Stock | Blessing Stone (7 Days) | No longer for sale | No changes | 
| Rock of Darkness (7 Days) | No longer for sale | No changes | ||
| Gold Pouch | Still for sale | No changes | ||
| Decal of blood and honour | Still for sale | No changes | ||
| Spirit of Colosseum | Still for sale | No changes | ||
| Battlefighter's Gold Coin | No longer for sale | Changed to collectible | ||
| Skill Initialization Scroll | Still for sale | No changes | ||
| Colosseum EXP Capsule | No longer for sale | Gives 100 Crystal Points | ||
| Minions | Horn of Life (7 Days Extensions) | Still for sale | No changes | |
| Weapon | Praetor's Main Weapon | Still for sale | No changes | |
| Praetor's Secondary Weapon | Still for sale | No changes | ||
| Imperator's Main Weapon | Still for sale | No changes | ||
| Imperator's Secondary Weapon | Still for sale | No changes | ||
| Colosseum Guardian's Main Weapon | Still for sale | No changes | ||
| Colosseum Guardian's Secondary Weapon | Still for sale | No changes | ||
| Armor | Praetor's Victor Armor | Still for sale | No changes | |
| Praetor's Flag | Still for sale | No changes | ||
| Colosseum Imperator's Armor | Still for sale | No changes | ||
| Imperator's Flag | Still for sale | No changes | ||
| Evil Avenger's Armor | Still for sale | No changes | ||
| Equipment | Devotion Main Weapon | No longer for sale | PvP stats removed | |
| Devotion Secondary Weapon | No longer for sale | PvP stats removed | ||
| Devotion Armor | No longer for sale | PvP stats removed | ||
| Rufus Main Weapon | No longer for sale | PvP stats removed | ||
| Rufus Secondary Weapon | No longer for sale | PvP stats removed | ||
| Rufus Armor | No longer for sale | PvP stats removed | 
◆ New Colosseum Elite Shop
- Added a Colosseum Shop where new Colosseum Medals can be used.
- The Blessing Stone and Rock of Darkness items for sale in the previous Colosseum Shop have been moved to the new shop.

◆ Colosseum Titles
- New Colosseum Titles were added.
- As Cover Titles, the new Colosseum Titles do not have additional stats.
| Category | Item Name | Purchase-Only Medals | Purchase Condition | Item Information | 
| Title | Indomitable Legionary | 55 | Legionary or higher | Title Item (Cover Title) | 
| Indomitable Decurion | 110 | Decurion or higher | Title Item (Cover Title) | |
| Indomitable Praefect | 220 | Praefect or higher | Title Item (Cover Title) | |
| Indomitable Senior Knight Captain | 330 | Senior Knight Captain or higher | Title Item (Cover Title) | |
| Indomitable Senior Knight | 440 | Senior Knight or higher | Title Item (Cover Title) | |
| Indomitable Centurion Primus | 550 | Centurion Primus or higher | Title Item (Cover Title) | |
| Indomitable Chief Executor | 660 | Chief Executor or higher | Title Item (Cover Title) | |
| Indomitable Praetor | 770 | Praetor or higher | Title Item (Cover Title) | |
| Indomitable Champion | 880 | Imperator or higher | Title Item (Cover Title) | 
◆ Colosseum Armor
- 5 types of new Colosseum Armor added.
- Colosseum equipment PvP ATK/DEF stats apply only to the Colosseum (they do not apply to 1:1 Rank Battles).
| Category | Item Name | Purchase-Only Medals | Purchase Condition | Item Information | 
| Armor | Fighter’s Helmet | 60 | Legionary or higher | PvP DEF: 1239 | 
| Fighter’s Upper Body | 85 | Legionary or higher | PvP DEF: 1771 | |
| Fighter's Lower body | 75 | Legionary or higher | PvP DEF: 1510 | |
| Fighter’s Gloves | 30 | Legionary or higher | PvP DEF: 619 | |
| Fighter's Shoes | 30 | Legionary or higher | PvP DEF: 619 | |
| Bloody Helmet | 120 | Senior Knight Captain or higher | PvP DEF: 1511 | |
| Bloody Upper Body | 170 | Senior Knight Captain or higher | PvP DEF: 2159 | |
| Bloody Lower body | 145 | Senior Knight Captain or higher | PvP DEF: 1838 | |
| Bloody Gloves | 60 | Senior Knight Captain or higher | PvP DEF: 755 | |
| Bloody Shoes | 60 | Senior Knight Captain or higher | PvP DEF: 755 | |
| Fresh Blood Helmet | 235 | Senior Knight or higher | PvP DEF: 1715 | |
| Fresh Blood Upper Body | 340 | Senior Knight or higher | PvP DEF: 2450 | |
| Fresh Blood Lower body | 290 | Senior Knight or higher | PvP DEF: 2084 | |
| Fresh Blood Gloves | 120 | Senior Knight or higher | PvP DEF: 857 | |
| Fresh Blood Shoes | 120 | Senior Knight or higher | PvP DEF: 857 | |
| Blood and Iron Helmet | 475 | Chief Executor or higher | PvP DEF: 1851 | |
| Blood and Iron Upper Body | 685 | Chief Executor or higher | PvP DEF: 2644 | |
| Blood and Iron Lower body | 575 | Chief Executor or higher | PvP DEF: 2248 | |
| Blood and Iron Gloves | 235 | Chief Executor or higher | PvP DEF: 925 | |
| Blood and Iron Shoes | 235 | Chief Executor or higher | PvP DEF: 925 | |
| Lord's Helmet | 945 | Imperator or higher | PvP DEF: 1919 | |
| Lord's Upper Body | 1355 | Imperator or higher | PvP DEF: 2741 | |
| Lord's Lower body | 1150 | Imperator or higher | PvP DEF: 2330 | |
| Lord's Gloves | 475 | Imperator or higher | PvP DEF: 959 | |
| Lord’s Shoes | 475 | Imperator or higher | PvP DEF: 959 | 
◆ Colosseum Weapons
- 5 types of new Colosseum weapons added.
- Colosseum equipment PvP ATK/DEF stats apply only to the Colosseum (they do not apply to 1:1 Rank Battles).
| Category | Item Name | Purchase-Only Medals | Purchase Condition | Item Information | 
| Equipment | Fighter’s Main Weapon | 160 | Legionary or higher | PvP ATK: 3369 | 
| Fighter’s Secondary Weapon | 115 | Legionary or higher | PvP ATK: 2391 | |
| Bloody Main Weapon | 320 | Senior Knight Captain or higher | PvP ATK: 4105 | |
| Bloody Secondary Weapon | 230 | Senior Knight Captain or higher | PvP ATK: 2915 | |
| Fresh Blood Main Weapon | 645 | Senior Knight or higher | PvP ATK: 4657 | |
| Fresh Blood Secondary Weapon | 455 | Senior Knight or higher | PvP ATK: 3308 | |
| Blood and Iron Main Weapon | 1285 | Chief Executor or higher | PvP ATK: 5025 | |
| Blood and Iron Secondary Weapon | 915 | Chief Executor or higher | PvP ATK: 3570 | |
| Monarch Main Weapon | 2575 | Imperator or higher | PvP ATK: 5209 | |
| Monarch Secondary Weapon | 1830 | Imperator or higher | PvP ATK: 3701 | 
※ In the case of PVP Big Bang contents, each class contains their skill revision information by arranging a long length of text. We strongly recommend using the Ctrl+F function.
| 
 
 [Developer's Note] 
 
 
 
 Hello, Develop S here. 
 
 Given that direct competition occurs between heroes, PvP should provide a fair environment. 
 
 
 We've been preparing to remove these unreasonable aspects since the beginning of this year. 
 
 
 
 Super Armor Simplification 
 
 
 Dragon Nest's Super Armor system is a fun element in combat situations. 
 
 
 
 Therefore, we have simplified the Super Armor rating standard. It is now divided into 5 grades instead of the previous 10. 
 
 
 Skill Equality 
 
 The value of a skill is determined by various specification, such as activation speed, duration, and damage dealt. 
 
 However, new skills in recent years often have specifications that shatter this common formula. 
 
 
 Fairness is an element of common sense, and we will continue to modify skill designs in these unfair situations. 
 
 Lastly... 
 
 
 The latests modifications are not intended to completely overturn the balance or to create a new inter-class hierarchy. 
 
 
 
 
 
 
 | 
 
1. PvP Big Bang/Character Balance - PvE
| 
 
 ◆ Warrior Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion 
 ◆ Sword Master Deep Straight Added the phrase “invincibility applied when moving backward” to the tooltips. Increased the number of hits dealt when charging. Super Armor ATK decreases per hit count increase. 
 Line Drive Removed brief invincibility effect applied while charging. 
 Parrying Added the phrase “invincibility applied while attacking” to the tooltips. Removed the content from the tooltips indicating that movement cannot be canceled with any action. 
 ◆ Gladiator Evasion Slash The invincibility applied when using the skill is reflected in tooltip content. 
 Line Drive EX Removed brief invincibility effect applied while charging. 
 ◆ [Awakened] Gladiator Side Dodge Decreased the number of hits dealt while charging. Skill ATK and damage amounts remain unchanged. 
 Hyper Drive Decreased the number of hits dealt while charging. Skill ATK and damage amounts remain unchanged. 
 [Awakened] Deep Straight The invincibility applied when using the skill is reflected in tooltip content. 
 [Awakened] Parrying Added the phrase “invincibility applied while attacking” to the tooltips. Removed the content from the tooltips indicating that movement cannot be canceled with any action. 
 ◆ Mercenary Rolling Attack Fixed the bug where invincibility was applied in certain areas during use. 
 Highlander HP is no longer consumed with usage. 
 ◆ Destroyer Rolling Attack EX Fixed the bug where invincibility was applied in certain areas during use. 
 ◆ [Awakened] Destroyer 
 [Awakened] Rolling Attack Fixed the bug where invincibility was applied in certain areas during use. 
 ◆ Avenger Death Knell The invincibility applied when using the skill is reflected in tooltip content. 
 ◆ Dark Avenger Dark Avenger Fixed the bug where invincibility was applied during some parts when used in midair. 
 Dark Crash The invincibility applied when using the skill is reflected in tooltip content. 
 [Nightmare] Death Knell The invincibility applied when using the skill is reflected in tooltip content. 
 [Nightmare] Dark Crash The invincibility applied when using the skill is reflected in tooltip content. 
 
 | 
| 
 
 ◆ Archer Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion 
 ◆ Bow Master Scope Arrow Increased ATK. - 411% → 747% 
 ◆ [Awakened] Sniper Camouflage The invincibility applied when using the skill is reflected in tooltip content. 
 ◆ Acrobat Double Somersault Kick The invincibility applied when using the skill is reflected in tooltip content. 
 
 
 | 
| 
 
 ◆ Sorceress Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion 
 ◆ Saleana Fire Wall EX Changed the way additional attack ATK is displayed. - 30%-60% of Fire Wall → 60% of Fire Wall Bodily attacks now registered over a slightly wider area. 
 ◆ [Awakened] Saleana [Awakened] Fire Wall Attacks now register 1 second after skill usage. Attacks register over a decreased period of time. - 4 hits over 25 frames → 4 hits over 15 frames Modified so that Super Armor DEF does not increased with additional attack activation, nor does Super Armor DEF reset. Changed the additional attack specifications. - Normal Attack Button input: attack equal to Fire Wall EX additional attack - Special Attack Button input: attack equal to the former [Awakening] Fire Wall additional attack activated with Normal Attack Button input ※ Agenda for action synchronization with PvP. 
 
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 ◆ Cleric Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion 
 ◆ [Awakened] Inquisitor [Awakened Passive] Grand Cross Tooltip content made to reflect Lightning Fury activation time. - Lightning Fury is maintained for 10 sec 
 ◆ [Awakened] Saint Antiphona Pool Antiphona Pool no longer pushes enemies. 
 ◆ Paladin Thor's Hammer The same Super Armor ATK is applied for the attack activated around the caster’s body and the attack from the hammer. 
 ◆ Heretic Carnage Fixed the bug where Super Armor DEF is not reset when used as a follow-up to Execute or Guilt Attack. 
 Death Gate Added content about the invincibility effect in the tooltips. 
 Soul Steal Added content to the tooltips describing the enhancement of recovery effects as the skill level increases. 
 Shield Smash Added content about the invincibility effect in the tooltips. 
 Deadly Blow Added content about the invincibility effect in the tooltips. 
 ◆ Arch Heretic [Nightmare] Carnage Fixed the bug where Super Armor DEF is not reset when used as a follow-up to [Nightmare] Execute or [Nightmare] Guilt Attack. 
 
 
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 ◆ Academic Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion 
 ◆ Alchemist Magma Punch Fixed the bug where the skill could not be followed up with Icing Punch in certain situations. 
 Icing Punch Fixed the bug where the skill could not be followed up with Magma Punch in certain situations. 
 ◆ Adept Magma Punch EX Fixed the bug where the skill could not be followed up with Ice Punch in certain situations. 
 Icing Punch EX Fixed the bug where the skill could not be followed up with Magma Punch in certain situations. 
 ◆ [Awakened] Adept Ice Drive Changed the control input method used to follow up Magma Jump. - [Jump] button → [Normal Attack] button 
 
 
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 ◆ Kali Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion 
 ◆ Screamer Summon Puppet Summon Puppet’s HP no longer decreases over time. Summon Puppet is no longer destroyed by enemy attacks. Increased Received Damage debuff duration increased. - 1 sec → 30 sec 
 ◆ Dark Summoner Chaos Formation The attack number is no longer influenced by attack speed. 
 ◆ [Awakened] Dark Summoner Ascending Phantom The invincibility applied when using the skill is reflected in tooltip content. 
 [Awakened Passive] Phantom Claw Added content to the tooltips regarding the additional Spirit's Hand attack power. 
 ◆ Soul Eater Spirit Paper EX Increased the effect of the curse-induced Attribute Resistance Down debuff. - Attribute Resistance Down: 2% → 10% - Max Stack: 3 → 1 - Debuff Duration: 10 sec → 30 sec 
 ◆ Dancer Twinkle Spin Invincibility no longer applied when in midair. 
 Deadly Drill The invincibility applied when using the skill is reflected in tooltip content. 
 
 ◆ Blade Dancer Twinkle Spin EX Invincibility no longer applied when in midair. 
 
 
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 ◆ Assassin Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion 
 Feint Invincibility duration changed. - Pre-change: 3 sec invincibility after Feint activation - Post-change: 5 sec invincibility after Feint activation 
 
 ◆ Bringer Ring Strike The invincibility applied when using the skill is reflected in tooltip content. 
 Plasma Burst The invincibility applied when using the skill is reflected in tooltip content. 
 
 
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 ◆ Lancea Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion 
 ◆ Flurry Class Mastery Ⅱ Changed the cooldown recovery amount of [Rough Sweep EX] Instant upon a successful Rushing Blade attack. - 32 sec cooldown recovered -> Cooldown completely recovered Use of [Rough Sweep EX] Instant now immediately ends the Instant enhancement effect. 
 ◆ Avalanche Fatal Stinger Direction change is no longer possible during the attack. 
 Fatal Stinger EX Direction change is no longer possible during the attack. 
 ◆ Randgrid Iron Lance EX Courage is now consumed upon use, not upon a successful attack. 
 Stomp N Stab EX Courage is now consumed upon use, not upon a successful attack. 
 Lava Raid EX Courage is now consumed upon use, not upon a successful attack. 
 Land Crush EX Courage is now consumed upon use, not upon a successful attack. 
 Counter Flare EX Courage is now consumed upon use, not upon a successful attack. 
 ◆ [Awakened] Randgrid Heroic Charge Decreases movement speed applied upon mounting the Flaming Horse. 
 
 
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 ◆ Machina Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion 
 ◆ [Awakened] Ruina Impact Punch Skill name changed to “Impact Blow.” 
 ◆ Defensio Taunting Blow Invincibility no longer applied during instant explosion of the mark with Special Attack Button input. 
 ◆ Launcher Carnival Rush Attack speed increased. 
 Shoulder Crash The invincibility applied when using the skill is reflected in tooltip content. 
 Laser Piercer The laser attack no longer sends targets into the air. Decreased the enemy-pushing power. 
 Flood Trick The downward attack changes from 3 hits to 1 hit. The first attack no longer sends enemies into the air and only stuns them. Decreased the enemy-pushing power of all attacks. Effect modified to match the actual hit area. 
 ◆ Impactor Skip Modified range of paralysis activated during spin. - Forward hit area decreased - Backward hit area increased 
 L-Action EX Decreased the attack area of the fifth and sixth attacks. 
 L-Action EX - Intense Shock Increased Attack SPD. Fixed the bug where enemies overlapping the character could not be attacked. ※Fixed the bug where the final attack’s attack area increases beyond intention upon getting EX. 
 L-Combo EX Decreased the attack area of the third attack. 
 L-Combo EX - Intense Shock Increased Attack SPD. Fixed the bug where enemies overlapping the character could not be attacked. ※Fixed the bug where the final attack’s attack area increases beyond intention upon getting EX. 
 Stunt Rush EX - Intense Shock Increased Attack SPD. Fixed the bug where enemies overlapping the character could not be attacked. 
 ◆ Luster Laser Piercer EX The laser attack no longer sends targets into the air. Decreased the enemy-pushing power. 
 Flood Trick EX The downward attack changes from 3 hits to 1 hit. The first attack no longer sends enemies into the air and only stuns them. Decreased the enemy-pushing power of all attacks. Effect modified to match the actual hit area. 
 ◆ [Awakened] Luster [Awakened] Flood Trick The downward attack changes from 3 hits to 1 hit. The first attack no longer sends enemies into the air and only stuns them. Decreased the enemy-pushing power of all attacks. Effect modified to match the actual hit area. 
 
 
 
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 ◆ Vandar Picking Can no longer attack enemies that are knocked down. Hammer Slam When dashing, can no longer attack enemies that are knocked down. Decreased the height of the jump over targets after a successful final attack. 
 Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion 
 ◆ Treasure Hunter Execution Direction change is no longer possible during the attack. Attacks register over a decreased period of time. - 5 hits over 20 frames → 5 hits over 15 frames 
 Double Rise Increased hit detection. 
 ◆ Duelist Arrow Sword EX Fixed the bug where invincibility was applied in certain areas. 
 ◆ [Awakened] Duelist Harmattan Changed location on the skill tree. - Changed to the location of Aircraft Changed the per-requisite skill. - Removed Class Mastery II - Added Aircraft Now invincibility is no longer applied from the moment of landing. 
 Aircraft Changed location on the skill tree. - Changed to the location of Harmattan 
 ◆ Trickster Sword Storm The invincibility applied when using the skill is reflected in tooltip content. 
 
 
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2. PvP Big Bang/Character Balance - PvP
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 ◆ Warrior Heavy Slash Super Armor DEF: Bottom Super Armor ATK: Middle 
 Impact Punch Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Tumble Super Armor DEF: Top → Very Bottom 
 Elbow Drop Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Dropkick Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Dash Kick Super Armor DEF: Bottom Super Armor ATK: Top 
 Impact Wave Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Bottom 
 Wake Attack Super Armor DEF: Very Top → Bottom Super Armor ATK: Top → Very Top 
 Rising Slash Modified the ratio Super Armor ATK was applied per hit. Super Armor ATK’s total amount remains unchanged. Super Armor DEF: Middle Super Armor ATK: Top 
 Dash Super Armor DEF: Bottom 
 Sweeping Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Soccer Kick Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Circle Break Super Armor DEF: Bottom Super Armor ATK: Top 
 Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom 
 Courage Super Armor DEF: Very Bottom → Bottom 
 Relieve Super Armor DEF: Very Bottom → Bottom 
 ◆ Sword Master Triple Slash Super Armor DEF: Middle Super Armor ATK: Middle 
 Deep Straight Added the phrase “invincibility applied when moving backward” to the tooltips. Increased the number of hits dealt when charging. Super Armor ATK decreases per hit count increase. Super Armor DEF: Middle Super Armor ATK: Top 
 Hacking Stance Super Armor DEF: Middle Super Armor ATK: Very Bottom (1 Normal Attack input) 
 Line Drive Removed brief invincibility effect applied while charging. Super Armor DEF: Middle Super Armor ATK: Top 
 Infinity Edge Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Moonlight Splitter Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Cyclone Slash Decreased the amount of Super Armor DEF applied when dragging in a target while standing in place after a successful Whirlwind attack. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom 
 Crescent Cleave Decreased Super Armor ATK of the multiple-hit attack from the energy blade. Super Armor DEF: Bottom Super Armor ATK: Very Top → Top 
 Halfmoon Slash Super Armor DEF: Top Super Armor ATK: Middle 
 Great Wave Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Dash Slash Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Dash Combo Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Aerial Combo Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Middle 
 Counter Exile Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 Parrying Decreased amount of Super Armor DEF after Parrying and applied invincibility time. Added the phrase “invincibility applied while attacking” to the tooltips. Removed the content from the tooltips indicating that movement cannot be canceled with any action. Now the 2 attacks activated after Parrying deal equal Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Top 
 Eclipse Increased Super Armor defense. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Middle 
 Brave Super Armor DEF: Very Bottom → Bottom 
 Provoking Slam Super Armor DEF: Middle Super Armor ATK: Middle 
 ◆ Gladiator Evasion Slash The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Finish Attack Super Armor DEF: Top Super Armor ATK: Top 
 Triple Slash EX Super Armor DEF: Middle Super Armor ATK: Middle 
 Deep Straight EX Super Armor DEF: Middle Super Armor ATK: Top 
 Hacking Stance EX Super Armor DEF: Middle Super Armor ATK: Normal Attack - Very Bottom/Special Attack - Bottom 
 Line Drive EX Removed brief invincibility effect applied while charging. Greatly decreased the Super Armor ATK of Wind Blade. Super Armor DEF: Middle Super Armor ATK: Top 
 Finish Attack EX Super Armor DEF: Top Super Armor ATK: Very Top → Top 
 ◆ [Awakened] Gladiator Side Dodge Decreased the number of hits dealt while charging. Super Armor ATK decreased, but skill ATK and total damage amounts remain unchanged. Super Armor DEF: Bottom Super Armor ATK: Top → Middle 
 Hyper Drive Decreased the number of hits dealt while charging. Skill ATK and damage amounts remain unchanged. Decreased Super Armor attack power. Super Armor DEF: Top Super Armor ATK: Very Top 
 [Awakened] Triple Slash Super Armor DEF: Middle Super Armor ATK: Top 
 [Awakened Passive] Deep Straight Added “Decreased Super Armor ATK applied when using while moving backward” to the tooltips. 
 [Awakened] Deep Straight The invincibility applied when using the skill is reflected in tooltip content. Added “Decreased Super Armor ATK applied when using while moving backward” to the tooltips. Super Armor DEF: Middle Super Armor ATK: Normal use - Top/Use while moving backward – Middle 
 [Awakened] Parrying Decreased amount of Super Armor DEF after Parrying and applied invincibility time. Added the phrase “invincibility applied while attacking” to the tooltips. Removed the content from the tooltips indicating that movement cannot be canceled with any action. Now the 2 attacks activated after Parrying deal equal Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Top 
 [Awakened] Brave Super Armor DEF: Bottom Super Armor ATK: Bottom 
 ◆ Moon Lord Moon Blade Dance Decreased Super Armor ATK per energy blade hit. Super Armor DEF: Bottom Super Armor ATK: Very Top → Top 
 Flash Stance Super Armor DEF: Middle Super Armor ATK: Normal Attack - Very Bottom/Special Attack - Middle 
 Moonlight Splitter EX Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Cyclone Slash EX Decreased the amount of Super Armor DEF applied when dragging in a target while standing in place after a successful Whirlwind attack. Super Armor DEF: Bottom Super Armor ATK: Top→Bottom 
 Crescent Cleave EX Added “energy blade count increased” and related content to the tooltips. Decreased Super Armor ATK of the multiple-hit attack from the energy blade. Super Armor DEF: Bottom Super Armor ATK: Very Top → Top 
 Halfmoon Slash EX Super Armor DEF: Top Super Armor ATK: Top 
 Moon Blade Dance EX Decreased Super Armor ATK per energy blade hit. Greatly decreased the Super Armor ATK of the energy blades unleashed on the final attack. Increased the attack area of the direct hit dealt by the final attack. Super Armor DEF: Bottom Super Armor ATK: Very Top 
 ◆ [Awakened] Moonlord Moon Blader Increased duration. - 10 sec → 20 sec Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Moon Blader – Normal Attack Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Very Bottom 
 Smash Axe Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 [Awakened] Moonlight Splitter Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Middle 
 [Awakened] Cyclone Slash Decreased the amount of Super Armor DEF applied when dragging in a target while standing in place after a successful Whirlwind attack. Super Armor DEF: Bottom Super Armor ATK: Top → Bottom 
 [Awakened] Provoking Slam Fixed the bug slightly decreasing Super Armor upon learning Awakened Passive. Super Armor DEF: Middle Super Armor ATK: Bottom → Middle 
 [Awakened] Eclipse Increased Super Armor defense. Decreased the Super Armor ATK of Whirlwind. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Top → Middle 
 ◆ Mercenary Stomp Super Armor DEF: Bottom Super Armor ATK: Middle 
 Demolition Fist Super Armor DEF: Middle Super Armor ATK: Top 
 Circle Swing Super Armor DEF: Middle Super Armor ATK: Top 
 Whirlwind Super Armor DEF: Middle Super Armor ATK: Middle 
 Cyclone Axe Super Armor DEF: Top → Very Top Super Armor ATK: Very Top 
 Flying Swing Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Punishing Swing Super Armor DEF: Bottom Super Armor ATK: Middle 
 Circle Bombs Super Armor DEF: Middle Super Armor ATK: Top 
 Rolling Attack Decreased default attack power at the maximum level. - 555% → 498% Fixed the bug where invincibility was applied in certain areas during use. Super Armor DEF: Middle Super Armor ATK: Top 
 Gigantic Bomb Increased Super Armor DEF. Super Armor DEF: Middle → Very Bottom Super Armor ATK: Very Top 
 Taunting Howl Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Bottom 
 Iron Skin Super Armor DEF: Bottom 
 Highlander HP is no longer consumed with usage. Decreased Rage acquisition amount. - 50 → 20 Decreased cooldown. - 180 sec → 120 sec Super Armor DEF: Very Bottom → Bottom 
 Dash Blow Super Armor DEF: Bottom Super Armor ATK: Middle 
 Soccer Kick Combo Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Bottom 
 Crisis Howl Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Very Top 
 Battle Howl Super Armor DEF: Bottom 
 Devitalizing Howl Slightly decreased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Middle 
 Havoc Howl Decreased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Very Top → Top 
 ◆ Barbarian Bone Crash Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top 
 Stomp EX Decreased Super Armor ATK of the second shock wave. Super Armor DEF: Bottom Super Armor ATK: Top 
 Demolition Fist EX Decreased the Super Armor ATK of the additional attack. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Whirlwind EX Super Armor ATK increases per hit count increase. Super Armor DEF: Middle Super Armor ATK: Middle → Top 
 Bone Crash EX Damage increase amount decreased. - 50% → 30% Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top ※ Compared to cool time, the damage was too high, so we reduced the power. 
 Class Mastery Decreased the duration of the Final Damage Up buff applied with use of Highlander. - Final Damage Up Duration: 20 sec → 10 sec 
 ◆ [Awakened] Barbarian Overtaker Super Armor DEF: Middle Super Armor ATK: Top 
 Frenzy Specifications synchronized with PvE. Removed the [Enhanced] Whirlwind ATK Up effect applied with buff application. Super Armor DEF: Top Super Armor ATK: Middle → Bottom 
 [Enhanced] Whirlwind Decreased default attack power at the maximum level. - 762% → 508% Increased cooldown. - 12 sec → 15 sec Super Armor DEF: Middle Super Armor ATK: Middle → Top ※ We deemed [Enhanced] Whirlwind too effective and therefore reduced its power. 
 [Awakened] Stomp Super Armor DEF: Bottom Super Armor ATK: Top 
 [Awakened] Demolition Fist Decreased the Super Armor ATK of the additional attack. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 [Awakened] Havoc Howl Decreased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Very Top → Top 
 ◆ Destroyer Howl Charging Increased Super Armor DEF. Super Armor DEF: Bottom → Middle 
 Maelstrom Howl Decreased Super Armor DEF. Decreased the Super Armor ATK of the third hit, increased the Super Armor ATK of the fourth hit. Super Armor DEF: Very Top → Top Super Armor ATK: Middle ※ From a visual point of view, it was difficulty to recognize Mailstrom's hit detection and the power of its Super Armor ATK. We therefore lowered the gathering motion’s Super Armor ATK and increased the explosion’s Super Armor ATK. 
 Provoke Super Armor DEF: Bottom 
 Flying Swing EX Fixed the bug where Super Armor DEF decreased upon learning EX. Super Armor DEF: Middle Super Armor ATK: Middle → Top 
 Punishing Swing EX Super Armor DEF: Bottom Super Armor ATK: Middle 
 Ring Bombs EX Super Armor DEF: Middle Super Armor ATK: Top 
 Rolling Attack EX Fixed the bug where invincibility was applied in certain areas during use. Super Armor DEF: Middle Super Armor ATK: Top 
 Maelstrom Howl EX Decreased Super Armor DEF. Decreased the Super Armor ATK of the third hit, increased the Super Armor ATK of the fourth and fifth hits. Super Armor DEF: Very Top → Top Super Armor ATK: Middle → Top ※ From a visual point of view, it was difficulty to recognize Mailstrom's hit detection and the power of its Super Armor ATK. We therefore lowered the gathering motion’s Super Armor ATK and increased the explosion’s Super Armor ATK. 
 ◆ [Awakened] Destroyer Assault Crash Increased the Super Armor ATK of the first hit, decreased the Super Armor ATK of the ensuing hits. Super Armor DEF: Middle Super Armor ATK: Very Top 
 Crash Mode Increased cooldown. - 75 sec → 90 sec Increased Super Armor DEF. Super Armor DEF: Middle 
 [Awakened] Maelstrom Howl Decreased Super Armor DEF. Decreased the Super Armor ATK of the third hit, increased the Super Armor ATK of the fourth and fifth hits. Super Armor DEF: Very Top → Top Super Armor ATK: Middle → Top ※ From a visual point of view, it was difficulty to recognize Mailstrom's hit detection and the power of its Super Armor ATK. We therefore lowered the gathering motion’s Super Armor ATK and increased the explosion’s Super Armor ATK. 
 [Awakened] Howl Charging Increased Super Armor DEF. Super Armor DEF: Bottom → Middle 
 [Awakened] Rolling Attack Decreased default attack power at the maximum level. - 555% → 498% Fixed the bug where invincibility was applied in certain areas during use. Fixed the bug where Super Armor ATK decreased upon learning Awakened Passive. Super Armor DEF: Middle Super Armor ATK: Top 
 ◆ Avenger Graves Increased default ATK at the maximum level. - 343% → 494% Decreased cooldown. - 14 sec → 12 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 Dark Stinger Increased default ATK at the maximum level. - 511% → 589% Increased cooldown. - 16 sec → 17 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle 
 Piercing Crescent Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Doom Blade Increased default ATK at the maximum level. - 358% → 734% Decreased cooldown. - 50 sec → 45 sec Super Armor DEF: Middle Super Armor ATK: Very Top 
 Vengeance Storm Decreased default attack power at the maximum level. - 656% → 541% Decreased cooldown. 45 sec → 35 sec Decreased interval between flame blade hits. Super Armor ATK is more heavily concentrated on the last attack. Super Armor DEF: Middle Super Armor ATK: Top 
 Death Knell The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Avenger Force Increased default ATK at the maximum level. - 216% → 400% Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom → Middle 
 Step Blade Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Soul Cutter Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Top 
 Dark Surffering Decreased default attack power at the maximum level. - 133% → 113% Decreased cooldown. - 50 sec → 35 sec Super Armor DEF: Middle Super Armor ATK per single hit: Very Bottom-Bottom 
 Shadow Call Super Armor DEF: Bottom 
 Dark Riser Increased default ATK at the maximum level. - 286% → 402% Super Armor DEF: Middle Super Armor ATK: Top 
 Dash Combo Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Middle 
 Aerial Blade Increased default ATK at the maximum level. - 116% → 272% Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Middle 
 Counter Slash Decreased Super Armor DEF. Super Armor DEF: Very Top → Bottom Super Armor ATK: Very Top 
 ◆ Dark Avenger Dark Avenger Fixed the bug where Super Armor ATK increased when used in midair. Fixed the bug where invincibility was applied during some parts when used in midair. Super Armor DEF: Middle Super Armor ATK: Bottom 
 Dark Avenger Tumble Decreased Super Armor DEF. Super Armor DEF: Top → Very Bottom 
 Dark Crash The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Top Super Armor ATK: Middle 
 [Nightmare] Graves Decreased the value of the ATK Up effect. - Normal Attack: 100% → 20% - Special Attack: 150% → 20% Decreased cooldown. - 14 sec → 12 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 [Nightmare] Dark Stinger Decreased the value of the ATK Up effect. - 50% → 20% Increased cooldown. - 16 sec → 17 sec Super Armor DEF: Middle Super Armor ATK: Middle 
 [Nightmare] Piercing Crescent Super Armor DEF: Middle Super Armor ATK: Very Bottom 
 [Nightmare] Doom Blade Decreased the value of the ATK Up effect. - 50% → 20% Decreased cooldown. - 50 sec → 45 sec Super Armor DEF: Middle Super Armor ATK: Very Top 
 [Nightmare] Vengeance Storm Decreased the value of the ATK Up effect. - 50% → 20% Decreased cooldown. - 45 sec → 35 sec Decreased interval between flame blade hits. Super Armor ATK is more heavily concentrated on the last attack. Super Armor DEF: Middle Super Armor ATK: Top 
 [Nightmare] Death Knell The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Very Top Super Armor ATK: Very Top 
 [Nightmare] Dark Riser Decreased the value of the ATK Up effect. - 50% → 20% Super Armor DEF: Top Super Armor ATK: Top 
 [Nightmare] Dark Crash The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Top Super Armor ATK: Top 
 
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 ◆ Archer Twin Shot Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Willow Kick Fixed the bug where Super Armor ATK decreased upon reaching LV.6. Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Middle 
 Multishot Super Armor DEF: Bottom Super Armor ATK: Top 
 Magic Arrow Super Armor DEF: Very Bottom LV.1-5 Super Armor ATK: Very Bottom LV.6+ Super Armor ATK: Top 
 Piercing Shot Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Pin Wheel Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Middle → Very Top 
 Spin Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Low Spin Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 High Spin Kick Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Somersault Kick Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Tumble Super Armor DEF: Very Bottom 
 Urgency Trick Super Armor DEF: Very Bottom 
 Moon Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom 
 Prosperity Super Armor DEF: Bottom 
 ◆ Bow Master Charged Shot Super Armor DEF: Middle Super Armor ATK: Top 
 Flash Catcher Super Armor DEF: Middle Super Armor ATK: Bottom 
 Recharge Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom 
 Arrow Shower Super Armor DEF: Middle Super Armor ATK: Very Top 
 Siege Stance Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Bottom 
 Arrow Barrage Super Armor DEF: Very Top Super Armor ATK: : Special → Very Top 
 Scope Arrow Super Armor DEF: Bottom Super Armor ATK: Middle 
 Aerial Stunt Super Armor DEF: Top → Bottom Super Armor ATK: Top 
 Rapid Shot Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 Tracking Arrows Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Swift Storm Super Armor DEF: Middle Super Armor ATK: Middle 
 Revolution Ballista Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Bulls Eye Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Bottom 
 Spiritual Excel Super Armor DEF: Bottom 
 Aerial Chain Shot Super Armor DEF: Bottom Super Armor ATK: Very Top → Top 
 Fake Shot Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Triangle Shot Super Armor DEF: Very Bottom Super Armor ATK: Top 
 Stunning Shot Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Ankle Shot Super Armor DEF: Bottom Super Armor ATK: Bottom → Very Bottom 
 ◆ Sniper Range Ender Super Armor DEF: Top Super Armor ATK: Top 
 Charged Shot EX Super Armor DEF: Middle Super Armor ATK: Top 
 Flash Catcher EX Increased Super Armor ATK, and applicable specifications reflected in tooltips. Super Armor DEF: Middle Super Armor ATK: Bottom → Middle 
 Arrow Shower EX Super Armor DEF: Middle Super Armor ATK: Very Top 
 Siege Stance EX Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Bottom 
 Range Ender EX Super Armor DEF: Top Super Armor ATK: Top 
 ◆ [Awakened] Sniper Camouflage Increased Super Armor DEF. The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Bottom → Middle Super Armor ATK: Middle 
 Wind Shaft Increased Super Armor ATK. All types of Wind Shafts apply equally. Super Armor DEF: Top Super Armor ATK: Middle → Very Top 
 ◆ Artillery Detonating Arrow Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Middle 
 Scope Arrow EX Super Armor DEF: Bottom Super Armor ATK: Middle 
 Rapid Shot EX Increased Super Armor ATK of the multiple-hit attack dealt upon penetration. Super Armor DEF: Middle Super Armor ATK: Top 
 Tracking Arrows EX Super Armor ATK decreased. Also applies equally to Fatal Tracking Arrows. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Swift Storm EX Super Armor DEF: Middle Super Armor ATK: Top 
 Detonating Arrow EX Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Top 
 ◆ [Awakened] Artillery Focusing Cut Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Middle → Very Top 
 Cannonade Increased cooldown. - 40 sec → 60 sec Super Armor DEF: Middle Super Armor ATK: Top 
 [Awakened] Triangle Shot Super Armor DEF: Very Bottom Super Armor ATK: Top 
 [Awakened] Detonating Arrow Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Top 
 [Awakened] Focusing Cut Super Armor DEF: Top Super Armor ATK: Middle → Very Top 
 ◆ Acrobat Kick Shot Super Armor DEF: Middle Super Armor ATK: Middle 
 Binding Shot Super Armor DEF: Bottom Super Armor ATK: Middle 
 Double Somersault Kick The invincibility applied when using the skill is reflected in tooltip content. Fixed the bug where Super Armor ATK was too high when registering a normal attack. Super Armor DEF: Very Bottom Super Armor ATK: Very Top → Top 
 Spiral Vortex Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 Astral Illusion Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Spiral Kick Super Armor DEF: Bottom Super Armor ATK: Middle 
 Air Pounce Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Eagle Dive Super Armor DEF: Bottom Super Armor ATK: Middle 
 Blooming Kick Super Armor DEF: Middle Super Armor ATK: Middle 
 Cyclone Kick Super Armor DEF: Middle Super Armor ATK: Top 
 Spiral Edge Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Spirit Shot Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Chain Tumble Super Armor DEF: Very Bottom 
 Circle Shot Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Cancel Circle Shot Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Middle 
 Tip Tops Super Armor DEF: Very Bottom 
 Spiritual Excel Super Armor DEF: Bottom 
 Spirit Boost Increased cooldown. - 48.4 sec → 50 sec Super Armor DEF: Bottom 
 ◆ Tempest Evade Super Armor DEF: Very Bottom 
 Hurricane Dance Super Armor DEF: Middle Super Armor ATK: Very Top 
 Kick Shot EX Super Armor DEF: Middle Super Armor ATK: Top 
 Binding Shot EX Super Armor DEF: Bottom Super Armor ATK: Middle 
 Double Somersault Kick EX Super Armor DEF: Very Bottom Super Armor ATK: Top 
 Spiral Vortex EX Super Armor DEF: Middle Super Armor ATK: Top 
 Hurricane Dance EX Super Armor DEF: Middle Super Armor ATK: Very Top 
 ◆ [Awakened] Tempest Punch Smash Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Top 
 Hurricane Uppercut Increased cooldown. - 35 sec → 40 sec Super Armor DEF: Middle Super Armor ATK: Middle 
 [Awakened Passive] Ride Current [Current] Spiral Vortex, [Current] Punch Smash Super Armor ATK applied at a 50% rate of the original skills. The applicable specifications are reflected in the tooltips. Increased the number of Currents required to use [Current] Hurricane Dance. - 30 → 50 
 [Current] Spiral Vortex Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 [Current] Hurricane Dance Now made to use more Currents. - 30 → 50 Super Armor DEF: Middle Super Armor ATK: Very Top 
 [Current] Punch Smash Super Armor DEF: Middle Super Armor ATK: Middle 
 ◆ Wind Walker Show Time Super Armor DEF: Bottom 
 Rising Storm Super Armor DEF: Top Super Armor ATK: Top 
 Spiral Kick EX Super Armor DEF: Bottom Super Armor ATK: Top 
 Eagle Dive EX Super Armor DEF: Bottom Super Armor ATK: Middle 
 Blooming Kick EX Super Armor DEF: Middle Super Armor ATK: Top 
 Cyclone Kick EX Super Armor DEF: Middle Super Armor ATK: Top 
 Rising Storm EX Super Armor DEF: Top Super Armor ATK: Top 
 ◆ [Awakened] Wind Walker Swift Attack Super Armor DEF: Middle Super Armor ATK: Bottom 
 Flash Kick Super Armor DEF: Bottom Super Armor ATK: Bottom 
 [Awakened Passive] Ride Current [Current] Rising Storm Super Armor ATK applied at a 50% rate of the original skill. The applicable specifications are reflected in the tooltips. 
 [Current] Eagle Dive Super Armor DEF: Bottom Super Armor ATK: Middle 
 [Current] Rising Storm Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 ◆ Hunter Spiral Bolt Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Aerial Wild Shot Super Armor DEF: Bottom Super Armor ATK: Very Top 
 Arrow Storm Super Armor DEF: Bottom Super Armor ATK: Top 
 Deluge Bolt Super Armor DEF: Middle Super Armor ATK: Middle 
 Rising Wind Super Armor DEF: Bottom Super Armor ATK: Middle 
 Destruction Aria Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Summon Falcon Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Falcon Strike Super Armor ATK: Middle 
 Falcon Rise Super Armor ATK: Middle 
 Monkey Catch Super Armor DEF: Very Bottom 
 Flamingo Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Liberty Attack Super Armor DEF: Bottom Super Armor ATK: Top 
 Hunter Eye Super Armor DEF: Bottom 
 Trap Master Super Armor DEF: Bottom 
 Trapper Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Air Raid Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Crossbow Link Super Armor DEF: Bottom 
 Crossbow Link - Normal Attack Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 ◆ Silver Hunter Silver Hunter Super Armor DEF: Top Super Armor ATK: Bottom 
 Moment Evasion - Counter Super Armor DEF: Bottom Super Armor ATK: Middle 
 Tornado Shot Super Armor DEF: Middle Super Armor ATK: Very Top 
 [Enhanced] Spiral Bolt Super Armor DEF: Bottom Super Armor ATK: Bottom 
 [Enhanced] Aerial Wild Shot Super Armor DEF: Bottom Super Armor ATK: Very Top 
 [Enhanced] Arrow Storm Super Armor DEF: Bottom Super Armor ATK: Top 
 [Enhanced] Deluge Bolt Super Armor DEF: Bottom Super Armor ATK: Middle 
 [Enhanced] Rising Wind Super Armor DEF: Bottom Super Armor ATK: Middle 
 [Enhanced] Tornado Shot Super Armor DEF: Bottom Super Armor ATK: Very Top 
 
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 ◆ Sorceress Flame Worm Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Wheeling Staff Super Armor DEF: Middle Super Armor ATK: Middle 
 Glacial Spike Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Slap Attack Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Heel Attack Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Counter Spell Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Top → Very Top 
 Blink Super Armor DEF: Very Bottom 
 Escape Super Armor DEF: Very Bottom 
 Hammer Strike Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Poison Missile Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Void Explosion Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Poor Kick Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Charge Missile Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Shockwave Super Armor DEF: Middle Super Armor ATK: Top 
 Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom 
 Boost Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom 
 ◆ Elemental Lord Fireball Decreased default attack power at the maximum level. - 580% → 518% Cooldown decreased. - 25 sec → 20 sec Increased Super Armor ATK at high charge level. Super Armor DEF: Middle LV.1, LV.2 Charge Super Armor ATK: Very Bottom LV.3 Charge Super Armor ATK: Very Bottom → Middle 
 Inferno Super Armor DEF: Middle Super Armor ATK: Middle 
 Fire Wall Decreased cooldown. - 33 sec → 30 sec Super Armor DEF: Top Super Armor ATK: Top 
 Flame Road Increased ATK. - 461% → 557% Decreased cooldown. - 52 sec → 46 sec Increased Super Armor ATK Super Armor DEF: Top Super Armor ATK: Bottom 
 Fiery Vortex Super Armor DEF: Very Top Super Armor ATK: Top → Very Top 
 Icy Shards Super Armor DEF: Bottom Super Armor ATK: Middle 
 Freezing Field Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Very Bottom → Bottom 
 Frozen Spikes Super Armor DEF: Bottom Super Armor ATK: Middle 
 Chilling Mist Super Armor DEF: Middle Super Armor ATK: Middle 
 Blizzard Storm Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Flame Spark Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Phoenix Storm Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Ignite Super Armor DEF: Middle Super Armor ATK: Top 
 Frost Wind Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Glacial Wave Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Shatter Super Armor DEF: Middle Super Armor ATK: Top 
 Elemental Shield Super Armor DEF: Bottom 
 ◆ Saleana Rolling Lava Super Armor DEF: Middle Super Armor ATK: Very Top 
 Fireball EX Increased Super Armor ATK at high charge level. Super Armor DEF: Middle LV.1, LV.2 Charge Super Armor ATK: Very Bottom LV.3 Charge Super Armor ATK: Very Bottom → Middle 
 Inferno EX Super Armor DEF: Middle Super Armor ATK: Top 
 Fire Wall EX Changed the way additional attack ATK is displayed. - 30%-60% of Fire Wall → 60% of Fire Wall Bodily attacks now registered over a slightly wider area. Super Armor DEF: Top Super Armor ATK: Middle → Very Top 
 Flame Road EX Super Armor DEF: Top Super Armor ATK: Middle 
 Rolling Lava EX Super Armor DEF: Middle Super Armor ATK: Very Top Special Attack Instant Explosion Super Armor ATK: Top 
 ◆ [Awakened] Saleana Summon Meteor Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Flame Burst Super Armor DEF: Bottom Super Armor ATK: Middle 
 [Enhanced] Flame Burst Super Armor DEF: Bottom Super Armor ATK: Top 
 [Awakened] Ignite Super Armor DEF: Middle Super Armor ATK: Top 
 [Awakened] Fire Wall Attacks now register 1 second after skill usage. Attacks register over a decreased period of time. - 4 hits over 25 frames → 4 hits over 15 frames Increased Super Armor DEF. Increased Super Armor ATK on first and second hit. Decreased Super Armor ATK on third and fourth hit. 
 Changed the additional attack specifications. - Normal Attack Button input: Throws flames forward (same as Fire Wall EX) - Special Attack Button input: Summons flame pillars in surrounding area (same as Awakened Fire Wall) - Super Armor DEF no longer increases when activating the additional attack. - Decreased Super Armor ATK. Super Armor DEF: Bottom+Top → Top Super Armor ATK: Bottom+Top → Top+Bottom ※ It was good that usability improved with Awakened Passive, but it was not right to harm the unique position that the skill has. In particular, when fighting Saleana the damage accumulated to such an extent that it was impossible to respond, making it unpleasant for players. We therefore improved the non-intuitive Super Armor structure while maintaining the usability before and after learning Fire Wall Awakened Passive. For the time being, we made modifications based on the applied design, but we are also considering further adjustments if this is deemed insufficient. 
 ◆ Elestra Ice Barrier Super Armor DEF: Bottom 
 Ice Spear Super Armor DEF: Middle Super Armor ATK: Top 
 Icy Shards EX Super Armor DEF: Bottom Super Armor ATK: Top 
 Freezing Field EX Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Frozen Spikes EX Super Armor DEF: Bottom Super Armor ATK: Very Top 
 Chilling Mist EX Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Top 
 Ice Barrier EX Super Armor DEF: Bottom 
 ◆ [Awakened] Elestra Glacial Field Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Very Top 
 Ice Cyclone Super Armor DEF: Middle Super Armor ATK: Bottom 
 [Awakened] Shatter Super Armor DEF: Middle Super Armor ATK: Top 
 [Awakened] Ice Spear Super Armor DEF: Middle Super Armor ATK: Bottom 
 [Awakened] Icy Shards Super Armor DEF: Bottom Super Armor ATK: Top 
 ◆ Force User Gravity Ball Super Armor DEF: Bottom Super Armor ATK: Middle ※ Though no modifications were made to the Super Armor ATK, it has been decreased in a relative sense with the equalization of Super Armor DEF. Mid Grade Super Armor DEF can no longer be eliminated with the final explosion attack alone. 
 Triple Orbs Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Bottom → Bottom 
 Black Hole Super Armor DEF: Middle Super Armor ATK: Middle 
 Summon Comet Super Armor DEF: Middle Super Armor ATK: Top 
 Gravity Ascension Super Armor DEF: Middle Super Armor ATK: Very Top 
 Linear Ray Super Armor DEF: Bottom Super Armor ATK: Middle 
 Force Shield Super Armor DEF: Bottom 
 Nine Tail Laser Super Armor DEF: Bottom Super Armor ATK: Top 
 Force Mirror Super Armor DEF: Bottom Summoned Force Mirror’s Super Armor ATK: Very Bottom 
 Spectrum Shower Increased ATK. - 382% → 729% Increased cooldown. - 35 sec → 40 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Meteor Storm Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Eraser Increased Super Armor ATK. Super Armor DEF: Very Top Super Armor ATK: Top → Very Top 
 Teleport Super Armor DEF: Very Bottom 
 Gravity Sphere Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Void Blast Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom ※ Though Force Wave was a defensive skill with a certain risk element that required use of Tumble, it had high Super Armor ATK and a short cooldown, leading to an advantage in most combat situations. For the time being, we have attempted to adjust it in a way that reduces the power of its Super Armor ATK. 
 Time Stop Super Armor DEF: Bottom 
 Time Dodge Increased cooldown. - 38 sec → 50 sec Decreased the time it stops hit targets. - LV.1 1.05 sec → 1 sec - Stop time increase per level: 0.35 sec → 0.25 sec Super Armor DEF: Bottom ※ Even considering the low basic stats of Force User, Time Dodge was adjusted downward with consideration for the fact that its usage frequency and power were high. 
 Gravity Trap Decreased cooldown. - 60 sec → 50 sec Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Beyond Time Increased Super Armor DEF. Super Armor DEF: Bottom → Middle 
 ◆ Majesty Steal Magic Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom 
 Switch Gravity Super Armor DEF: Middle Super Armor ATK: Very Top 
 Gravity Ball EX Increased the Super Armor ATK of the 2nd and 3rd explosion attacks applied upon learning EX. Super Armor DEF: Bottom Super Armor ATK: Middle ※ Now Mid Grade Super Armor DEF can be eliminated even if only the 2nd or 3rd explosion attacks land successfully. 
 Triple Orbs EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 Black Hole EX Super Armor DEF: Middle Super Armor ATK: Top 
 Gravity Ascension EX Super Armor DEF: Middle Super Armor ATK: Very Top 
 Switch Gravity EX Super Armor DEF: Middle Super Armor ATK: Very Top 
 ◆ [Awakened] Majesty Gravity Rush Super Armor DEF: Middle Super Armor ATK per Ball of Gravity: Bottom 
 Focus Gravity Super Armor DEF: Middle Super Armor ATK per Ball of Gravity: Bottom 
 [Awakened] Gravity Ball Increased the Super Armor ATK of the 2nd and 3rd explosion attacks applied upon learning EX. Super Armor DEF: Bottom Super Armor ATK: Middle ※ Now Mid Grade Super Armor DEF can be eliminated even if only the 2nd or 3rd explosion attacks land successfully. 
 [Awakened] Triple Orbs Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 [Awakened] Teleport Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 [Awakened] Switch Gravity Super Armor DEF: Very Bottom Super Armor ATK: Top 
 [Awakened] Comet Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 [Awakened] Meteor Storm Fixed the issue of Super Armor ATK being applied at a level that was way too high. Super Armor DEF: Very Top Super Armor ATK: Very Top 
 [Awakened] Gravity Trap Decreased cooldown. - 60 sec → 50 sec Super Armor DEF: Bottom Super Armor ATK: Very Bottom Super Armor ATK per Unstable Ball of Gravity: Bottom 
 ◆ Smasher Arcane Super Armor DEF: Bottom 
 Laser Cutter Super Armor DEF: Middle Super Armor ATK: Very Top 
 Linear Ray EX Added content to the tooltips regarding the increased Super Armor DEF upon learning. Super Armor DEF: Middle Super Armor ATK: Middle 
 Nine Tail Laser EX Super Armor DEF: Bottom Super Armor ATK: Very Top 
 Force Mirror EX Super Armor DEF: Bottom Summoned Force Mirror’s Super Armor ATK: Very Bottom 
 Spectrum Shower EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Laser Cutter EX Super Armor DEF: Middle Super Armor ATK: Very Top 
 ◆ [Awakened] Smasher Laser Ray Decreased ATK. - 65% → 60% (25 hits: 1625% → 1500%) Super Armor DEF: Middle Super Armor ATK: Top ※ Laser Ray can deal enormous damage in certain situations. However, creating the optimal circumstances to use this skill requires a certain amount of proficiency, so we only lowered its attack power slightly and will continue to monitor the situation. 
 Energy Blast Remain in place or stepping back reduces the post delay. Super Armor DEF: Middle Super Armor ATK: Very Top → Middle ※ Though Energy Blast’s activation speed has been deemed too fast, for the time being we have only decreased its Super Armor ATK. As a separate measure, we decreased the amount of time the user is left defenseless after usage to improve usability. 
 [Awakened Passive] Beyond Time Added the content omitted from the tooltips related to reduced cooldown. Decreased the amount cooldown is reduced. - 135 sec decrease→ 90 sec decrease 
 [Awakened] Beyond Time Increased cooldown in response to Awakened Passive effect changes. - 90 sec → 135 sec Increased Super Armor DEF. Super Armor DEF: Middle 
 [Awakened] Nine Tail Laser Super Armor DEF: Bottom Super Armor ATK: Very Top 
 [Awakened] Laser Cutter Super Armor DEF: Middle Super Armor ATK: Very Top 
 [Awakened] Eraser Super Armor DEF: Very Top Super Armor ATK: Very Top 
 ◆ Mara Ripping Increased ATK. - 212% → 293% Decreased cooldown. - 15 sec → 12 sec Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom 
 Cleaving Increased ATK. - 316% → 350% Super Armor DEF: Middle LV.1 Charge Super Armor ATK: Bottom LV.2 Charge Super Armor ATK: Bottom LV.3 Charge Super Armor ATK: Middle 
 Void Coil Decreased ATK. - 134% → 94% Increased cooldown. - 11 sec → 22 sec Super Armor DEF: Middle Super Armor ATK: Bottom 
 Black Strike Decreased ATK. - 700% → 615% Increased cooldown. - 32 sec → 25 sec Super Armor DEF: Middle Super Armor ATK: Middle 
 Smoke Storm Increased ATK. - 628% → 736% Increased cooldown. - 38 sec → 45 sec Super Armor DEF: Middle Super Armor ATK: Middle 
 Deadly Smoke Increased ATK. - 340% → 950% Increased Super Armor ATK. Super Armor DEF: Very Top Super Armor ATK: Top → Very Top 
 Haze Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Wraith Form Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom 
 Shadow Shell Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom 
 Entomb Decreased ATK. - 40% → 22% Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Bottom → Very Bottom 
 Meaningless Decreased debuff duration. - 15 sec → 10 sec Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 Complete Darkness Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom 
 Ebony Spark Decreased ATK. - 192% → 152% 
 Normal Attack Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom 
 Special Attack Decreased Super Armor ATK. Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle → Bottom 
 Insult Decreased ATK. - 140% → 110% Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 Turbulence Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom 
 ◆ Black Mara Black Mara Super Armor DEF: Middle Super Armor ATK: Top 
 Aftermath Decreased debuff duration. - 15 sec → 10 sec 
 Inhale Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom 
 [Enhanced] Ripping Increased ATK. - 288% → 293% Decreased cooldown. - 15 sec → 12 sec Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 [Enhanced] Cleaving Decreased ATK. - 898% → 770% Super Armor DEF: Middle Super Armor ATK: Top 
 [Enhanced] Black Strike Decreased ATK. - 1030% → 677% Decreased cooldown. - 32 sec → 25 sec Super Armor DEF: Middle Super Armor ATK: Bottom → Middle 
 [Enhanced] Void Coil Decreased ATK. - 180% → 138% Increased cooldown. - 11 sec → 22 sec Super Armor DEF: Middle Super Armor ATK: Middle 
 [Enhanced] Smoke Storm Decreased ATK. - 907% → 810% Increased cooldown. - 38 sec → 45 sec Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Top 
 Exhale Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 [Contract] Void Coil Super Armor DEF: Middle Super Armor ATK: Bottom 
 [Contract] Cleaving Super Armor DEF: Middle Super Armor ATK: Middle 
 [Contract][Enhanced] Void Coil Super Armor DEF: Middle Super Armor ATK: Bottom 
 [Contract][Enhanced] Cleaving Super Armor DEF: Middle Super Armor ATK: Middle 
 Enhanced Ebony Spark A Super Armor DEF: Bottom Super Armor ATK: Middle 
 Enhanced Ebony Spark B Added content about increased Super Armor ATK to the tooltips. Super Armor DEF: Bottom Super Armor ATK: Middle 
 Enhanced Haze B Super Armor DEF: Bottom Super Armor ATK: Middle 
 Enhanced Turbulence A Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom 
 Enhanced Turbulence (B) Decreased the value of the ATK Up effect. - 200% → 100% Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom 
 
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 ◆ Cleric Shield Blow Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Divine Combo Super Armor DEF: Middle Super Armor ATK: Middle 
 Divine Combo LV.2 Super Armor DEF: Middle Super Armor ATK: Top 
 Charge Bolt Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Holy Bolt Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Lightning Strike Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Half Turn Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Holy Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Dive Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Low Kick Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Stomping Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Sliding Step Super Armor DEF: Very Bottom 
 Sliding Knee Kick Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Counter Blow Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Top → Very Top 
 Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom 
 Heal Super Armor DEF: Bottom 
 Block Super Armor DEF: Bottom 
 Passion Super Armor DEF: Bottom 
 ◆ Priest Lightning Bolt Increased ATK. - 248% → 322% Super Armor DEF: Middle Super Armor ATK: Bottom 
 Mind Breaker Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Bottom 
 Detonate Increased ATK. - 408% → 512% Increased cooldown. - 25 sec → 30 sec Decreased Super Armor DEF. Super Armor DEF: Middle Super Armor ATK: Top 
 Falling Thunder Super Armor DEF: Top Super Armor ATK: Middle 
 Heavenly Judgment Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Lightning Relic Super Armor DEF: Bottom Super Armor ATK: Bottom Relic Super Armor ATK per single hit: Very Bottom 
 Holy Flux Super Armor DEF: Middle Super Armor ATK: Very Bottom 
 Healing Relic Super Armor DEF: Top Super Armor ATK: Bottom 
 Mystic Chain Super Armor DEF: Middle Super Armor ATK: Bottom 
 Sacred Wish Super Armor DEF: Top → Very Top Super Armor ATK: Top → Very Top 
 Lightning Moves Decreased Super Armor DEF. Super Armor DEF: Very Top → Bottom 
 Shock Smash Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Grand Cross Increased ATK. - 308% → 461% Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Holy Wave Super Armor DEF: Top → Bottom Super Armor ATK: Middle → Very Top 
 Striking Super Armor DEF: Bottom 
 Holy Burst Super Armor DEF: Top Super Armor ATK: Top 
 Purify Super Armor DEF: Bottom 
 Protection Shell Super Armor DEF: Bottom 
 ◆ Inquisitor Shock Transition Super Armor ATK when transitioning: Very Bottom 
 Lightning Storm Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Lightning Bolt EX Super Armor DEF: Middle Super Armor ATK: Bottom 
 Mind Breaker EX Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Falling Thunder EX Super Armor DEF: Top Super Armor ATK: Middle 
 Detonate EX Super Armor DEF: Middle Super Armor ATK: Top 
 Lightning Storm EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 ◆ [Awakened] Inquisitor Judgement Spear Changed the description of Judgement Spear: Afterimage. - The Judgement Spear: Afterimage is left in the location on the ground where Judgement Spear hits. Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Middle Super Armor ATK: Bottom → Middle Judgement Spear: Afterimage explosion Super Armor ATK: Middle ※ Though Judgement Spear has the advantage of being able to save up the cooldown to use the skill in one blow, this one-time use has not been significantly beneficial considering its long cooldown. We modified Super Armor DEF and ATK to allow the skill to be used somewhat more aggressively. 
 Exceed Lightning Super Armor DEF: Top Super Armor ATK: Very Top 
 [Awakened Passive] Detonate Increased the activation rate of [Enhanced] Detonate. - 50% → 100% Increased the activation time of [Enhanced] Detonate. - 5 sec → 15 sec Decreased the ATK of [Enhanced] Detonate. - 100% → 40% of [Awakened] Detonate 
 [Awakened] Detonate Decreased default attack power at the maximum level. - 490% → 287% Increased cooldown. - 25 sec → 30 sec Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top ※ Inquisitor modifies [Enhanced] Detonate to make it slightly more actively useful. 
 [Awakened Passive] Holy Wave Removed the Cooldown Down effect. 
 [Awakened] Grand Cross Super Armor DEF: Middle Super Armor ATK: Very Top 
 [Awakened] Holy Wave Increased cooldown in response to Awakened Passive effect changes. 45 sec → 50 sec Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Bottom Super Armor ATK: Middle → Very Top 
 Lightning Fury Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Middle Super Armor ATK: Very Bottom → Bottom 
 ◆ Saint Great Heal Super Armor DEF: Middle 
 Shock of Relic Super Armor DEF: Middle Super Armor ATK per Relic: Middle 
 Lightning Relic EX Super Armor DEF: Bottom Super Armor ATK: Bottom Relic Super Armor ATK per single hit: Very Bottom 
 Holy Flux EX Fixed the bug where Super Armor DEF decreased upon learning EX. Super Armor DEF: Middle Super Armor ATK: Very Bottom 
 Healing Relic EX Super Armor DEF: Top Super Armor ATK: Bottom 
 Mystic Chain EX Super Armor DEF: Middle Super Armor ATK: Bottom 
 Shock of Relic EX Super Armor DEF: Middle Super Armor ATK per Relic: Middle Super Armor ATK of Shock generated from caster: Middle 
 ◆ [Awakened] Saint Antiphona Pool Antiphona Pool no longer pushes enemies. Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom → Top 
 Blessed Sign Super Armor DEF: Top Super Armor ATK: Very Top 
 [Awakened Passive] Antiphona Pool Increased [Enhanced] Antiphona Pool activation time. - 5 sec → 15 sec 
 [Enhanced] Antiphona Pool Super Armor DEF: Bottom Super Armor ATK: Middle 
 [Awakened] Great Heal Super Armor DEF: Middle 
 [Awakened] Holy Burst Super Armor DEF: Top Super Armor ATK: Top Super Armor ATK per Relic: Middle 
 [Awakened] Sacred Wish Super Armor DEF: Very Top Super Armor ATK: Very Top 
 ◆ Paladin Holy Relic Super Armor DEF: Middle Super Armor ATK: Top 
 Sacred Hammering Increased cooldown. - 50 sec → 60 sec Increased duration. - 10 sec → 20 sec Super Armor DEF: Middle 
 Sacred Hammering - Normal Attack Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Lightning Zap Super Armor DEF: Middle Super Armor ATK: Very Bottom Super Armor ATK per Charge Buff: Middle 
 Electric Smite Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Thor's Hammer The same Super Armor ATK is applied for the attack activated around the caster’s body and the attack from the hammer. Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Auto Block Super Armor DEF: Bottom 
 Stance of Faith Super Armor DEF: Bottom Super Armor ATK upon successful defense: Very Bottom 
 Divine Ascension Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Middle 
 Divine Vengeance Super Armor DEF: Bottom Super Armor ATK: Middle 
 Divine Punishment Super Armor DEF: Middle 
 Divine Judgement Increased cooldown. - 16 sec → 19 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle ※ We deemed Divine Judgment’s role in Super Armor elimination too significant. We therefore increased the cooldown and decreased the Super Armor ATK to match the actions of the skill. 
 Divine Avatar Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Elemental Blessing Super Armor DEF: Bottom 
 Conviction Blessing Super Armor DEF: Bottom 
 Divine Breaker Super Armor DEF: Bottom Super Armor ATK: Middle 
 Iron Will Super Armor DEF: Bottom 
 Armour Break Super Armor DEF: Middle Super Armor ATK: Top 
 Shield Charge Super Armor DEF: Top Super Armor ATK: Top 
 ◆ Crusader Judge's Power Super Armor DEF: Bottom 
 Judgment Hammer Super Armor DEF: Middle Super Armor ATK: Top 
 Holy Relic EX Super Armor DEF: Middle Super Armor ATK: Top 
 Sacred Hammering EX Super Armor DEF: Middle 
 Sacred Hammering EX - Normal Attack Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Lightning Zap EX Super Armor DEF: Middle Super Armor ATK: Very Bottom Super Armor ATK per Charge Buff: Middle 
 Electric Smite EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Judgment Hammer EX Decreased the Super Armor ATK applied when the hammer returns. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Class Mastery - Lightning Strike Super Armor DEF: Bottom Super Armor ATK: Bottom 
 ◆ [Awakened] Crusader Mighty Blow The invincibility applied when using the skill is reflected in tooltip content. Decreased Super Armor DEF. Super Armor DEF: Top → Bottom Super Armor ATK: Top 
 Hammer Hand Super Armor DEF: Middle Super Armor ATK: Top 
 [Awakened] Thor's Hammer Super Armor DEF: Very Top Super Armor ATK: Very Top 
 [Awakened] Divine Breaker Super Armor DEF: Bottom Super Armor ATK: Middle 
 [Awakened] Judge's Power Super Armor DEF: Bottom 
 ◆ Guardian Provoke Super Armor DEF: Bottom 
 Guardian Force Super Armor DEF: Middle Super Armor ATK: Middle 
 Justice Crash The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Bottom Super Armor ATK: Top 
 Auto Block EX Super Armor DEF: Bottom 
 Stance of Faith EX Super Armor DEF: Bottom Super Armor ATK upon successful defense: Very Bottom 
 Divine Ascension EX Super Armor DEF: Bottom Super Armor ATK: Very Top → Top 
 Divine Punishment EX Super Armor DEF: Bottom Super Armor ATK dealt through damage over time: Very Bottom 
 Justice Crash EX Super Armor DEF: Bottom Super Armor ATK: Top 
 Class Mastery Decreased the value of the Light boost effect. - 10% → 5% 
 ◆ [Awakened] Guardian Thrust Force Super Armor DEF: Middle Super Armor ATK: Top 
 Overwhelm Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Top Extra attack Super Armor ATK: Top 
 [Awakened] Divine Judgement Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 [Awakened] Armour Break Decreased the Super Armor ATK of the additional attack. Super Armor DEF: Middle Super Armor ATK: Top (additional attack’s Super Armor ATK: Middle → Bottom) ※ Currently, it is rare to see a skill where [Awakened] Armor Break additional hits cannot break Super Armor DEF. We therefore halved the Super Armor ATK of its additional hits, so avoiding the first attack will slightly increase one’s options in terms of responding to the additional hits. 
 [Awakened] Shield Charge Super Armor DEF: Top Super Armor ATK: Top 
 [Awakened] Guardian Force Decreased Fragment Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Middle 
 ◆ Heretic Execute Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Bottom 
 Evil Hand Increased ATK. - 326% → 446% Super Armor DEF: Middle Super Armor ATK: Top 
 Carnage Increased ATK. - 91% → 181% Increased cooldown. - 3 sec → 6 sec Fixed the bug where Super Armor DEF is not reset when used as a follow-up to Execute or Guilt Attack. Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Bottom 
 Savage Attack Decreased ATK. - 807% → 599% Decreased cooldown. - 30 sec → 25 sec Super Armor DEF: Middle Super Armor ATK: Top 
 Devastation Increased ATK. - 416% → 499% Increased cooldown. - 30 sec → 35 sec Increased Super Armor DEF. Super Armor DEF: Middle → Top Super Armor ATK: Top 
 Death Gate Added content about the invincibility effect in the tooltips. Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Soul Steal Decreased recovery amount. - LV.1 - LV.5: 2% → 1% - LV.6 - LV.10: 4% → 1.5% - LV.11: 6% → 2% Decreased cooldown. - 60 sec → 20 sec Added content to the tooltips describing the enhancement of recovery effects as the skill level increases. Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Bottom → Bottom 
 Brutal Soul Super Armor DEF: Bottom 
 Fatal Fury Super Armor DEF: Bottom 
 Land Corruption Super Armor DEF: Middle 
 Shield Smash Added content about the invincibility effect in the tooltips. Super Armor DEF: Bottom Super Armor ATK: Middle 
 Chaos Shield Increased ATK. - 219% → 296% Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 Chaos Shield - Land Corruption Effect Super Armor DEF: Middle Super Armor ATK: Very Top → Middle 
 Cruel Slash Super Armor DEF: Middle Super Armor ATK: Top 
 Guilt Attack Increased cooldown. - 5 sec → 12 sec Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom 
 Flaming Revenant Increased cooldown. - 45 sec → 60 sec Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Bottom Super Armor ATK: Middle → Very Top 
 Deadly Blow Increased ATK. - 104% → 247% Added content about the invincibility effect in the tooltips. Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle → Very Bottom 
 ◆ Arch Heretic Arch Heretic Super Armor DEF: Middle Super Armor ATK: Very Bottom 
 Sawblade Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Very Top → Top Super Armor ATK: Very Top 
 Quick Dash Decreased Super Armor DEF. Super Armor DEF: Very Top → Very Bottom 
 [Nightmare] Execute Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Bottom 
 [Nightmare] Evil Hand Decreased the amount ATK is increased. - 25% → 10% Super Armor DEF: Middle Super Armor ATK: Top 
 [Nightmare] Carnage Increased cooldown. - 3 sec → 6 sec Fixed the bug where Super Armor DEF is not reset when used as a follow-up to [Nightmare] Execute or [Nightmare] Guilt Attack. Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Bottom 
 [Nightmare] Savage Attack Decreased the amount ATK is increased. - 30% → 10% Decreased cooldown. - 30 sec → 25 sec Super Armor DEF: Middle Super Armor ATK: Top 
 [Nightmare] Guilt Attack Increased cooldown. - 5 sec → 12 sec Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom 
 [Nightmare] Devastation Increased cooldown. - 30 sec → 35 sec Increased Super Armor DEF. Super Armor DEF: Middle → Top Super Armor ATK: Top 
 [Nightmare] Cruel Slash Super Armor DEF: Middle Super Armor ATK: Top 
 
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 ◆ Academic Quick Shot Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Napalm Bomb Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Stun Grenade Super Armor DEF: Bottom Super Armor ATK: Middle 
 Summon Alfredo Super Armor DEF: Middle Super Armor ATK: Middle 
 Alfredo Super Armor DEF: Middle Alfredo Super Armor ATK: Bottom 
 Alfredo Recall Increased Super Armor DEF. Super Armor DEF: Bottom → Middle Super Armor ATK: Middle 
 Air Shot Super Armor DEF: Bottom Super Armor ATK: Middle 
 Circle Bomb Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Very Top 
 Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom 
 Spanner Smash Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Air Bomb Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Middle → Bottom 
 Million Weight Hammer Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Force Out Increased cooldown. - 7 sec → 10 sec Slightly increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Bottom 
 Magnifier Attack Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Dodge Super Armor DEF: Very Bottom 
 Wax Super Armor DEF: Bottom 
 Bubble Bubble Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Auto Dispenser Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom 
 ◆ Engineer Ping Pong Bomb Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Cannon Blaster Super Armor DEF: Middle Super Armor ATK: Middle 
 AP Launcher Super Armor DEF: Middle Super Armor ATK: Middle 
 Mine Thrower Super Armor DEF: Middle Super Armor ATK: Top 
 Biochemical Missiles Super Armor DEF: Middle Super Armor ATK: Top 
 Chemical Grenade Decreased cooldown. - 20 sec → 17 sec Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Alfredo Stomp Alfredo Super Armor DEF: Middle Alfredo Super Armor ATK: Middle 
 Alfredo Berserker Alfredo Super Armor DEF: Middle 
 Alfredo Beam Alfredo Super Armor DEF: Top Alfredo Super Armor ATK: Top 
 Alfredo Hurricane Alfredo Super Armor DEF: Top Alfredo Super Armor ATK: Middle 
 Summon Buster Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Mecha Duck Super Armor DEF: Bottom Super Armor ATK: Middle 
 Mecha Duck Super Armor DEF: Very Bottom Mecha Duck Super Armor ATK: Very Bottom - Bottom (Default attack minus weapon ATK: Very Bottom) 
 Mecha Shock Mecha Duck Super Armor DEF: Bottom Mecha Duck Super Armor ATK: Very Bottom 
 Mecha Siren Mecha Duck Super Armor DEF: Bottom Mecha Duck Super Armor ATK: Bottom 
 Mecha Bomb Decreased cooldown. - 31 sec → 25 sec Increased Super Armor DEF. Super Armor DEF: Middle → Top 
 Mecha Duck Super Armor DEF: Bottom Mecha Duck Super Armor ATK: Middle 
 Summon Tower Super Armor DEF: Very Top → Middle Super Armor ATK: Top 
 Mechanic Gatling Gun Super Armor DEF: Middle Super Armor ATK: Bottom 
 Mechanic Cannon Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Mechanic Ice Pump Super Armor DEF: Top Super Armor ATK: Middle 
 Extreme Tower Super Armor DEF: Very Top 
 Rocket Jump Decreased cooldown. - Default at max level: 20 sec → 15 sec Super Armor DEF: Bottom Super Armor ATK: Top → Middle 
 Gravity Grenades Super Armor DEF: Bottom Super Armor ATK: Middle 
 Flash Grenade Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle → Very Top 
 ◆ Shooting Star Splash Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Transitional Damage Decreased cooldown. - 90 sec → 70 sec Super Armor DEF: Bottom 
 Ping Pong Bomb EX Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 AP Launcher EX Super Armor DEF: Middle Super Armor ATK: Middle 
 Mine Thrower EX Super Armor DEF: Middle Super Armor ATK: Top 
 Biochemical Missile EX Super Armor DEF: Middle Super Armor ATK: Top 
 Splash EX Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 ◆ [Awakened] Shooting Star Shooting Tactics Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom → Middle 
 Demolition Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Middle → Top Super Armor ATK: Bottom → Middle 
 [Awakened] Alfredo Super Armor DEF: Middle Super Armor ATK: Middle 
 [Enhanced] Alfredo Stomp Alfredo Super Armor DEF: Middle Alfredo Super Armor ATK: Middle 
 [Enhanced] Alfredo Berserker Alfredo Super Armor DEF: Middle 
 [Enhanced] Alfredo Beam Alfredo Super Armor DEF: Top Alfredo Super Armor ATK: Top 
 [Enhanced] Alfredo Hurricane Alfredo Super Armor DEF: Top Alfredo Super Armor ATK: Top 
 [Awakened] Chemical Grenade Decreased cooldown. - 20 sec → 17 sec Super Armor DEF: Bottom Super Armor ATK: Middle 
 [Awakened] Cannon Blaster Fixed the bug where Super Armor attack and defense stats decreased upon learning Awakened Passive. Super Armor DEF: Bottom → Middle Super Armor ATK: Bottom → Middle 
 ◆ Gear Master Mechanic Chainsaw Increased ATK. - 333% → 400% Super Armor DEF: Top Super Armor ATK: Bottom 
 Big Mecha Bomb Decreased cooldown. - 45 sec → 40 sec Super Armor DEF: Middle Super Armor ATK: Very Bottom 
 Mecha Duck EX Super Armor DEF: Bottom Super Armor ATK: Middle 
 Mecha Duck Super Armor DEF: Very Bottom Mecha Duck Super Armor ATK: Very Bottom - Bottom (Default attack minus weapon ATK: Very Bottom) 
 Mecha Shock EX Mecha Duck Super Armor DEF: Bottom Mecha Duck Super Armor ATK: Very Bottom 
 Mecha Siren EX Mecha Duck Super Armor DEF: Bottom Mecha Duck Super Armor ATK: Bottom 
 Mecha Bomb EX Super Armor DEF: Middle 
 Mecha Duck Super Armor DEF: Bottom Mecha Duck Super Armor ATK: Middle 
 Big Mecha Bomb Super Armor DEF: Middle Super Armor ATK: Bottom-Middle 
 ◆ [Awakened] Gear Master Auto Pump Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Flag Cannon Super Armor DEF: Middle Super Armor ATK: Middle 
 [Awakened] Summon Tower Super Armor DEF: Middle 
 [Awakened] Mechanic Gatling Gun Super Armor DEF: Middle Super Armor ATK: Bottom 
 [Awakened] Mechanic Cannon Super Armor DEF: Bottom Super Armor ATK: Bottom 
 [Awakened] Mechanic Ice Pump Super Armor DEF: Top Super Armor ATK: Middle 
 [Awakened] Mechanic Chainsaw Super Armor DEF: Middle Super Armor ATK: Middle 
 [Awakened] Mecha Duck Super Armor DEF: Bottom Super Armor ATK: Middle Mecha Fire Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom → Middle 
 [Awakened] Mecha Bomb Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Bottom → Top Super Armor ATK: Bottom → Middle 
 [Awakened] Extreme Tower Increased Super Armor DEF. Super Armor DEF: Top → Very Top 
 [Awakened] Big Mecha Bomb Super Armor DEF: Middle Super Armor ATK: Bottom-Middle 
 ◆ Alchemist Magma Punch Fixed the bug where the skill could not be followed up with Icing Punch in certain situations. Super Armor DEF: Middle Super Armor ATK: Bottom 
 Magma Wall Super Armor DEF: Middle Super Armor ATK: Middle 
 Magma Wave Super Armor DEF: Middle Super Armor ATK: Top 
 Icing Punch Fixed the bug where the skill could not be followed up with Magma Punch in certain situations. Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Icing Mass Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Ice Palm Super Armor DEF: Middle Flam Super Armor DEF: Special Flam Super Armor ATK: Bottom 
 Icicle Expression Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Injector Super Armor DEF: Middle Super Armor ATK: Bottom 
 Disease Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Poison Break Super Armor DEF: Bottom Super Armor ATK: Top 
 Poison Charging Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Epidemic Bubble Super Armor DEF: Top Super Armor ATK: Middle-High 
 Poison Pool Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Cocktail Super Armor DEF: Bottom 
 Summon Slime Super Armor DEF: Middle Super Armor ATK: Middle 
 Slime Super Armor DEF: Very Bottom Slime Super Armor ATK: Bottom Slime Skill Super Armor DEF: Middle Slime Skill Super Armor ATK: Bottom-Top 
 Sacrifice Super Armor DEF: Bottom 
 Hypnosis Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Very Top 
 ◆ Adept C2H5OH Super Armor DEF: Bottom Super Armor ATK: Middle 
 Ice Beam Super Armor DEF: Middle Super Armor ATK: Middle 
 Magma Punch EX Fixed the bug where the skill could not be followed up with Icing Punch in certain situations. Super Armor DEF: Middle Super Armor ATK: Middle 
 Icing Punch EX Fixed the bug where the skill could not be followed up with Magma Punch in certain situations. Super Armor DEF: Bottom Super Armor ATK: Middle 
 Magma Wall EX Super Armor DEF: Middle Super Armor ATK: Middle 
 Magma Wave EX Super Armor DEF: Middle Super Armor ATK: Top 
 Ice Beam EX Super Armor DEF: Middle Super Armor ATK: Top 
 ◆ [Awakened] Adept Magma Jump Super Armor DEF: Bottom Super Armor ATK: Middle 
 Elemental Flair Super Armor DEF: Top Super Armor ATK: Very Top 
 [Awakened] Ice Palm Super Armor DEF: Middle 
 Flam Super Armor DEF: Very Top Flam Super Armor ATK: Bottom 
 [Awakened] Ice Beam Super Armor DEF: Middle Super Armor ATK: Top 
 [Awakened] Magma Wave Super Armor DEF: Middle Super Armor ATK: Top 
 ◆ Physician Love Virus Super Armor DEF: Bottom Super Armor ATK: Middle 
 Heal Shower Super Armor DEF: Middle 
 Poison Cure Super Armor DEF: Middle 
 Injector EX Super Armor DEF: Middle Super Armor ATK: Bottom 
 Disease EX Super Armor DEF: Bottom Super Armor ATK: Middle 
 Poison Charging EX Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Poison Break EX Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Very Top → Top 
 Heal Shower EX Super Armor DEF: Middle 
 ◆ [Awakened] Physician Poison Strike Fixed the bug preventing Super Armor DEF from being applied in certain situations. Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Very Top 
 Slime Pool Fixed the bug preventing Super Armor DEF from being applied in certain situations. Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 [Awakened] Disease Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom → Middle 
 [Awakened] Poison Break Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Very Top → Top 
 [Awakened] Love Virus Slightly decreased Super Armor ATK per hit. Super Armor DEF: Bottom Super Armor ATK: Very Top → Top 
 [Awakened] Sacrifice Super Armor DEF: Bottom 
 ◆ Mechanic Electronic Spanner Super Armor DEF: Bottom Super Armor ATK: Middle 
 Plasma Field Super Armor DEF: Middle Super Armor ATK: Middle 
 Spanner Whirlwind Super Armor DEF: Middle Super Armor ATK: Top 
 Atomic Blade Super Armor DEF: Middle Super Armor ATK: Middle 
 [Enhanced] Atomic Blade Super Armor DEF: Middle Super Armor ATK: Middle 
 [Ultimate] Atomic Blade Super Armor DEF: Middle Super Armor ATK: Very Top 
 Resonator Super Armor DEF: Middle Super Armor ATK: Top 
 Singularity Super Armor DEF: Top Super Armor ATK: Middle 
 Multiflexer Super Armor DEF: Middle Super Armor ATK: Middle 
 [Enhanced] Multiflexer Super Armor DEF: Middle Super Armor ATK: Top 
 Cannon Switch Super Armor DEF: Bottom 
 Plasma Grenade Super Armor DEF: Bottom Super Armor ATK: Middle 
 Self Repair Super Armor DEF: Middle 
 Dodge Attack - Normal Attack Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Dodge Attack - Special Attack Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Flip Flop Super Armor DEF: Very Bottom 
 ◆ Ray Mechanic Alfredo Frontier Mk-Ⅱ - Ride Super Armor DEF: Very Top Super Armor ATK: Top 
 Alfredo Frontier Mk-Ⅱ - Dismount Super Armor DEF: Very Top Super Armor ATK: Top 
 Alfredo Frontier Mk-Ⅱ - Normal Attack Super Armor DEF: Very Top Super Armor ATK: Top 
 Alfredo Frontier Mk-Ⅱ - Downward strike attack Super Armor DEF: Very Top Super Armor ATK: Bottom 
 Dynamic Vortex Super Armor DEF: Top Super Armor ATK: Very Top 
 [Ride] Electronic Spanner Super Armor DEF: Very Top Super Armor ATK: Top 
 [Ride] Electronic Spanner - Midair Super Armor DEF: Very Top Super Armor ATK: Top 
 [Ride] Plasma Field Super Armor DEF: Very Top Super Armor ATK: Top 
 [Ride] Spanner Whirlwind Super Armor DEF: Very Top Super Armor ATK: Very Top 
 [Ride] Atomic Blade Super Armor DEF: Very Top Super Armor ATK: Middle 
 [Ride] Resonator Super Armor DEF: Very Top Super Armor ATK: Top 
 [Ride] Singularity Super Armor DEF: Very Top Super Armor ATK: Very Top 
 [Ride] Singularity - Midair Super Armor DEF: Very Top Super Armor ATK: Top 
 [Ride] Multiflexer Super Armor DEF: Very Top Super Armor ATK: Top 
 [Ride] Dynamic Vortex Super Armor DEF: Very Top Super Armor ATK: Top 
 
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 ◆ Kali Soul Wind Increased cooldown. - 8 sec → 13 sec Decreased Super Armor DEF. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Middle 
 Despair Needle Super Armor DEF: Bottom Super Armor ATK: Middle 
 Negative Ghost Super Armor DEF: Bottom Super Armor ATK: Middle 
 Fandom Card Super Armor DEF: Bottom 
 Spirit Blow Super Armor DEF: Middle Super Armor ATK: Top 
 Sting Breeze Super Armor DEF: Middle Super Armor ATK: Bottom 
 Fancy Turn Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom 
 Fancy Turn - LV.6 Super Armor DEF: Bottom Super Armor ATK: Middle 
 Slave Hand Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle → Very Top 
 Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom 
 Slight Turn Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Return Spin Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Ghost Kick Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Soul Kiss Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Turning Step Super Armor DEF: Very Bottom 
 Dummy Ghost Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Courage Super Armor DEF: Bottom 
 ◆ Screamer Phantom Claw Super Armor DEF: Middle Super Armor ATK: Middle 
 Chain Claw Increased cooldown. - 15 sec → 20 sec Super Armor DEF: Bottom Super Armor ATK: Middle 
 Revenge Hand Super Armor DEF: Middle Super Armor ATK: Middle 
 Rampage Claw Increased ATK. - 620% → 738% Increased cooldown. - 30 sec → 40 sec Super Armor DEF: Middle Super Armor ATK: Top 
 Phantom's Avenger Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Spirit Paper Super Armor DEF: Middle Super Armor ATK: Bottom 
 Cling Snake Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Soul Gate Super Armor DEF: Middle Gate Super Armor DEF: Special Ghost Super Armor ATK per single hit: Very Bottom 
 Beast Spirit Increased cooldown. - 27 sec → 35 sec Super Armor DEF: Middle Super Armor ATK: Top 
 Dragon's Soul Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Spirit Twinge Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom 
 Phantom's Rage Super Armor DEF: Bottom Super Armor ATK: Middle 
 Blitz Claw Super Armor DEF: Bottom Super Armor ATK: Middle 
 Resent Area Super Armor DEF: Bottom Super Armor ATK per Spirit's Hand: Bottom 
 Summon Puppet Summon Puppet’s HP no longer decreases over time. Summon Puppet is no longer destroyed by enemy attacks. Super Armor DEF: Middle 
 Stigma of Curse Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Ghost Scream Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Grudge Formation Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 ◆ Dark Summoner Sadism Pleasure Super Armor DEF: Bottom 
 Chaos Formation The attack number is no longer influenced by attack speed. Increased cooldown. - 35 sec → 45 sec Super Armor DEF: Middle Super Armor ATK: Top 
 Phantom Claw EX Super Armor DEF: Middle Super Armor ATK: Top 
 Chain Claw EX Super Armor DEF: Bottom Super Armor ATK: Middle 
 Revenge Hand EX Super Armor DEF: Middle Super Armor ATK: Middle 
 Rampage Claw EX Super Armor DEF: Middle Super Armor ATK: Top 
 Chaos Formation EX Increased cooldown. - 35 sec → 45 sec Super Armor DEF: Middle Super Armor ATK: Top 
 Class Mastery - Phantom Claw Advent Super Armor DEF: Middle Super Armor ATK: Top 
 ◆ [Awakened] Dark Summoner Ascending Phantom The invincibility applied when using the skill is reflected in tooltip content. Decreased Super Armor DEF. Super Armor DEF: Top → Bottom Super Armor ATK: Very Bottom 
 Shattering Hand Super Armor DEF: Top Super Armor ATK: Middle 
 [Awakened Passive] Phantom Claw Added content to the tooltips regarding the additional Spirit's Hand attack power. 
 [Awakened] Phantom Claw Super Armor DEF: Middle Super Armor ATK: Top 
 [Awakened] Revenge Hand Super Armor DEF: Middle Super Armor ATK: Middle 
 [Awakened] Rampage Claw Increased cooldown. - 30 sec → 40 sec Super Armor DEF: Middle Super Armor ATK: Top 
 [Awakened] Chaos Formation Increased cooldown. - 35 sec → 45 sec Super Armor DEF: Middle Super Armor ATK: Top 
 ◆ Soul Eater Specter of Pain Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Soul Scream Super Armor DEF: Middle Super Armor ATK: Top 
 Spirit Paper EX Super Armor DEF: Middle Super Armor ATK: Middle 
 Cling Snake EX Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Soul Gate EX Super Armor DEF: Bottom Gate Super Armor DEF: Special Ghost Super Armor ATK per attack: Very Bottom Big Ghost Super Armor ATK per attack: Middle 
 Beast Spirit EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Specter of Pain EX Super Armor DEF: Bottom Super Armor ATK: Bottom Ghost Stack Explosion Super Armor ATK: Middle 
 ◆ [Awakened] Soul Eater Summon Totem Super Armor DEF: Middle Super Armor ATK: Top 
 Soul Liberation Super Armor DEF: Middle Super Armor ATK: Very Top 
 [Awakened] Cling Snake Super Armor DEF: Bottom Super Armor ATK: Bottom 
 [Awakened] Beast Spirit Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 [Awakened] Specter of Pain Super Armor DEF: Bottom Super Armor ATK: Middle Ghost Stack Explosion Super Armor ATK: Middle 
 ◆ Dancer Graze Dance Super Armor DEF: Middle Super Armor ATK: Middle 
 Sweet Circle Increased cooldown. - 10 sec → 15 sec Super Armor DEF: Middle Super Armor ATK: Middle 
 Twinkle Spin Invincibility no longer applied when in midair. Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle ※ We confirmed that the first hit from Twinkle Spin had a higher Super Armor ATK than intended. We modified it so that it can no longer eliminate Mid Grade Super Armor DEF like Twinkle Spin EX, while also slightly increasing the Super Armor ATK applied from the second hit. 
 Deadly Drill The invincibility applied when using the skill is reflected in tooltip content. Increased cooldown. - 16 sec → 22 sec Super Armor DEF: Middle Super Armor ATK: Middle 
 Elegant Storm Increased cooldown. - 32 sec → 40 sec Super Armor DEF: Middle Super Armor ATK: Middle 
 Breeze Call Dance Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Breeze Call Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Inner Fire Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Stalker Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Dusk Hunter Super Armor DEF: Middle Super Armor ATK: Middle 
 Abolisher Super Armor DEF: Bottom Super Armor ATK: Middle 
 Sufi Dancer Super Armor DEF: Middle Super Armor ATK: Top 
 General Dunblade Super Armor DEF: Middle Super Armor ATK: Top 
 Illusion Dance Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Illusion Gaze Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Storm of Ewiniar Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Sinia Turn Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom 
 Mist Step Super Armor DEF: Middle Super Armor ATK: Middle 
 Ecstatic Dance Super Armor DEF: Top 
 ◆ Blade Dancer Squall Flaker Super Armor DEF: Bottom Super Armor ATK: Middle 
 Gust Dementia Super Armor DEF: Middle Super Armor ATK: Very Top 
 Graze Dance EX Super Armor DEF: Middle Super Armor ATK: Bottom 
 Sweet Circle EX Super Armor DEF: Middle Super Armor ATK: Top 
 Twinkle Spin EX Invincibility no longer applied when in midair. Super Armor DEF: Middle Super Armor ATK: Middle ※ As with Twinkle Spin, we added risked by eliminating the invincibility time in midair. 
 Elegant Storm EX Super Armor DEF: Middle Super Armor ATK: Top 
 Gust Dementia EX Super Armor DEF: Middle Super Armor ATK: Very Top 
 ◆ [Awakened] Blade Dancer Grazing Rush Super Armor DEF: Bottom Super Armor ATK: Middle 
 Blade Step Super Armor DEF: Middle Super Armor ATK: Very Top 
 [Awakened] Graze Dance Super Armor DEF: Middle Super Armor ATK: Bottom 
 [Awakened] Sweet Circle Super Armor DEF: Middle Super Armor ATK: Top 
 [Awakened Passive] Elegant Storm No longer decreases cooldown. An effect increasing the number of hits is now applied. Additional attacks have ATK and Super Armor ATK equal to 20% of Elegant Storm’s ATK and Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top 
 [Awakened] Elegant Storm Super Armor DEF: Middle Super Armor ATK: Top 
 ◆ Spirit Dancer Wide Stinger Super Armor DEF: Middle Super Armor ATK: Middle 
 Praetor Super Armor DEF: Top Super Armor ATK: Top 
 Stalker EX Super Armor DEF: Bottom Super Armor ATK: Middle 
 Dusk Hunter EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 Abolisher EX Super Armor DEF: Bottom Super Armor ATK: Top 
 General Dunblade EX Super Armor DEF: Middle Super Armor ATK: Top 
 Praetor EX Super Armor DEF: Top Super Armor ATK: Top 
 ◆ [Awakened] Spirit Dancer Acanthus Super Armor DEF: Bottom Super Armor ATK: Middle 
 Hammer Crash Super Armor DEF: Middle Super Armor ATK: Middle 
 [Awakened] Dusk Hunter Decreased the Super Armor ATK of additional arrows. Super Armor DEF: Middle Super Armor ATK: Top 
 [Awakened] Sufi Dancer Super Armor DEF: Middle Super Armor ATK: Very Top 
 [Awakened] Illusion Dance Super Armor DEF: Bottom Super Armor ATK: Bottom 
 [Awakened] Wide Stinger Super Armor DEF: Middle Super Armor ATK: Middle 
 [Awakened] Praetor Super Armor DEF: Top Super Armor ATK: Top 
 ◆ Oracle Wild Spada Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Twister Super Armor DEF: Bottom Super Armor ATK: Middle 
 Vanishing Spada Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Rising Gust Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Sharp Hurricane Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Ancient Grace Super Armor DEF: Top Super Armor ATK: Middle 
 Chain Rush Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Position Shift Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Providence Super Armor DEF: Bottom 
 Diffused Rays Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Agility Aura Super Armor DEF: Bottom 
 Turning Slide Super Armor DEF: Bottom Super Armor ATK: Middle 
 Aerial Rush Super Armor DEF: Middle Super Armor ATK: Bottom 
 Counter Spada Super Armor DEF: Middle Super Armor ATK: Middle 
 ◆ Oracle Elder Oracle Elder Transformation Super Armor DEF: Middle 
 Flash Tempest Super Armor DEF: Bottom Super Armor ATK: Middle 
 [Holy] Wild Spada Super Armor DEF: Bottom Super Armor ATK: Bottom 
 [Holy] Twister Super Armor DEF: Bottom Super Armor ATK: Middle 
 [Holy] Vanishing Spada Super Armor DEF: Bottom Super Armor ATK: Bottom 
 [Holy] Rising Gust Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 [Holy] Sharp Hurricane Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 [Holy] Flash Tempest Super Armor DEF: Bottom Super Armor ATK: Middle 
 [Holy] Chain Rush Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 [Holy] Position Shift Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 
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 ◆ Assassin Speedy Cut Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Piercing Star Super Armor DEF: Middle Super Armor ATK: Very Bottom 
 Dirty Trick Super Armor DEF: Bottom Super Armor ATK: Middle 
 Edged Fan Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Shadow Hand Super Armor DEF: Middle Super Armor ATK: Top 
 Triple Edge Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Smoke Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Top → Very Top 
 Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom 
 Gore Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Swipe Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Circle Gore Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Reaf Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Sprint Super Armor DEF: Very Bottom 
 Tumble Super Armor DEF: Very Bottom 
 Fake Log Super Armor DEF: Very Bottom 
 Feint Invincibility duration changed. - Pre-change: 3 sec invincibility after Feint activation - Post-change: 2 sec invincibility after Feint activation Super Armor DEF: Very Bottom 
 Passion Super Armor DEF: Bottom 
 ◆ Chaser Open Edge Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Applause Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Rake Super Armor DEF: Middle Super Armor ATK: Bottom 
 Rain Drop Super Armor DEF: Middle Super Armor ATK: Middle 
 Punishment Super Armor DEF: Middle Super Armor ATK: Middle 
 The End Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Shift Blow Super Armor DEF: Middle Super Armor ATK: Middle 
 Flame Locust Decreased the Super Armor ATK of the first hit, increased the Super Armor ATK of the second hit. Super Armor DEF: Bottom Super Armor ATK: Middle 
 Blade Runner Decreased the Super Armor ATK of the first hit, increased the Super Armor ATK of the second hit. Super Armor DEF: Middle Super Armor ATK: Middle 
 Mortal Blow Super Armor DEF: Middle Super Armor ATK: Middle 
 Izuna Drop Super Armor DEF: Middle Super Armor ATK: Middle 
 Crippling Punisher Super Armor DEF: Very Top Crippling Punisher - Stand Status Super Armor DEF: Very Bottom Crippling Punisher - Normal Attack Super Armor DEF: Middle Super Armor ATK: Bottom Crippling Punisher - Special Attack Super Armor DEF: Very Bottom 
 Fade Super Armor DEF: Middle 
 Illusion Step Decreased Super Armor DEF. Super Armor DEF: Bottom → Very Bottom 
 Receive Edge Super Armor DEF: Bottom Super Armor ATK: Top 
 Burning Coal Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 Excess Chain Super Armor DEF: Middle Super Armor ATK: Middle 
 Dedicate Shadow Super Armor DEF: Bottom 
 Dedicate Crow Super Armor DEF: Bottom 
 ◆ Raven Umbra Super Armor DEF: Middle Super Armor ATK: Very Bottom 
 Crow's Deadfall Super Armor DEF: Middle Super Armor ATK: Top 
 Open Edge EX Super Armor DEF: Bottom Super Armor ATK: Middle 
 Applause EX Fixed the bug increasing Super Armor DEF upon learning. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 Rake EX Super Armor DEF: Middle Super Armor ATK: Middle 
 Punishment EX Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Top 
 Umbra EX Super Armor DEF: Middle Super Armor ATK: Top 
 ◆ [Awakened] Raven Crow Storm Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 Guillotine Cross Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Middle → Top Super Armor ATK: Middle → Top 
 Star Combination Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Chain Combination Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 [Awakened] Edged Fan Super Armor DEF: Bottom Super Armor ATK: Middle 
 [Awakened] Excess Chain Super Armor DEF: Middle Super Armor ATK: Middle 
 ◆ Ripper Arsonist Super Armor DEF: Bottom 
 Artful Chaser Super Armor DEF: Middle Super Armor ATK: Top 
 Shift Blow EX Now the last hit of EX alone cannot eliminate Mid Grade Super Armor DEF. Super Armor DEF: Middle Super Armor ATK: Middle Ash’s Super Armor ATK applies at a rate of just 50% of the original skill. Super Armor ATK: Bottom 
 Flame Locust EX Decreased the Super Armor ATK of the first hit, increased the Super Armor ATK of the second and third hits. Super Armor DEF: Bottom Super Armor ATK: Middle 
 Blade Runner EX Decreased the Super Armor ATK of the first hit, increased the Super Armor ATK of the second hit. Decreased Super Armor ATK of the explosion attack. Super Armor DEF: Middle Super Armor ATK: Middle 
 Izuna Drop EX Super Armor DEF: Middle Super Armor ATK: Middle Ash’s Super Armor ATK applies at a rate of just 50% of the original skill. Super Armor ATK: Bottom 
 Artful Chaser EX Super Armor DEF: Middle Super Armor ATK: Very Top Ash’s Super Armor ATK applies at a rate of just 50% of the original skill. Super Armor ATK: Top 
 Class Mastery - Crippling Punisher Shift Blow - Summon Ash Super Armor DEF: Middle Super Armor ATK: Middle 
 Izuna Drop - Summon Ash Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Very Bottom → Bottom 
 Artful Chaser - Summon Ash Super Armor DEF: Middle Super Armor ATK: Bottom 
 ◆ [Awakened] Ripper Beast Swipe Super Armor DEF: Middle Super Armor ATK: Middle 
 Flame Drag Super Armor DEF: Middle Super Armor ATK: Bottom 
 [Awakened] Shadow Hand Super Armor DEF: Middle Super Armor ATK: Top 
 [Awakened] Burning Coal Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 [Awakened] Beast Swipe Super Armor DEF: Middle Super Armor ATK: Very Top 
 ◆ Bringer Outbreak Super Armor DEF: Middle Super Armor ATK: Middle 
 Full Brightness Increased ATK. - 437% → 478% Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Chakra Energy Super Armor DEF: Bottom 
 Ring Strike The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Middle Super Armor ATK: Top 
 Chakra Heal Added the content omitted from the tooltips related to additional control specifications. Super Armor DEF: Middle 
 Ring of Energy Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Illusion Strike Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Night Explosion Super Armor DEF: Middle Super Armor ATK: Middle 
 Plasma Burst The invincibility applied when using the skill is reflected in tooltip content. Increased ATK. - 392% → 473% Increased cooldown. - 10 sec → 15 sec Super Armor DEF: Bottom Super Armor ATK: Middle 
 Shadow Focus Increased ATK. - 308% → 349% Super Armor DEF: Middle Super Armor ATK: Middle 
 Line of Darkness Increased cooldown. - 20 sec → 27 sec Super Armor DEF: Middle Super Armor ATK: Middle 
 Dark Conviction Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Spectral Guise Super Armor DEF: Middle Super Armor ATK: Middle 
 Chakra Cure Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom 
 Blessing of Ajna Super Armor DEF: Bottom 
 Pact of Ajna Super Armor DEF: Very Bottom → Bottom Super Armor ATK of skills used by Ajna: Bottom 
 Healing of Ajna Super Armor DEF: Bottom 
 Chakra Illusion Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Summon Shadow Super Armor DEF: Bottom 
 Skills used by the Shadow will have 100% of the original skills’ Super Armor ATK. 
 Chakra Ring Super Armor DEF: Middle → Bottom 
 Rubicon Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 ◆ Light Fury Chakra Miracle Super Armor DEF: Middle 
 Sunshine Spark Increased Super Armor DEF. Super Armor DEF: Middle → Top Super Armor ATK: Very Top 
 Outbreak EX Super Armor DEF: Middle Super Armor ATK: Middle 
 Chakra Energy EX Super Armor DEF: Bottom 
 Ring Strike EX Super Armor DEF: Middle Super Armor ATK: Top 
 Sunshine Spark EX Increased Super Armor DEF. Super Armor DEF: Middle → Top Super Armor ATK: Very Top 
 ◆ [Awakened] Light Fury Chakra Grip Super Armor DEF: Middle Super Armor ATK: Middle 
 Unseen Art Super Armor DEF: Bottom Super Armor ATK applied with activation of Light Chakra Super Armor ATK: Very Bottom 
 [Awakened] Piercing Star Super Armor DEF: Middle Super Armor ATK: Very Bottom 
 [Awakened] Chakra Illusion Super Armor DEF: Bottom Super Armor ATK: Middle 
 [Awakening] Quantum Trance Super Armor DEF: Middle → Very Bottom 
 [Awakened] Chakra Miracle Super Armor DEF: Middle 
 ◆ Abyss Walker Nightfall Cooldown increased. - 35 sec → 45 sec Super Armor DEF: Middle Super Armor ATK: Middle 
 Incarnation of the Dark Decreased cooldown. - 30 sec → 5 sec Increased duration. - 24 sec → 900 sec Decreased amount Dark ATK increases. - 15% → 10% Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom 
 Illusion Strike EX Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Night Explosion EX Decreased Super Armor ATK of the consecutive hit attack sustained after the explosion attack. Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 Plasma Burst EX Super Armor DEF: Bottom Super Armor ATK: Middle 
 Line of Darkness EX Super Armor DEF: Middle Super Armor ATK: Middle-High 
 Nightfall EX Super Armor DEF: Middle Super Armor ATK: Middle 
 ◆ [Awakened] Abyss Walker Abyss Claw Super Armor DEF: Middle Super Armor ATK: Very Top 
 Killing Wave Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Top → Middle 
 [Awakened] Spectral Guise Super Armor DEF: Middle Super Armor ATK: Middle-High 
 [Awakened] Shadow Focus Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 [Awakened] Summon Shadow Super Armor DEF: Bottom 
 [Awakened] Dark Conviction Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Heal Shower EX Super Armor DEF: Middle 
 ◆ Phantom Pass Away Super Armor DEF: Middle Super Armor ATK: Bottom 
 Madness Super Armor DEF: Middle Super Armor ATK: Bottom 
 Soul Breaker Super Armor DEF: Middle Super Armor ATK: Middle 
 Intense Suffering Super Armor DEF: Middle Super Armor ATK: Bottom 
 Lethal Torture Super Armor DEF: Middle Super Armor ATK: Middle 
 Painkiller Super Armor DEF: Top Super Armor ATK: Top 
 Phantom Drive Super Armor DEF: Middle Super Armor ATK: Bottom 
 Deathweb Super Armor DEF: Middle Super Armor ATK: Bottom 
 Bloody Sign Super Armor DEF: Middle Super Armor ATK: Bottom 
 Phantom Call Super Armor DEF: Middle 
 Draw Blood Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Enhanced Draw Blood A Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Shadow Step Super Armor DEF: Bottom 
 Air Receive Super Armor DEF: Middle Super Armor ATK: Bottom 
 Vaporise Super Armor DEF: Bottom 
 ◆ Bleed Phantom Bleed Phantom Transformation Super Armor DEF: Top Super Armor ATK: Bottom 
 Shadow Overdrive - LV.1 Super Armor DEF: Middle Super Armor ATK: Top 
 Shadow Overdrive - LV.2 Super Armor DEF: Middle Super Armor ATK: Very Top 
 Shadow Overdrive - LV.3 Super Armor DEF: Middle Super Armor ATK: Very Top 
 [Cruel] Pass Away Super Armor DEF: Middle Super Armor ATK: Middle 
 [Cruel] Madness Super Armor DEF: Middle Super Armor ATK: Bottom 
 [Cruel] Madness - Midair Super Armor DEF: Middle Super Armor ATK: Bottom 
 [Cruel] Soul Breaker Super Armor DEF: Middle Super Armor ATK: Middle 
 [Cruel] Intense Suffering Super Armor DEF: Middle Super Armor ATK: Middle 
 [Cruel] Lethal Torture Super Armor DEF: Middle Super Armor ATK: Top 
 [Cruel] Phantom Drive Super Armor DEF: Middle Super Armor ATK: Bottom 
 
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 ◆ Lancea Half Cut Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Deep Pierce Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Cross Cutter Super Armor DEF: Middle Super Armor ATK: Middle 
 Wheel Blade Fixed the bug decreasing Super Armor DEF and ATK at LV.6. Super Armor DEF: Middle Super Armor ATK: Middle 
 Hornet's Touch Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 Flash Lift Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Count Spin Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Bottom Super Armor ATK: Middle → Very Top 
 Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom 
 Probe Decreased Super Armor DEF. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Bottom 
 Tumble Super Armor DEF: Very Bottom 
 Flee Super Armor DEF: Very Bottom 
 Push Kick Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Headbutt Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Front Kick Decreased Super Armor DEF. Super Armor DEF: Middle → Very Bottom Super Armor ATK: Middle 
 Swoop Decreased Super Armor DEF. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Bottom 
 Prosperity Super Armor DEF: Bottom 
 ◆ Piercer Shutter Bounce Super Armor DEF: Middle Super Armor ATK: Middle 
 Stab Screw Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 Spinning Cut Increased the amount Super Armor ATK increases per charge level. Super Armor DEF: Middle Super Armor ATK: Bottom-Middle → Bottom-High 
 Lollipop Chops Super Armor DEF: Middle Super Armor ATK: Top 
 Spinning Swing Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Top → Middle Super Armor ATK: Top → Middle 
 Fling Sky Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Hovering Blade Increased default ATK at the maximum level. - 20% → 29% Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Spear Hand Increased default ATK at the maximum level. - 161% → 183% Super Armor DEF: Bottom Super Armor ATK: Bottom Super Armor ATK on Normal Attack input: Middle 
 Piercing Spike Super Armor DEF: Bottom Super Armor ATK: Middle 
 Fling Fling Super Armor DEF: Middle Super Armor ATK: Middle 
 Dent Blow Super Armor DEF: Top Super Armor ATK: Top 
 Champagne Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Erratic Power Super Armor DEF: Bottom 
 Scar Maker Super Armor DEF: Bottom 
 Wall Maker Super Armor DEF: Bottom 
 Flag Decreased Super Armor DEF. Super Armor DEF: Very Top → Bottom Super Armor ATK: Middle 
 Buzz Off Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Special → Bottom Super Armor ATK: Middle → Very Top 
 Rushing Blade Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Spring Haze Super Armor DEF: Middle Super Armor ATK: Middle 
 ◆ Flurry Spinning Skewer Super Armor DEF: Middle Super Armor ATK: Top 
 Rough Sweep Increased ATK. - 436% → 648% Increased cooldown. - 32 sec → 42 sec Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle → Top 
 Shutter Bounce EX Super Armor DEF: Middle Super Armor ATK: Middle 
 Stab Screw EX Decreased Super Armor DEF. Fixed the bug decreasing Super Armor ATK upon learning. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom → Middle 
 Spinning Cut EX Super Armor DEF: Middle Super Armor ATK: Bottom-Top 
 Spinning Swing EX Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Top → Middle Super Armor ATK: Top → Middle 
 Rough Sweep EX Decreased Super Armor DEF. Super Armor DEF: Very Top → Middle Super Armor ATK: Top 
 ◆ [Awakened] Flurry Over the Rainbow Super Armor DEF: Middle Super Armor ATK: Middle 
 Bifrost Super Armor DEF: Top Super Armor ATK: Middle 
 [Awakened] Hornet's Touch Super Armor DEF: Middle Super Armor ATK: Middle 
 [Awakened] Scar Maker Super Armor DEF: Bottom 
 [Awakened] Spinning Cut Super Armor DEF: Middle Super Armor ATK: Bottom-Top 
 [Awakened Passive] Headbutt Decreased the amount ATK is increased. - 150% → 50% [Awakened] Headbutt Decreased default attack power at the maximum level. - 426% → 244% Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom 
 ◆ Sting Breezer Arcane Focus Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Poking Beehive Increased Super Armor DEF. Super Armor DEF: Middle → Top Super Armor ATK: Top 
 Hovering Blade EX Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Spear Hand EX Super Armor DEF: Bottom Super Armor ATK on Normal Attack input: Middle 
 Piercing Spike EX Decreased Super Armor ATK of the attack dealt upon Magic Spear penetration. Super Armor DEF: Bottom Super Armor ATK: Top 
 Dent Blow EX Super Armor DEF: Top Super Armor ATK: Top 
 Poking Beehive EX Increased Super Armor DEF. Super Armor DEF: Middle → Top Super Armor ATK: Top 
 ◆ [Awakened] Sting Breezer Flag Sign Super Armor DEF: Middle Super Armor ATK: Middle 
 Angelic Spear Super Armor DEF: Top Super Armor ATK: Very Top 
 [Awakened] Arcane Focus Super Armor DEF: Bottom Super Armor ATK: Bottom 
 [Awakened] Poking Beehive Increased Super Armor DEF. Super Armor DEF: Middle → Top Super Armor ATK: Top 
 [Awakened] Fling Fling Super Armor DEF: Middle Super Armor ATK: Middle-High 
 ◆ Knightess Gale Stab Increased default ATK at the maximum level. - 219% → 282% Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Splitter Increased default ATK at the maximum level. - 214% → 265% Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Extreme Twister Increased ATK. - 307% → 412% Increased Super Armor ATK. Super Armor DEF: Middle Normal Attack Additional Hit Super Armor ATK: Bottom → Top Special Attack Additional Hit Super Armor ATK: Bottom → Middle 
 Frosty Cross Increased ATK. - 244% → 290% Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Momentary Phantasm Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Middle 
 Icy Blast Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Iron Lance Super Armor DEF: Middle Super Armor ATK: Middle 
 Stomp N Stab Super Armor DEF: Bottom Super Armor ATK: Middle 
 Lava Raid Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Middle 
 Radical Charge Super Armor DEF: Middle Super Armor ATK: Bottom 
 Land Crush Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Middle → Top 
 Blaze Strike Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Thrust Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom 
 Parrying Step Decreased Super Armor DEF. Super Armor DEF: Very Top → Bottom 
 Brandish Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Blunt Slash Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom → Middle 
 Rising Lava Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Falling Meteors Fixed the bug where Super Armor ATK was too high when used in midair. Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Fighting Spirit Super Armor DEF: Bottom 
 Power of Knightess Super Armor DEF: Bottom 
 ◆ Avalanche Crystal Shooter Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Fatal Stinger Direction change is no longer possible during the attack. Super Armor DEF: Middle Super Armor ATK: Middle 
 Gale Stab EX Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom → Middle 
 Splitter EX Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Extreme Twister EX Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Bottom → Middle Normal Attack Additional Hit Super Armor ATK: Bottom → Middle Special Attack Additional Hit Super Armor ATK: Bottom 
 Momentary Phantasm EX Fixed the bug decreasing Super Armor DEF upon learning. Fixed the bug decreasing Super Armor ATK upon learning. Increased Super Armor ATK. Super Armor DEF: Middle → Top Super Armor ATK: Middle Full Charge Super Armor ATK: Middle → Top 
 Fatal Stinger EX Direction change is no longer possible during the attack. Now Super Armor ATK increases in proportion with the ice spear count used. Super Armor DEF: Middle Super Armor ATK: Middle-High 
 ◆ [Awakened] Avalanche Crystal Maker Super Armor DEF: Bottom 
 Blizzard Shooter Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Very Bottom → Middle 
 [Awakened] Parrying Step Super Armor DEF: Bottom 
 [Awakened] Fighting Spirit Super Armor DEF: Bottom 
 [Awakened] Brandish Super Armor DEF: Bottom Super Armor ATK: Bottom 
 [Awakened] Blunt Slash Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Bottom → Middle 
 [Awakened] Frosty Cross Super Armor DEF: Bottom Super Armor ATK: Middle 
 [Awakened] Fatal Stinger Super Armor DEF: Middle Super Armor ATK: Middle 
 ◆ Randgrid Counter Flare Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Middle Super Armor ATK: Top → Middle Super Armor ATK upon successful Parrying: Top 
 Iron Lance EX Courage is now consumed upon use, not upon a successful attack. Super Armor DEF: Middle Super Armor ATK: Middle Additional Courage Hit Super Armor ATK: Bottom 
 Stomp N Stab EX Courage is now consumed upon use, not upon a successful attack. Super Armor DEF: Bottom Super Armor ATK: Middle Additional Courage Hit Super Armor ATK: Bottom 
 Lava Raid EX Courage is now consumed upon use, not upon a successful attack. Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Middle Additional Courage Hit Super Armor ATK: Bottom 
 Land Crush EX Courage is now consumed upon use, not upon a successful attack. Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Middle → Top Additional Courage Hit Super Armor ATK: Bottom 
 Counter Flare EX Courage is now consumed upon use, not upon a successful attack. Decreased Super Armor DEF. Increased Super Armor ATK. Increased the Super Armor ATK of the additional Courage hit. Super Armor DEF: Top → Middle Super Armor ATK: Top → Middle Super Armor ATK upon successful Parrying: Top Additional Courage Hit Super Armor ATK: Bottom → Middle 
 ◆ [Awakened] Randgrid Heat Up Super Armor DEF: Bottom 
 Heroic Charge Decreases movement speed applied upon mounting the Flaming Horse. Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 [Awakened] Radical Charge Super Armor DEF: Middle Super Armor ATK: Bottom 
 [Awakened] Rising Lava Super Armor DEF: Bottom Super Armor ATK: Bottom 
 [Awakened] Falling Meteors Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 ◆ Plaga Fatalism Super Armor DEF: Bottom Super Armor ATK: Middle 
 Thorn of Reproof Super Armor DEF: Middle Super Armor ATK: Middle 
 Blood Shot Super Armor DEF: Middle Super Armor ATK: Bottom 
 Subconscious Super Armor DEF: Middle Super Armor ATK: Middle 
 Dissembler Super Armor DEF: Middle Super Armor ATK: Middle 
 Dissembler - Thorns consumed Super Armor DEF: Middle Super Armor ATK: Middle 
 Grudge Super Armor DEF: Bottom Super Armor ATK: Middle 
 Grudge - Thorns consumed Super Armor DEF: Bottom Super Armor ATK: Middle 
 Infection Super Armor DEF: Middle Super Armor ATK: Middle 
 Infection - Thorns consumed Super Armor DEF: Middle Super Armor ATK: Top 
 Sacrifice Super Armor DEF: Top Super Armor ATK: Top 
 Projection Super Armor DEF: Middle 
 Flow Down Super Armor DEF: Middle Super Armor ATK: Very Bottom 
 Injury Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Injury Combo Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Repression Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Repression - Counter Super Armor DEF: Middle Super Armor ATK: Middle 
 ◆ Vena Plaga Vena Plaga Transformation Super Armor DEF: Middle Super Armor ATK: Bottom 
 Manic Super Armor DEF: Top Super Armor ATK: Middle 
 Manic - Thorns x30 consumed Super Armor DEF: Top Super Armor ATK: Top 
 Manic - Thorns x60 consumed Super Armor DEF: Top Super Armor ATK: Top 
 Lonely Cloud Super Armor DEF: Middle Super Armor ATK: Middle 
 [Corrupt] Fatalism Super Armor DEF: Bottom Super Armor ATK: Middle 
 [Corrupt] Thorn of Reproof Super Armor DEF: Middle Super Armor ATK: Bottom 
 [Corrupt] Blood Shot Super Armor DEF: Middle Super Armor ATK: Middle 
 [Corrupt] Subconscious Super Armor DEF: Middle Super Armor ATK: Middle 
 [Corrupt] Lonely Cloud Super Armor DEF: Middle Super Armor ATK: Bottom 
 
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 ◆ Machina Low Reel Hook Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Bounding Reaction Fixed the bug decreasing Super Armor DEF at LV.6. Super Armor DEF: Middle Super Armor ATK: Middle 
 Pivot Gun Shot Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Lariat Increased cooldown. - 15 sec → 20 sec Super Armor DEF: Middle Super Armor ATK: Top 
 Handstand Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Bottom Super Armor ATK: Top → Very Top 
 Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom 
 Elbow Attack Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Body Check Super Armor DEF: Very Bottom Super Armor ATK: Very Bottom 
 Overblow Super Armor DEF: Very Bottom Super Armor ATK: Middle 
 Smashing Blow Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Hit and Leap Super Armor DEF: Very Bottom Super Armor ATK: Bottom 
 Tumble Super Armor DEF: Very Bottom 
 Fly By Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Very Bottom 
 Nitro Charge Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom 
 ◆ Patrona Flow Up Increased default ATK at the maximum level. - 180% → 260% Increased cooldown. - 7 sec → 10 sec Super Armor DEF: Middle Super Armor ATK: Middle 
 Flow Through Increased default ATK at the maximum level. - 211% → 377% Increased cooldown. - 15 sec → 19 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 Flying Knee Kick Increased default ATK at the maximum level. - 244% → 368% Super Armor DEF: Middle Super Armor ATK: Middle 
 Kidney Blow Increased default ATK at the maximum level. - 257% → 300% Super Armor DEF: Middle Super Armor ATK: Top 
 Wild Rush Increased default ATK at the maximum level. - 285% → 584% Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Bottom → Middle Super Armor ATK: Top 
 Deus Ex Machina Increased Super Armor ATK. Super Armor DEF: Very Top Super Armor ATK: Top → Very Top 
 Bone Break Increased default ATK at the maximum level. - 177% → 206% Super Armor DEF: Middle Super Armor ATK: Bottom 
 Leap Over Increased default ATK at the maximum level. - 192% → 326% Super Armor DEF: Middle Super Armor ATK: Middle 
 Ground Spike Increased default ATK at the maximum level. - 207% → 399% Super Armor DEF: Bottom Super Armor ATK: Middle 
 Step Up Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 Ruination Increased default ATK at the maximum level. - 285% → 580% Increased cooldown. - 40 sec → 45 sec Fixed bug applying Super Armor ATK at a level higher than specifications. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Man to Man Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Very Top Super Armor ATK: Top → Very Top 
 Body Blow Super Armor DEF: Middle Super Armor ATK: Bottom 
 Demolish Punch Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Middle → Bottom 
 Overclock Super Armor DEF: Bottom 
 Beat Down Super Armor DEF: Middle Super Armor ATK: Middle 
 Foot Stomp Super Armor DEF: Bottom Super Armor ATK: Middle 
 Wallop Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Very Top 
 ◆ Ruina Gear Boost Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom 
 Palm Strike Increased default ATK at the maximum level. - 320% → 500% Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Very Top → Top Super Armor ATK: Bottom → Top 
 Duck Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom 
 Flow Up EX Super Armor DEF: Middle Super Armor ATK: Top 
 Flow Through EX Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Middle 
 Flying Knee Kick EX Super Armor DEF: Middle Super Armor ATK: Top 
 Wild Rush EX Increased Super Armor DEF. Super Armor DEF: Bottom → Middle Super Armor ATK: Top 
 Palm Strike EX Decreased Super Armor DEF. Super Armor DEF: Very Top → Top Super Armor ATK: Top 
 ◆ [Awakened] Ruina Flicker Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Very Bottom → Bottom 
 Impact Punch Skill name changed to “Impact Blow.” Super Armor DEF: Top Super Armor ATK: Top 
 [Awakened Passive] Steam [Steam] Flying Knee Kick and [Steam] Wild Rush Super Armor DEF/ATK apply at a rate equal to 50% of the original skill, and these specifications are reflected in the tooltips. 
 [Steam] Flying Knee Kick Increased Super Armor ATK. Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Bottom → Middle 
 [Steam] Wild Rush Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Very Bottom → Middle 
 [Awakened] Kidney Blow Super Armor DEF: Middle Super Armor ATK: Top 
 [Awakened] Beat Down Super Armor DEF: Middle Super Armor ATK: Middle 
 [Awakened] Duck Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom 
 ◆ Defensio Provoke Super Armor DEF: Bottom 
 Over Defense Super Armor DEF: Middle 
 Taunting Blow Invincibility no longer applied during instant explosion of the mark with Special Attack Button input. Other normal skills can no longer be used while exploding a mark with a special attack. Decreased the post delay after exploding a mark. Super Armor DEF: Middle Super Armor ATK: Top 
 Repair Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom 
 Shove Super Armor DEF: Bottom 
 Bone Break EX Super Armor DEF: Middle Super Armor ATK: Middle 
 Leap Over EX Super Armor DEF: Middle Super Armor ATK: Top 
 Ground Spike EX Super Armor DEF: Bottom Super Armor ATK: Middle 
 Ruination EX Fixed the bug where Super Armor DEF decreased upon learning EX. Super Armor DEF: Middle Super Armor ATK: Top 
 Taunting Blow EX Invincibility no longer applied during instant explosion of the mark with Special Attack Button input. Other normal skills can no longer be used while exploding a mark with a special attack. Decreased the post delay after exploding a mark. Super Armor DEF: Middle Super Armor ATK: Top 
 ◆ [Awakened] Defensio Rock Fist Super Armor DEF: Middle Super Armor ATK: Very Top 
 Reverse Order Super Armor DEF: Middle 
 [Awakened] Step Up Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 [Awakened] Man to Man Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Very Top Super Armor ATK: Top → Very Top 
 ◆ Launcher L-Action Super Armor DEF: Middle Super Armor ATK: Middle 
 L-Combo Decreased cooldown. - 21 sec → 17 sec Super Armor DEF: Middle Super Armor ATK: Middle 
 L-Buster Increased ATK. - 352% → 526% Increased cooldown. - 22 sec → 26 sec Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Middle Super Armor ATK: Bottom → Middle 
 Stunt Rush Increased default ATK at the maximum level. - 344% → 611% Increased cooldown. - 29 sec → 40 sec Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 Limit Runner Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Laser Piercer Decreased default attack power at the maximum level. - 419% → 332% Increased cooldown. - 8 sec → 10 sec The laser attack no longer sends targets into the air. Decreased the enemy-pushing power. Super Armor DEF: Middle Super Armor ATK: Bottom 
 Lightning Elevation Decreased cooldown. - 25 sec → 20 sec Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle 
 Flood Trick Increased ATK. - 311% → 414% Increased cooldown. - 14 sec → 19 sec The downward attack changes from 3 hits to 1 hit. The first attack no longer sends enemies into the air and only stuns them. Decreased the enemy-pushing power of all attacks. Effect modified to match the actual hit area. Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 Carnival Rush Increased default ATK at the maximum level. - 508% → 625% Increased cooldown. - 34 sec → 42 sec Increased the Attack SPD of the first attack motion. Super Armor DEF: Top Super Armor ATK: Top 
 Hyper Galaxy Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Trigger Super Armor DEF: Bottom 
 T-Operate Super Armor DEF: Bottom 
 Mirage Super Armor DEF: Bottom Super Armor ATK: Very Bottom 
 Drift Step Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Very Bottom → Bottom 
 Shoulder Crash The invincibility applied when using the skill is reflected in tooltip content. Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 Set Position Decreased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Top → Bottom Super Armor ATK: Top → Very Top 
 Illusive Fist Decreased cooldown. - Decreased 30 sec at LV.1, decreased 2 sec every subsequent level Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom 
 ◆ Impactor Intense Pulse Super Armor DEF: Bottom 
 Skip Modified range of paralysis activated during spin. - Forward hit area decreased - Backward hit area increased Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Bottom 
 L-Action EX Decreased the attack area of the fifth and sixth attacks. Super Armor DEF: Middle Super Armor ATK: Middle 
 L-Action EX - Intense Shock Decreased ATK. - 450% → 350% Increased Attack SPD. Fixed the bug where enemies overlapping the character could not be attacked. Super Armor DEF: Middle Super Armor ATK: Middle ※Fixed the bug where the final attack’s attack area increases beyond intention upon getting EX. 
 L-Combo EX Decreased the attack area. Super Armor DEF: Middle Super Armor ATK: Middle 
 L-Combo EX - Intense Shock Decreased ATK. - 450% → 350% Increased Attack SPD. Fixed the bug where enemies overlapping the character could not be attacked. Super Armor DEF: Middle Super Armor ATK: Middle ※Fixed the bug where the final attack’s attack area increases beyond intention upon getting EX. 
 L-Buster EX Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Bottom → Middle 
 L-Buster EX - Intense Shock Decreased ATK. - 225% → 175% Super Armor DEF: Middle Super Armor ATK: Bottom 
 Stunt Rush EX Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 Stunt Rush EX - Intense Shock Decreased ATK. - 450% → 350% Increased Attack SPD. Fixed the bug where enemies overlapping the character could not be attacked. Super Armor DEF: Middle Super Armor ATK: Middle 
 Skip EX Modified range of paralysis activated during spin. - Forward hit area decreased - Backward hit area increased Super Armor DEF: Top Super Armor ATK: Middle 
 Skip EX - Intense Shock Decreased ATK. - 450% → 350% Increased Attack SPD. Fixed the bug where enemies overlapping the character could not be attacked. Super Armor DEF: Middle Super Armor ATK: Middle 
 ◆ [Awakened] Impactor Chain Cruiser Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Domination Increased Super Armor DEF. Increased Super Armor ATK. Super Armor DEF: Bottom → Middle Super Armor ATK: Middle → Top 
 [Awakened Passive] Illusive Fist Decreased cooldown reduction amount. - 10 sec decrease → 5 sec decrease 
 [Awakened] Illusive Fist Decreased default cooldown at the maximum level. - 18 sec → 17 sec Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Bottom 
 [Awakened] Limit Runner Super Armor DEF: Very Top Super Armor ATK: Very Top 
 ◆ Luster Eternal Light Quartz Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom 
 Cast Cassia Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Eternal Light Soul Super Armor DEF: Bottom 
 Laser Piercer EX The laser attack no longer sends targets into the air. Decreased the enemy-pushing power. Super Armor DEF: Middle Super Armor ATK: Middle 
 Lightning Elevation EX Super Armor DEF: Middle Super Armor ATK: Middle 
 Flood Trick EX The downward attack changes from 3 hits to 1 hit. The first attack no longer sends enemies into the air and only stuns them. Decreased the enemy-pushing power of all attacks. Effect modified to match the actual hit area. Decreased Super Armor DEF. Increased Super Armor attack power. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle → Top 
 Carnival Rush EX Increased the Attack SPD of the first attack motion. Increased Super Armor ATK. Super Armor DEF: Middle → Top Super Armor ATK: Top 
 Cast Cassia EX Super Armor DEF: Bottom Super Armor ATK: Bottom 
 ◆ [Awakened] Luster Countdown Super Armor DEF: Bottom 
 Libero Blast Super Armor DEF: Top Super Armor ATK: Very Top 
 [Awakened] Eternal Light Quartz Increased Super Armor DEF. Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Very Bottom 
 [Awakened] Flood Trick The downward attack changes from 3 hits to 1 hit. The first attack no longer sends enemies into the air and only stuns them. Decreased the enemy-pushing power of all attacks. Effect modified to match the actual hit area. Decreased Super Armor DEF. Increased Super Armor attack power. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle → Top 
 [Awakened] Cast Cassia Super Armor DEF: Bottom Super Armor ATK: Bottom 
 [Awakened] Eternal Light Might Super Armor DEF: Top 
 
 | 
| 
 
 ◆ Vandar Double Slash Increased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Very Bottom → Bottom 
 Low Slicer Super Armor DEF: Middle Super Armor ATK: Bottom 
 Piercing Bolt Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Ice Bolt Super Armor DEF: Middle Super Armor ATK: Very Bottom 
 Cross Fire Super Armor DEF: Middle Super Armor ATK: Top 
 Picking Can no longer attack targets that are knocked down. Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Middle → Very Bottom 
 Hammer Slam When dashing, can no longer attack enemies that are knocked down. Decreased the height of the jump over targets after a successful final attack. Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Middle → Very Bottom Super Armor ATK: Very Bottom 
 Power Dive Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Middle → Bottom 
 Double Check Decreased Super Armor DEF. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Very Bottom → Bottom 
 Handle Upper Decreased Super Armor DEF. Super Armor DEF: Bottom → Very Bottom Super Armor ATK: Middle 
 Sidestep Super Armor DEF: Very Bottom 
 Tactical Step Super Armor DEF: Very Bottom 
 Aerial Evasion Changed the way invincibility is applied. - Previous: If you do not press a directional key after using Aerial Evasion, invincibility will remain until landing. Invincibility is removed upon pressing a directional key. - Change: 1.5 sec of invincibility applied after use of Aerial Evasion Super Armor DEF: Top → Bottom 
 Kanna Therapy Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom 
 Inspiration Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom 
 ◆ Treasure Hunter Arrow Sword Increased ATK. - 184% → 237% Super Armor DEF: Middle Super Armor ATK: Middle 
 Ripple Effect Increased ATK. - 187% → 259% Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Middle 
 Pale Burst Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Bottom → Middle 
 Flush Decreased cooldown. - 50 sec → 42 sec Increased ATK. - 377% → 529% Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Top 
 Execution Direction change is no longer possible during the attack. Attacks register over a decreased period of time. - 5 hits over 20 frames → 5 hits over 15 frames Increased ATK. - 350% → 383% Decreased cooldown. - 50 sec → 30 sec Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Top → Middle Super Armor ATK: Very Top → Top 
 Requiem Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Unchained Bolt Super Armor DEF: Bottom Super Armor ATK: Bottom 
 Split Fire Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Middle 
 Clutch Field Increased ATK. - 253% → 329% Super Armor DEF: Middle Super Armor ATK: Middle 
 Out Link Increased ATK. - 44% → 60% per hit Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Top 
 Rearrange Increased ATK. - 47% → 100% Decreased cooldown. - 12 sec → 10 sec Super Armor DEF: Very Bottom → Bottom Super Armor ATK: Very Bottom → Bottom 
 Shoot the Moon Super Armor DEF: Very Top Super Armor ATK: Very Top 
 Metal Body Super Armor DEF: Bottom Super Armor ATK: Middle 
 Double Rise Increased hit detection. Super Armor DEF: Bottom Super Armor ATK: Middle 
 Blading Edge Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 Falling Arms Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Top → Middle 
 Guillotine Blade Increased ATK. - 317% → 415% Increased Super Armor DEF. Super Armor DEF: Bottom → Middle Super Armor ATK: Top 
 ◆ Duelist Phase Blade Increased cooldown. - 40 sec → 50 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Lightning Rod Super Armor DEF: Middle Super Armor ATK: Middle 
 Incrimination Super Armor DEF: Bottom 
 Arrow Sword EX Fixed the bug where invincibility was applied in certain areas. Super Armor DEF: Middle Super Armor ATK: Middle 
 Ripple Effect EX Decreased Super Armor ATK. Super Armor DEF: Bottom Super Armor ATK: Top → Middle 
 Pale Burst EX Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Bottom → Middle 
 Flush EX Decreased Super Armor DEF. Super Armor DEF: Top → Middle Super Armor ATK: Top 
 Phase Blade EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Class Mastery Ⅱ - Blading Edge Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 ◆ [Awakened] Duelist Harmattan Changed location on the skill tree. - Changed to the location of Aircraft Changed the per-requisite skill. - Pre-changes: Class Mastery Ⅱ, Aircraft - Post-changes: Aircraft Decreased cooldown. - 24 sec → 6 sec Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Very Top → Middle ※ Though there was no serious issue in PvE, it was deemed quite stress-inducing with the usability of Blading Edge changing due to the acquisition of Class Mastery II, especially with cooldown doubling as the specification enabling usage is applied upon being attacked. Prior to making the decision to change the design of the skill, the skill prerequisites were modified so that Duelist players could select how Blading Edge would be used. We will further review the situation in case further improvements are deemed necessary in the future. ※ Harmattan can only be used as a follow up after Blading Edge and Aircraft. Because the situations where the skill is available are limited, we decided to try adjusting it to enable earlier activation, depending on the situation. 
 Aircraft Changed location on the skill tree. - Changed to the location of Harmattan Decreased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle → Bottom 
 [Awakened] Lightning Rod Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 [Awakened] Execution Decreased cooldown. - 50 sec → 30 sec Super Armor DEF: Top → Middle Super Armor ATK: Very Top → Top 
 [Awakened] Double Sidestep Super Armor DEF: Very Bottom 
 [Awakened] Requiem Increased Super Armor DEF. Super Armor DEF: Top → Very Top Super Armor ATK: Very Top 
 [Awakened] Requiem – Instant Increased Super Armor DEF. Super Armor DEF: Top → Very Top Super Armor ATK: Very Top 
 ◆ Trickster Hop Step Super Armor DEF: Very Bottom 
 Sword Storm The invincibility applied when using the skill is reflected in tooltip content. Super Armor DEF: Middle Super Armor ATK: Middle 
 Unchained Bolt EX Super Armor DEF: Bottom Super Armor ATK: Middle 
 Split Fire EX Decreased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top → Middle 
 Clutch Field EX Super Armor DEF: Middle Super Armor ATK: Very Top → Top 
 Out Link EX Increased Super Armor ATK. Super Armor DEF: Top Super Armor ATK: Top 
 Sword Storm EX Increased Super Armor ATK. Super Armor DEF: Middle Super Armor ATK: Top 
 ◆ [Awakened] Trickster The Eye Super Armor DEF: Bottom 
 Out Link - The Eye Super Armor ATK applied at a rate equal to just 50% of the original skill. Super Armor ATK: Top → Middle 
 Blind Revolt Super Armor DEF: Middle Super Armor ATK: Middle 
 [Awakened] Kanna Inject Super Armor DEF: Bottom 
 [Awakened] Shoot the Moon Super Armor DEF: Very Top Super Armor ATK: Very Top 
 [Awakened] Guillotine Blade Increased Super Armor DEF. Decreased Super Armor ATK. Super Armor DEF: Bottom → Middle Super Armor ATK: Very Top → Top 
 [Awakened] Blading Edge Decreased Super Armor DEF. Super Armor DEF: Middle → Bottom Super Armor ATK: Middle 
 
 | 
3. Cooldown Buff-related Revisions
※ Developer’s comment: Until this update, some character skills did not receive certain cooldown effects. e.g.) [Beyond Time]
Though there were several types of cooldown-related effects available, different ones were unique to each skill, and some skills were made exceptional by mistake as a result of this chaotic mishmash.
With these modifications, we made sure skills classified as not receiving certain cooldown buffs were also not influenced by other types of cooldown buffs, ensuring that no skills were left out.
- [Might Skill] and [Harmony Skill], which are added with Awakened EXTEND, were changed so that they do not receive cooldown-related buffs.
- Existing skills other than Awakened EXTEND that do not receive cooldown buffs are as follows:
| Class | Skill | 
| Force User | Beyond Time | 
| Smasher | [Awakened] Beyond Time | 
| Acrobat | Spirit Boost | 
| Tempest | [Awakened] Spirit Boost | 
| Assassin | Feint | 
| Academic | Auto Dispenser | 
- We confirmed the issue occurring after a gender change costume is equipped where the previous gender's lines are played upon use of skills that were modified or added with the August patch.
- We therefore silenced the character's voice for the applicable skills after changing genders.
※ Developer’s comment: Since it was awkward to play the character after the gender change, we temporarily silenced the voice acting for the corresponding skill lines.
This may change if the alternate gender’s lines are recorded in the future.
1. Spec Change Item Information

2. Dream Fragments and Moon Fragments Removed from Blacksmith Crafting
◆ Deleted Dream Fragments and Moon Fragments from the Blacksmith’s ‘Craft Item’ page.

3. Dreamy, Blood Moon, Verdure Dragon Jade Obtained Location Tooltip Revisions
◆ Revised the “Obtained Location” information for Dreamy Dragon Jade, Blood Moon Dragon Jade, and Verdure Dragon Jade in the tooltips.

4. [Guild Homepage] Improvements
◆ Improved the system for registering guild homepages.


◆ Added Expected Rewards Information to Mining Missions
- Catseyes were added as expected rewards for Mining Missions on the Mission Bulletin Board.
◆ Removed Dragon Jade Enhancement Server Message
- Deleted the system message that appeared when enhancing Vibrant Dragon Jade anywhere from +11 to +14.
- The system message now begins to appear upon enhancing Vibrant Dragon Jade to +15.
◆ Changed Pop-up Window Appearing Upon Reaching LV.95
- The content in the pop-up window appearing after reaching LV.95 has been changed to “Congratulations on reaching LV.95. Now finish the Beginner’s Guide and become a cool Dragon Nest Novice! Beginner’s Guide rewards can be checked in the Menu[N]’s Beginner’s Guide.”
◆ Changes to Balkov, Muertos Nest
- Changed the number of available weekly clears. (7 → 1)
- Equipment can no longer be changed while playing the Nest.
◆ Some Spirits will be invisible when mounting on some fixed mounts
- With the September update, equipped spirits will not be visible when riding the fixed mounts below.
| Cool Ice Chair | 
| Ghost's Eerie House | 
| Heartwarming Mailbox | 
| Vampire King's Throne | 
| Merchant Draculia | 
| Cosy Coffin | 
| Bare Tree Swing | 
| Leafy Tree Swing | 
| Gold Apple Tree Swing | 
| Dinghy | 
| Sloop | 
| HMS Dragon Nest | 
| Shabby Stall | 
| Typical Ramen Shop | 
| Eight-Year Traditional Ramen Shop | 
◆ Plentiful Gold Trove Nest invulnerable boss issue will be fixed
- The boss will no longer become invulnerable at low HP.
1. Board Game Battle: Season 8
[Duration]
• Post-September 2021 update – Before the November 2021 update
[Note]
• Tickets, coins, etc. that were available last season cannot be used in season 7.
• Last season's items can be sold in shops for 1 copper.
• The board game is available starting September 11th at 9 AM.
• The board game event and event shop will end with the November update.
[Season 8 Roulette Ticket Acquisition Method]
• Can be acquired as Stage, Nest, Nightmare Labyrinth and World Weekly Task rewards.
| Roulette Ticket Acquisition Location | 
| Dungeon | 
| Nest | 
| Nightmare Labyrinth | 
| World Weekly Tasks | 
[Board Game Rewards]
• You can earn rewards for clearing each board game stage.
• A variety of items can be purchased from [Storyteller Kathy or Storyteller Sobong - Event Shop] using the board game coins acquired upon completing each stage of the board game.
| Board Game Kill Rewards | ||
| Stage | Dungeon Rewards | Quantity | 
| Stage 1 Kill Rewards | Platinum Stone | 2 | 
| Dark Crystal | 30 | |
| 500 Lebrium Points | 1 | |
| Stage 2 Kill Rewards | Catseye | 3 | 
| Tetrastone Fragment | 5 | |
| Stage 3 Kill Rewards | Minos Lebrium | 1 | 
| Flames of Minos | 2 | |
| Board Game Completion Rewards | ||
| Stage | Dungeon Rewards | Quantity | 
| Stage 1 Completion Rewards | Platinum Stone | 20 | 
| Dark Crystal | 300 | |
| 5000 Lebrium Point | 1 | |
| Board Game Season 8 Coin | 1 | |
| Stage 2 Completion Rewards | Catseye | 30 | 
| Tetrastone Fragment | 50 | |
| Board Game Season 8 Coin | 2 | |
| Stage 3 Completion Rewards | Minos Lebrium | 1 | 
| Flames of Minos | 2 | |
| Board Game Season 8 Coin | 3 | |
[Event Shop Sale Items]
| Shop Details | |||
| Item Name | Quantity | Board Game Coins Required | Purchase Limit | 
| Hope Flower | 3 | 3 | - | 
| Messenger Breezy Bird (World) | 5 | 3 | 3 weekly per character | 
| Hero's Item Protection Magic Jelly | 500 | 10 | 3 weekly per character | 
| Magic Conversion Key (Untradable) | 2 | 5 | 5 weekly per account | 
| Lagendia Torch | 5 | 10 | 5 weekly per account | 
| Gold Lotus Crown | 100 | 3 | 3 weekly per account | 
| Lapis | 50 | 3 | 3 weekly per account | 
| Deep Twilight Dreamy Shoes Box (Class-Specific) | 1 | 15 | - | 
| Deep Twilight Blood Moon Shoes Box (Class-Specific) | 1 | 15 | - | 
| Deep Twilight Verdure Shoes Box (Class-Specific) | 1 | 15 | - | 
| Sunset Cloister Map | 10 | 10 | 3 weekly per account | 
| Hakyul Enhancement Heraldry Full Bloom Stamp (Untradable) | 1 | 50 | 70 days per character | 
| Stronghammer Dragon Jade Refiner (Untradable) | 1 | 50 | 70 days per character | 
※ Hakyul’s Enhancement Heraldry Full Bloom Stamps and Stronghammer Dragon Jade Refiner cannot be moved to server storage.
※ The event shop will be removed with the November update.
◆ Players will get one 'Goddess Coin' as an attendance reward with each daily login from September maintenance until the next update.
◆ You can exchange 30 Goddess Coins for a ‘Deep Twilight Box (Class-exclusive Armor)’ through ‘Priestess of Darkness Canele’, located in ‘Sunset Watchtower’.
◆ The Sea Fishing event has come to an end.
Price: 49,900 → 9,900
Grade: Rare
Package Components: Hair, Upper Body, Lower Body, Weapon, Secondary Weapon, Title
[Revised as of 9th September | We are sorry for delivering false information regarding title components. There is no title from this regular costume package.]
※Pearl Abyss Swimsuit costume package will be deleted from the cash shop after finish the September Update.







2. Special Lagendia Pandora Box Update : Wind Forest Necromancer
※ Disaster Inccurring W/T/D will be removed from the Pandora box after the September Update Patch.
※ Summer Rainbow W/T/D will be removed from the Pandora box after the September Update Patch. (UPDATED 09.06)



3. Crystal Point Shop Update : Raincoat Costume
New costumes will arrive at the Crystal Point Shop with the September update.
Stay dry and warm with the raincoat.




4. 4th Anniversary Legend Minions Assemble (HOT) (Updated as of 7th September)

[Sale Period]
After Update Patch on 7th September ~ before Update Patch on 12th October (GMT+8)
[Sale Details]
The Legend Minions from the past period are returning to celebrate the 4th anniversary for a month!
Don't miss your chance to meet your legendary minion!
The Legendary Minions are available at the Season Pet Shop.
Please note that each Legend Minion can be purchased once a week, per account.
[Pet shop details]



[Note]
- Please note that the Customer Center or GM will not help with refunding/moving/changing the Legend Minion which was purchased/exchanged by mistake or misunderstanding.
- The sale period and details may be extended or reduced and changed in consideration of the promotion circumstance.
5. 2 Epic Minions and Get One Season 3
[Period]
After Update Patch on 7th September ~ before Scheduled Maintenance on 14th September (GMT+8)
[Details]
| Package | Containing | Quantity | Price (Discounted) | Price (Original) | Discount Ratio | 
| Epic Minions 2+1 Package | Epic Pet Exchange Coupon | 3 | 24900 | 86400 | 71.18% | 
| Super Pet's Boom Boom Drink | 1 | 

※ The sale period and details can be changed at any occasion under service operational circumstances.
6. New Dye Colors (ADDED 09.06)
9 New Dye colors will be introduced in this patch.


Reacties