Game Patch (Completed on 15 March) NA

ame service resumed at 05:55HRS (PDT). Happy Gaming!



Dear Heroes,



There will be a Game Patch on March 15h, 2018 starting from 02:00HRS (PDT) / 06:00HRS (EDT).



During the maintenance, heroes will not able to connect to the game and homepage including steam users and is expected to be resumed by 05:00HRS (PDT) / 09:00HRS (EDT).



We strongly recommend that you log out of the game before the stipulated time to avoid any item loss.


Please be informed that all DNP will be reset in this patch.


UPDATEMarch 15th Update - Bleed Phantom03. 14. 2018Views 14921
Changelog
Updates
Bleed Phantom
Main Quest Extra Chapter 7. Facing the Enemy
Level 95 Nest – (Dark Mist Nest)
Return to Farm Festival
Changes/Additions
Balance
Event
Cashshop Updates


Bleed Phantom





Phantom
Phantom is a class that has obtained the power of corrupted fragment outside his own will. He can awaken as Bleed Phantom to fully absorb the powerful dark energy of the corrupted fragment.
Combining his own strength and the power of darkness from the fragment, he specializes in close-range battles and can quickly chase after enemies to attack them.




Pass Away:
Instantly warps in front and swings the weapon.
It can also be used by entering [Special Attack Button] during [Dash].


Madness:
Uses quick successive slashes on nearby enemies in front.
Skill's [Cooldown] is saved additionally when the skill reaches Level 6 and 11.


Phantom Drive:
Quickly dashes forward and slashes enemies.
When the attack hits accurately, cooldown is recovered by 1 second.


Lethal Torture:
Collects the power of darkness and explodes it to deal great damage on enemies in front.


Class and Skill Info
Phantom is a melee fighter who is largely affected by Strength, Agility, and Physical Attack Power.
•With dash and movement skills, Phantom can chase his enemies quickly and conversely, leave the battlefield quickly as well.
•Phantom is excellent at using successive skills and is strong in one-on-one battles. When in danger, he can stop the attack and evade, which allows him to be flexible in battle.

Main and Key Skills
•Phantom's main skill, [Phantom Drive], recovers own cooldown when it hits enemies accurately and is effective when dealing with numerous enemies.
•By using [Vaporize] while using other attack skills, he can evade when the enemy attacks, and faster movement speed allows a more advantageous positioning.
•[Phantom Call] can be used to instantly warp to enemies inflicted with [Mark] effect.


Bleed Phantom
•By overcoming the dark power of the corrupted fragment, Phantom can transform into Bleed Phantom.
•When transformed, the attack power and actions of main skills will be enhanced.



Bleed Phantom Transformation:
Explodes dark energy within oneself to use 5% of HP to transform into [Bleed Phantom].
While transforming, 20 [Bleed Phantom] Bubbles are gained and cooldown of [Main Skills] are recovered.
When transformed, the ability of [Main Skills] is greatly enhanced and uses 1 Bubble each time a [Main Skill] is used.


Shadow Overdrive:
Collects the power of darkness to throw penetrating ninja stars. You can throw up to 3 times by entering [Normal Attack Button] at the right timing.


Blood Armor:
By hitting enemies inflicted with [Bleed] with [Draw Blood], you can get [Blood Armor]. [Blood Armor] gives a protective shield of 15% of HP.

Skill Info
•Phantom can transform into [Bleed Phantom] without any requisite conditions. However, some HP will be lost.
•In [Bleed Phantom] state, attack power of main skills increase and action is enhanced to allow a more powerful and convenient gameplay.

Key skills and management
•[Bleed Phantom] transformation recovers main skills' cooldown but reduces HP so it should be used appropriately.
•Bleed Phantom can draw blood from enemies inflicted with Bleed and create a protective shield to survive in times of emergency.
•When transformed, main skills are enhanced by allowing additional attacks or aerial usage which makes it easier for skills to be used successively.


Bleed Phantom Awakening
You can get the Awakening Remote Quest from Tabi.



About Bleed Phantom Character
  • Bleed Phantom will be created as a Phantom character.
  • Phantom characters cannot specialize into other lines of specialization (Chaser, Bringer).
  • You cannot use Job Change Scroll on this character.
  • When you enter Prairie Town after completing the tutorial, mission will be accomplished and you will get a special reward in your mailbox.
  • Assassin skills require Gold to learn, but Phantom and Bleed Phantom skills can be acquired for free.

Special items for Bleed Phantom 






Main Quest Extra Chapter 7. Facing the Enemy


Hirendel conspires to gain full control of Merca
and the city faces the biggest crisis in its history.
However, the threat proves to be another opportunity for the Anti-Goddess Faction.
Can the allies preparing for a counterattack
take their first step to change the destiny of the world?



Quest Start Location: Saint Haven’s Priestess of Darkness Mocha
Quest Location: Merca's Heart
Pre-requisite Quest: Chapter 15. A New Faction’s [The Real Game] quest
Level Requirements: At least Level 95
Priestess of Darkness Mocha is waiting for you.



Level 95 Nest - (Dark Mist Nest)



Entry Level At least Level 95
RouteSaint Haven > Garden of Eternity Nexus (Lv95) > [West] "Dark Mist Nest' Gate
Party Size1~4 Players
Weekly Clear LimitNormal : Once / Hard Core : Once / Hell : Once
Resurrection LimitNormal : Unlimited/ Hard Core : 3 times/ Hell : Once
Quest[Lv95] [Nest] Tree in the Fog




*You can get the quest from Frye the Explorer in front of Saint Haven’s fountain.


Return to Farm Festival

Back to Farm Life : The Start of Farm Festival

The farm that was once filled with the fragrance of juicy gold apples,

But now, only Old Maury remains to tend the farm.

“All the young people have gone to the city. Now there's no one to work at the farm…”

Old Maury stared at the empty plot of land for a while, thinking. Then, he shouted,

“I know what, I’ll hold a festival!”

Return to Farm Festival
Old Maury is holding a festival with amazing prizes!
There's a rumor that you can even win a Gold Apple Tree...
Go and find out if it's true!


1. How to Participate
The festival will be held in the following way.
No.Details
1Go to Saint Haven's "Farm Manager Old Maury" and buy [Sealed Farm Box] at the Return to Farm Store.
2Buy target item's seed from "Farm Manager Old Maury".
3Plant the seed and harvest the target item at the farm.
4When you have collected enought items, you can open "Sealed Farm Box"
5You can get tiered rewards in the Special Storage (Currently some characters are restricted).

2. How to Play
When you open the Sealed Farm Box which exist in 5 levels, you will get a next level box.
Target items for each level are shown below.
LevelGoal
120 Pepper, 20 Frosted Wheat, 20 Red Lettuce
250 Roasted Goblin Potato, 15 Soft Sweet Potato, 5 Soft Sweet Potato Arnoglossa
350 Red Apple, 25 White Cap Mushroom, 10 Greenish Apple
4110 Sunshine Wheat, 10 Special Fleabane, 10 Goldish Wheat
530 Appetizing White Peach, 5 Special Fleabane, 1 Appetizing Crimson Peach

3. How to Play
You can get the following rewards.
LevelDetails
1TItle + Sealed Farm Box Lv.2 (Farm)
2Bare Tree Swing + Sealed Farm Box Lv.3 (Farm)
3Hat Costume + Sealed Farm Box Lv.4 (Farm)
4Green Tree Swing + Sealed Farm Box Lv.5 (Farm)
5Gold Apple Tree Swing




Farmer's Straw Hat

4. Others
This is a permanent content and can be used anytime.



Changes/Additions

Contents Improvements and Changes

■ Stage
[All]
•“Clear Inventory” message box that appears when a stage is cleared has been removed. (saves 10 seconds)
•You can now click the Dimensional Rabbit faster when it appears. (saves 7 seconds)
•Clicking the Dimensional Rabbit among party members becomes faster. (saves 2 seconds)

[Abandoned Wharf]
•Unnecessary system messages have been removed. (Quest NPC conversations)

[Forest of Illusion] [Old Kaeron Urban District]
•Improvements have been made to the jumping tiles where characters got stuck.

[Mysterious Underwater Cavern]
•Improvements have been made to the starting area to cave entrance where characters got stuck.

Changes in [Enraged] Champion Monster
•Invulnerability effect is removed.
•Constant HP reduction is removed.
•[Violent] effect applied on players remains unchanged.

[Old Kaeron Urban District]
•Characters can no longer go past the ceiling of the stairway entrance.


■ Battle Training Ground
•Monster’s HP has been increased 10 times. (50 billion)
•Kill count is shown when the monster dies.
•Monster will be replaced with a new one when the player enters the skill cooldown reset zone.
•Cooldown reset zone has a cooldown of 5 seconds.


■ Nest
[All]
•“Clear Inventory” message box that appears when a Nest is cleared has been removed. (saves 10 seconds)

[Grievous Guardian Nest]
•Improvements made to the left warp tile near the starting location.
•Fixed the door that didn’t open quickly when Stage 1 was cleared.
•Waiting time until Stage 3 battle has been shortened.
•Fixed the issue of not advancing to the next stage after killing Stage 1 boss.


■ Slayer Mode
•Battle begins faster. (1 sec)
•You can leave faster when boss is killed. (3 sec)


■ Slayer Testing Ground
•Battle starts quickly when you enter.
•Some monsters’ invulnerability duration has been shortened and faster attacks can be made.
(Squirtley, Alicanto, Bacchus)
•You need to have enough Fatigue to enter.
(e.g. You need to have at least 180 to enter an area where 180 FTG is required.)
•Applied to both [Slayer's Testing Ground] and [Slayer's Testing Ground X4].
•Durability will not be reduced.



■ Daredevil Faire
• You can enter 'Hit the Golden Goble' by 'Event' Portal.



Lv95 Equipment Changes

[Legend Tier 2 Equipment] Added
-Lv95 Legend Tier 2 Equipment has been added!
-Lv95 Legend Tier 1 equipment can be upgraded to the next tier at +20 Enhancement Level and the upgraded equipment will become Lv95 Legend Tier 2 +0 Enhancement Level.

[Unique Tier 2 Equipment] → [Legend Tier 1 Equipment Evolution] Added
- A new way of evolving Lv95 Unique Tier 2 equipment into Lv95 Legend Tier 1 equipment has been added.
- Lv95 Unique Tier 2 equipment can be upgraded to the next tier at +20 Enhancement Level and the upgraded equipment will become Lv95 Legend Tier 1 +0 Enhancement Level.


Unique Tier 2 → Legend Tier 1 Evolution Example


Legend Tier 1 → Legend Tier 2 Evolution Example


Converter Added
-Lv95 Equipment’s grade and tier converter has been added.
-You can use this converter at the Blacksmiths.

Lv95 Item Equipment Converter
Name ConditionsResultCost and Materials
Equipment Converter - (Tier 1 Calypse – Tier 2 Calypse)+20 Tier 1 Calypse Equipment+0 Tier 2 Calypse Equipment1,000 GoldPolished Garnet x100 , Spera x200
Weapon Converter - (Tier 2 Medea – Tier 1 Calypse)+20 Tier 2 Medea Weapon+0 Tier 1 Calypse Weapon2,000 GoldPolished Garnet x50, Spera x200, Veteran Hero's Weapon Enhancing Stone x10
Armor Converter - (Tier 2 Medea – Tier 1 Calypse)+20 Tier 2 Medea Armor+0 Tier 1 Calypse Armor2,000 Gold
Polished Garnet x50, Spera x200, Veteran Hero's Armor Enhacing stone x25


Adjustments in Lv95 Legend Equipment (Hero's Calypse Equipment) Stats
-Stats will be increased for Hero's Calypse Equipment (Tier 1) and Hero's Calypse Equipment (Tier 2).
-Weapon and Secondary Weapon’s Physical Attack Power and Magic Attack Power, Armor’s Physical Attack Power and Magic Attack Power, and Max HP will be increased.
-Other stats such as Defence Power or STR/AGI/INT/VIT will remain unchanged.
-The increments will follow the equipment’s previous grade or tier’s +20 stats.
-E.g. Legend Tier 1 equipment’s stats = Unique Tier 2 +20 Enhancement Level equipment’s stats
-E.g. Legend Tier 2 equipment’s stats = Legend Tier 1 +20 Enhancement Level equipment’s stats (*based on the increased stats of Legend Tier 1 equipment)



Changes in Repair Cost
-Repairing cost of Legend equipment was cheaper than that of Unique equipment so the cost of repairing Legend grade equipment has increased.
-New repair costs can be seen below and it is based on the cost of repairing equipment that has reached 0 durability. (However, 30% additional repair cost will be added for completely damaged equipment.)

Level 95 Legend Equipment Repair Cost
PartCost (Before)Cost (After)
(Secondary) Weapon65 Silver 45 Copper75 Silver
Helmet85 Silver 15 Copper95 Silver
Top1 Gold 4 Silver 50 Copper1 Gold 20 Silver
Bottom96 Silver 75 Copper1 Gold 10 Silver
Gloves61 Silver 90 Copper70 Silver
Shoes61 Silver 90 Copper70 Silver


Changes in Dropped Items

-Items that affect constant play or items that are no longer used have been removed.

Target ItemAreaChanges
Skill PlateStage (Lv95 Abyss)Removed from Dimensional Rabbit's Drop
Treasure StageRemoved from Dimensional Rabbit's Drop
Hero's Enhancement Heraldry (Cannot Trade)
Heatwave Volcano Nest (Hard Core)Removed from Completion Chest's Drop
Grevious Guardian Nest (Hard Core)Removed from Completion Chest's Drop
Dimensional Crystal FragmentStage (Lv95 Abyss)Removed from Dimensional Rabbit's Drop


Changes in Main Quest Rewards
-Now when you clear the last quest of the main quest chapter, you can get Crystal Points.
-You cannot get Crystal Points when you skip quests.
-You can get the following amount of points.

Crystal Reward for Each Chapter
12,500
22,500
32,500
42,500
52,500
63,500
73,500
83,500
93,500
103,500
115,000
125,000
135,000
145,000
155,000
167,000
177,000
187,000
197,000
207,000
2110,000
2210,000


Changes in Daily Mission Reward

-Reward for the daily mission [Clear Daily Missions 7 times] has been changed.
-Instead of Crystal Points (200), Daily Mission Pouch will be dropped.


Changes in Conditions for [Growth Guide – Talisman]
•At [Growth Guide - Talisman], conditions that had items that was no longer available have been replaced with items that can be obtained.


More Server Storage Items
- Slayer Equipment Pouch can be stored in Server Storage.
- Commission for using Server Storage has been greatly reduced.


Improvements in Max Button in Store
- Maximum items shown when you purchase items at the store will now automatically show the maximum number you can buy with the amount of money you have, instead of the maximum stackable amount.
- For example, if you only have enough money to buy 3, then 3 will be entered.
- If you have enough money, it will show the maximum number of items stacked as before.


Changes in Rune Dragon Legend Equipment Disassembly

-Rewards that you can get by disassembling enhanced Greedy Rune Dragon Legend Equipment have been changed.
-When disassembled, you will get [Legend Grade Rune Dragon's Wrath] that match the enhancement level.

Greedy Rune Dragon Equipment Diassembly Results
Enhancemnet Level Main/ Secondary WeaponHead/Top/BottomGloves/Shoes
0753
1753
2753
3753
4753
5864
6864
7975
81197
913119
10151311
11151311
12151311
14151311
15151311


Slayer's Testing Ground X4



[4 Times!]
  • 4 times more monsters appear than <Slayer's Testing Ground>.
  • Monsters will increasingly appear faster.
  • Uses 700 Fatigue.
  • You need to have at least 700 Fatigue to enter.

[Bonus!]
3 buffs that make you stronger will be applied temporarily.
  • Increased Attack Power
  • Increased Skill Cooldown Recovery Rate
  • Increased Action and Movement Speed




Changes in Slayer Mode

■ Abyss Difficulty Level Reward Enhancement
-Slayer Points dropped each time in Abyss difficulty will be increased from 1 to 5 points.
-Slayer Point drop rate will remain the same.
-With the increase in points, the price of Slayer Mode Entry Ticket bought with Slayer Points has slightly increased.

■ Enhancement Hammer added to Slayer Store
-You can now use Slayer Points to buy Enhancement Hammer of each grade.
-Enhancement Hammer purchased here can be traded.

■ Enhancement Hammer dropped in Slayer Mode will become untradeable.
-Enhancement Hammers that have been obtained in the past will still remain tradeable.
-However, Enhancement Hammers that are newly dropped in Slayer Mode will not be tradeable.

■ Purchase restrictions on Slayer Mode Entry Ticket
-Purchase of Slayer Mode Entry Ticket will be restricted to 150 per week.
-The limit on the number of entry tickets purchased will be applied on all the different routes of buying the entry ticket and will be capped at a maximum of 150.


Changes in Enhancement Hammer

■ Enhancement Hammer will be separated for Weapon and Armor use for Legend grade.
- Level 95 Legend Grade Enhancement Hammer will be separated into one that can enhance Legend Weapons and one that can enhance Armors.
- Enhancement Hammers that were previously obtained will all be changed into Weapon Enhancement Hammer.
- Armor Enhancement Hammer can be obtained as new items.
- Enhancement Hammer will not be separated for Unique and Epic grade.
- Both Enhancement Hammers can be used on all Lv93 equipment of any grade and other Level 95 items except Legend Grade.

■ Additional locations for getting Enhancement Hammer
- You can get Enhancement Hammer of all grades at a very low rate in Abyss difficulty of all dungeons.
- You can get Enhancement Hammer of all grades at a very low rate in Rune Dragon Nest and all Lv95 Nests.
- Drop rate of Epic Enhancement Hammer that already exist will not be changed.
- Enhancement Hammers that are dropped in dungeons and Nests can be traded.


Sectional DPS Feature

•When battling the boss monster, sectional DPS measurement will begin.
•When boss is killed, measured sectional DPS will be shown in orange.



[Additional Feature]
By clicking on the DPS message, you can share it with others.
  • Public Chat (White)
  • Party Chat (Blue)
  • Guild Chat (Green)



[Applied Contents]
It will be applied on Level 95 contents which are currently high level contents.
  • Ominous Mist Nest
  • Grievous Guardian Nest
  • Heatwave Volcano Nest
  • Limit Break Typhoon Kim Nest
  • Limit Break Professor K Nest
  • Limit Break Sea Dragon Nest
  • Limit Break Granom Nest
  • Rune Dragon Nest
  • Slayer Mode (Manticore)
  • Slayer Mode (Archbishop)
  • Slayer Mode (Daidalos)



Gear Score

-[Gear Score] which represents a numerical value of the effectiveness of character’s equipment has been added.
-Total Gear Score can been seen in Character window.
-Each item’s Gear Score can be seen in each item’s tooltip.
-Gear Score will be added to equipment from Level 95 onwards. (Gear Score will be applied on Genesis Accessory and some other equipment regardless of the level.)

[How to check Gear Score]
-You can check the total Gear Score at [Character Info] window.
-When you mouseover on [Character Info] window’s Gear Score, you can see the Gear Score of each equipment group in the tooltip.
-[Like] which has been replaced by Gear Score has been moved to a separate [Like] tab.


-Gear scores for each item can be seen in the tooltip.


Party Reward Revamp

Party Reward System Revamp
-Changes have been made to how Party Reward Points are given. In the past, players could only get [10,000 Community Points] as a reward after accumulating 10,000 points but now you can get as much Community Points as you have collected in Party Reward Points (whether it is 1 point or 1000 points!).
-Every Saturday at 09:00AM, [Party Reward Points] you have collected for the week will be converted into [Community Points] at 1:1 ratio. (Party Reward Points will become 0.)
-Community Points will be given to characters in the form of points instead of mail.
-If the amount of [Community Points] owned has reached the maximum (50,000 Points), excess amount will become obsolete.
-If you accumulate 10,000 Party Reward Points in a week, you will get an extra [5000 Community Points] as [Full Points Reward]. That means you can get up to 15,000 Points in a week. Full Points Reward will be sent to your mailbox.


Improvements in Remote Dungeon Adventure Box

Adventure Box Improvements
-Number of keys required to open a [Low Grade Adventure Box] has been reduced from 5 to 1.
-Some items inside [Low Grade Adventure Box], [Mid Grade Adventure Box], and [High Grade Adventure Box] have been changed or added.

Low Grade Exploration BoxMid Grade Exploration BoxHigh Grade Exploration Box
NameQtyNameQtyNameQty
10~15 Gold124~40 Gold140~80 Gold1
Polished Garnet1Polished Garnet8Polished Garnet20
Crude Hero's Weapon Enhancing Stone195 Epic Attack /Defence Heraldry Plate195 Attack/ Defence Heraldry Plate1
Crude Hero's Armor Enhancing Stone1Fusion Cube195 Epic Heraldry Plate1
High Grade Life-giving Essence3Rare Friendship Item595 Fellowship Heraldry Plate1
Space Cube3Crude Hero's Weapon Enhancing Stone5Fusion Cube1
Spera1Crude Hero's Armor Enhancing Stone5Elevation Cube1
Mercenary Awakening Potion (M)1Crude Hero's Weapon Enhancing Stone25Rare Friendship Item20
Hero Awakening Potion (L)1Crude Hero's Armor Enhancing Stone25Spera10
Crude Luminous Dragon Gem Core1High Grade Life-giving Essence10Crude Luminous Dragon Gem Core3
Crude Dragon Gem Fragment3Space Cube10Crude Dragon Gem Fragment60
Crude Luminous Talisman Essence1Spera3Crude Luminous Talisman Essence3
Crude Luminous Talisman Fragment3Crude Luminous Dragon Gem Core1Crude Luminous Talisman Fragment60
Crude Dragon Gem Fragment30
Crude Luminous Talisman Essence1
Crude Luminous Talisman Fragment30


Level 95 Dragon Gem Enhancements

[Level 95 Dragon Gem Enhancements]
-Basic stats for Unique/Legend grade Level 95 Hero’s Dragon Gem have increased.

GradePartStats
UniqueAttack/ Attribute9,000 Physical / Magic ATK
Defence5,000 Physical / Magic ATK 50,000 Max HP
LegendAttack / Attribute40,000 Physical / Magic ATK
Defence21,000 Physical / Magic ATK 170,000 Max HP



Hero EXP

[Increased Hero EXP Weekly Limit]
-The limit on Hero EXP that can be obtained within a week has been increased from 5,000 to 30,000.


Improvements in Market Place Preview


•Market Place’s preview screen UI has expanded.
•When cash item is previewed, you can now choose to hide your own helmet and wings.
•Exchange coupon items such as Spirits and Mounts can also be previewed.


Invisible Skill Effect

Changes in Invisible Skill Effect option

  • "Invisible Effect" option has been changed to [Invisible Effect (Oneself)/[Invisible Effect (Party)].
     - Making effects invisible used to be applied only to party members' skill effects but now it can be applied on own character's skill effects as well.

  • Own character's and party members' skill effects can be adjusted with each option.

  • The degree of transparency can now be adjusted from level 0 to 10.
     - The bigger the number, the more transparent it becomes and skill effects will be completely invisible at level 10.

  • This option will not be applied on certain skills.
     - These skill effects will be reviewed internally and will be applied gradually in future updates.

*Crystal Store
(Modified:)
*This will not be updated for March Update. We will repost an annoucement once the Crystal Store has been renewed.
Sorry for the inconvenience.



Others

■ Changes in daily purchase limit of Additional Entry Ticket (Guardian & Volcano Nest)
-Daily purchase limit for Additional Entry Ticket has been changed from 3 times to 4 times.
*This will not be updated for March Update. We will repost an annoucement. Sorry for the inconvenience. :(

■ Increased damage limit
- The limit on maximum damage a player can deal has doubled compared to the past.
- With this, characters with high increase in attack power is no longer limited by the maximum limit and can deal greater damage.

■ Guild Points earned in Slayer Mode and Testing Ground
- You can now earn Guild Points when you play in Slayer Mode and Slayer's Testing Ground.
- You will earn 80 Guild Points when you clear them.

■ More Server Storage Items
- Slayer Equipment Pouch can now be stored in Server Storage.
- Commission for using Server Storage has been greatly reduced.

■ Changes in level restrictions for wearing Genesis Accessory
- Level restrictions for wearing Genesis accessory has been changed to Lv95 from the previous Lv90 and Lv93.


■ [Rune Dragon Equipment Conversion]
- Changing Unique/Legend grade Rune Dragon equipment to Lv95 equipment will no longer be possible.

■ Increase in number of items stacked
-Some farm produces, seeds, baits, and fishes can now be stacked up to 999 times in the Inventory.


■ Battle Training Ground Willpower Fragment / Pleasant Premium Benefits Buff
-Buff effect from “Shard of Will” and “Premium Benefit Package” are now applied in [Battle Training Ground].

■ Items added to Dungeon Points Store
- At the second General Stock tab in Dungeon Points Store, a new resurrection item [Hope Flower] can be bought with 5000 Dungeon Points.

■ Changes in Enhancing stone drop weightage
- Weapon Enhancing Stone and Armor Enhancing Stone drop weightage have been changed.
- Compared to the previous drop of 1 Weapon Enhancing stone and 5 Armor Enhacing Stone, now 2 Weapon Enhacing Stones and 3 Armor Enhancing Stones will be dropped.

■ Changes in Special Storage tooltip
We have fixed the problem of the remaining duration not being refreshed when a durational item is received in Special Storage.
- Description shown at Special Storage’s [Receive] has also been changed so that it can be seen more easily.


Balance

PVE
Engineer 
Make It Rain : Attack Power is increased. (PVE)
Make It Rain : Cooldown time has changed. (PVE)
Make It Rain : Skill does not require or spend Ammo. (PVE)
Chemical Warfare : Attack Power is increased.(PVE)
Chemical Warfare : Cooldown time is increased.(PVE)
Chemical Warfare : Skill does not require or spend Ammo.(PVE)
Quack Shock : Attack Power is increased.(PVE)
Kami-quackum : Attack Power is increased.(PVE)
Bullet Barrage : Attack Power is increased.(PVE)
Bullet Barrage : More Ammo is used.(PVE)
Shooting Star
Splash : Attack Power is increased.(PVE)
Splash : Character is no longer pushed backwards when the skill is used.(PVE)
Splash : More Ammo is used.(PVE)
Lock and Load EX : Cooldown time is reduced more.(PVE)
Make It Rain EX : Attack Power increases by a higher amount.(PVE)
Class Mastery : Own Attack Power increases by a higher amount.(PVE)
Class Mastery II : Own Attack Power increases by a higher amount.(PVE)
Class Mastery II : Make It Rain Instant’s cooldown time is increased.  (Does not share cooldown time with Make It Rain EX)(PVE)
Summon Buster : Cooldown time is shortened.(PVE)
[Awakened Passive] Biochemical Experiment : [Enhancement] Biochemical Missile’s Attack Power increases by a higher amount.(PVE)
Adept
Elemental Flair : Skill is changed to be cast immediately and attack power has changed. Tooltip has been changed to become more intuitive.(PVE)
Gear Master
Chainsaw Quackum : Attack Power is increased.(PVE)
Gigaton Quack : Attack Power is increased.(PVE)
Kami-quackum EX : Attack Power increases by a higher amount.(PVE)
Class Mastery II : Own Attack Power increases by a higher amount.(PVE)
Mecha Cannon : Cooldown time is shortened.(PVE)
[Awakened Passive] Mechanic Mode : [Awakened] Mechanic Mode’s action speed increases by a higher amount.(PVE)
Cleric
Divine Combo : Finishing attack can be used from level 1 and the tooltip on attack power has been changed to be understood more easily.(PVE)
Struck by Lightning : Physical ATK and Magic ATK are now applied at the same rate.(PVE)
Paladin
Elemental Aura : Skill name has been changed to Elemental Blessing and increase in Light Attribute ATK has been reduced.(PVE)
Conviction Aura : Skill name has been changed to Conviction Blessing and increase in movement speed has been changed to increase in movement and action speed.(PVE)
Conviction Aura : Required SP Points has been reduced from 10 to 0 and requires Elemental Blessing as a pre-requisite skill.(PVE)
Goddess Relic : Attack Power is increased.(PVE)
Goddess Relic EX : Attack Power increases by a less amount.(PVE)
Charitable Zap : Direct hit and charger damage were previously both Magic damage but direct hit has been changed to Physical damage.(PVE)
Charitable Zap : Attack Power is increased.(PVE)
Charitable Zap EX : The effect that gave 1 additional Lightning has been removed.(PVE)
Electric Smite : Physical ATK and Magic ATK are now applied at the same rate.(PVE)
Electric Smite EX : Small lightning no longer appears.(PVE)
Divine Hammer : Physical ATK and Magic ATK are now applied at the same rate.(PVE)
Shin Breaker : Attack Power and cooldown time have increased.(PVE)
Paladin
Crusader's Zeal : Weightage of STR and INT applied have increased and cooldown time has increased. Skill duration has been reduced.(PVE)
Judgmentental Hammer : Range has increased for close targets and close range hit effect has been added to make the range more intuitive.(PVE)
Judgmentental Hammer : The long-distance range of the hammer has been reduced.(PVE)
Judgmentental Hammer : Tooltip has become more intuitive.(PVE)
Judgmentental Hammer : Physical ATK and Magic ATK are now applied at the same rate.(PVE)
Class Mastery : It has been restructured to make use of Struck by Lightning.(PVE)
Class Mastery : - Struck by Lightning's Attack Power increases and can be used while using other attacks and Instant Electric Smite can be used when it hits enemies.(PVE)
Class Mastery II : It has been restructured to make use of Shin Breaker.(PVE)
Class Mastery II : - When Shin Breaker hits enemies, Instant Judgmentental Hammer can be used.(PVE)
Class Mastery III : It has been restructured to make use of Divine Combo.(PVE)
Class Mastery III : - Element that enhances Divine Combo based on whether Instant Electric Smite or Instant Judgmentental Hammer hits targets has been added.(PVE)
Mighty Blow : Character is no longer invulnerable while on the ground.(PVE)
Mighty Blow : Attack power is not reduced for immediate descent.(PVE)
Mighty Blow : Character can descend sooner and descending speed has increased.(PVE)
Mighty Blow : Physical ATK and Magic ATK are now applied at the same rate.(PVE)
Hammer Hand : Physical ATK and Magic ATK are now applied at the same rate.(PVE)
[Awakened Passive] Divine Blessing : First Awakened Passive has been restructured to make use of Elemental Blessing and Conviction Blessing.(PVE)
[Awakened Passive] Divine Blessing : - While Elemental Blessing's effect is being applied, hitting enemies with main skills allows Mighty Blow and Hammer Hand to be used quickly at a set rate.(PVE)
[Awakened Passive] Divine Blessing : - While Conviction Blessing's effect is being applied, Mighty Blow and Hammer Hand's cooldown are reduced and attack power increases.(PVE)
[Awakened Passive] Divine Hammer : Second Awakened Passive has been restructured to enhance Thor's Hammer. (PVE)
[Awakened Passive] Divine Hammer : - Action speed increases and when Mighty Blow and Hammer Hand hit targets, Thor's Hammer's cooldown will be recovered.(PVE)
[Awakened Passive] Shin Breaker : Third Awakened Passive has been restructured to enhance Shin Breaker.(PVE)
[Awakened Passive] Shin Breaker : - Shin Breaker which only had Physical ATK now also has Magic ATK of the same rate as Physical ATK.(PVE)
Black Mara
Black Mara : Maximum quantity of [Black Energy] related to transformation has been reduced.(PVE)
Black Mara : [Black Energy] required for transformation has been reduced.(PVE)
Black Mara : [Black Energy] used each second for maintaining transformation has been reduced.(PVE)
Black Mara : Inhale has been added on top of cooldown recovery during transformation.(PVE)
Inhale : Cooldown has been reduced.(PVE)
Enhanced Haze (A) : In addition to aerial usage, 3 additional [Enhanced Contract] can be obtained by hitting enemies accurately.(PVE)
Class Mastery II : Skills that recover cooldown when main skill hits enemies have changed.(PVE)
Bleed Phantom
Intense Suffering : Duration in the air after entering [Special Attack Button] after using Suffering has increased by about 0.25 seconds.(PVE)
Intense Suffering : When moving to midair, the character will follow the direction key pressed.(PVE)
Soul Breaker : When jumping to midair after using the skill on the ground, the character will follow the direction key pressed.(PVE)
Soul Breaker : Hit area has widened a little.(PVE)
Phantom Drive : Hit confirmation area has become bigger when charging forward and hit occurs sooner.(PVE)
Phantom Drive : Super Armour while charging forward has been added.(PVE)
Pass Away : Hit range has increased for swinging the weapon.(PVE)
PVP
Engineer
Make it Rain : Cooldown time has changed. (PVP)
Make it Rain : Skill does not require or spend Ammo. (PVP)
Chemical Warfare : Cooldown time is increased. (PVP)
Chemical Warfare : Skill does not require or spend Ammo. (PVP)
Bullet Barrage : More Ammo is used. (PVP)
Shooting Star
Splash : More Ammo is used. (PVP)
Adept
Elemental Flair : Skill is changed to be cast immediately and attack power has changed. Tooltip has been changed to become more intuitive. (PVP)
Cleric 
Divine Combo : Finishing attack can be used from level 1 and the tooltip on attack power has been changed to be understood more easily. (PVP)
Struck by Lightening : Physical ATK and Magic ATK are now applied at the same rate. (PVP)
Paladin
Conviction Aura : Skill name has been changed to Conviction Blessing and increase in movement speed has been changed to increase in movement and action speed. (PVP)
Conviction Aura : - Increase in movement speed : 20% -> Increase in movement and action speed : 10% (PVP)
Conviction Aura : Required SP Points has been reduced from 10 to 0 and requires Elemental Blessing as a pre-requisite skill. (PVP)
Goddess Relic : It only had Magic ATK but Physical ATK has also been added. (PVP)
Goddess EX : Attack Power increases by a less amount. (PVP)
Sacred Hammering : From Magic ATK, it has been changed to Physical and Magic ATK. (PVP)
Charitable Zap : Direct hit and charger damage were previously both Magic damage but direct hit has been changed to Physical damage. (PVP)
Charitable Zap EX : The effect that gave 1 additional Lightning has been removed. (PVP)
Electric Smite : Physical ATK and Magic ATK are now applied at the same rate. (PVP)
Electric Smite EX : Small lightning no longer appears. (PVP)
Divine Hammer : Physical ATK and Magic ATK are now applied at the same rate. (PVP)
Divine Breaker : Attack Power is reduced and cooldown time is increased. (PVP)
Crusader 
Crusader's Zeal : Cooldown time has increased. Skill duration has been reduced. (PVP)
Judgmentental Hammer : Range has increased for close targets and close range hit effect has been added to make the range more intuitive. (PVP)
Judgmentental Hammer : The long-distance range of the hammer has been reduced. (PVP)
Judgmentental Hammer : Tooltip has become more intuitive. (PVP)
Judgmentental Hammer : Physical ATK and Magic ATK are now applied at the same rate. (PVP)
Class Mastery : It has been restructured to make use of Lightning Strike. (PVP)
Class Mastery : - Lightning Strike's Attack Power increases and can be used while using other attacks by cancelling them. (PVP)
Mighty Blow : Character is no longer invulnerable while on the ground. (PVP)
Mighty Blow : Attack power is not reduced for immediate descent. (PVP)
Mighty Blow : Character can descend sooner and descending speed has increased. (PVP)
Mighty Blow : Physical ATK and Magic ATK are now applied at the same rate. (PVP)
Hammer Hand : Physical ATK and Magic ATK are now applied at the same rate. (PVP)
[Awakened Passive] Divine Blessing : First Awakened Passive has been restructured to make use of Elemental Blessing and Conviction Blessing. (PVP)
[Awakened Passive] Divine Blessing : - While Elemental Blessing's effect is being applied, hitting enemies with main skills allows Mighty Blow and Hammer Hand to be used quickly at a set rate. (PVP)
[Awakened Passive] Divine Blessing : - While Conviction Blessing's effect is being applied, Mighty Blow and Hammer Hand's cooldown are reduced and attack power increases. (PVP)
[Awakened Passive] Thor's Hammer : Second Awakened Passive has been restructured to enhance Thor's Hammer.  (PVP)
[Awakened Passive] Thor's Hammer : - Action speed increases and when Mighty Blow and Hammer Hand hit targets, Thor's Hammer's cooldown will be recovered. (PVP)
[Awakened Passive] Divine Breaker : Third Awakened Passive has been restructured to enhance Divine Breaker. (PVP)
[Awakened Passive] Divine Breaker : - Divine Breaker which only had Physical ATK now also has Magic ATK of the same rate as Physical ATK. (PVP)
Black Mara
Black Mara : Maximum quantity of [Black Energy] related to transformation has been reduced. (PVP)
Black Mara : [Black Energy] required for transformation has been reduced. (PVP)
Black Mara : [Black Energy] used each second for maintaining transformation has been reduced. (PVP)
Black Mara : Inhale has been added on top of cooldown recovery during transformation. (PVP)
Inhale : Cooldown has been reduced. (PVP)
Enhanced Haze (A) : In addition to aerial usage, 3 additional [Enhanced Contract] can be obtained by hitting enemies accurately. (PVP)


Event - Best Hero Tournament

<Best Hero Tournament> has returned!



<Best Hero Tournament> where players battle purely based on their own strength has returned.
This time, the rewards have been upgraded!
Anyone who is at least Lv93 can participate to become the Best Hero!
※ Stats of participants will be balanced.

[Changes]
•Entry Ticket has been added.
-Now you need entry tickets to enter Best Hero Tournament.

•Limit on the number of clears has been changed to 31 times a week.

Entry Ticket Information
Where to get Best Hero Tournament Entry Ticket
        - You can get the ticket by clearing 7 daily tasks.
        - You can get up to 1 ticket each day.
        - Best Hero Tournament Entry Ticket is required to enter <Best Hero Tournament>.

Entry Info
Entry Level: At least Lv93
Route: You can enter at any Saint Haven gate.

Party Size : Up to 4 players
Entry Ticket Item: Best Hero Tournament Entry Ticket x1
Clear Limit : Up to 31 times a week
Resurrection Limit : 3 times


How to play
Goal : Fight against monsters handpicked by the royal palace officials and emerge victorious!
Rules :
      - User’s HP and MP are recovered when each round is cleared.
      - Stage ends when all players are dead.
Reward Conditions :
      - Normal Treasure Chest : Clear Boss Stage Round 3
      - Hidden Treasure Chest : Clear Boss Stage Round 4
※ Players will resurrect automatically when Round 3 and Round 4 bosses are killed.


Stages
•After clearing Round 3, party leader can choose whether to go on to Round 4 or leave.
•Stage entry count will be taken after Round 3 is cleared.
•You can get rewards from the treasure chest after clearing Round 3 and 4.

SortStage GradeReward
Round 1
Flu-ridden Beast <Alicanto>
Boss
Round 2
High Tech Vacuum Cleaner <Apocalypse Now>
Boss
Round 3
Handsome Boy <Butler Gershel>
BossNormal Treasure Chest
Round 4
Sanders' Event Battle <Mature Clown Icarus>
Boss Normal Treasure Chest
                                                                                                                                                   
                                 


Cash Updates

[Idol Star Costume Series]




[New Pet - Lovely Little Dear ]



[Gleaming Red Fairy Wings]


[New Mount - Merciless Chubby Cat]


[Costumes for Spin-off Characters - March update only]


- Sacred Sliver Light Package
- Mystic Dark Priest Package
- Concentrated Magic Package
- Elite Technician Package
- Light rises from the shadows Pacakge
- Fallen Fragment Costume Package

[New item - Shard of Will Pouch/Premium Benefit Package]

Shard of Will Package includes:
- Shard of Will (30 days) Pouch
- Skill-Up Crest Pouch
- Pandora's Attack Power Potion
- Hidden Crest 3 Slots (30 days)
- Pet Alicorn (7 days)
- Blue Courier Bird (World)
- Fatigue Potion (500 FTG)

Premium Benefit Package includes:
- Premium Beneift Pouch (30 days)
- Shard of Will (30 days) Pouch
-  Skill-Up Crest Pouch
- Pandora's Attack Power Potion
- Hidden Crest 3 Slots (30 days)
- Pet Alicorn (7 days)
- Blue Courier Bird (World)
- Fatigue Potion (500 FTG)

[New item - Newbies' Dreamy Package] 
For new heroes who have started the new adventure in Dragon Nest!



Newbie's Dreamy Package includes:
- Limitless Hero's EXP Scroll 200%
- Resurrection Scroll
- Item Protection Jelly x 100
- Good Morning Sunshine, the earth says Hello!

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